diff --git a/Makefile b/Makefile index 8b3ae07..4b9d71e 100755 --- a/Makefile +++ b/Makefile @@ -62,8 +62,8 @@ COMPILER_FLAGS = $(includeflag) $(QFLAGS) -MD $(WARNING_FLAGS) -DVER=\"$(VER)\" LIBPATH = -L$(BIN) ifeq ($(OS), WIN32) - LINKER_FLAGS = $(QFLAGS) - ELIBS = engine ucrt pthread yughc portaudio glfw3 opengl32 gdi32 ws2_32 ole32 winmm setupapi m + LINKER_FLAGS = $(QFLAGS) -static + ELIBS = engine ucrt yughc portaudio glfw3 opengl32 gdi32 ws2_32 ole32 winmm setupapi m CLIBS = else LINKER_FLAGS = $(QFLAGS) -L/usr/local/lib @@ -72,8 +72,7 @@ else endif ELIBS != $(call prefix, $(ELIBS), -l) -ELIBS := $(CLIBS) $(ELIBS) - +CLIBS != $(call prefix, $(CLIBS), -l); objects = $(eobjects) DEPENDS = $(objects:.o=.d) @@ -97,7 +96,7 @@ $(BIN)$(NAME): $(objprefix)/source/engine/yugine.o $(ENGINE) $(CC) $< $(LINK) -o $(BIN)$(NAME) @echo Finished build -$(BIN)$(DIST): $(BIN)$(NAME) +$(BIN)$(DIST): $(BIN)$(NAME) source/scripts/* source/shaders/* @echo Creating distribution $(DIST) @mkdir -p $(BIN)dist @cp $(BIN)$(NAME) $(BIN)dist diff --git a/source/engine/debug/log.c b/source/engine/debug/log.c index 9129ceb..9ff7f5a 100644 --- a/source/engine/debug/log.c +++ b/source/engine/debug/log.c @@ -11,9 +11,9 @@ //char *logstr[] = { "INFO", "WARN", "\x1b[1;31mERROR\x1b[0m", "CRITICAL" }; char *logstr[] = { "INFO", "WARN", "ERROR", "CRITICAL" }; -char *catstr[] = {"ENGINE"}; - +char *catstr[] = {"ENGINE", "SCRIPT"}; +FILE *logfile = NULL; void mYughLog(int category, int priority, int line, const char *file, const char *message, ...) { @@ -29,17 +29,23 @@ void mYughLog(int category, int priority, int line, const char *file, const char va_end(args); char buffer[ERROR_BUFFER] = { '\0' }; - snprintf(buffer, ERROR_BUFFER, "%s | %s | %s [ %s:%d ] %s\n", logstr[priority], catstr[0], dt, file, line, msgbuffer); + snprintf(buffer, ERROR_BUFFER, "%s | %s | %s [ %s:%d ] %s\n", logstr[priority], catstr[category], dt, file, line, msgbuffer); fprintf(stderr, "%s", buffer); - fprintf(stdout, "%s", buffer); - fflush(stdout); + fflush(stderr); + + if (logfile) { + fprintf(logfile, "%s", buffer); + fflush(logfile); + } + + } } void log_setfile(char *file) { - YughInfo("Opening output log %s.", file); freopen(file, "w", stderr); + freopen(file, "w", stdout); } void log_cat(FILE *f) { diff --git a/source/engine/editor/editor.c b/source/engine/editor/editor.c index 33f97ae..68e5c47 100644 --- a/source/engine/editor/editor.c +++ b/source/engine/editor/editor.c @@ -337,6 +337,7 @@ static void edit_input_cb(GLFWwindow *w, int key, int scancode, int action, int break; case GLFW_KEY_F5: + break; case GLFW_KEY_F6: @@ -348,7 +349,7 @@ static void edit_input_cb(GLFWwindow *w, int key, int scancode, int action, int break; case GLFW_KEY_F8: - //NEGATE(editor.debug.show); + NEGATE(editor.debug.show); break; case GLFW_KEY_F9: @@ -535,10 +536,10 @@ void editor_project_gui() { NK_MENU_END() NK_MENU_START(export) - nk_layout_row_dynamic(ctx, 25,2); - if (nk_button_label(ctx, "Bake")) { + nuke_nel(2); + if (nuke_btn("Bake")) { } - if (nk_button_label(ctx, "Build")) { + if (nuke_btn("Build")) { } NK_MENU_END() @@ -550,8 +551,7 @@ void editor_project_gui() { // 126, nk_filter_default); if (nk_tree_push(ctx, NK_TREE_NODE, "Physics", NK_MINIMIZED)) { - nk_property_float(ctx, "2d Gravity", -5000.f, &phys2d_gravity, 0.f, 1.f, - 0.1f); + nuke_prop_float("2d Gravity", -5000.f, &phys2d_gravity, 0.f, 1.f, 0.1f); phys2d_apply(); nk_tree_pop(ctx); } @@ -563,8 +563,8 @@ void editor_project_gui() { NK_MENU_END() NK_MENU_START(stats) - nk_labelf(ctx, NK_TEXT_LEFT, "FPS: %2.4f", 1.f / deltaT); - nk_labelf(ctx, NK_TEXT_LEFT, "Triangles rendered: %llu", triCount); + nuke_labelf("FPS: %2.4f", 1.f / deltaT); + nuke_labelf("Triangles rendered: %llu", triCount); NK_MENU_END() NK_MENU_START(repl) @@ -584,7 +584,7 @@ void editor_project_gui() { NK_MENU_END() NK_MENU_START(hierarchy) - nk_layout_row_dynamic(ctx, 25, 1); + nuke_nel(1); if (nuke_btn("New Object")) { MakeGameobject(); @@ -595,15 +595,15 @@ void editor_project_gui() { NK_MENU_END() NK_FORCE(simulate) - nk_layout_row_dynamic(ctx, 25, 2); + nuke_nel(2); if (physOn) { - if (nk_button_label(ctx, "Pause")) + if (nuke_btn("Pause")) game_pause(); - if (nk_button_label(ctx, "Stop")) + if (nuke_btn("Stop")) game_stop(); } else { - if (nk_button_label(ctx, "Play")) + if (nuke_btn("Play")) game_start(); } @@ -611,7 +611,6 @@ void editor_project_gui() { NK_FORCE(prefab) nuke_nel(1); - nk_layout_row_dynamic(ctx, 25, 1); vec_walk(prefabs, editor_prefab_btn); NK_FORCE_END() @@ -648,21 +647,21 @@ void editor_project_gui() { nk_tree_pop(ctx); } - if (nk_button_label(ctx, "Reload Shaders")) { + if (nuke_btn("Reload Shaders")) { shader_compile_all(); } - nk_property_int(ctx, "Grid 1 Span", 1, &grid1_span, 500, 1, 1); - nk_checkbox_label(ctx, "Draw", &grid1_draw); + nuke_property_int("Grid 1 Span", 1, &grid1_span, 500, 1); + nuke_checkbox("Draw", &grid1_draw); - nk_property_int(ctx, "Grid 2 Span", 10, &grid2_span, 1000, 1, 1); - nk_checkbox_label(ctx, "Draw", &grid2_draw); + nuke_property_int("Grid 2 Span", 10, &grid2_span, 1000, 1); + nuke_checkbox("Draw", &grid2_draw); - nk_property_float(ctx, "Grid Opacity", 0.f, &gridOpacity, 1.f, 0.01f, 0.01f); - nk_property_float(ctx, "Small unit", 0.5f, &smallGridUnit, 5.f, 0.1f, 0.1f); - nk_property_float(ctx, "Big unit", 10.f, &bigGridUnit, 50.f, 1.f, 0.1f); - nk_property_float(ctx, "Small thickness", 1.f, &gridSmallThickness, 10.f, 0.1f, 0.1f); - nk_property_float(ctx, "Big thickness", 1.f, &gridBigThickness, 10.f, 0.1f, 0.1f); + nuke_property_float("Grid Opacity", 0.f, &gridOpacity, 1.f, 0.01f, 0.01f); + nuke_property_float("Small unit", 0.5f, &smallGridUnit, 5.f, 0.1f, 0.1f); + nuke_property_float("Big unit", 10.f, &bigGridUnit, 50.f, 1.f, 0.1f); + nuke_property_float("Small thickness", 1.f, &gridSmallThickness, 10.f, 0.1f, 0.1f); + nuke_property_float("Big thickness", 1.f, &gridBigThickness, 10.f, 0.1f, 