node free; pitch shift; time scale
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e092599816
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5
Makefile
5
Makefile
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@ -76,7 +76,10 @@ else
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endif
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endif
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CPPFLAGS += -DHAVE_CEIL -DCP_USE_CGTYPES=0 -DCP_USE_DOUBLES=0 -DTINYSPLINE_FLOAT_PRECISION -DHAVE_FLOOR -DHAVE_FMOD -DHAVE_LRINT -DHAVE_LRINTF $(includeflag) -MD $(WARNING_FLAGS) -I. -DVER=\"$(VER)\" -DINFO=\"$(INFO)\"
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CPPFLAGS += -DHAVE_CEIL -DCP_USE_CGTYPES=0 -DCP_USE_DOUBLES=0 -DTINYSPLINE_FLOAT_PRECISION -DHAVE_FLOOR -DHAVE_FMOD -DHAVE_LRINT -DHAVE_LRINTF $(includeflag) -MD $(WARNING_FLAGS) -I. -DVER=\"$(VER)\" -DINFO=\"$(INFO)\" -DENABLE_SINC_MEDIUM_CONVERTER -DENABLE_SINC_FAST_CONVERTER
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# ENABLE_SINC_[BEST|FAST|MEDIUM]_CONVERTER
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# default, fast and medium available in game at runtime; best available in editor
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PKGCMD = tar --directory $(BIN) --exclude="./*.a" --exclude="./obj" -czf $(DISTDIR)/$(DIST) .
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ZIP = .tar.gz
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30
docs/sound.md
Normal file
30
docs/sound.md
Normal file
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@ -0,0 +1,30 @@
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# SOUND
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Primum's sound system is well integrated and robust. It comes with flexibility in mind, to enable sounds to easily change as the result of occuring gameplay.
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At the highest level, audio sources feed into a series of nodes, which eventually output to the mixer. All DSP is handled as floating point.
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The game should specify a SAMPLERATE, BUF_FRAMES, and CHANNELS.
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SAMPLERATE: samples per second
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CHANNELS: number of output channels.
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BUF_FRAMES: Number of frames to keep in the buffer. Smaller is lower latency. Too small might mean choppy audio.
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## Audio sources
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Audio sources include wav files, midi files, mod files, etc.
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## Audio instances
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Audio sources can be played multiple times after loaded into the game. Each instance
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## DSPs / nodes
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Nodes are how audio ends up coming out of the player's speakers. Only one node is specified at runtime: the master node, which outputs its inputs to the computers' speakers. It has 256 inputs.
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Each node can have any number of inputs to it, defined when the node is created.
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Nodes are run starting with the master node, in a pull fashion. The master node checks for inputs, and from each input pulls audio foward.
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Audio instances are a type of node with a single output, and can be fed directly into the master node.
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A node has inputs and outputs. All inputs into a node are mixed together, and then processed by the node. The node might clip them, apply a filter, or do any other number of things.
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## Scripting
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@ -7,9 +7,11 @@ var dsp_node = {
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id: undefined,
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get volume() { return cmd(175, this.id); },
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set volume(x) { cmd(176, this.id,x); },
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set volume(x) { x = Math.clamp(x,0,1); cmd(176, this.id,x); },
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get db() { return 20*Math.log10(Math.abs(this.volume)); },
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set db(x) { x = Math.clamp(x,-100,0); this.volume = Math.pow(10, x/20); },
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get pan() { return cmd(178,this.id); },
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set pan(x) { cmd(179,this.id,x); },
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set pan(x) { x = Math.clamp(x,-1,1); cmd(179,this.id,x); },
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off(t) { cmd(183, this.id, t); }, /* True to turn off */
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bypass(t) { cmd(184, this.id, t); }, /* True to bypass filter effect */
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unplug() { cmd(164, this.id); },
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@ -26,6 +28,8 @@ var dsp_source = Object.copy(dsp_node,{
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end(){},
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get loop() { return cmd(194,this.id); },
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set loop(x) { cmd(195,this.id, x);},
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get timescale() { return cmd(201,this.id); },
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set timescale(x) { cmd(202,this.id,x); },
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get frame() { return cmd(196,this.id); },
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set frame(x) { cmd(199, this.id, x); },
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frames() { return cmd(197,this.id); },
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@ -68,6 +72,14 @@ var DSP = {
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delay(secs,decay) {
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return dsp_node.make(cmd(185, secs, decay));
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},
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fwd_delay(secs, decay) {
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return dsp_node.make(cmd(207,secs,decay));
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},
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allpass(secs, decay) {
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var fwd = DSP.fwd_delay(secs,-decay);
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var fbk = DSP.delay(secs,decay);
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fwd.plugin(fbk);
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},
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lpf(f) {
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return dsp_node.make(cmd(186,f));
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},
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@ -77,6 +89,9 @@ var DSP = {
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mod(path) {
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return dsp_node.make(cmd(188,path));
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},
