fix windows build

This commit is contained in:
John Alanbrook 2024-03-09 17:28:07 -06:00
parent 1dfbc55f83
commit 6fca141605
2 changed files with 3 additions and 3 deletions

View file

@ -159,8 +159,8 @@ endif
OBJDIR = $(BIN)/obj
# All other sources
OBJS != find source/engine -type f -name '*.c' | grep -vE 'test|tool|example'
CPPOBJS != find source/engine -type f -name '*.cpp' | grep -vE 'test|tool|example'
OBJS != find source/engine -type f -name '*.c' | grep -vE 'test|tool|example|fuzz|main'
CPPOBJS != find source/engine -type f -name '*.cpp' | grep -vE 'test|tool|example|fuzz|main'
OBJS += $(CPPOBJS)
OBJS += $(shell find source/engine -type f -name '*.m')
OBJS := $(patsubst %.cpp, %.o, $(OBJS))

View file

@ -284,7 +284,7 @@ SCHED_API void scheduler_stop(struct scheduler*, int doWait);
/* windows requires Windows.h even if you use mingw */
#if defined(_WIN32) || (defined(__MINGW32__) || defined(__MINGW64__))
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <Windows.h>
#endif
/* make sure atomic and pointer types have correct size */