nuke GUI bindings

This commit is contained in:
John Alanbrook 2023-01-19 22:43:29 +00:00
parent 4eeb16ec48
commit 5ecab600e0
2 changed files with 16 additions and 3 deletions

View file

@ -368,8 +368,6 @@ void phys2d_applycircle(struct phys2d_circle *circle)
float s = go->scale;
cpVect offset = { circle->offset[0] * s, circle->offset[1] * s };
YughInfo("Setting radius to %g ...", radius);
cpCircleShapeSetRadius(circle->shape.shape, radius);
cpCircleShapeSetOffset(circle->shape.shape, offset);
cpBodySetMoment(go->body, cpMomentForCircle(go->mass, 0, radius, offset));

View file

@ -67,6 +67,7 @@ duk_ret_t duk_nuke(duk_context *duk)
{
int cmd = duk_to_int(duk, 0);
float editnum;
int editint;
switch(cmd) {
case 0:
@ -86,6 +87,16 @@ duk_ret_t duk_nuke(duk_context *duk)
case 3:
nuke_nel(duk_to_number(duk, 1));
return 0;
case 4:
editint = duk_to_boolean(duk, 2);
nuke_checkbox(duk_to_string(duk, 1), &editint);
duk_push_boolean(duk, editint);
return 1;
case 5:
nuke_label(duk_to_string(duk, 1));
return 0;
}
return 0;
@ -529,7 +540,11 @@ duk_ret_t duk_make_circle2d(duk_context *duk) {
phys2d_applycircle(circle);
int idx = duk_push_object(duk);
duk_push_pointer(duk, &circle->shape);
duk_put_prop_string(duk, idx, "id");
duk_push_pointer(duk, circle);
duk_put_prop_string(duk, idx, "shape");
return 1;
}
@ -539,7 +554,7 @@ duk_ret_t duk_cmd_circle2d(duk_context *duk)
int cmd = duk_to_int(duk, 0);
struct phys2d_circle *circle = duk_to_pointer(duk, 1);
YughInfo("DOING CIRCLE CMD");
if (!circle) return 0;
switch(cmd) {
case 0: