Move buffer binding assignment to javascript
This commit is contained in:
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22c38fe481
commit
d43d9d8fe3
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@ -544,6 +544,7 @@ int mat2type(int mat)
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switch(mat) {
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switch(mat) {
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case MAT_POS:
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case MAT_POS:
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return SG_VERTEXFORMAT_FLOAT3;
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return SG_VERTEXFORMAT_FLOAT3;
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case MAT_PPOS:
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case MAT_WH:
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case MAT_WH:
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case MAT_ST:
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case MAT_ST:
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return SG_VERTEXFORMAT_FLOAT2;
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return SG_VERTEXFORMAT_FLOAT2;
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@ -558,11 +559,26 @@ int mat2type(int mat)
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case MAT_COLOR:
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case MAT_COLOR:
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return SG_VERTEXFORMAT_UBYTE4N;
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return SG_VERTEXFORMAT_UBYTE4N;
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case MAT_ANGLE:
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case MAT_ANGLE:
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case MAT_SCALE:
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return SG_VERTEXFORMAT_FLOAT;
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return SG_VERTEXFORMAT_FLOAT;
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};
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};
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return 0;
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return 0;
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}
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}
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int mat2step(int mat)
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{
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switch(mat) {
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case MAT_POS:
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case MAT_UV:
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case MAT_TAN:
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case MAT_NORM:
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case MAT_BONE:
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case MAT_WEIGHT:
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return SG_VERTEXSTEP_PER_VERTEX;
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};
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return SG_VERTEXSTEP_PER_INSTANCE;
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}
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sg_buffer mat2buffer(int mat, primitive *p)
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sg_buffer mat2buffer(int mat, primitive *p)
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{
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{
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switch(mat) {
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switch(mat) {
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@ -18,6 +18,8 @@
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#define MAT_ANGLE 7
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#define MAT_ANGLE 7
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#define MAT_WH 8
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#define MAT_WH 8
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#define MAT_ST 9
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#define MAT_ST 9
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#define MAT_PPOS 10
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#define MAT_SCALE 11
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typedef struct material {
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typedef struct material {
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struct texture *diffuse;
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struct texture *diffuse;
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@ -17,9 +17,12 @@
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#include "sokol/sokol_gfx.h"
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#include "sokol/sokol_gfx.h"
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sg_shader vid_shader;
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void datastream_free(datastream *ds)
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sg_pipeline vid_pipeline;
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{
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sg_bindings vid_bind;
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sg_destroy_image(ds->img);
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plm_destroy(ds->plm);
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free(ds);
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}
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void soundstream_fillbuf(struct datastream *ds, soundbyte *buf, int frames) {
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void soundstream_fillbuf(struct datastream *ds, soundbyte *buf, int frames) {
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for (int i = 0; i < frames*CHANNELS; i++)
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for (int i = 0; i < frames*CHANNELS; i++)
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@ -27,17 +30,14 @@ void soundstream_fillbuf(struct datastream *ds, soundbyte *buf, int frames) {
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}
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}
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static void render_frame(plm_t *mpeg, plm_frame_t *frame, struct datastream *ds) {
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static void render_frame(plm_t *mpeg, plm_frame_t *frame, struct datastream *ds) {
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return;
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if (ds->dirty) return;