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midi(midi,sf) {
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return dsp_node.make(cmd(206,midi,sf));
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},
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crush(rate, depth) {
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return dsp_node.make(cmd(189,rate,depth));
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},
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@ -89,6 +104,18 @@ var DSP = {
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noise_gate(floor) {
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return dsp_node.make(cmd(192,floor));
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},
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pitchshift(octaves) {
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return dsp_node.make(cmd(200,octaves));
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},
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noise() {
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return dsp_node.make(cmd(203));
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},
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pink() {
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return dsp_node.make(cmd(204));
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},
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red() {
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return dsp_node.make(cmd(205));
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},
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};
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Sound.bus.master = dsp_node.make(cmd(180));
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@ -75,7 +75,7 @@ struct datastream *ds_openvideo(const char *path)
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});
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ds->ring = ringnew(ds->ring, 8192);
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plugin_node(make_node(ds, soundstream_fillbuf), masterbus);
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plugin_node(make_node(ds, soundstream_fillbuf, NULL), masterbus);
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plm_set_video_decode_callback(ds->plm, render_frame, ds);
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plm_set_audio_decode_callback(ds->plm, render_audio, ds);
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@ -1218,7 +1218,7 @@ JSValue duk_cmd(JSContext *js, JSValueConst this, int argc, JSValueConst *argv)
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ret = ptr2js(masterbus);
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break;
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case 181:
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ret = ptr2js(make_node(NULL,NULL));
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ret = ptr2js(make_node(NULL,NULL,NULL));
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break;
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case 182:
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str = js2str(argv[1]);
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@ -1277,6 +1277,33 @@ JSValue duk_cmd(JSContext *js, JSValueConst this, int argc, JSValueConst *argv)
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case 199:
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((sound*)((dsp_node*)js2ptr(argv[1]))->data)->frame = js2number(argv[2]);
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break;
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case 200:
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ret = ptr2js(dsp_pitchshift(js2number(argv[1])));
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break;
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case 201:
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ret = num2js(((sound*)((dsp_node*)js2ptr(argv[1]))->data)->timescale);
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break;
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case 202:
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YughWarn("%g", js2number(argv[2]));
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((sound*)((dsp_node*)js2ptr(argv[1]))->data)->timescale = js2number(argv[2]);
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break;
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case 203:
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ret = ptr2js(dsp_whitenoise());
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break;
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case 204:
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ret = ptr2js(dsp_pinknoise());
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break;
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case 205:
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ret = ptr2js(dsp_rednoise());
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break;
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case 206:
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str = js2str(argv[1]);
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str2 = js2str(argv[2]);
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ret = ptr2js(dsp_midi(str, make_soundfont(str2)));
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break;
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case 207:
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ret = ptr2js(dsp_fwd_delay(js2number(argv[1]), js2number(argv[2])));
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break;
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}
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if (str)
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#include "iir.h"
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#include "log.h"
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#include "stb_ds.h"
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#include "smbPitchShift.h"
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#define PI 3.14159265
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dsp_node *masterbus = NULL;
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void iir_free(struct dsp_iir *iir)
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{
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free(iir->a);
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free(iir->b);
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free(iir->x);
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free(iir->y);
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free(iir);
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}
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void interleave(soundbyte *a, soundbyte *b, soundbyte *stereo, int frames)
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{
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for (int i = 0; i < frames; i++) {
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}
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}
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void deinterleave(soundbyte *stereo, soundbyte *out, int frames, int channels, int chout)
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{
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chout--;
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for (int i = 0; i < frames; i++)
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out[i] = stereo[i*channels+chout];
