Add 2d physics hooks
This commit is contained in:
parent
5ae72062a2
commit
df907aec2b
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@ -9,6 +9,9 @@
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#include "gameobject.h"
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#include "gameobject.h"
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#include <math.h>
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#include <math.h>
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#include <chipmunk/chipmunk_unsafe.h>
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#include <chipmunk/chipmunk_unsafe.h>
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#include "stb_ds.h"
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#include "log.h"
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cpBody *ballBody = NULL;
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cpBody *ballBody = NULL;
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cpSpace *space = NULL;
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cpSpace *space = NULL;
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@ -454,7 +457,22 @@ void phys2d_dbgdrawedge(struct phys2d_edge *edge)
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float bd = sqrt(pow(b.x, 2.f) + pow(b.y, 2.f));
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float bd = sqrt(pow(b.x, 2.f) + pow(b.y, 2.f));
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float aa = atan2(a.y, a.x) + angle;
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float aa = atan2(a.y, a.x) + angle;
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float ba = atan2(b.y, b.x) + angle;
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float ba = atan2(b.y, b.x) + angle;
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draw_line(ad * cos(aa) + p.x, ad * sin(aa) + p.y,
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draw_line(ad * cos(aa) + p.x, ad * sin(aa) + p.y, bd * cos(ba) + p.x, bd * sin(ba) + p.y);
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bd * cos(ba) + p.x, bd * sin(ba) + p.y);
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}
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}
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}
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}
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s7_pointer *cbs;
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static cpBool s7_phys_cb(cpArbiter *arb, cpSpace *space, void *data) {
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s7_pointer *cb = data;
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script_call_sym(*cb);
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}
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void phys2d_add_begin_handler(s7_pointer cb) {
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arrput(cbs, cb);
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cpCollisionHandler *handler = cpSpaceAddDefaultCollisionHandler(space);
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handler->userData = &arrlast(cbs);
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handler->beginFunc = s7_phys_cb;
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YughInfo("Added a phys collider CB.");
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}
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@ -2,7 +2,7 @@
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#define TWODPHYSICS_H
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#define TWODPHYSICS_H
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#include <chipmunk/chipmunk.h>
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#include <chipmunk/chipmunk.h>
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#include "s7.h"
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struct gameobject;
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struct gameobject;
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@ -95,6 +95,8 @@ void phys2d_init();
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void phys2d_update(float deltaT);
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void phys2d_update(float deltaT);
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void phys2d_apply();
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void phys2d_apply();
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void phys2d_add_begin_handler(s7_pointer cb);
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void shape_gui(struct phys2d_shape *shape);
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void shape_gui(struct phys2d_shape *shape);
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#endif
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#endif
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@ -50,8 +50,9 @@ void mYughLog(int category, int priority, int line, const char *file, const char
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fflush(logfile);
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fflush(logfile);
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}
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}
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snprintf(con+coni, CONSOLE_BUF-coni, "%s\n", buffer);
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int add = snprintf(con+coni, CONSOLE_BUF-coni, "%s\n", buffer);
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coni += strlen(buffer);
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coni += add;
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if (coni > CONSOLE_BUF) coni = CONSOLE_BUF;
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snprintf(lastlog, ERROR_BUFFER, "%s", buffer);
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snprintf(lastlog, ERROR_BUFFER, "%s", buffer);
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@ -49,11 +49,16 @@ void input_init()
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}
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}
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void call_input_signal(char *signal) {
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for (int i = 0; i < arrlen(pawns); i++)
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script_eval_w_env(signal, pawns[i]);
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}
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void call_input_down(int *key) {
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void call_input_down(int *key) {
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const char *keyname = glfwGetKeyName(*key, 0);
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const char *keyname = glfwGetKeyName(*key, 0);
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char keystr[50] = {'\0'};
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char keystr[50] = {'\0'};
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snprintf(keystr, 50, "input_%s_down", keyname);
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snprintf(keystr, 50, "input_%s_down", keyname);
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script_call(keystr);
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call_input_signal(keystr);
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}
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}
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/* This is called once every frame - or more if we want it more! */
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/* This is called once every frame - or more if we want it more! */
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@ -181,9 +186,7 @@ void win_key_callback(GLFWwindow *w, int key, int scancode, int action, int mods
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}
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}