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uint8_t rgb[frame->height*frame->width*4];
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uint8_t rgb[frame->height*frame->width*4];
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memset(rgb,255,frame->height*frame->width*4);
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plm_frame_to_rgba(frame, rgb, frame->width*4);
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plm_frame_to_rgba(frame, rgb, frame->width*4);
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sg_image_data imgd;
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sg_image_data imgd = {0};
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sg_range ir = {
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imgd.subimage[0][0] = SG_RANGE(rgb);
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.ptr = rgb,
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.size = frame->height*frame->width*4*sizeof(uint8_t)
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};
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imgd.subimage[0][0] = ir;
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sg_update_image(ds->img, &imgd);
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sg_update_image(ds->img, &imgd);
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ds->dirty = true;
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}
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}
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static void render_audio(plm_t *mpeg, plm_samples_t *samples, struct datastream *ds) {
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static void render_audio(plm_t *mpeg, plm_samples_t *samples, struct datastream *ds) {
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@ -62,19 +62,24 @@ struct datastream *ds_openvideo(const char *path)
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path,
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path,
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plm_get_framerate(ds->plm),
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plm_get_framerate(ds->plm),
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plm_get_samplerate(ds->plm),
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plm_get_samplerate(ds->plm),
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plm_get_num_audio_streams(ds->plm),
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plm_get_num_audio_streams(ds->plm),
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plm_get_duration(ds->plm));
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plm_get_duration(ds->plm));
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ds->img = sg_make_image(&(sg_image_desc){
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ds->img = sg_make_image(&(sg_image_desc){
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.width = plm_get_width(ds->plm),
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.width = plm_get_width(ds->plm),
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.height = plm_get_height(ds->plm)
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.height = plm_get_height(ds->plm),
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.usage = SG_USAGE_STREAM,
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.type = SG_IMAGETYPE_2D,
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.pixel_format = SG_PIXELFORMAT_RGBA8,
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});
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});
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plm_set_video_decode_callback(ds->plm, render_frame, ds);
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return ds;
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ds->ring = ringnew(ds->ring, 8192);
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ds->ring = ringnew(ds->ring, 8192);
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plugin_node(make_node(ds, soundstream_fillbuf, NULL), masterbus);
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plugin_node(make_node(ds, soundstream_fillbuf, NULL), masterbus);
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plm_set_video_decode_callback(ds->plm, render_frame, ds);
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plm_set_audio_decode_callback(ds->plm, render_audio, ds);
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plm_set_audio_decode_callback(ds->plm, render_audio, ds);
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plm_set_loop(ds->plm, false);
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plm_set_loop(ds->plm, false);
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@ -84,13 +89,12 @@ struct datastream *ds_openvideo(const char *path)
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// Adjust the audio lead time according to the audio_spec buffer size
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// Adjust the audio lead time according to the audio_spec buffer size
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plm_set_audio_lead_time(ds->plm, BUF_FRAMES / SAMPLERATE);
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plm_set_audio_lead_time(ds->plm, BUF_FRAMES / SAMPLERATE);
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ds->playing = true;
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return ds;
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return ds;
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}
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}
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void ds_advance(struct datastream *ds, double s) {
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void ds_advance(struct datastream *ds, double s) {
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if (ds->playing) plm_decode(ds->plm, s);
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ds->dirty = false;
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plm_decode(ds->plm, s);
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}
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}
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void ds_seek(struct datastream *ds, double time) {
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void ds_seek(struct datastream *ds, double time) {
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@ -104,31 +108,6 @@ void ds_advanceframes(struct datastream *ds, int frames) {
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}
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}
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}