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}
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void mono_to_stero(soundbyte *a, soundbyte *stereo, int frames)
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{
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interleave(a,a,stereo, frames);
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dsp_node *dsp_mixer_node()
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{
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return make_node(NULL, NULL);
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return make_node(NULL, NULL, NULL);
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}
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void dsp_init()
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dsp_node *dsp_am_mod(dsp_node *mod)
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{
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return make_node(mod, filter_am_mod);
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return make_node(mod, filter_am_mod, node_free);
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}
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/* Add b into a */
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@ -120,8 +138,7 @@ void dsp_node_run(dsp_node *node)
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}
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}
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dsp_node *make_node(void *data, void (*proc)(void *in, soundbyte *out, int samples))
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dsp_node *make_node(void *data, void (*proc)(void *data, soundbyte *out, int samples), void (*fr)(void *data))
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{
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dsp_node *self = malloc(sizeof(dsp_node));
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memset(self, 0, sizeof(*self));
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@ -206,7 +223,7 @@ dsp_node *dsp_phasor(float amp, float freq, float (*filter)(float))
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p->freq = freq;
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p->phase = 0;
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p->filter = filter;
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return make_node(p, filter_phasor);
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return make_node(p, filter_phasor, NULL);
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}
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void filter_rectify(void *data, soundbyte *out, int n)
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dsp_node *dsp_rectify()
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{
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return make_node(NULL, filter_rectify);
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return make_node(NULL, filter_rectify, NULL);
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}
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soundbyte sample_whitenoise()
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dsp_node *dsp_whitenoise()
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{
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return make_node(NULL, gen_whitenoise);
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return make_node(NULL, gen_whitenoise, NULL);
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}
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void gen_pinknoise(void *data, soundbyte *out, int n)
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void gen_pinknoise(struct dsp_iir *pink, soundbyte *out, int n)
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{
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double a[7] = {1.0, 0.0555179, 0.0750759, 0.1538520, 0.3104856, 0.5329522, 0.0168980};
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double b[7] = {0.99886, 0.99332, 0.969, 0.8665, 0.55, -0.7616, 0.115926};
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gen_whitenoise(NULL, out, n);
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for (int i = 0; i < n; i++) {
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double pink;
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double white = sample_whitenoise();
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for (int i = 0; i < n*CHANNELS; i++) {
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soundbyte sum = 0;
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for (int j = 0; j < 6; j++) {
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pink->x[j] = pink->x[j]*pink->b[j] + out[i]*pink->a[j];
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sum += pink->x[j];
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}
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pink->x[6] = out[i] * 0.115926;
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for (int k = 0; k < 5; k++) {
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b[k] = a[k]*b[k] + white * b[k];
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pink += b[k];
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out[i] = sum + out[i] * 0.5362 + pink->x[6];
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out[i] *= 0.11;
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}
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pink += b[5] + white*0.5362;
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b[5] = white*0.115926;
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out[i] = pink;
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}
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mono_expand(out,CHANNELS,n);
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/*
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* The above is a loopified version of this
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* https://www.firstpr.com.au/dsp/pink-noise/
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/* * https://www.firstpr.com.au/dsp/pink-noise/
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b0 = 0.99886 * b0 + white * 0.0555179;
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b1 = 0.99332 * b1 + white * 0.0750759;
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b2 = 0.96900 * b2 + white * 0.1538520;
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@ -271,7 +282,69 @@ void gen_pinknoise(void *data, soundbyte *out, int n)
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dsp_node *dsp_pinknoise()
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{
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return make_node(NULL, gen_pinknoise);
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struct dsp_iir *pink = malloc(sizeof(*pink));
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*pink = make_iir(6);
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float pinka[7] = {0.0555179, 0.0750759, 0.1538520, 0.3104856, 0.5329522, -0.0168980, 0.115926};
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float pinkb[7] = {0.99886, 0.99332, 0.969, 0.8665, 0.55, -0.7616, 0.115926};
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memcpy(pink->a, pinka, 7*sizeof(float));
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memcpy(pink->b, pinkb, 7*sizeof(float));
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return make_node(pink, gen_pinknoise, iir_free);
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}
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void filter_rednoise(soundbyte *last, soundbyte *out, int frames)
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{
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gen_whitenoise(NULL, out, frames);
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for (int i = 0; i < frames*CHANNELS; i++) {
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out[i] = (*last + (0.02*out[i]))/1.02;
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*last = out[i];
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out[i] *= 3.5;
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}
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}
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dsp_node *dsp_rednoise()
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{
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soundbyte *last = malloc(sizeof(soundbyte));
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*last = 0;
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return make_node(last,filter_rednoise, NULL);
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}
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void filter_pitchshift(float *octaves, soundbyte *buffer, int frames)
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{
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soundbyte ch1[frames];
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for (int i = 0; i < frames; i++)
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ch1[i] = buffer[i*CHANNELS];
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smbPitchShift(*octaves, frames, 1024, 4, SAMPLERATE, ch1, buffer);
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mono_expand(buffer, CHANNELS, frames);
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}
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dsp_node *dsp_pitchshift(float octaves)
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{
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float *oct = malloc(sizeof(float));
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*oct = octaves;
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return make_node(oct, filter_pitchshift, NULL);
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}
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struct timescale
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{
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float rate;
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SRC_STATE *src;
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};
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static long *src_cb(struct timescale *ts, float **data)
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{
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}
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void filter_timescale(struct timescale *ts, soundbyte *buffer, int frames)
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{
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}
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dsp_node *dsp_timescale(float scale)
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{
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struct timescale *ts = malloc(sizeof(*ts));
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ts->rate = scale;
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ts->src = src_callback_new(src_cb, SRC_SINC_FASTEST, scale, NULL, ts);
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return make_node(ts, filter_timescale, NULL);
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}
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soundbyte iir_filter(struct dsp_iir iir, soundbyte val)
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@ -303,18 +376,19 @@ void filter_iir(struct dsp_iir *iir, soundbyte *buffer, int frames)
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}
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}
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dsp_node *dsp_lpf(float freq)
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{
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struct dsp_iir *iir = malloc(sizeof(*iir));
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*iir = bqlp_dcof(2*freq/SAMPLERATE, 5);
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return make_node(iir, filter_iir);
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return make_node(iir, filter_iir, iir_free);
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}
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dsp_node *dsp_hpf(float freq)
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{
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struct dsp_iir *iir = malloc(sizeof(*iir));
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*iir = bqhp_dcof(2*freq/SAMPLERATE,5);
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return make_node(iir, filter_iir);
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return make_node(iir, filter_iir, iir_free);
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}
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void filter_delay(delay *d, soundbyte *buf, int frames)
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@ -325,6 +399,12 @@ void filter_delay(delay *d, soundbyte *buf, int frames)
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}
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}
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void delay_free(delay *d)
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{
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ringfree(d->ring);
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free(d);
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}
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dsp_node *dsp_delay(double sec, double decay)
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{
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delay *d = malloc(sizeof(*d));
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@ -333,7 +413,27 @@ dsp_node *dsp_delay(double sec, double decay)
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d->ring = NULL;
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d->ring = ringnew(d->ring, sec*CHANNELS*SAMPLERATE*2); /* Circular buffer size is enough to have the delay */
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ringheader(d->ring)->write += CHANNELS*SAMPLERATE*sec;
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return make_node(d, filter_delay);
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return make_node(d, filter_delay, delay_free);
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}
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void filter_fwd_delay(delay *d, soundbyte *buf, int frames)
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{
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for (int i = 0; i < frames*CHANNELS; i++) {
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ringpush(d->ring, buf[i]);
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buf[i] += ringshift(d->ring)*d->decay;
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}
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}
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dsp_node *dsp_fwd_delay(double sec, double decay)
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{
|
||||
delay *d = malloc(sizeof(*d));
|
||||
d-> ms_delay = sec;
|
||||
d->decay = decay;
|
||||
d->ring = NULL;
|
||||
d->ring = ringnew(d->ring, sec*CHANNELS*SAMPLERATE*2);
|
||||
