Command line arguments, err messages, help; remove Proxy functions from JS
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4d577dadb7
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7ddf807efd
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@ -1059,7 +1059,8 @@ JSValue duk_cmd(JSContext *js, JSValueConst this, int argc, JSValueConst *argv)
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break;
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break;
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case 124:
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case 124:
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pack_engine();
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str = JS_ToCString(js, argv[1]);
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pack_engine(str);
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break;
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break;
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case 125:
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case 125:
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@ -254,18 +254,18 @@ static int ftw_pack(const char *path, const struct stat *sb, int flag)
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return 0;
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return 0;
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}
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}
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void pack_engine()
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void pack_engine(const char *fname)
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{
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{
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int fd;
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int fd;
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char *key, *va;
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char *key, *va;
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unsigned klen, vlen;
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unsigned klen, vlen;
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fd = open("test.cdb", O_RDWR|O_CREAT);
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fd = open(fname, O_RDWR|O_CREAT);
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cdb_make_start(&cdbm, fd);
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cdb_make_start(&cdbm, fd);
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ftw(".", ftw_pack, 20);
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ftw(".", ftw_pack, 20);
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cdb_make_finish(&cdbm);
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cdb_make_finish(&cdbm);
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}
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}
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#else
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#else
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void pack_engine(){
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void pack_engine(const char *fname){
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YughError("Cannot pack engine on a web build.");
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YughError("Cannot pack engine on a web build.");
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}
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}
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#endif
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#endif
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@ -20,6 +20,6 @@ unsigned char *slurp_file(const char *filename, long *size);
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char *slurp_text(const char *filename);
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char *slurp_text(const char *filename);
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int slurp_write(const char *txt, const char *filename);
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int slurp_write(const char *txt, const char *filename);
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void pack_engine();
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void pack_engine(const char *fname);
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#endif
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#endif
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@ -146,6 +146,8 @@ static char **args;
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void c_init() {
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void c_init() {
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render_init();
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render_init();
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script_evalf("initialize();");
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}
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}
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int frame_fps() {
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int frame_fps() {
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@ -65,7 +65,6 @@ var sprite = clone(component, {
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kill() { cmd(9,this.id); },
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kill() { cmd(9,this.id); },
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});
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});
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sprite = new Proxy(sprite, sync_proxy);
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sprite.obscure('boundingbox');
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sprite.obscure('boundingbox');
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return sprite;
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return sprite;
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},
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},
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@ -250,14 +249,6 @@ collider2d.inputs['M-s'].doc = "Toggle if this collider is a sensor.";
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collider2d.inputs['M-t'] = function() { this.enabled = !this.enabled; }
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collider2d.inputs['M-t'] = function() { this.enabled = !this.enabled; }
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collider2d.inputs['M-t'].doc = "Toggle if this collider is enabled.";
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collider2d.inputs['M-t'].doc = "Toggle if this collider is enabled.";
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var sync_proxy = {
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set(t,p,v) {
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t[p] = v;
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t.sync();
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return true;
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}
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};
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var polygon2d = clone(collider2d, {
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var polygon2d = clone(collider2d, {
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name: "polygon 2d",
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name: "polygon 2d",
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points: [],
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points: [],
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@ -288,8 +279,6 @@ var polygon2d = clone(collider2d, {
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poly.defn('points', this.points.copy());
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poly.defn('points', this.points.copy());
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poly = new Proxy(poly, sync_proxy);
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Object.defineProperty(poly, 'id', {enumerable:false});
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Object.defineProperty(poly, 'id', {enumerable:false});
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Object.defineProperty(poly, 'shape', {enumerable:false});
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Object.defineProperty(poly, 'shape', {enumerable:false});
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@ -466,7 +455,6 @@ var bucket = clone(collider2d, {
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make(go) {
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make(go) {
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var edge = Object.create(this);
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var edge = Object.create(this);
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Object.assign(edge, make_edge2d(go, this.points, this.thickness));
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Object.assign(edge, make_edge2d(go, this.points, this.thickness));
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edge = new Proxy(edge, sync_proxy);
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complete_assign(edge, {
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complete_assign(edge, {
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set thickness(x) {
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set thickness(x) {
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cmd_edge2d(1,this.id,x);
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cmd_edge2d(1,this.id,x);
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@ -16,11 +16,11 @@ function compile(file) {
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var Cmdline = {};
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var Cmdline = {};
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Cmdline.cmds = [];
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Cmdline.cmds = [];
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Cmdline.register_cmd = function(flag, fn, desc) {
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Cmdline.register_cmd = function(flag, fn, doc) {
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Cmdline.cmds.push({
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Cmdline.cmds.push({
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flag: flag,
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flag: flag,
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fn: fn,
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fn: fn,