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}
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void ds_pause(struct datastream *ds) {
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ds->playing = false;
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}
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void ds_stop(struct datastream *ds) {
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if (ds->plm != NULL) {
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plm_destroy(ds->plm);
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ds->plm = NULL;
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}
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ds->playing = false;
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}
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// TODO: Must be a better way
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int ds_videodone(struct datastream *ds) {
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return (ds->plm == NULL) || plm_get_time(ds->plm) >= plm_get_duration(ds->plm);
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}
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double ds_remainingtime(struct datastream *ds) {
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if (ds->plm != NULL)
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return plm_get_duration(ds->plm) - plm_get_time(ds->plm);
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else
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return 0.f;
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}
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double ds_length(struct datastream *ds) {
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double ds_length(struct datastream *ds) {
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return plm_get_duration(ds->plm);
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return plm_get_duration(ds->plm);
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}
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}
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@ -11,16 +11,22 @@ struct soundstream;
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struct datastream {
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struct datastream {
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plm_t *plm;
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plm_t *plm;
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double last_time;
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int playing;
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sg_image img;
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sg_image img;
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sg_image y;
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sg_image cr;
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sg_image cb;
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int width;
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int width;
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int height;
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int height;
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int dirty;
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soundbyte *ring;
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soundbyte *ring;
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};
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};
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typedef struct datastream datastream;
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struct texture;
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struct texture;
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void datastream_free(datastream *ds);
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struct datastream *ds_openvideo(const char *path);
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struct datastream *ds_openvideo(const char *path);
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struct texture *ds_maketexture(struct datastream *);
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struct texture *ds_maketexture(struct datastream *);
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void ds_advance(struct datastream *ds, double);
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void ds_advance(struct datastream *ds, double);
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@ -83,6 +83,7 @@ QJSCLASS(window)
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QJSCLASS(constraint)
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QJSCLASS(constraint)
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QJSCLASS(primitive)
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QJSCLASS(primitive)
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QJSCLASS(sg_buffer)
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QJSCLASS(sg_buffer)
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QJSCLASS(datastream)
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static JSValue sound_proto;
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static JSValue sound_proto;
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sound *js2sound(JSValue v) { return js2dsp_node(v)->data; }
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sound *js2sound(JSValue v) { return js2dsp_node(v)->data; }
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@ -590,18 +591,23 @@ static const JSCFunctionListEntry js_warp_damp_funcs [] = {
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CGETSET_ADD(warp_damp, damp)
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CGETSET_ADD(warp_damp, damp)
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};
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};
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sg_bindings js2bind(JSValue mat, JSValue prim)
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sg_bindings js2bind(JSValue v)
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{
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{
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sg_bindings bind = {0};
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sg_bindings bind = {0};
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for (int i = 0; i < js_arrlen(mat); i++) {
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JSValue attrib = js_getpropstr(v, "attrib");
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bind.fs.images[i] = js2texture(js_getpropidx(mat, i))->id;
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for (int i = 0; i < js_arrlen(attrib); i++)