ringheader(d->ring)->write += CHANNELS*SAMPLERATE*sec;
|
||||
YughWarn("FWD DELAY");
|
||||
return make_node(d, filter_fwd_delay, delay_free);
|
||||
}
|
||||
|
||||
/* Get decay constant for a given pole */
|
||||
|
@ -407,7 +507,7 @@ dsp_node *dsp_adsr(unsigned int atk, unsigned int dec, unsigned int sus, unsigne
|
|||
adsr->rls = rls + adsr->sus;
|
||||
adsr->rls_t = tau2pole(rls / 3000.f);
|
||||
|
||||
return make_node(adsr, dsp_adsr_fillbuf);
|
||||
return make_node(adsr, dsp_adsr_fillbuf, NULL);
|
||||
}
|
||||
|
||||
void filter_noise_gate(float *floor, soundbyte *out, int frames)
|
||||
|
@ -419,7 +519,7 @@ dsp_node *dsp_noise_gate(float floor)
|
|||
{
|
||||
float *v = malloc(sizeof(float));
|
||||
*v = floor;
|
||||
return make_node(v, filter_noise_gate);
|
||||
return make_node(v, filter_noise_gate, NULL);
|
||||
}
|
||||
|
||||
void filter_limiter(float *ceil, soundbyte *out, int n)
|
||||
|
@ -431,7 +531,7 @@ dsp_node *dsp_limiter(float ceil)
|
|||
{
|
||||
float *v = malloc(sizeof(float));
|
||||
*v = ceil;
|
||||
return make_node(v, filter_limiter);
|
||||
return make_node(v, filter_limiter, NULL);
|
||||
}
|
||||
|
||||
void dsp_compressor_fillbuf(struct dsp_compressor *comp, soundbyte *out, int n)
|
||||
|
@ -470,22 +570,21 @@ dsp_node *dsp_compressor()
|
|||
|
||||
struct dsp_compressor *c = malloc(sizeof(*c));
|
||||
*c = new;
|
||||
return make_node(c, dsp_compressor_fillbuf);
|
||||
return make_node(c, dsp_compressor_fillbuf, NULL);
|
||||
}
|
||||
|
||||
/* Assumes 2 channels in a frame */
|
||||
void pan_frames(soundbyte *out, float deg, int frames)
|
||||
{
|
||||
if (deg == 0.f) return;
|
||||
if (deg < -100) deg = -100.f;
|
||||
else if (deg > 100) deg = 100.f;
|
||||
if (deg < -1) deg = -1.f;
|
||||
else if (deg > 1) deg = 1.f;
|
||||
|
||||
float db1, db2;
|
||||
float pct = deg / 100.f;
|
||||
|
||||
if (deg > 0) {
|
||||
db1 = pct2db(1 - pct);
|
||||
db2 = pct2db(pct);
|
||||
db1 = pct2db(1 - deg);
|
||||
db2 = pct2db(deg);
|
||||
for (int i = 0; i < frames; i++) {
|
||||
soundbyte L = out[i*2];
|
||||
soundbyte R = out[i*2+1];
|
||||
|
@ -493,8 +592,8 @@ void pan_frames(soundbyte *out, float deg, int frames)
|
|||
out[i*2+1] = (R + fgain(L, db2))/2;
|
||||
}
|
||||
} else {
|
||||
db1 = pct2db(1 + pct);
|
||||
db2 = pct2db(-1*pct);
|
||||
db1 = pct2db(1 + deg);
|
||||
db2 = pct2db(-1*deg);
|
||||
for (int i = 0; i < frames; i++) {
|
||||
soundbyte L = out[i*2];
|
||||
soundbyte R = out[i*2+1];
|
||||
|
@ -544,5 +643,5 @@ dsp_node *dsp_bitcrush(float sr, float res)
|
|||
struct bitcrush *b = malloc(sizeof(*b));
|
||||
b->sr = sr;
|
||||
b->depth = res;
|
||||
return make_node(b, filter_bitcrush);
|
||||
return make_node(b, filter_bitcrush, NULL);
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "sound.h"
|
||||
#include "cbuf.h"
|
||||
#include "script.h"
|
||||
#include "iir.h"
|
||||
|
||||
/* a DSP node, when processed, sums its inputs, and stores the result of proc in its cache */
|
||||
typedef struct dsp_node {
|
||||
|
@ -28,10 +29,11 @@ void dsp_init();
|
|||
/* Get the output of a node */
|
||||
soundbyte *dsp_node_out(dsp_node *node);
|
||||
void dsp_node_run(dsp_node *node);
|
||||
dsp_node *make_node(void *data, void (*proc)(void *data, soundbyte *out, int samples));
|
||||
dsp_node *make_node(void *data, void (*proc)(void *data, soundbyte *out, int samples), void (*fr)(void *data));
|
||||
void plugin_node(dsp_node *from, dsp_node *to);
|
||||
void unplug_node(dsp_node *node);
|
||||
void node_free(dsp_node *node);
|
||||
void filter_iir(struct dsp_iir *iir, soundbyte *buffer, int frames);
|
||||
|
||||
void scale_soundbytes(soundbyte *a, float scale, int frames);
|
||||
void sum_soundbytes(soundbyte *a, soundbyte *b, int frames);
|
||||
|
@ -71,6 +73,8 @@ typedef struct {
|
|||
} delay;
|
||||
|
||||
dsp_node *dsp_delay(double sec, double decay);
|
||||
dsp_node *dsp_fwd_delay(double sec, double decay);
|
||||
dsp_node *dsp_pitchshift(float octaves);
|
||||
|
||||
struct dsp_compressor {
|
||||
double ratio;
|
||||
|
@ -91,6 +95,7 @@ struct phasor phasor_make(unsigned int sr, float freq);
|
|||
|
||||
dsp_node *dsp_whitenoise();
|
||||
dsp_node *dsp_pinknoise();
|
||||
dsp_node *dsp_rednoise();
|
||||
|
||||
float sin_phasor(float p);
|
||||
float square_phasor(float p);
|
||||
|
|
|
@ -40,6 +40,7 @@ struct dsp_iir sp_hp(double fcf);
|
|||
|
||||
double chevy_pct_to_e(double pct);
|
||||
|
||||
struct dsp_iir make_iir(int order);
|
||||
struct dsp_iir bqlp_dcof(double fcf, float Q);
|
||||
struct dsp_iir bqhp_dcof(double fcf, float Q);
|
||||
struct dsp_iir bqbpq_dcof(double fcf, float Q);
|
||||
|
|
|
@ -74,6 +74,13 @@ tsf *make_soundfont(const char *path)
|
|||
return sf;
|
||||
}
|
||||
|
||||
void dsp_midi_free(struct dsp_midi_song *ms)
|
||||
{
|
||||
free(ms->midi);
|
||||
tsf_close(ms->sf);
|
||||
free(ms);
|
||||
}
|
||||
|
||||
dsp_node *dsp_midi(const char *midi, tsf *sf)
|
||||
{
|
||||
long rawlen;
|
||||
|
@ -82,7 +89,8 @@ dsp_node *dsp_midi(const char *midi, tsf *sf)
|
|||
ms->time = 0.0;
|
||||
ms->midi = tml_load_memory(raw, rawlen);
|
||||
ms->sf = tsf_copy(sf);
|
||||
return make_node(ms, dsp_midi_fillbuf);
|
||||
free(midi);
|
||||
return make_node(ms, dsp_midi_fillbuf, dsp_midi_free);
|
||||
}
|
||||
|
||||
void play_song(const char *midi, const char *sf)
|
||||
|
|
317
source/engine/sound/smbPitchShift.h
Normal file
317
source/engine/sound/smbPitchShift.h
Normal file
|
@ -0,0 +1,317 @@
|
|||
/****************************************************************************
|
||||
*
|
||||
* NAME: smbPitchShift.c
|
||||
* VERSION: 1.2
|
||||
* HOME URL: http://blogs.zynaptiq.com/bernsee
|
||||
* KNOWN BUGS: none
|
||||
*
|
||||
* SYNOPSIS: Routine for doing pitch shifting while maintaining
|
||||
* duration using the Short Time Fourier Transform.
|
||||
*
|
||||
* DESCRIPTION: The routine takes a pitchShift factor value which is between 0.5
|
||||
* (one octave down) and 2. (one octave up). A value of exactly 1 does not change
|
||||
* the pitch. numSampsToProcess tells the routine how many samples in indata[0...
|
||||
* numSampsToProcess-1] should be pitch shifted and moved to outdata[0 ...
|
||||
* numSampsToProcess-1]. The two buffers can be identical (ie. it can process the
|
||||
* data in-place). fftFrameSize defines the FFT frame size used for the
|
||||
* processing. Typical values are 1024, 2048 and 4096. It may be any value <=
|
||||
* MAX_FRAME_LENGTH but it MUST be a power of 2. osamp is the STFT
|
||||
* oversampling factor which also determines the overlap between adjacent STFT
|
||||
* frames. It should at least be 4 for moderate scaling ratios. A value of 32 is
|
||||
* recommended for best quality. sampleRate takes the sample rate for the signal
|
||||
* in unit Hz, ie. 44100 for 44.1 kHz audio. The data passed to the routine in
|
||||
* indata[] should be in the range [-1.0, 1.0), which is also the output range
|
||||
* for the data, make sure you scale the data accordingly (for 16bit signed integers
|
||||
* you would have to divide (and multiply) by 32768).
|
||||
*
|
||||
* COPYRIGHT 1999-2015 Stephan M. Bernsee <s.bernsee [AT] zynaptiq [DOT] com>
|
||||
*
|
||||
* The Wide Open License (WOL)
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software and its
|
||||
* documentation for any purpose is hereby granted without fee, provided that
|
||||
* the above copyright notice and this license appear in all source copies.
|
||||
* THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF
|
||||
* ANY KIND. See http://www.dspguru.com/wol.htm for more information.
