text after debug
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@ -344,8 +344,8 @@ void openglRender(struct window *window) {
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debug_nextpass();
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debug_nextpass();
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call_gui();
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call_gui();
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text_flush();
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debug_flush(&hudproj);
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debug_flush(&hudproj);
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text_flush();
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nuke_start();
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nuke_start();
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call_nk_gui();
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call_nk_gui();
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nuke_end();
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nuke_end();
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