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SCRIPTCALL:
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SCRIPTCALL:
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for (int i = 0; i < arrlen(pawns); i++)
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call_input_signal(keystr);
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script_eval_w_env(keystr, pawns[i]);
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}
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}
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void cursor_hide()
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void cursor_hide()
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@ -75,7 +75,7 @@ s7_pointer s7_settings_cmd(s7_scheme *sc, s7_pointer args) {
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s7_pointer s7_log(s7_scheme *sc, s7_pointer args) {
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s7_pointer s7_log(s7_scheme *sc, s7_pointer args) {
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int lvl = s7_integer(s7_car(args));
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int lvl = s7_integer(s7_car(args));
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const char *msg = s7_string(s7_object_to_string(sc, s7_cadr(args), 0));
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const char *msg = s7_string(s7_cadr(args));
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const char *file = s7_string(s7_caddr(args));
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const char *file = s7_string(s7_caddr(args));
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int line = s7_integer(s7_cadddr(args));
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int line = s7_integer(s7_cadddr(args));
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mYughLog(1, lvl, line, file, msg);
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mYughLog(1, lvl, line, file, msg);
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@ -193,11 +193,9 @@ s7_pointer s7_gui_hook(s7_scheme *sc, s7_pointer args) {
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s7_pointer s7_register(s7_scheme *sc, s7_pointer args) {
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s7_pointer s7_register(s7_scheme *sc, s7_pointer args) {
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int hook = s7_integer(s7_car(args));
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int hook = s7_integer(s7_car(args));
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s7_pointer expr = s7_cadr(args);
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register_update(s7_cadr(args));
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register_update(s7_cadr(args));
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return expr;
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return args;
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}
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}
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s7_pointer s7_set_pawn(s7_scheme *sc, s7_pointer args) {
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s7_pointer s7_set_pawn(s7_scheme *sc, s7_pointer args) {
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@ -230,12 +228,34 @@ s7_pointer s7_set_body(s7_scheme *sc, s7_pointer args) {
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s7_pointer s7_set_body_pos(s7_scheme *sc, s7_pointer args) {
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s7_pointer s7_set_body_pos(s7_scheme *sc, s7_pointer args) {
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int id = s7_integer(s7_car(args));
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int id = s7_integer(s7_car(args));
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double x = s7_real(s7_cadr(args));
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int cmd = s7_integer(s7_cadr(args));
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double y = s7_real(s7_caddr(args));
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double x = s7_real(s7_caddr(args));
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double y = s7_real(s7_cadddr(args));
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switch (cmd) {
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case 0:
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gameobject_setpos(get_gameobject_from_id(id), x, y);
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gameobject_setpos(get_gameobject_from_id(id), x, y);
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break;
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case 1:
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gameobject_move(get_gameobject_from_id(id), x, y);
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break;
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}
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return args;
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return args;
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}
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}
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s7_pointer s7_phys_cmd(s7_scheme *sc, s7_pointer args) {
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int cmd = s7_integer(s7_car(args));
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s7_pointer env = s7_cadr(args);
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switch(cmd) {
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case 0:
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phys2d_add_begin_handler(env);
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break;
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}
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}
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#define S7_FUNC(NAME, ARGS) s7_define_function(s7, #NAME, s7_ ##NAME, ARGS, 0, 0, "")
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#define S7_FUNC(NAME, ARGS) s7_define_function(s7, #NAME, s7_ ##NAME, ARGS, 0, 0, "")
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void ffi_load() {
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void ffi_load() {
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@ -256,6 +276,7 @@ void ffi_load() {
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S7_FUNC(register, 2);
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S7_FUNC(register, 2);
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S7_FUNC(set_pawn, 1);
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S7_FUNC(set_pawn, 1);
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S7_FUNC(set_body, 3);
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S7_FUNC(set_body, 3);
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S7_FUNC(set_body_pos, 3);
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S7_FUNC(set_body_pos, 4);
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S7_FUNC(phys_cmd, 2);
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}
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}
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@ -11,13 +11,36 @@ s7_scheme *s7 = NULL;
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s7_pointer *updates;
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s7_pointer *updates;
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static void my_print(s7_scheme *sc, uint8_t c, s7_pointer port) {
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static void null_port(s7_scheme *sc, uint8_t c, s7_pointer port) {
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}
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static void my_err(s7_scheme *sc, uint8_t c, s7_pointer port) {
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static char buffer[1024];