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define M_PI 3.14159265358979323846
|
||||
#define MAX_FRAME_LENGTH 8192
|
||||
#define false 0
|
||||
#define true 1
|
||||
|
||||
void smbFft(float *fftBuffer, long fftFrameSize, long sign);
|
||||
double smbAtan2(double x, double y);
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
void smbPitchShift(float pitchShift, long numSampsToProcess, long fftFrameSize, long osamp, float sampleRate, float *indata, float *outdata)
|
||||
/*
|
||||
Routine smbPitchShift(). See top of file for explanation
|
||||
Purpose: doing pitch shifting while maintaining duration using the Short
|
||||
Time Fourier Transform.
|
||||
Author: (c)1999-2015 Stephan M. Bernsee <s.bernsee [AT] zynaptiq [DOT] com>
|
||||
*/
|
||||
{
|
||||
|
||||
static float gInFIFO[MAX_FRAME_LENGTH];
|
||||
static float gOutFIFO[MAX_FRAME_LENGTH];
|
||||
static float gFFTworksp[2*MAX_FRAME_LENGTH];
|
||||
static float gLastPhase[MAX_FRAME_LENGTH/2+1];
|
||||
static float gSumPhase[MAX_FRAME_LENGTH/2+1];
|
||||
static float gOutputAccum[2*MAX_FRAME_LENGTH];
|
||||
static float gAnaFreq[MAX_FRAME_LENGTH];
|
||||
static float gAnaMagn[MAX_FRAME_LENGTH];
|
||||
static float gSynFreq[MAX_FRAME_LENGTH];
|
||||
static float gSynMagn[MAX_FRAME_LENGTH];
|
||||
static long gRover = false, gInit = false;
|
||||
double magn, phase, tmp, window, real, imag;
|
||||
double freqPerBin, expct;
|
||||
long i,k, qpd, index, inFifoLatency, stepSize, fftFrameSize2;
|
||||
|
||||
/* set up some handy variables */
|
||||
fftFrameSize2 = fftFrameSize/2;
|
||||
stepSize = fftFrameSize/osamp;
|
||||
freqPerBin = sampleRate/(double)fftFrameSize;
|
||||
expct = 2.*M_PI*(double)stepSize/(double)fftFrameSize;
|
||||
inFifoLatency = fftFrameSize-stepSize;
|
||||
if (gRover == false) gRover = inFifoLatency;
|
||||
|
||||
/* initialize our static arrays */
|
||||
if (gInit == false) {
|
||||
memset(gInFIFO, 0, MAX_FRAME_LENGTH*sizeof(float));
|
||||
memset(gOutFIFO, 0, MAX_FRAME_LENGTH*sizeof(float));
|
||||
memset(gFFTworksp, 0, 2*MAX_FRAME_LENGTH*sizeof(float));
|
||||
memset(gLastPhase, 0, (MAX_FRAME_LENGTH/2+1)*sizeof(float));
|
||||
memset(gSumPhase, 0, (MAX_FRAME_LENGTH/2+1)*sizeof(float));
|
||||
memset(gOutputAccum, 0, 2*MAX_FRAME_LENGTH*sizeof(float));
|
||||
memset(gAnaFreq, 0, MAX_FRAME_LENGTH*sizeof(float));
|
||||
memset(gAnaMagn, 0, MAX_FRAME_LENGTH*sizeof(float));
|
||||
gInit = true;
|
||||
}
|
||||
|
||||
/* main processing loop */
|
||||
for (i = 0; i < numSampsToProcess; i++){
|
||||
|
||||
/* As long as we have not yet collected enough data just read in */
|
||||
gInFIFO[gRover] = indata[i];
|
||||
outdata[i] = gOutFIFO[gRover-inFifoLatency];
|
||||
gRover++;
|
||||
|
||||
/* now we have enough data for processing */
|
||||
if (gRover >= fftFrameSize) {
|
||||
gRover = inFifoLatency;
|
||||
|
||||
/* do windowing and re,im interleave */
|
||||
for (k = 0; k < fftFrameSize;k++) {
|
||||
window = -.5*cos(2.*M_PI*(double)k/(double)fftFrameSize)+.5;
|
||||
gFFTworksp[2*k] = gInFIFO[k] * window;
|
||||
gFFTworksp[2*k+1] = 0.;
|
||||
}
|
||||
|
||||
|
||||
/* ***************** ANALYSIS ******************* */
|
||||
/* do transform */
|
||||
smbFft(gFFTworksp, fftFrameSize, -1);
|
||||
|
||||
/* this is the analysis step */
|
||||
for (k = 0; k <= fftFrameSize2; k++) {
|
||||
|
||||
/* de-interlace FFT buffer */
|
||||
real = gFFTworksp[2*k];
|
||||
imag = gFFTworksp[2*k+1];
|
||||
|
||||
/* compute magnitude and phase */
|
||||
magn = 2.*sqrt(real*real + imag*imag);
|
||||
phase = atan2(imag,real);
|
||||
|
||||
/* compute phase difference */
|
||||
