John Alanbrook
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1142bfb896
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made engine into a small bootstrap script
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2024-07-25 17:53:53 -05:00 |
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John Alanbrook
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6047452b62
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speed up string functions
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2024-07-25 16:14:37 -05:00 |
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John Alanbrook
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cb6f64925e
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add profiling
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2024-07-24 14:17:32 -05:00 |
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John Alanbrook
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ef802bb6f2
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add sprite and rendering to engine js
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2024-07-23 17:21:27 -05:00 |
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John Alanbrook
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9d51858266
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sprite ssbo batch render
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2024-07-22 19:07:02 -05:00 |
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John Alanbrook
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d4b057dc6f
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javascript based particle system
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2024-07-22 15:40:58 -05:00 |
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John Alanbrook
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066b213fbe
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particle ssbo
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2024-07-18 12:39:58 -05:00 |
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John Alanbrook
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f7fdae024d
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remove unneede info logging
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2024-07-01 10:59:31 -05:00 |
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John Alanbrook
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2fe4e825aa
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add thumbnail making
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2024-06-18 16:14:23 -05:00 |
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John Alanbrook
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33fdd97bdd
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Simplify components in js
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2024-05-28 13:39:02 -05:00 |
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John Alanbrook
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eadfd1dc38
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add steam and dsp node js
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2024-05-21 18:50:53 -05:00 |
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John Alanbrook
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cadf10b3a9
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Move rendering functions into prosperon
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2024-05-15 14:16:05 -05:00 |
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John Alanbrook
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2a1ea67cec
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Merge transforms into single type
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2024-05-12 18:36:14 -05:00 |
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John Alanbrook
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79e4772f93
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Separate entity from rigidbody
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2024-05-02 17:13:09 -05:00 |
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John Alanbrook
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0c2d344259
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Basic 3d
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2024-04-20 12:55:20 -05:00 |
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John Alanbrook
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7e04937c8b
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ld55 fixes
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2024-04-14 14:53:41 -05:00 |
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John Alanbrook
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c05cb3c6d2
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Change physics collisions and masks
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2024-04-12 13:53:00 -05:00 |
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John Alanbrook
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17ad44e5a5
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Physics fixes; editor fixes
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2024-04-11 17:17:49 -05:00 |
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John Alanbrook
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0b4231c0b6
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Add ur chaining
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2024-04-11 07:38:28 -05:00 |
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John Alanbrook
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33ac36ae5c
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Fix render bug
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2024-04-10 16:21:46 -05:00 |
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John Alanbrook
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941106ced5
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fonts managed by javascript
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2024-04-09 16:48:15 -05:00 |
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John Alanbrook
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5051d11005
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Fix scaling and rotating controls
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2024-04-09 08:01:54 -05:00 |
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John Alanbrook
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53f2addeec
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Init undefined variables in function definitions
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2024-04-07 13:16:54 -05:00 |
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John Alanbrook
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33d450189c
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Physics callbacks called without registering
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2024-04-06 19:41:14 -05:00 |
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John Alanbrook
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403771d7f8
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many fixes to editor
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2024-04-04 17:28:11 -05:00 |
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John Alanbrook
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32268fc25d
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editor fix
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2024-04-03 17:17:32 -05:00 |
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John Alanbrook
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ccdcfafdf2
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Reduce exports from input.js
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2024-04-03 08:37:29 -05:00 |
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John Alanbrook
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033b7c5109
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Add guid; tags; physics point checking
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2024-04-03 00:44:08 -05:00 |
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John Alanbrook
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3f73a808d8
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Fix animations from not deleting gameobjects
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2024-04-02 07:41:46 -05:00 |
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John Alanbrook
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32333c32ad
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make more like misty
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2024-04-01 17:58:29 -05:00 |
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John Alanbrook
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1195e6c73d
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makefile doesn't rebuild everything on one script change
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2024-03-29 12:38:14 -05:00 |
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John Alanbrook
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c3aa598300
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Move jsffi defines to header
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2024-03-26 14:57:35 -05:00 |
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John Alanbrook
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fa5398474b
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Add steam quickjs
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2024-03-26 13:05:25 -05:00 |
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John Alanbrook
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459ef00330
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Fix sprite animation crash; move text/image to render
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2024-03-26 07:53:36 -05:00 |
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John Alanbrook
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5e3fb73398
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move infos to spam
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2024-03-22 13:40:56 -05:00 |
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John Alanbrook
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1540da8392
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Move texture caching/handling to javascript
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2024-03-21 21:07:24 -05:00 |
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John Alanbrook
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f5d610cbed
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'use' now how to load extra programs; cached
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2024-03-21 11:33:36 -05:00 |
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John Alanbrook
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51f3b5abeb
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removed ffi stop [memleak]
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2024-03-20 17:12:36 -05:00 |
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John Alanbrook
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d3db5ca61e
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unseparated body from gameobject; now 'entity'
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2024-03-20 16:07:23 -05:00 |
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John Alanbrook
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7e6fc1ffbe
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Moved all component ffi into global objects
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2024-03-20 09:04:28 -05:00 |
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John Alanbrook
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046b7c6f44
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Made debug object consistent
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2024-03-19 23:01:31 -05:00 |
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John Alanbrook
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18c07e9f82
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actor delays; fix sound playing
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2024-03-19 17:00:49 -05:00 |
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John Alanbrook
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62a34c1e7c
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Remove generic cmd from jsffi
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2024-03-19 14:39:19 -05:00 |
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John Alanbrook
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9730f8defb
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--amend
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2024-03-19 09:06:28 -05:00 |
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John Alanbrook
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261b373a75
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refactor jsffi
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2024-03-18 12:38:32 -05:00 |
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John Alanbrook
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088dd4d4fd
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Move main process into javascript
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2024-03-15 13:04:56 -05:00 |
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John Alanbrook
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32b0cc7377
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quickjs log to its own file; cleanup script.c
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2024-03-15 10:51:04 -05:00 |
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John Alanbrook
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f0876825f1
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Significantly improved logging
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2024-03-14 09:34:42 -05:00 |
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John Alanbrook
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bb24fd2bc0
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
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John Alanbrook
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74a59a1e35
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Clean up quitting before sokol app is initiated
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2024-03-11 15:11:39 -05:00 |
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