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static char buffer[1024];
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static char *p = buffer;
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static char *p = buffer;
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if (c != '\0' && p != &buffer[1023]) {
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if (c != '\n' && p != &buffer[1023]) {
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*p = c;
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*p = c;
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p++;
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p++;
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} else {
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} else {
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*p = '\0';
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if (buffer[0] != '\n')
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YughError(buffer);
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p = buffer;
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//YughInfo("File %s, line %d", s7_port_filename(sc, port), s7_port_line_number(sc, port));
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int lost = s7_flush_output_port(sc, port);
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}
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}
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static void my_print(s7_scheme *sc, uint8_t c, s7_pointer port) {
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static char buffer[1024];
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static char *p = buffer;
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if (c != '\n' && p != &buffer[1023]) {
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*p = c;
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p++;
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} else {
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*p = '\0';
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YughInfo(buffer);
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YughInfo(buffer);
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p = buffer;
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p = buffer;
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}
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}
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@ -25,48 +48,20 @@ static void my_print(s7_scheme *sc, uint8_t c, s7_pointer port) {
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void script_init() {
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void script_init() {
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s7 = s7_init();
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s7 = s7_init();
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s7_set_current_error_port(s7, s7_open_output_string(s7));
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s7_set_current_error_port(s7, s7_open_output_function(s7, my_err));
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s7_set_current_output_port(s7, s7_open_output_function(s7, my_print));
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s7_set_current_output_port(s7, s7_open_output_function(s7, my_print));
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ffi_load();
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ffi_load();
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}
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}
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void script_run(const char *script) {
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void script_run(const char *script) {
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s7_pointer old_port = s7_set_current_error_port(s7, s7_open_output_string(s7));
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int gc_loc = -1;
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if (old_port != s7_nil(s7)) gc_loc = s7_gc_protect(s7, old_port);
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s7_eval_c_string(s7, script);
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s7_eval_c_string(s7, script);
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const char *errmsg = s7_get_output_string(s7, s7_current_error_port(s7));
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if (errmsg && (*errmsg))
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mYughLog(1, 2, 0, "script", "Scripting error: %s", errmsg);
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s7_close_output_port(s7, s7_current_error_port(s7));
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s7_set_current_error_port(s7, old_port);
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if (gc_loc != -1) s7_gc_unprotect_at(s7, gc_loc);
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}
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}
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int script_dofile(const char *file) {
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int script_dofile(const char *file) {
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/* static char fload[512];
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snprintf(fload, 512, "(write (load \"%s\"))", file);
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s7_eval_c_string(s7, fload);
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*/
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if (!s7_load(s7, file)) {
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if (!s7_load(s7, file)) {
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YughError("Can't find file %s.", file);
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YughError("Can't find file %s.", file);
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return 1;
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return 1;
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}
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}
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const char *errmsg = s7_get_output_string(s7, s7_current_error_port(s7));
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if (errmsg && (*errmsg))
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mYughLog(1, 2, 0, "script", "Scripting error: %s", errmsg);
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return 0;
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return 0;
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}
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}
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@ -89,7 +84,10 @@ void script_call(const char *f) {
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void script_eval_w_env(const char *s, s7_pointer env) {
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void script_eval_w_env(const char *s, s7_pointer env) {
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char buffer[512];
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char buffer[512];
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snprintf(buffer, 512-1, "(%s)", s);
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snprintf(buffer, 512-1, "(%s)", s);
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s7_set_current_error_port(s7, s7_open_output_function(s7, null_port));
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s7_eval_c_string_with_environment(s7, buffer, env);
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s7_eval_c_string_with_environment(s7, buffer, env);
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s7_set_current_error_port(s7, s7_open_output_function(s7, my_err));
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}
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}
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void script_call_sym(s7_pointer sym)