tmp = phase - gLastPhase[k];
|
||||
gLastPhase[k] = phase;
|
||||
|
||||
/* subtract expected phase difference */
|
||||
tmp -= (double)k*expct;
|
||||
|
||||
/* map delta phase into +/- Pi interval */
|
||||
qpd = tmp/M_PI;
|
||||
if (qpd >= 0) qpd += qpd&1;
|
||||
else qpd -= qpd&1;
|
||||
tmp -= M_PI*(double)qpd;
|
||||
|
||||
/* get deviation from bin frequency from the +/- Pi interval */
|
||||
tmp = osamp*tmp/(2.*M_PI);
|
||||
|
||||
/* compute the k-th partials' true frequency */
|
||||
tmp = (double)k*freqPerBin + tmp*freqPerBin;
|
||||
|
||||
/* store magnitude and true frequency in analysis arrays */
|
||||
gAnaMagn[k] = magn;
|
||||
gAnaFreq[k] = tmp;
|
||||
|
||||
}
|
||||
|
||||
/* ***************** PROCESSING ******************* */
|
||||
/* this does the actual pitch shifting */
|
||||
memset(gSynMagn, 0, fftFrameSize*sizeof(float));
|
||||
memset(gSynFreq, 0, fftFrameSize*sizeof(float));
|
||||
for (k = 0; k <= fftFrameSize2; k++) {
|
||||
index = k*pitchShift;
|
||||
if (index <= fftFrameSize2) {
|
||||
gSynMagn[index] += gAnaMagn[k];
|
||||
gSynFreq[index] = gAnaFreq[k] * pitchShift;
|
||||
}
|
||||
}
|
||||
|
||||
/* ***************** SYNTHESIS ******************* */
|
||||
/* this is the synthesis step */
|
||||
for (k = 0; k <= fftFrameSize2; k++) {
|
||||
|
||||
/* get magnitude and true frequency from synthesis arrays */
|
||||
magn = gSynMagn[k];
|
||||
tmp = gSynFreq[k];
|
||||
|
||||
/* subtract bin mid frequency */
|
||||
tmp -= (double)k*freqPerBin;
|
||||
|
||||
/* get bin deviation from freq deviation */
|
||||
tmp /= freqPerBin;
|
||||
|
||||
/* take osamp into account */
|
||||
tmp = 2.*M_PI*tmp/osamp;
|
||||
|
||||
/* add the overlap phase advance back in */
|
||||
tmp += (double)k*expct;
|
||||
|
||||
/* accumulate delta phase to get bin phase */
|
||||
gSumPhase[k] += tmp;
|
||||
phase = gSumPhase[k];
|
||||
|
||||
/* get real and imag part and re-interleave */
|
||||
gFFTworksp[2*k] = magn*cos(phase);
|
||||
gFFTworksp[2*k+1] = magn*sin(phase);
|
||||
}
|
||||
|
||||
/* zero negative frequencies */
|
||||
for (k = fftFrameSize+2; k < 2*fftFrameSize; k++) gFFTworksp[k] = 0.;
|
||||
|
||||
/* do inverse transform */
|
||||
smbFft(gFFTworksp, fftFrameSize, 1);
|
||||
|
||||
/* do windowing and add to output accumulator */
|
||||
for(k=0; k < fftFrameSize; k++) {
|
||||
window = -.5*cos(2.*M_PI*(double)k/(double)fftFrameSize)+.5;
|
||||
gOutputAccum[k] += 2.*window*gFFTworksp[2*k]/(fftFrameSize2*osamp);
|
||||
}
|
||||
for (k = 0; k < stepSize; k++) gOutFIFO[k] = gOutputAccum[k];
|
||||
|
||||
/* shift accumulator */
|
||||
memmove(gOutputAccum, gOutputAccum+stepSize, fftFrameSize*sizeof(float));
|
||||
|
||||
/* move input FIFO */
|
||||
for (k = 0; k < inFifoLatency; k++) gInFIFO[k] = gInFIFO[k+stepSize];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
void smbFft(float *fftBuffer, long fftFrameSize, long sign)
|
||||
/*
|
||||
FFT routine, (C)1996 S.M.Bernsee. Sign = -1 is FFT, 1 is iFFT (inverse)
|
||||
Fills fftBuffer[0...2*fftFrameSize-1] with the Fourier transform of the
|
||||
time domain data in fftBuffer[0...2*fftFrameSize-1]. The FFT array takes
|
||||
and returns the cosine and sine parts in an interleaved manner, ie.
|
||||
fftBuffer[0] = cosPart[0], fftBuffer[1] = sinPart[0], asf. fftFrameSize
|
||||
must be a power of 2. It expects a complex input signal (see footnote 2),
|
||||
ie. when working with 'common' audio signals our input signal has to be
|
||||
passed as {in[0],0.,in[1],0.,in[2],0.,...} asf. In that case, the transform
|
||||
of the frequencies of interest is in fftBuffer[0...fftFrameSize].
