fix makefile; fix yaml to json
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eaa3bf00c5
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12
Makefile
12
Makefile
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@ -176,17 +176,19 @@ ifndef VERBOSE
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.SILENT:
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endif
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DEPFLAGS = -MT $(@:.d=.o) -MM -MG $< -o $@
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%$(INFO).d: %.c
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@echo Making deps $@
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$(CROSS)$(CC) $(CPPFLAGS) -MT $@ -MM -MG $^ -o $@
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$(CROSS)$(CC) $(CPPFLAGS) $(DEPFLAGS)
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%$(INFO).d: %.cpp
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@echo Making deps $@
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$(CROSS)$(CXX) $(CPPFLAGS) -MT $@ -MM -MG $^ -o $@
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$(CROSS)$(CXX) $(CPPFLAGS) $(DEPFLAGS)
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%$(INFO).d: %.m
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@echo Making deps $@
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$(CROSS)$(CC) $(CPPFLAGS) -MT $@ -MM -MG $^ -o $@
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$(CROSS)$(CC) $(CPPFLAGS) $(DEPFLAGS)
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ifneq ($(MAKECMDGOALS), clean)
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include $(DEPENDS)
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@ -213,9 +215,7 @@ $(NAME): $(OBJS) $(DEPS)
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@echo Making Objective-C object $@
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$(CROSS)$(CC) $(CPPFLAGS) $(CFLAGS) -c $< -o $@
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SCRIPTS := $(shell ls scripts/*.js*)
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CORE != (ls icons/* fonts/*)
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CORE := $(CORE) $(SCRIPTS)
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CORE != (ls icons/* fonts/* shaders/*.cg scripts/*.js*)
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packer: tools/packer.c source/engine/miniz.c
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@echo Making packer
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@ -1556,8 +1556,9 @@ Math.sortpointsccw = function(points)
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var yaml = {};
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yaml.tojson = function(yaml)
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{
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// Replace key value pairs that are strings with quotation marks around them
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yaml = yaml.replace(/(\w+):/g, '"$1":');
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yaml = yaml.replace(/: ([\w\.]+)/g, ': "$1"');
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yaml = yaml.replace(/: ([\w\.\/]+)/g, ': "$1"'); // TODO: make this more general
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yaml = yaml.split("\n");
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var cont = {};
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@ -115,7 +115,12 @@ render.make_shader = function(shader)
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{
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var file = shader;
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shader = io.slurp(shader);
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var writejson = `${file.name()}_c.json`;
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console.info(shader);
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if (!shader) {
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console.info(`not found! slurping shaders/${file}`);
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shader = io.slurp(`shaders/${file}`);
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}
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var writejson = `.prosperon/${file.name()}.shader.json`;
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var st = profile.now();
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breakme: if (io.exists(writejson)) {
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@ -133,7 +138,7 @@ render.make_shader = function(shader)
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return obj;
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}
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var out = `${file.name()}.shader`;
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var out = `.prosperon/${file.name()}.shader`;
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var files = [file];
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@ -142,6 +147,9 @@ render.make_shader = function(shader)
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for (var inc of incs) {
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var filez = inc.match(/#include <(.*)>/)[1];
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var macro = io.slurp(filez);
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if (!macro)
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macro = io.slurp(`shaders/${filez}`);
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shader = shader.replace(inc, macro);
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files.push(filez);
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}
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@ -1219,6 +1219,10 @@ JSValue js_io_slurpbytes(JSContext *js, JSValue self, int argc, JSValue *argv)
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char *f = js2str(argv[0]);
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size_t len;
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unsigned char *d = slurp_file(f,&len);
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if (!d) {
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JS_FreeCString(js,f);
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return JS_UNDEFINED;
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}
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JSValue ret = JS_NewArrayBufferCopy(js,d,len);
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JS_FreeCString(js,f);
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free(d);
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