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bind.vertex_buffers[i] = *js2sg_buffer(js_getpropidx(attrib,i));
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JSValue index = js_getpropstr(v, "index");
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if (!JS_IsUndefined(index))
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bind.index_buffer = *js2sg_buffer(index);
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JSValue imgs = js_getpropstr(v, "images");
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for (int i = 0; i < js_arrlen(imgs); i++) {
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bind.fs.images[i] = js2texture(js_getpropidx(imgs, i))->id;
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bind.fs.samplers[i] = std_sampler;
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bind.fs.samplers[i] = std_sampler;
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}
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}
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bind.vertex_buffers[0] = *js2sg_buffer(js_getpropstr(prim, "pos"));
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bind.index_buffer = *js2sg_buffer(js_getpropstr(prim, "index"));
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bind.vertex_buffers[1] = *js2sg_buffer(js_getpropstr(prim, "uv"));
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return bind;
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return bind;
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}
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}
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@ -624,7 +630,7 @@ JSC_GETSET(emitter, persist_var, number)
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JSC_GETSET(emitter, warp_mask, bitmask)
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JSC_GETSET(emitter, warp_mask, bitmask)
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JSC_CCALL(emitter_emit, emitter_emit(js2emitter(this), js2number(argv[0]), js2transform2d(argv[1])))
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JSC_CCALL(emitter_emit, emitter_emit(js2emitter(this), js2number(argv[0]), js2transform2d(argv[1])))
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JSC_CCALL(emitter_step, emitter_step(js2emitter(this), js2number(argv[0]), js2transform2d(argv[1])))
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JSC_CCALL(emitter_step, emitter_step(js2emitter(this), js2number(argv[0]), js2transform2d(argv[1])))
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JSC_CCALL(emitter_draw, emitter_draw(js2emitter(this), js2bind(argv[0], argv[1])))
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JSC_CCALL(emitter_draw, emitter_draw(js2emitter(this), js2bind(argv[0])))
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JSC_CCALL(render_flushtext, text_flush())
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JSC_CCALL(render_flushtext, text_flush())
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@ -664,11 +670,11 @@ JSC_CCALL(render_end_pass,
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}
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}
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p.id = js2number(argv[0]);
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p.id = js2number(argv[0]);
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sg_apply_pipeline(p);
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sg_apply_pipeline(p);
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sg_bindings bind = js2bind(argv[1], argv[2]);
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sg_bindings bind = js2bind(argv[1]);
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bind.fs.images[0] = screencolor;
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bind.fs.images[0] = screencolor;
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bind.fs.samplers[0] = std_sampler;
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bind.fs.samplers[0] = std_sampler;
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sg_apply_bindings(&bind);
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sg_apply_bindings(&bind);
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int c = js2number(js_getpropstr(argv[2], "count"));
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int c = js2number(js_getpropstr(argv[1], "count"));
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sg_draw(0,c,1);
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sg_draw(0,c,1);
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sg_end_pass();
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sg_end_pass();
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@ -730,8 +736,9 @@ sg_shader js2shader(JSValue v)
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JSValue pairs = js_getpropstr(fs, "image_sampler_pairs");
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JSValue pairs = js_getpropstr(fs, "image_sampler_pairs");
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unin = js_arrlen(pairs);
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unin = js_arrlen(pairs);
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for (int i = 0; i < unin; i++) {
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for (int i = 0; i < unin; i++) {
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JSValue pair = js_getpropidx(pairs, i);
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desc.fs.image_sampler_pairs[0].used = true;
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desc.fs.image_sampler_pairs[0].used = true;
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desc.fs.image_sampler_pairs[0].image_slot = 0;
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desc.fs.image_sampler_pairs[0].image_slot = js2number(js_getpropstr(pair, "slot"));
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desc.fs.image_sampler_pairs[0].sampler_slot = 0;
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desc.fs.image_sampler_pairs[0].sampler_slot = 0;
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}
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}
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@ -822,9 +829,9 @@ JSC_CCALL(render_setunim4,
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);
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);
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JSC_CCALL(render_spdraw,
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JSC_CCALL(render_spdraw,
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sg_bindings bind = js2bind(argv[0], argv[1]);