0.1f); static struct nk_colorf smgrd; static struct nk_colorf lgrd; @@ -680,12 +679,13 @@ startobjectgui: NK_FORCE(gameobject) - nk_layout_row_dynamic(ctx, 30, 3); + nuke_nel(3); - if (nk_button_label(ctx, "Save")) + + if (nuke_btn("Save")) gameobject_saveprefab(selectedobject); - if (nk_button_label(ctx, "Del")) { + if (nuke_btn("Del")) { gameobject_delete(selected_index); pickGameObject(-1); nk_end(ctx); @@ -695,19 +695,20 @@ startobjectgui: if (selectedobject->editor.prefabSync && nk_button_label(ctx, "Revert")) gameobject_revertprefab(selectedobject); - nk_label(ctx, "Name", NK_TEXT_LEFT); + nuke_label("Name"); nk_edit_string_zero_terminated(ctx, NK_EDIT_SIMPLE, selectedobject->editor.mname, 50, nk_filter_ascii); - nk_label(ctx, "Prefab", NK_TEXT_LEFT); + nuke_label("Prefab"); nk_edit_string_zero_terminated(ctx, NK_EDIT_SIMPLE, selectedobject->editor.prefabName, 50, nk_filter_ascii); object_gui(selectedobject); // nuke_label("Components"); - nk_layout_row_dynamic(ctx,25,3); + nuke_nel(3); + for (int i = 0; i < ncomponent; i++) { - if (nk_button_label(ctx, components[i].name)) { + if (nuke_btn(components[i].name)) { gameobject_addcomponent(selectedobject, &components[i]); } } @@ -716,9 +717,10 @@ startobjectgui: /* NK_FORCE(components) - nk_layout_row_dynamic(ctx,25,1); + nuke_nel(1); + for (int i = 0; i < ncomponent; i++) { - if (nk_button_label(ctx, components[i].name)) { + if (nuke_btn(components[i].name)) { gameobject_addcomponent(selectedobject, &components[i]); } } @@ -750,7 +752,7 @@ int is_allowed_extension(const char *ext) { } void editor_level_btn(char *level) { - if (nk_button_label(ctx, level)) { + if (nuke_btn(level)) { load_level(level); strcpy(current_level, level); } @@ -892,7 +894,7 @@ void editor_asset_text_gui(char *text) { editor.text_ed = nk_edit_string_zero_terminated(ctx, NK_EDIT_BOX, text, ASSET_TEXT_BUF, nk_filter_ascii); nuke_nel(4); - if (nk_button_label(ctx, "Save")) { + if (nuke_btn("Save")) { FILE *f = fopen(selected_asset->filename, "wd"); size_t len = strlen(text); fwrite(text, len, 1, f); diff --git a/source/engine/editor/editor.h b/source/engine/editor/editor.h index 6c0f979..841629f 100644 --- a/source/engine/editor/editor.h +++ b/source/engine/editor/editor.h @@ -1,7 +1,7 @@ #ifndef EDITOR_H #define EDITOR_H -#include +#include "config.h" #include #include "resources.h" diff --git a/source/engine/mrbffi.c b/source/engine/mrbffi.c index f4d6e97..56ffeac 100644 --- a/source/engine/mrbffi.c +++ b/source/engine/mrbffi.c @@ -10,8 +10,12 @@ #include "engine.h" #include "log.h" +#include "s7.h" + #include "nuke.h" +extern s7_scheme *s7; + /* FFI */ s7_pointer s7_ui_label(s7_scheme *sc, s7_pointer args) { if (s7_is_string(s7_car(args))) { @@ -46,6 +50,75 @@ s7_pointer s7_ui_text(s7_scheme *sc, s7_pointer args) { return s7_make_string(sc, str); } +s7_pointer s7_settings_cmd(s7_scheme *sc, s7_pointer args) { + int cmd = s7_integer(s7_car(args)); + double val = s7_real(s7_cadr(args)); + YughInfo("Changing a setting."); + switch(cmd) { + case 0: // render fps + renderMS = (double)val; + break; + + case 1: + updateMS = (double)val; + break; + + case 2: + physMS = (double)val; + break; + } + + return args; +} + +s7_pointer s7_log(s7_scheme *sc, s7_pointer args) { + int lvl = s7_integer(s7_car(args)); + const char *msg = s7_string(s7_object_to_string(sc, s7_cadr(args), 0)); + const char *file = s7_string(s7_caddr(args)); + int line = s7_integer(s7_cadddr(args)); + mYughLog(1, lvl, line, file, msg); + //YughInfo(s7_string(s7_object_to_string(sc, s7_car(args), 0))); + + return args; +} + +/* Call like (ui_rendertext "string" (xpos ypos) size) */ +s7_pointer s7_ui_rendertext(s7_scheme *sc, s7_pointer args) { + const char *s = s7_string(s7_car(args)); + double pos[2]; + pos[0] = s7_real(s7_car(s7_cadr(args))); + pos[1] = s7_real(s7_cadr(s7_cadr(args))); + double size = s7_real(s7_caddr(args)); + double white[3] = {1.f, 1.f, 1.f}; + + renderText(s, pos, size, white, 0); + + return args; +} + +s7_pointer s7_win_cmd(s7_scheme *sc, s7_pointer args) { + int win = s7_integer(s7_car(args)); + int cmd = s7_integer(s7_cadr(args)); + struct window *w = window_i(win); + + switch (cmd) { + case 0: // toggle fullscreen + window_togglefullscreen(w); + break; + + case 1: // Fullscreen on + window_makefullscreen(w); + break; + + case 2: // Fullscreen off + window_unfullscreen(w); + break; + } + + return args; +} + + /* mrb_value mrb_ui_begin(mrb_state *mrb, mrb_value self) { @@ -60,47 +133,12 @@ mrb_value mrb_ui_begin(mrb_state *mrb, mrb_value self) { */ /* -mrb_value mrb_ui_rendertext(mrb_state *mrb, mrb_value self) { - char *s; - mrb_float pos[2]; - mrb_float size, ol; - mrb_get_args(mrb, "zffff", &s, &pos[0], &pos[1], &size, &ol); - - static float white[3] = {1.f, 1.f, 1.f}; - float fpos[2] = {(float)pos[0], (float)pos[1]}; - renderText(s, fpos, size, white, ol); - return self; -} - mrb_value mrb_win_make(mrb_state *mrb, mrb_value self) { char name[50] = "New Window"; struct window *new = MakeSDLWindow(name, 500, 500, 0); return mrb_float_value(mrb, new->id); } -mrb_value mrb_win_cmd(mrb_state *mrb, mrb_value self) { - mrb_float win, cmd; - mrb_get_args(mrb, "ff", &win, &cmd); - struct window *new = window_i(win); - - switch ((int)cmd) - { - case 0: // toggle fullscreen - window_togglefullscreen(new); - break; - - case 1: // Fullscreen on - window_makefullscreen(new); - break; - - case 2: // Fullscreen off - window_unfullscreen(new); - break; - } - - return self; -} - mrb_value mrb_nuke_cb(mrb_state *mrb, mrb_value self) { mrb_float win; mrb_sym cb; @@ -148,27 +186,6 @@ mrb_value mrb_sound_cmd(mrb_state *mrb, mrb_value self) { return self; } -mrb_value mrb_settings_cmd(mrb_state *mrb, mrb_value self) { - mrb_float cmd, val; - mrb_get_args(mrb, "ff", &cmd, &val); - - switch((int)cmd) - { - case 0: // render fps - renderMS = (double)val; - break; - - case 1: - updateMS = (double)val; - break; - - case 