MIDI music and soundfonts work
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@ -91,7 +91,7 @@ void ds_openvideo(struct datastream *ds, const char *video, const char *adriver)
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fir->in = astream_filter;
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*/
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first_free_bus(astream_filter);
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//first_free_bus(astream_filter);
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plm_set_video_decode_callback(ds->plm, render_frame, ds);
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plm_set_audio_decode_callback(ds->plm, render_audio, ds);
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@ -17,7 +17,11 @@ struct dsp_filter make_dsp(void *data, void (*in)(void *data, short *out, int n)
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new.data = data;
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new.filter = in;
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if (filters.len == 0)
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return new;
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if (filters.len == 0) {
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}
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}
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void dsp_run(struct dsp_filter filter, short *out, int n) {
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@ -27,18 +31,20 @@ void dsp_run(struct dsp_filter filter, short *out, int n) {
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return;
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for (int i = 0; i < filter.inputs; i++)
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dsp_run(filter.in[i], out, n);
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dsp_run(*(filter.in[i]), out, n);
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filter.filter(filter.data, out, n);
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}
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struct dsp_filter_addin(struct dsp_filter filter, struct dsp_filter in)
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void dsp_filter_addin(struct dsp_filter filter, struct dsp_filter *in)
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{
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if (filter.inputs > 5) {
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YughError("Too many inputs in filter.", 0);
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}
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filter.in[filter.inputs++] = in;
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return filter;
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}
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void am_mod(struct dsp_ammod *mod, short *c, int n)
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@ -32,7 +32,7 @@ struct dsp_fir {
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struct dsp_filter in;
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};
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void dsp_filter_addin(struct dsp_filter filter, struct dsp_filter in);
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void dsp_filter_addin(struct dsp_filter filter, struct dsp_filter *in);
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struct dsp_filter lp_fir_make(float freq);
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@ -43,6 +43,7 @@
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#include "limits.h"
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#include "iir.h"
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#include "dsp.h"
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#include "log.h"
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/**********************************************************************
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binomial_mult - multiplies a series of binomials together and returns
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@ -649,17 +650,25 @@ float *fir_bpf(int n, double fcf1, double fcf2)
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/* Biquad filters */
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struct dsp_iir biquad_iir()
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struct dsp_iir make_iir(int cofs, int order)
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{
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struct dsp_iir new;
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new.dcof = malloc(sizeof(float) * 3);
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new.ccof = malloc(sizeof(float) * 3);
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new.dx = malloc(sizeof(float) * 3);
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new.dy = malloc(sizeof(float) * 3);
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new.n = 3;
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new.n = cofs;
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new.order = order;
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new.dcof = calloc(sizeof(float), cofs *order);
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new.ccof = calloc(sizeof(float), cofs *order);
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new.dx = calloc(sizeof(float), cofs *order);
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new.dy = calloc(sizeof(float), cofs *order);
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return new;
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}
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struct dsp_iir biquad_iir()
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{
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return make_iir(3, 1);
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}
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void biquad_iir_fill(struct dsp_iir bq, double *a, double *b)
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{
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bq.ccof[0] = (b[0] / a[0]);
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@ -842,7 +851,7 @@ void p2_ccalc(double fcf, double p, double g, double *a, double *b)
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double w0 = tan(M_PI * fcf);
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double k[2];
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k[0] = p * w0;
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k[1] = g * pow2(w0);
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k[1] = g * pow(w0, 2);
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a[0] = k[1] / (1 + k[0] + k[1]);
