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18
Makefile
18
Makefile
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@ -12,8 +12,6 @@ UNAME_P != uname -m
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#CC specifies which compiler we're using
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CC = gcc -std=c99
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MUSL = /usr/local/musl
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ifeq ($(DEBUG), 1)
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DEFFALGS += -DDEBUG
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INFO = dbg
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@ -78,7 +76,7 @@ COMPINCLUDE = $(edirs) $(eddirs) $(pindirs) $(bsdirs)
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#COMPILER_FLAGS specifies the additional compilation options we're using
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WARNING_FLAGS = #-Wall -Wextra -Wwrite-strings -Wno-unused-parameter -Wno-unused-function -Wno-missing-braces -Wno-incompatible-function-pointer-types -Wno-gnu-statement-expression -Wno-complex-component-init -pedantic
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#COMPILER_FLAGS = $(includeflag) -g -O0 $(WARNING_FLAGS) -DGLEW_STATIC -D_GLFW_X11 -D_POSIX_C_SOURCE=1993809L -c -MMD -MP $< -o $@
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COMPILER_FLAGS = $(includeflag) -I/usr/local/lib-I$MUSL/include -g -O0 $(WARNING_FLAGS) -DGLEW_STATIC -D_GLFW_X11 -D_POSIX_C_SOURCE=1993809L -c $< -o $@
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COMPILER_FLAGS = $(includeflag) -I/usr/local/include -g -O0 $(WARNING_FLAGS) -DGLEW_STATIC -D_GLFW_X11 -D_POSIX_C_SOURCE=1993809L -c $< -o $@
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LIBPATH = -L./bin
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@ -89,16 +87,16 @@ ifeq ($(UNAME), Windows_NT)
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CLIBS = glew32
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EXT = .exe
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else
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LINKER_FLAGS =
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ELIBS = editor engine m
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CLIBS = glfw SDL2 SDL2_mixer dl pthread
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LINKER_FLAGS = -static-libgcc
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ELIBS = editor engine
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CLIBS = glfw SDL2 SDL2_mixer m
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EXT =
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endif
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ELIBS != $(call prefix, $(ELIBS), -l)
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CLIBS != $(call prefix, $(CLIBS), -l)
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LELIBS = $(ELIBS) $(CLIBS)
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LELIBS = -Wl,-Bstatic $(ELIBS) -Wl,-Bdynamic $(CLIBS)
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objects = $(bsobjects) $(eobjects) $(pinobjects)
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DEPENDS = $(objects:.o=.d)
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@ -110,18 +108,18 @@ ENGINE = $(BIN)libengine.a
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EDITOR = $(BIN)libeditor.a
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INCLUDE = $(BIN)include
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linkinclude = ./bin/include
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linkinclude = $(BIN)include
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LINK = $(LIBPATH) $(LINKER_FLAGS) $(LELIBS) -o $@
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engine: $(yuginec:.%.c=$(objprefix)%.o) $(ENGINE)
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@echo Linking engine
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@$(CC) $< $(linkinclude:%=-I%) $(LINK)
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@$(CC) $< $(LINK)
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@echo Finished build
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editor: $(yuginec:.%.c=$(objprefix)%.o) $(EDITOR) $(ENGINE)
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@echo Linking editor
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$(CC) $< $(linkinclude:%=-I%) $(LINK)
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$(CC) $< $(LINK)
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@echo Finished build
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$(ENGINE): $(eobjects)
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@ -6079,6 +6079,7 @@ NK_LIB void nk_property(struct nk_context *ctx, const char *name, struct nk_prop
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#define STB_RECT_PACK_IMPLEMENTATION
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#define STB_TRUETYPE_IMPLEMENTATION
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/* Allow consumer to define own STBTT_malloc/STBTT_free, and use the font atlas' allocator otherwise */
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#ifndef STBTT_malloc
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static void*
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@ -15094,7 +15095,6 @@ STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info
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stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
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}
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}
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STBTT_free(vertices, info->userdata);
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return gbm.pixels;
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}
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@ -6,6 +6,8 @@
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#include <string.h>
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#include <ctype.h>
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#include <limits.h>
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#include <stdlib.h>
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#include <stb_truetype.h>
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@ -13,7 +15,7 @@
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static uint32_t VBO = 0;
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static uint32_t VAO = 0;
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unsigned char ttf_buffer[24 << 20];
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unsigned char ttf_buffer[1<<25];
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unsigned char temp_bitmap[512 * 512];
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struct sFont *font;
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@ -34,7 +36,10 @@ struct sFont *MakeFont(const char *fontfile, int height)
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stbtt_fontinfo fontinfo = { 0 };
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int ascent = 0;
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stbtt_InitFont(&fontinfo, ttf_buffer, 0);
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fread(ttf_buffer, 1, 1<<25, fopen(fontpath, "rb"));
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stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
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stbtt_GetFontVMetrics(&fontinfo, &ascent, 0, 0);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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@ -53,3 +53,15 @@ void register_component(const char *name, size_t size,
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c->id = ncomponent - 1;
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c->datasize = size;
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}
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void comp_draw_debug(struct component *c) {
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c->draw_debug(c->data);
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}
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void comp_draw_gui(struct component *c) {
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c->draw_gui(c->data);
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}
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void comp_update(struct component *c, struct mGameObject *go) {
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c->update(c->data, go);
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}
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@ -22,6 +22,11 @@ struct component {
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extern struct component components[MAXNAME];
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extern int ncomponent;
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void comp_draw_debug(struct component *c);
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void comp_draw_gui(struct component *c);
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void comp_update(struct component *c, struct mGameObject *go);
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void registry_init();
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void register_component(const char *name, size_t size,
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void (*make)(struct mGameObject * go,
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