Shape debug color based on type and enabled
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6e794848a4
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7639b7a781
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@ -23,6 +23,31 @@ static float trigger_color[3] = {0.278f, 0.953f, 1.f};
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static float disabled_color[3] = {0.58f, 0.58f, 0.58f};
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static struct color static_color = {56, 69, 255};
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float *shape_color(cpShape *shape)
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{
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cpShapeFilter filter = cpShapeGetFilter(shape);
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if (filter.categories == ~CP_ALL_CATEGORIES && filter.mask == ~CP_ALL_CATEGORIES)
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return disabled_color;
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if (cpShapeGetSensor(shape)) return trigger_color;
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switch (cpBodyGetType(cpShapeGetBody(shape))) {
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case CP_BODY_TYPE_DYNAMIC:
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return dbg_color;
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break;
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case CP_BODY_TYPE_KINEMATIC:
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return dbg_color;
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break;
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case CP_BODY_TYPE_STATIC:
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return dbg_color;
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break;
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}
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return dbg_color;
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}
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void set_dbg_color(struct color color)
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{
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dbg_color[0] = (float)color.r/255;
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@ -113,7 +138,7 @@ void phys2d_dbgdrawcpcirc(cpCircleShape *c)
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float a = atan2(offset.y, offset.x) + cpBodyGetAngle(cpShapeGetBody(c));
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draw_circle(pos.x + (d * cos(a)), pos.y + (d*sin(a)), radius, 2, cpShapeGetSensor(c) ? trigger_color : dbg_color, 1);
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draw_circle(pos.x + (d * cos(a)), pos.y + (d*sin(a)), radius, 2, shape_color(c), 1);
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}
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void phys2d_dbgdrawcircle(struct phys2d_circle *circle)
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@ -391,7 +416,7 @@ void phys2d_dbgdrawseg(struct phys2d_segment *seg)
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float bd = sqrt(pow(b.x, 2.f) + pow(b.y, 2.f));
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float aa = atan2(a.y, a.x) + angle;
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float ba = atan2(b.y, b.x) + angle;
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draw_line(ad * cos(aa) + p.x, ad * sin(aa) + p.y, bd * cos(ba) + p.x, bd * sin(ba) + p.y, cpShapeGetSensor(seg->shape.shape) ? trigger_color : dbg_color);
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draw_line(ad * cos(aa) + p.x, ad * sin(aa) + p.y, bd * cos(ba) + p.x, bd * sin(ba) + p.y, shape_color(seg->shape.shape));
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}
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void phys2d_dbgdrawbox(struct phys2d_box *box)
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@ -409,12 +434,12 @@ void phys2d_dbgdrawbox(struct phys2d_box *box)
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points[i * 2 + 1] = d * sin(a) + b.y;
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}
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draw_poly(points, n, cpShapeGetSensor(box->shape.shape) ? trigger_color : dbg_color);
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draw_poly(points, n, shape_color(box->shape.shape));
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}
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void phys2d_dbgdrawpoly(struct phys2d_poly *poly)
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{
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float *color = cpShapeGetSensor(poly->shape.shape) ? trigger_color : dbg_color;
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float *color = shape_color(poly->shape.shape);
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cpVect b = cpBodyGetPosition(cpShapeGetBody(poly->shape.shape));
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float angle = cpBodyGetAngle(cpShapeGetBody(poly->shape.shape));
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@ -445,7 +470,7 @@ void phys2d_dbgdrawpoly(struct phys2d_poly *poly)
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void phys2d_dbgdrawedge(struct phys2d_edge *edge)
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{
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float *color = cpShapeGetSensor(edge->shape.shape) ? trigger_color : dbg_color;
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float *color =shape_color(edge->shape.shape);
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cpVect p = cpBodyGetPosition(cpShapeGetBody(edge->shape.shape));
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float s = id2go(edge->shape.go)->scale;
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@ -472,9 +497,9 @@ void shape_enabled(struct phys2d_shape *shape, int enabled)
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{
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YughInfo("Setting shape %p to enabled? %d.", shape, enabled);
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if (enabled)
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cpSpaceAddShape(space, shape->shape);
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cpShapeSetFilter(shape->shape, CP_SHAPE_FILTER_ALL);
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else
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cpSpaceRemoveShape(space, shape->shape);
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cpShapeSetFilter(shape->shape, CP_SHAPE_FILTER_NONE);
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}
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void shape_set_sensor(struct phys2d_shape *shape, int sensor)
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