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a[1] = 2 * a[0];
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@ -962,8 +971,8 @@ struct dsp_iir che_lp(int order, double fcf, double e)
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double a = tan(M_PI * fcf);
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double a2 = pow2(a);
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double u = log((1.f + sqrt(1.f + pow2(e)))/e);
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double a2 = pow(a, 2);
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double u = log((1.f + sqrt(1.f + pow(e, 2)))/e);
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double su = sinh(u/new.order);
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double cu = cosh(u/new.order);
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double b, c, s;
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@ -973,7 +982,7 @@ struct dsp_iir che_lp(int order, double fcf, double e)
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{
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b = sin(M_PI * (2.f*i + 1.f)/(2.f*new.order)) * su;
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c = cos(M_PI * (2.f*i + 1.f)/(2.f*new.order)) * cu;
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c = pow2(b) + pow2(c);
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c = pow(b, 2) + pow(c, 2);
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s = a2*c + 2.f*a*b + 1.f;
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double A = a2/(4.f);
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@ -994,8 +1003,8 @@ struct dsp_iir che_hp(int order, double fcf, double e)
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struct dsp_iir new = che_lp(order, fcf, e);
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double a = tan(M_PI * fcf);
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double a2 = pow2(a);
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double u = log((1.f + sqrt(1.f + pow2(e)))/e);
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double a2 = pow(a, 2);
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double u = log((1.f + sqrt(1.f + pow(e, 2)))/e);
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double su = sinh(u/new.order);
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double cu = cosh(u/new.order);
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double b, c, s;
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@ -1005,7 +1014,7 @@ struct dsp_iir che_hp(int order, double fcf, double e)
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{
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b = sin(M_PI * (2.f*i + 1.f)/(2.f*new.order)) * su;
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c = cos(M_PI * (2.f*i + 1.f)/(2.f*new.order)) * cu;
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c = pow2(b) + pow2(c);
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c = pow(b, 2) + pow(c, 2);
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s = a2*c + 2.f*a*b + 1.f;
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double A = 1.f/(4.f);
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@ -1031,10 +1040,10 @@ struct dsp_iir che_bp(int order, double s, double fcf1, double fcf2, double e)
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struct dsp_iir new = p2_iir_order(order);
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double a = cos(M_PI*(fcf1+fcf2)/2) / cos(M_PI*(fcf2-fcf1)/s);
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double a2 = pow2(a);
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double a2 = pow(a, 2);
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double b = tan(M_PI*(fcf2-fcf1)/s);
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double b2 = pow2(b);
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double u = log((1.f+sqrt(1.f+pow2(e)))/e);
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double b2 = pow(b, 2);
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double u = log((1.f+sqrt(1.f+pow(e, 2)))/e);
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double su = sinh(2.f*u/new.order);
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double cu = cosh(2.f*u/new.order);
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double A = b2/(4.f);
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@ -1043,7 +1052,7 @@ struct dsp_iir che_bp(int order, double s, double fcf1, double fcf2, double e)
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for (int i = 0; i < new.order; ++i) {
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r = sin(M_PI*(2.f*i+1.f)/new.order)*su;
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c = cos(M_PI*(2.f*i+1.f)/new.order)*su;
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c = pow2(r) + pow2(c);
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c = pow(r, 2) + pow(c, 2);
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s = b2*c + 2.f*b*r + 1.f;
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new.ccof[0*i] = ep * 1.f/A;
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@ -1060,7 +1069,7 @@ struct dsp_iir che_bp(int order, double s, double fcf1, double fcf2, double e)
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return new;
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}
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struct dsp_iir che_notch(int order, double fcf1, double fcf2, double e)
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struct dsp_iir che_notch(int order, double s, double fcf1, double fcf2, double e)
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{
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if (order %4 != 0) {
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YughWarn("Tried to make a filter with wrong order. Given order was %d, but order should be 4, 8, 12, ...", order);
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@ -1068,29 +1077,30 @@ struct dsp_iir che_notch(int order, double fcf1, double fcf2, double e)
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int n = order / 4;
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double ep = 2.f/e;
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struct dsp_iir new = p2_iir_order(order);
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double a = cos(M_PI*(fcf1+fcf2)/2) / cos(M_PI*(fcf2-fcf1)/s);
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double a2 = pow2(a);
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double a2 = pow(a, 2);
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double b = tan(M_PI*(fcf2-fcf1)/s);
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double b2 = pow2(b);