|
||||
*/
|
||||
{
|
||||
float wr, wi, arg, *p1, *p2, temp;
|
||||
float tr, ti, ur, ui, *p1r, *p1i, *p2r, *p2i;
|
||||
long i, bitm, j, le, le2, k;
|
||||
|
||||
for (i = 2; i < 2*fftFrameSize-2; i += 2) {
|
||||
for (bitm = 2, j = 0; bitm < 2*fftFrameSize; bitm <<= 1) {
|
||||
if (i & bitm) j++;
|
||||
j <<= 1;
|
||||
}
|
||||
if (i < j) {
|
||||
p1 = fftBuffer+i; p2 = fftBuffer+j;
|
||||
temp = *p1; *(p1++) = *p2;
|
||||
*(p2++) = temp; temp = *p1;
|
||||
*p1 = *p2; *p2 = temp;
|
||||
}
|
||||
}
|
||||
for (k = 0, le = 2; k < (long)(log(fftFrameSize)/log(2.)+.5); k++) {
|
||||
le <<= 1;
|
||||
le2 = le>>1;
|
||||
ur = 1.0;
|
||||
ui = 0.0;
|
||||
arg = M_PI / (le2>>1);
|
||||
wr = cos(arg);
|
||||
wi = sign*sin(arg);
|
||||
for (j = 0; j < le2; j += 2) {
|
||||
p1r = fftBuffer+j; p1i = p1r+1;
|
||||
p2r = p1r+le2; p2i = p2r+1;
|
||||
for (i = j; i < 2*fftFrameSize; i += le) {
|
||||
tr = *p2r * ur - *p2i * ui;
|
||||
ti = *p2r * ui + *p2i * ur;
|
||||
*p2r = *p1r - tr; *p2i = *p1i - ti;
|
||||
*p1r += tr; *p1i += ti;
|
||||
p1r += le; p1i += le;
|
||||
p2r += le; p2i += le;
|
||||
}
|
||||
tr = ur*wr - ui*wi;
|
||||
ui = ur*wi + ui*wr;
|
||||
ur = tr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
|
||||
12/12/02, smb
|
||||
|
||||
PLEASE NOTE:
|
||||
|
||||
There have been some reports on domain errors when the atan2() function was used
|
||||
as in the above code. Usually, a domain error should not interrupt the program flow
|
||||
(maybe except in Debug mode) but rather be handled "silently" and a global variable
|
||||
should be set according to this error. However, on some occasions people ran into
|
||||
this kind of scenario, so a replacement atan2() function is provided here.
|
||||
|
||||
If you are experiencing domain errors and your program stops, simply replace all
|
||||
instances of atan2() with calls to the smbAtan2() function below.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
double smbAtan2(double x, double y)
|
||||
{
|
||||
double signx;
|
||||
if (x > 0.) signx = 1.;
|
||||
else signx = -1.;
|
||||
|
||||
if (x == 0.) return 0.;
|
||||
if (y == 0.) return signx * M_PI / 2.;
|
||||
|
||||
return atan2(x, y);
|
||||
}
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------------------------------------------------
|
|
@ -121,7 +121,7 @@ dsp_node *dsp_mod(const char *path)
|
|||
void *data = slurp_file(path, &modsize);
|
||||
pocketmod_context *mod = malloc(sizeof(*mod));
|
||||
pocketmod_init(mod, data, modsize, SAMPLERATE);
|
||||
return make_node(mod, filter_mod);
|
||||
return make_node(mod, filter_mod, NULL);
|
||||
}
|
||||
|
||||
void sound_init() {
|
||||
|
@ -242,11 +242,17 @@ void sound_fillbuf(struct sound *s, soundbyte *buf, int n) {
|
|||
else
|
||||
end = 1;
|
||||
|
||||
if (s->timescale != 1) {
|
||||
src_callback_read(s->src, s->timescale, frames, buf);
|
||||
return;
|
||||
}
|
||||
|
||||
soundbyte *in = s->data->data;
|
||||
|
||||
for (int i = 0; i < frames; i++) {
|
||||
for (int j = 0; j < CHANNELS; j++)
|
||||
buf[i * CHANNELS + j] = in[s->frame*CHANNELS + j];
|
||||
|
||||
s->frame++;
|
||||
}
|
||||
|
||||
|
@ -260,18 +266,28 @@ void sound_fillbuf(struct sound *s, soundbyte *buf, int n) {
|
|||
void free_source(struct sound *s)
|
||||
{
|
||||
JS_FreeValue(js, s->hook);
|
||||
src_delete(s->src);
|
||||
free(s);
|
||||
}
|
||||
|
||||
static long *src_cb(struct sound *s, float **data)
|
||||
{
|
||||
long needed = BUF_FRAMES/s->timescale;
|
||||
*data = s->data->data+s->frame;
|
||||
s->frame += needed;
|
||||
return needed;
|
||||
}
|
||||
|
||||
struct dsp_node *dsp_source(char *path)
|
||||
{
|
||||
struct sound *self = malloc(sizeof(*self));
|
||||
self->frame = 0;
|
||||
self->data = make_sound(path);
|
||||
self->loop = false;
|
||||
self->src = src_callback_new(src_cb, SRC_SINC_MEDIUM_QUALITY, 2, NULL, self);
|
||||
self->timescale = 1;
|
||||
self->hook = JS_UNDEFINED;
|
||||
dsp_node *n = make_node(self, sound_fillbuf);
|
||||
n->data_free = free_source;
|
||||
dsp_node *n = make_node(self, sound_fillbuf, free_source);
|
||||
return n;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define SOUND_H
|
||||
|
||||
#include "script.h"
|
||||
#include "samplerate.h"
|
||||
|
||||
typedef float soundbyte;
|
||||
|
||||
|
@ -12,6 +13,8 @@ typedef struct sound {
|
|||
unsigned int frame; /* Pointing to the current frame on the wav */
|
||||
struct wav *data;
|
||||
int loop;
|
||||
float timescale;
|
||||
SRC_STATE *src;
|
||||
JSValue hook;
|
||||
} sound;
|
||||
|
||||
|
|
Loading…
Reference in a new issue