This commit is contained in:
John Alanbrook 2022-06-29 03:13:39 +00:00
parent a350083bec
commit b49c2b36c9
5 changed files with 7 additions and 9 deletions

View file

@ -9,7 +9,7 @@ endif
UNAME_P != uname -m
CCACHE = ccache
CCACHE = #ccache
#CC specifies which compiler we're using
CC = $(CCACHE) tcc
@ -83,8 +83,7 @@ WARNING_FLAGS = -Wno-everything#-Wall -Wextra -Wwrite-strings -Wno-unused-parame
COMPILER_FLAGS = $(includeflag) -I/usr/local/include -g -O0 $(WARNING_FLAGS) -MD -c $< -o $@
#-D_POSIX_C_SOURCE=1993809L
COMPILER_FLAGS = $(includeflag) -I/usr/local/include -g -O0 -MD $(WARNING_FLAGS) -c $< -o $@
LIBPATH = -L./bin -L/usr/local/lib -L/usr/local/lib/tcc
@ -104,9 +103,7 @@ else
endif
ELIBS != $(call prefix, $(ELIBS), -l)
#CLIBS != $(call prefix, $(CLIBS), -l)
#LELIBS = -Wl,-Bstatic $(ELIBS)# -Wl,-Bdynamic $(CLIBS)
LELIBS = $(ELIBS) $(CLIBS)
objects = $(bsobjects) $(eobjects) $(pinobjects)

View file

@ -25,6 +25,7 @@ extern "C" {
#ifndef MATHC_H
#define MATHC_H
#include <stdint.h>
// CONFIG

View file

@ -15,7 +15,7 @@ void DrawMesh(struct mMesh *mesh, struct mShader *shader)
uint32_t normalNr = 1;
uint32_t heightNr = 1;
for (uint32_t i = 0; i < (mesh->te - mesh->textures); i++) {
for (int i = 0; i < (mesh->te - mesh->textures); i++) {
glActiveTexture(GL_TEXTURE0 + i); // active proper texture unit before binding
// retrieve texture number (the N in diffuse_textureN)
char number = 0;

View file

@ -59,7 +59,7 @@ void draw_model(struct mModel *model, struct mShader *shader)
{
if (lastRendered != model) {
lastRendered = model;
for (uint32_t i = 0; i < (model->mp - model->meshes); i++)
for (int i = 0; i < (model->mp - model->meshes); i++)
DrawMesh(&model->meshes[i], shader);
} else {
for (uint32_t i = 0; i < (model->mp - model->meshes); i++)

View file

@ -83,7 +83,7 @@ struct mSkybox *MakeSkybox(const char *cubemap)
glBindTexture(GL_TEXTURE_CUBE_MAP, newskybox->id);
/*char buf[100] = { '\0' };*/
for (unsigned int i = 0; i < 6; i++) {
for (int i = 0; i < 6; i++) {
/*
buf[0] = '\0';
strcat(buf, cubemap);