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sg_bindings bind = js2bind(argv[0]);
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sg_apply_bindings(&bind);
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sg_apply_bindings(&bind);
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int p = js2number(js_getpropstr(argv[1], "count"));
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int p = js2number(js_getpropstr(argv[0], "count"));
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sg_draw(0,p,1);
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sg_draw(0,p,1);
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)
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)
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@ -1549,6 +1556,27 @@ static const JSCFunctionListEntry js_dspsound_funcs[] = {
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MIST_FUNC_DEF(dspsound, mod, 1)
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MIST_FUNC_DEF(dspsound, mod, 1)
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};
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};
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JSC_CCALL(datastream_time, return number2js(plm_get_time(js2datastream(this)->plm)); )
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JSC_CCALL(datastream_advance_frames, ds_advanceframes(js2datastream(this), js2number(argv[0])))
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JSC_CCALL(datastream_seek, ds_seek(js2datastream(this), js2number(argv[0])))
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JSC_CCALL(datastream_advance, ds_advance(js2datastream(this), js2number(argv[0])))
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JSC_CCALL(datastream_duration, return number2js(ds_length(js2datastream(this))))
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JSC_CCALL(datastream_framerate, return number2js(plm_get_framerate(js2datastream(this)->plm)))
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static const JSCFunctionListEntry js_datastream_funcs[] = {
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MIST_FUNC_DEF(datastream, time, 0),
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MIST_FUNC_DEF(datastream, advance_frames, 1),
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MIST_FUNC_DEF(datastream, seek, 1),
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MIST_FUNC_DEF(datastream, advance, 1),
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MIST_FUNC_DEF(datastream, duration, 0),
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MIST_FUNC_DEF(datastream, framerate, 0),
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};
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JSC_CCALL(pshape_set_sensor, shape_set_sensor(js2ptr(argv[0]), js2boolean(argv[1])))
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JSC_CCALL(pshape_set_sensor, shape_set_sensor(js2ptr(argv[0]), js2boolean(argv[1])))
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JSC_CCALL(pshape_get_sensor, return boolean2js(shape_get_sensor(js2ptr(argv[0]))))
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JSC_CCALL(pshape_get_sensor, return boolean2js(shape_get_sensor(js2ptr(argv[0]))))
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JSC_CCALL(pshape_set_enabled, shape_enabled(js2ptr(argv[0]), js2boolean(argv[1])))
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JSC_CCALL(pshape_set_enabled, shape_enabled(js2ptr(argv[0]), js2boolean(argv[1])))
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@ -1846,7 +1874,6 @@ JSC_CCALL(os_make_line_prim,
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*idx = par_idx_buffer(m->triangle_indices, m->num_triangles*3);
|
*idx = par_idx_buffer(m->triangle_indices, m->num_triangles*3);
|
||||||
js_setpropstr(prim, "index", sg_buffer2js(idx));
|
js_setpropstr(prim, "index", sg_buffer2js(idx));
|
||||||
|
|
||||||
printf("there are %d verts\n", m->num_vertices);
|
|
||||||
float uv[m->num_vertices*2];
|
float uv[m->num_vertices*2];
|
||||||
for (int i = 0; i < m->num_vertices; i++) {
|
for (int i = 0; i < m->num_vertices; i++) {
|
||||||
uv[i*2] = m->annotations[i].u_along_curve;
|
uv[i*2] = m->annotations[i].u_along_curve;
|
||||||
|
@ -1930,6 +1957,14 @@ JSC_CCALL(os_make_plane,
|
||||||
return parmesh2js(par_shapes_create_plane(js2number(argv[0]), js2number(argv[1])));
|
return parmesh2js(par_shapes_create_plane(js2number(argv[0]), js2number(argv[1])));
|
||||||
)
|
)
|
||||||
|
|
||||||
|
JSC_SCALL(os_make_video,
|
||||||
|
datastream *ds = ds_openvideo(str);
|
||||||
|
ret = datastream2js(ds);
|
||||||
|
texture *t = malloc(sizeof(texture));
|
||||||
|
t->id = ds->img;
|
||||||
|
js_setpropstr(ret, "texture", texture2js(t));
|
||||||
|
)
|
||||||
|
|
||||||
static const JSCFunctionListEntry js_os_funcs[] = {
|
static const JSCFunctionListEntry js_os_funcs[] = {
|
||||||
MIST_FUNC_DEF(os, cwd, 0),
|
MIST_FUNC_DEF(os, cwd, 0),
|
||||||
MIST_FUNC_DEF(os, env, 1),
|
MIST_FUNC_DEF(os, env, 1),
|
||||||
|
@ -1959,7 +1994,8 @@ static const JSCFunctionListEntry js_os_funcs[] = {
|
||||||
MIST_FUNC_DEF(os, make_klein_bottle, 2),
|
MIST_FUNC_DEF(os, make_klein_bottle, 2),
|
||||||
MIST_FUNC_DEF(os, make_trefoil_knot, 3),
|
MIST_FUNC_DEF(os, make_trefoil_knot, 3),
|
||||||
MIST_FUNC_DEF(os, make_hemisphere, 2),
|
MIST_FUNC_DEF(os, make_hemisphere, 2),
|
||||||
MIST_FUNC_DEF(os, make_plane, 2)
|
MIST_FUNC_DEF(os, make_plane, 2),
|
||||||
|
MIST_FUNC_DEF(os, make_video, 1),
|
||||||
};
|
};
|
||||||
|
|
||||||
#include "steam.h"
|
#include "steam.h"
|
||||||
|
@ -1983,6 +2019,7 @@ void ffi_load() {
|
||||||
QJSCLASSPREP_FUNCS(constraint);
|
QJSCLASSPREP_FUNCS(constraint);
|
||||||
QJSCLASSPREP_FUNCS(window);
|
QJSCLASSPREP_FUNCS(window);
|
||||||
QJSCLASSPREP_FUNCS(model);
|
QJSCLASSPREP_FUNCS(model);
|
||||||
|
QJSCLASSPREP_FUNCS(datastream);
|
||||||
|
|
||||||
QJSGLOBALCLASS(nota);
|
QJSGLOBALCLASS(nota);
|
||||||
QJSGLOBALCLASS(input);
|
QJSGLOBALCLASS(input);
|
||||||
|
|
|
@ -185,7 +185,6 @@ HMM_Mat4 projection = {0.f};
|
||||||
HMM_Mat4 hudproj = {0.f};
|
HMM_Mat4 hudproj = {0.f};
|
||||||
HMM_Mat4 useproj = {0};
|
HMM_Mat4 useproj = {0};
|
||||||
|
|
||||||
|
|
||||||
void openglRender(struct window *window, transform2d *cam, float zoom) {
|
void openglRender(struct window *window, transform2d *cam, float zoom) {
|
||||||
HMM_Vec2 usesize = mainwin.rendersize;
|
HMM_Vec2 usesize = mainwin.rendersize;
|
||||||
if (mainwin.mode == MODE_FULL)
|
if (mainwin.mode == MODE_FULL)
|
||||||
|
|
Loading…
Reference in a new issue