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double u = log((1.f+sqrt(1.f+pow2(e)))/e);
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double b2 = pow(b, 2);
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double u = log((1.f+sqrt(1.f+pow(e, 2)))/e);
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double su = sinh(2.f*u/n);
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double cu = cosh(2.f*u/n);
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double A = b2/(4.f*s);
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double r, c, s;
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double r, c;
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for (int i = 0; i < new.order; ++i) {
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r = sin(M_PI*(2.f*i+1.f)/new.order)*su;
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c = cos(M_PI*(2.f*i+1.f)/ew.order)*su;
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c = pow2(r) + pow2(c);
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c = cos(M_PI*(2.f*i+1.f)/new.order)*su;
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c = pow(r, 2) + pow(c, 2);
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s = b2*c + 2.f*b*r + 1.f;
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new.ccof[0*i] = ep * 1.f/A;
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new.ccof[1*i] = ep * -2.f/A;
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new.ccof[2*i] = ep * 1.f/A;
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new.ddof[0*i] = 0.f;
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new.dcof[0*i] = 0.f;
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new.dcof[1*i] = ep * 4.f*a*(c+b*r)/s;
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new.dcof[2*i] = ep * 2.f*(b2-2.f*a2*c-c)/s;
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new.dcof[3*i] = ep * 4.f*a*(c-b*r)/s;
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@ -6,7 +6,7 @@
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#include "mix.h"
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#include "sound.h"
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#define TSF_BLOCK 64
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#define TSF_BLOCK 32
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struct dsp_filter cursong;
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struct dsp_midi_song gsong;
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@ -16,10 +16,10 @@ void dsp_midi_fillbuf(struct dsp_midi_song *song, void *out, int n)
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short *o = (short*)out;
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tml_message *midi = song->midi;
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for (int i = TSF_BLOCK; n; n -= i, o += n*CHANNELS) {
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if (i > n) i = n;
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for (int i = 0; i < n; i += TSF_BLOCK) {
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while (midi && song->time >= midi->time) {
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for (song->time += i * (1000.f / SAMPLERATE); midi && song->time >= midi->time; midi = midi->next) {
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switch (midi->type)
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{
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case TML_PROGRAM_CHANGE:
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@ -42,9 +42,15 @@ void dsp_midi_fillbuf(struct dsp_midi_song *song, void *out, int n)
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tsf_channel_midi_control(song->sf, midi->channel, midi->control, midi->control_value);
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break;
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}
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midi = midi->next;
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}
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tsf_render_short(song->sf, o, i, 0);
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tsf_render_short(song->sf, o, TSF_BLOCK, 0);
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o += TSF_BLOCK*2;
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song->time += TSF_BLOCK * (1000.f/SAMPLERATE);
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}
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song->midi = midi;
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@ -52,8 +58,8 @@ void dsp_midi_fillbuf(struct dsp_midi_song *song, void *out, int n)
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void play_song(const char *midi, const char *sf)
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{
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gsong.midi = tml_load_filename("sounds/one-winged-angel.mid");
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gsong.sf = tsf_load_filename("sounds/mario.sf2");
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gsong.midi = tml_load_filename("sounds/stickerbrush.mid");
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gsong.sf = tsf_load_filename("sounds/ff7.sf2");
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gsong.time = 0.f;
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tsf_set_output(gsong.sf, TSF_STEREO_INTERLEAVED, SAMPLERATE, 0.f);
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@ -8,19 +8,11 @@
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#include "time.h"
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#include "music.h"
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#include "SDL2/SDL.h"
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#include "mix.h"
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#include "dsp.h"
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#define TSF_IMPLEMENTATION
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#include "tsf.h"
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#define TML_IMPLEMENTATION
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#include "tml.h"
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#define DR_WAV_IMPLEMENTATION
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#include "dr_wav.h"
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#include "circbuf.h"
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#define TSF_IMPLEMENTATION
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#include "tsf.h"
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#define TML_IMPLEMENTATION
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#include "tml.h"
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const char *audioDriver;
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