nuke GUI bindings
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@ -368,8 +368,6 @@ void phys2d_applycircle(struct phys2d_circle *circle)
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float s = go->scale;
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float s = go->scale;
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cpVect offset = { circle->offset[0] * s, circle->offset[1] * s };
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cpVect offset = { circle->offset[0] * s, circle->offset[1] * s };
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YughInfo("Setting radius to %g ...", radius);
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cpCircleShapeSetRadius(circle->shape.shape, radius);
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cpCircleShapeSetRadius(circle->shape.shape, radius);
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cpCircleShapeSetOffset(circle->shape.shape, offset);
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cpCircleShapeSetOffset(circle->shape.shape, offset);
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cpBodySetMoment(go->body, cpMomentForCircle(go->mass, 0, radius, offset));
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cpBodySetMoment(go->body, cpMomentForCircle(go->mass, 0, radius, offset));
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@ -67,6 +67,7 @@ duk_ret_t duk_nuke(duk_context *duk)
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{
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{
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int cmd = duk_to_int(duk, 0);
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int cmd = duk_to_int(duk, 0);
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float editnum;
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float editnum;
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int editint;
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switch(cmd) {
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switch(cmd) {
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case 0:
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case 0:
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@ -86,6 +87,16 @@ duk_ret_t duk_nuke(duk_context *duk)
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case 3:
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case 3:
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nuke_nel(duk_to_number(duk, 1));
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nuke_nel(duk_to_number(duk, 1));
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return 0;
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return 0;
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case 4:
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editint = duk_to_boolean(duk, 2);
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nuke_checkbox(duk_to_string(duk, 1), &editint);
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duk_push_boolean(duk, editint);
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return 1;
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case 5:
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nuke_label(duk_to_string(duk, 1));
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return 0;
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}
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}
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return 0;
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return 0;
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@ -529,7 +540,11 @@ duk_ret_t duk_make_circle2d(duk_context *duk) {
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phys2d_applycircle(circle);
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phys2d_applycircle(circle);
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int idx = duk_push_object(duk);
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duk_push_pointer(duk, &circle->shape);
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duk_push_pointer(duk, &circle->shape);
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duk_put_prop_string(duk, idx, "id");
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duk_push_pointer(duk, circle);
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duk_put_prop_string(duk, idx, "shape");
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return 1;
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return 1;
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}
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}
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@ -539,7 +554,7 @@ duk_ret_t duk_cmd_circle2d(duk_context *duk)
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int cmd = duk_to_int(duk, 0);
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int cmd = duk_to_int(duk, 0);
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struct phys2d_circle *circle = duk_to_pointer(duk, 1);
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struct phys2d_circle *circle = duk_to_pointer(duk, 1);
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YughInfo("DOING CIRCLE CMD");
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if (!circle) return 0;
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switch(cmd) {
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switch(cmd) {
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case 0:
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case 0:
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