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desc: desc
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doc: doc
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});
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});
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};
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};
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@ -31,19 +31,37 @@ function cmd_args(cmdargs)
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Cmdline.play = false;
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Cmdline.play = false;
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for (var i = 0; i < cmds.length; i++) {
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for (var i = 1; i < cmds.length; i++) {
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if (cmds[i][0] !== '-')
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if (cmds[i][0] !== '-') {
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Log.warn(`Command '${cmds[i]}' should start with a '-'.`);
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continue;
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continue;
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}
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var c = Cmdline.cmds.find(function(cmd) { return cmd.flag === cmds[i].slice(1); });
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var c = Cmdline.cmds.find(function(cmd) { return cmd.flag === cmds[i].slice(1); });
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if (c && c.fn) {
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if (!c) {
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if (cmds[i+1] && cmds[i+1][0] !== '-')
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Log.warn(`Command ${cmds[i]} not recognized.`);
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c.fn(cmds[i+1]);
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continue;
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else
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}
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c.fn();
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var sendstr = [];
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var j = i+1;
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while (cmds[j] && cmds[j][0] !== '-') {
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sendstr.push(cmds[j]);
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j++;
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}
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c.fn(sendstr);
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i = j-1;
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}
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}
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}
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}
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function initialize()
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{
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if (IO.exists("config.js"))
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load("config.js");
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prototypes.load_all();
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if (Cmdline.play)
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if (Cmdline.play)
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run("scripts/play.js");
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run("scripts/play.js");
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else
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else
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@ -51,20 +69,40 @@ function cmd_args(cmdargs)
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}
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}
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Cmdline.register_cmd("p", function() { Cmdline.play = true; }, "Launch engine in play mode.");
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Cmdline.register_cmd("p", function() { Cmdline.play = true; }, "Launch engine in play mode.");
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Cmdline.register_cmd("v", function() { Log.say(cmd(120)); }, "Display engine info.");
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Cmdline.register_cmd("v", function() { Log.say(cmd(120)); Game.quit(); }, "Display engine info.");
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Cmdline.register_cmd("c", null, "Redirect logging to console.");
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Cmdline.register_cmd("c", function() {}, "Redirect logging to console.");
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Cmdline.register_cmd("l", null, "Set logging file name.");
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Cmdline.register_cmd("l", function(n) {
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Cmdline.register_cmd("h", function() {
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Log.level = n;
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}, "Set log level.");
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Cmdline.register_cmd("h", function(str) {
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for (var cmd of Cmdline.cmds) {
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Log.say(`-${cmd.flag}: ${cmd.doc}`);
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}
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Game.quit();
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Game.quit();
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},
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},
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"Help.");
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"Help.");
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Cmdline.register_cmd("b", function() { cmd(124); Game.quit(); }, "Pack the game into the given name.");
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Cmdline.register_cmd("b", function(str) {
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var packname;
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if (str.length === 0)
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packname = "test.cdb";
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else if (str.length > 1) {
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Log.warn("Give me a single filename for the pack.");
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Game.quit();
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} else
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packname = str[0];
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Log.warn(`Packing into ${packname}`);
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cmd(124, packname);
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Game.quit();
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}, "Pack the game into the given name.");
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Cmdline.register_cmd("e", function(pawn) {
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Cmdline.register_cmd("e", function(pawn) {
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run("scripts/editor.js");
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run("scripts/editor.js");
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eval(`Log.write(Input.print_md_kbm(${pawn}));`);
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eval(`Log.write(Input.print_md_kbm(${pawn}));`);
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Game.quit();
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Game.quit();
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}, "Print input documentation for a given object." );
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}, "Print input documentation for a given object in a markdown table." );
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function run(file)
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function run(file)
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{
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{
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@ -141,6 +179,7 @@ var Log = {
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};
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};
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load("scripts/diff.js");
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load("scripts/diff.js");
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Log.level = 1;
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var Physics = {
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var Physics = {
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dynamic: 0,
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dynamic: 0,
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@ -2362,12 +2401,6 @@ gameobject.clone("sprite", {
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sprite: sprite.clone(),
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sprite: sprite.clone(),
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});
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});
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//if (IO.exists("config.js"))
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// load("config.js");
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var prototypes = {};
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var prototypes = {};
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prototypes.load_all = function()
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prototypes.load_all = function()
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{
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{
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@ -1,6 +1,5 @@
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Game.play();
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Game.play();
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if (!IO.exists("game.js"))
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if (!IO.exists("game.js"))
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load("scripts/nogame.js");
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load("scripts/nogame.js");
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else
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else
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