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void script_call_sym(s7_pointer sym)
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@ -12,6 +12,7 @@ void script_editor();
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void script_call(const char *f);
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void script_call(const char *f);
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void script_call_sym(s7_pointer sym);
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void script_call_sym(s7_pointer sym);
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int script_has_sym(s7_pointer sym);
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int script_has_sym(s7_pointer sym);
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void script_eval_w_env(const char *s, s7_pointer env);
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void register_update(s7_pointer sym);
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void register_update(s7_pointer sym);
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void call_updates();
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void call_updates();
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@ -26,7 +26,7 @@ double renderlag = 0;
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double physlag = 0;
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double physlag = 0;
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double updatelag = 0;
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double updatelag = 0;
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double renderMS = 1/60.f;
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double renderMS = 1/165.f;
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double physMS = 1/120.f;
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double physMS = 1/120.f;
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double updateMS = 1/60.f;
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double updateMS = 1/60.f;
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@ -135,8 +135,6 @@ int main(int argc, char **args) {
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renderMS = 1.0/vidmode->refreshRate;
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renderMS = 1.0/vidmode->refreshRate;
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double framet = fmin(fmin(renderMS,physMS),updateMS);
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script_dofile("scripts/engine.scm");
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script_dofile("scripts/engine.scm");
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script_dofile("config.scm");
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script_dofile("config.scm");
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@ -150,32 +148,36 @@ int main(int argc, char **args) {
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openglInit();
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openglInit();
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renderMS = 0.033;
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double lastTick;
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double lastTick;
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while (!want_quit()) {
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while (!want_quit()) {
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double elapsed;
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double elapsed = glfwGetTime() - lastTick;
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elapsed = glfwGetTime() - lastTick;
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deltaT = elapsed;
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lastTick = glfwGetTime();
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lastTick = glfwGetTime();
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//timer_update(lastTick);
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timer_update(lastTick);
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call_updates();
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call_updates();
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//renderlag += elapsed;
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renderlag += elapsed;
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//physlag += elapsed;
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physlag += elapsed;
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if (physlag >= physMS) {
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physlag -= physMS;
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phys2d_update(physMS);
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}
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if (renderlag >= renderMS) {
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if (renderlag >= renderMS) {
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renderlag -= renderMS;
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renderlag -= renderMS;
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window_renderall();
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}
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}
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window_renderall();
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|
||||||
input_poll(renderMS- elapsed < 0 ? 0 : renderMS - elapsed);
|
double wait = fmax(0, renderMS-elapsed);
|
||||||
|
input_poll(wait);
|
||||||
window_all_handle_events();
|
window_all_handle_events();
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|
|
@ -13,16 +13,21 @@
|
||||||
(define-macro (funcsrc func)
|
(define-macro (funcsrc func)
|
||||||
`(funcinfo ,func 'source))
|
`(funcinfo ,func 'source))
|
||||||
|
|
||||||
|
(define (objects->string . objs)
|
||||||
|
(apply string-append (map (lambda (obj) (object->string obj #t)) objs)))
|
||||||
|
|
||||||
(define-macro (glog data lvl)
|
(define-macro (glog data lvl)
|
||||||
`(log ,lvl ,data (port-filename (current-input-port)) (port-line-number (current-input-port))))
|
(let ((file (*function* (outlet (curlet)) 'file))
|
||||||
|
(line (*function* (outlet (curlet)) 'line)))
|
||||||
|
`(log ,lvl ,data ,file ,line)))
|
||||||
|
|
||||||
(define-macro (flog data lvl)
|
(define-macro (flog data lvl)
|
||||||
`(log ,lvl ,data (funcinfo (*function*) 'file) (funcinfo (*function*) 'line)))
|
`(log ,lvl ,data (funcinfo (*function*) 'file) (funcinfo (*function*) 'line)))
|
||||||
|
|
||||||
(define (loginfo data) (glog data 0))
|
(define (loginfo . data) (glog (objects->string data) 0))
|
||||||
(define (logwarn data) (glog data 1))
|
(define (logwarn . data) (glog (objects->string data) 1))
|
||||||
(define (logerr data) (glog data 2))
|
(define (logerr . data) (glog (objects->string data) 2))
|
||||||
(define (logcrit data) (glog data 3))
|
(define (logcrit . data) (glog (objects->string data) 3))
|
||||||
|
|
||||||
(define (set_fps fps) (settings_cmd 0 (/ 1 fps)))
|
(define (set_fps fps) (settings_cmd 0 (/ 1 fps)))
|
||||||
(define (set_update fps) (settings_cmd 1 (/ 1 fps)))
|
(define (set_update fps) (settings_cmd 1 (/ 1 fps)))
|
||||||
|
@ -68,4 +73,11 @@
|
||||||
(* deg 0.01745329252))
|
(* deg 0.01745329252))
|
||||||
|
|
||||||
(define (body_angle! body angle) (set_body body 0 angle))
|
(define (body_angle! body angle) (set_body body 0 angle))
|
||||||
(define (body_pos! body x y) (set_body_pos body x y))
|
(define (body_pos! body x y) (set_body_pos body 0 x y))
|
||||||
|
(define (body_move! body x y) (set_body_pos body 1 x y))
|
||||||
|
|
||||||
|
(define-macro (collide . expr)
|
||||||
|
(let ((f (gensym)))
|
||||||
|
`(begin
|
||||||
|
(define (,f) (begin . ,expr))
|
||||||
|
(phys_cmd 0 ,f))))
|
||||||
|
|
Loading…
Reference in a new issue