2: - physMS = (double)val; - break; - } - - return self; -} mrb_value mrb_editor_render(mrb_state *mrb, mrb_value self) { editor_render(); @@ -176,44 +193,17 @@ mrb_value mrb_editor_render(mrb_state *mrb, mrb_value self) { } */ -//#define MRB_FUNC(NAME, ARGS) mrb_define_method(mrb, mrb->object_class, #NAME, mrb_ ## NAME, ARGS) #define S7_FUNC(NAME, ARGS) s7_define_function(s7, #NAME, s7_ ##NAME, ARGS, 0, 0, "") void ffi_load() { -//s7_define_function(s7, "ui_label", s7_ui_label, 1, 0, 0, "Draw UI label with given string"); -S7_FUNC(ui_label, 1); -S7_FUNC(ui_btn, 1); -S7_FUNC(ui_nel, 1); -S7_FUNC(ui_prop, 6); -S7_FUNC(ui_text, 2); - -/* - MRB_FUNC(load, MRB_ARGS_REQ(1)); - MRB_FUNC(ui_label, MRB_ARGS_REQ(1)); - MRB_FUNC(ui_btn, MRB_ARGS_REQ(1)); - MRB_FUNC(ui_nel, MRB_ARGS_REQ(2)); - MRB_FUNC(ui_begin, MRB_ARGS_REQ(3)); - - MRB_FUNC(ui_prop, MRB_ARGS_REQ(6)); - MRB_FUNC(ui_text, MRB_ARGS_REQ(2)); - - - MRB_FUNC(ui_rendertext, MRB_ARGS_REQ(5)); - - MRB_FUNC(c_reload, MRB_ARGS_REQ(1)); - - MRB_FUNC(win_make, MRB_ARGS_REQ(1)); - MRB_FUNC(win_cmd, MRB_ARGS_REQ(2)); - - MRB_FUNC(nuke_cb, MRB_ARGS_REQ(2)); - MRB_FUNC(gui_cb, MRB_ARGS_REQ(2)); - - MRB_FUNC(sound_make, MRB_ARGS_REQ(1)); - MRB_FUNC(sound_cmd, MRB_ARGS_REQ(2)); - - MRB_FUNC(editor_render, MRB_ARGS_REQ(0)); - - MRB_FUNC(settings_cmd, MRB_ARGS_REQ(2)); - */ + S7_FUNC(ui_label, 1); + S7_FUNC(ui_btn, 1); + S7_FUNC(ui_nel, 1); + S7_FUNC(ui_prop, 6); + S7_FUNC(ui_text, 2); + S7_FUNC(settings_cmd, 2); + S7_FUNC(win_cmd, 2); + S7_FUNC(ui_rendertext, 3); + S7_FUNC(log, 4); } diff --git a/source/engine/nuke.c b/source/engine/nuke.c index b69abd9..112319e 100644 --- a/source/engine/nuke.c +++ b/source/engine/nuke.c @@ -60,6 +60,10 @@ void nk_property_float2(struct nk_context *ctx, const char *label, float min, fl nk_property_float(ctx, "#Y", min, &val[1], max, step, dragstep); } +void nuke_property_float(const char *lbl, float min, float *val, float max, float step, float dragstep) { + nk_property_float(ctx, lbl, min, val, max, step, dragstep); +} + int nuke_btn(const char *lbl) { return nk_button_label(ctx, lbl); } diff --git a/source/engine/nuke.h b/source/engine/nuke.h index 45372f1..02b54a3 100644 --- a/source/engine/nuke.h +++ b/source/engine/nuke.h @@ -14,6 +14,7 @@ void nuke_end(); void nk_property_float3(struct nk_context *ctx, const char *label, float min, float *val, float max, float step, float dragstep); void nk_property_float2(struct nk_context *ctx, const char *label, float min, float *val, float max, float step, float dragstep); +void nuke_property_float(const char *lbl, float min, float *val, float max, float step, float dragstep); void nuke_property_int(const char *lbl, int min, int *val, int max, int step); void nk_radio_button_label(struct nk_context *ctx, const char *label, int *val, int cmp); diff --git a/source/engine/script.c b/source/engine/script.c index e68e6ab..bcb2a50 100644 --- a/source/engine/script.c +++ b/source/engine/script.c @@ -7,8 +7,22 @@ s7_scheme *s7 = NULL; +static void my_print(s7_scheme *sc, uint8_t c, s7_pointer port) { + static char buffer[1024]; + static char *p = buffer; + if (c != '\0' && p != &buffer[1023]) { + *p = c; + p++; + } else { + YughInfo(buffer); + p = buffer; + } +} + void script_init() { s7 = s7_init(); + s7_set_current_error_port(s7, s7_open_output_string(s7)); + s7_set_current_output_port(s7, s7_open_output_function(s7, my_print)); ffi_load(); } @@ -17,7 +31,21 @@ void script_run(const char *script) { } int script_dofile(const char *file) { - s7_load(s7, file); +/* static char fload[512]; + snprintf(fload, 512, "(write (load \"%s\"))", file); + s7_eval_c_string(s7, fload); + */ + if (!s7_load(s7, file)) { + YughError("Can't find file %s.", file); + return 1; + } + + const char *errmsg = s7_get_output_string(s7, s7_current_error_port(s7)); + + if (errmsg && (*errmsg)) + mYughLog(1, 2, 0, "script", "Scripting error: %s", errmsg); + + return 0; } diff --git a/source/engine/script.h b/source/engine/script.h index abd9c10..f8b389b 100644 --- a/source/engine/script.h +++ b/source/engine/script.h @@ -2,7 +2,6 @@ #define SCRIPT_H #include "s7.h" -extern s7_scheme *s7; void script_init(); void script_run(const char *script); diff --git a/source/engine/yugine.c b/source/engine/yugine.c index d1d9d9d..fc49109 100644 --- a/source/engine/yugine.c +++ b/source/engine/yugine.c @@ -57,6 +57,8 @@ void seghandle(int sig) { } int main(int argc, char **args) { + int logout = 1; + for (int i = 1; i < argc; i++) { if (args[i][0] == '-') { switch(args[i][1]) { @@ -91,11 +93,15 @@ int main(int argc, char **args) { exit(0); break; + case 'c': + logout = 0; + break; + } } } - if (DBG) { + if (DBG && logout) { time_t now = time(NULL); char fname[100]; snprintf(fname, 100, "yugine-%d.log", now); diff --git a/source/scripts/engine.scm b/source/scripts/engine.scm index e69de29..42cb601 100644 --- a/source/scripts/engine.scm +++ b/source/scripts/engine.scm @@ -0,0 +1,35 @@ +(define-macro (time expr) + `(let ((start (*s7* 'cpu-time))) + (let ((res (list ,expr))) + (list (car res) + (- (*s7* 'cpu-time) start))))) + +(define-macro (funcinfo func info) + `(*function* (funclet ,func) ,info)) + +(define-macro (funcloc func) + `(format #f "~A:~A" (funcinfo ,func 'file) (funcinfo ,func 'line))) + +(define-macro (funcsrc func) + `(funcinfo ,func 'source)) + +(define-macro (glog data lvl) + (let ((f (gensym))) + `(begin + (define (,f) ()) + (log ,lvl ,data (funcinfo ,f 'file) (funcinfo ,f 'line))))) + +(define (loginfo data) (glog data 0)) +(define (logwarn data) (glog data 1)) +(define (logerr data) (glog data 2)) +(define (logcrit data) (glog data 3)) + + +(define (set_fps fps) (settings_cmd 0 (/ 1 fps))) +(define (set_update fps) (settings_cmd 1 (/ 1 fps))) +(define (set_phys fps) (settings_cmd 2 (/ 1 fps))) + +(define (win_fulltoggle w) (win_cmd w 0)) +(define (win_fullscreen w) (win_cmd w 1)) +(define (win_unfullscreen w) (win_cmd w 2)) +