unsure
This commit is contained in:
parent
99bd0091f9
commit
5ddf3558ef
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@ -556,9 +556,8 @@ Object.defineProperty(Object.prototype, 'obscure', {
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Object.defineProperty(Object.prototype, 'mixin', {
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Object.defineProperty(Object.prototype, 'mixin', {
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value: function(obj) {
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value: function(obj) {
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if (typeof obj === 'string') {
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if (typeof obj === 'string')
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obj = use(obj);
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obj = use(obj);
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}
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if (obj)
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if (obj)
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Object.mixin(this, obj);
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Object.mixin(this, obj);
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@ -4,6 +4,8 @@ debug.urnames = false;
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debug.termout = true;
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debug.termout = true;
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debug.console = false;
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debug.console = false;
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debug.cheat = false;
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debug.cheat = false;
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debug.meta = false;
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debug.fn_break = function(fn,obj = globalThis) {
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debug.fn_break = function(fn,obj = globalThis) {
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if (typeof fn !== 'function') return;
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if (typeof fn !== 'function') return;
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@ -205,6 +205,7 @@ game.tex_hotreload = function()
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}
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}
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game.texture = function (path) {
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game.texture = function (path) {
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if (!path) return game.texture("icons/no_text.gif");
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path = Resources.find_image(path);
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path = Resources.find_image(path);
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if (!io.exists(path)) {
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if (!io.exists(path)) {
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@ -975,6 +975,76 @@ prosperon.make_camera = function()
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var screencolor;
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var screencolor;
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globalThis.imtoggle = function(name, obj, field) { obj[field] = imgui.checkbox(name, obj[field]); }
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var replstr = "";
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var imdebug = function()
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{
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imtoggle("Physics", debug, 'draw_phys');
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imtoggle("Bouning boxes", debug, 'draw_bb');
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imtoggle("Gizmos", debug, 'draw_gizmos');
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imtoggle("Names", debug, 'draw_names');
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imtoggle("Sprite nums", debug, 'sprite_nums');
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imtoggle("Debug overlay", debug, 'show');
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imtoggle("Show ur names", debug, 'urnames');
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}
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var imgui_fn = function()
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{
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render.imgui_new(window.size.x, window.size.y, 0.01);
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if (debug.console) debug.console = imgui.window("console", _ => { imgui.text(console.transcript); replstr = imgui.textinput(undefined, replstr); imgui.button("submit", _ => { eval(replstr); replstr = ""; }); });
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imgui.mainmenubar(_=>{
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imgui.menu("File", _ => {
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imgui.menu("Game settings", _ => {
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window.title = imgui.textinput("Title", window.title);
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window.icon = imgui.textinput("Icon", window.icon);
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imgui.button("Refresh window", _ => {
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window.set_icon(game.texture(window.icon));
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});
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});
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imgui.button("quit", os.quit);
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});
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imgui.menu("Debug", imdebug);
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imgui.menu("View", _ => {
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imtoggle("Profiler", gamestate, 'showprofiler');
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imtoggle("Terminal out", debug, 'termout');
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imtoggle("Meta [f7]", debug, 'meta');
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imtoggle("Cheats [f8]", debug, 'cheat');
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imtoggle("Console [f9]", debug, 'console');
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});
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imgui.sokol_gfx();
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imgui.menu("Graphics", _ => {
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imtoggle("Draw sprites", render, 'draw_sprites');
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imtoggle("Draw particles", render, 'draw_particles');
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imtoggle("Draw HUD", render, 'draw_hud');
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imtoggle("Draw GUI", render, 'draw_gui');
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imtoggle("Draw gizmos", render, 'draw_gizmos');
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imgui.menu("Window", _ => {
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window.fullscreen = imgui.checkbox("fullscreen", window.fullscreen);
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// window.vsync = imgui.checkbox("vsync", window.vsync);
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imgui.menu("MSAA", _ => {
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for (var msaa of gamestate.msaa)
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imgui.button(msaa + "x", _ => window.sample_count = msaa);
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});
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imgui.menu("Resolution", _ => {
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for (var res of gamestate.resolutions)
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imgui.button(res, _ => window.resolution = res);
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});
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});
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});
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prosperon.menu_hook?.();
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});
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prosperon.imgui();
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render.imgui_end();
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}
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prosperon.render = function()
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prosperon.render = function()
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{
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{
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profile.frame("world");
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profile.frame("world");
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@ -1039,9 +1109,8 @@ prosperon.render = function()
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profile.frame("imgui");
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profile.frame("imgui");
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render.imgui_new(window.size.x, window.size.y, 0.01);
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if (debug.show)
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prosperon.imgui();
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imgui_fn();
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render.imgui_end();
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profile.endframe();
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profile.endframe();
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@ -12,16 +12,6 @@ if (os.sys() === 'macos') {
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appy.inputs['S-q'] = os.quit;
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appy.inputs['S-q'] = os.quit;
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}
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}
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game.op_search = function()
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{
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if (!game.ooop) return;
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game.ooop = imgui.window("operator search", _ => {
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imgui.text("test");
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});
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}
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game.ooop = false;
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//appy.inputs.f12 = function() { mum.debug = !mum.debug; }
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//appy.inputs.f12 = function() { mum.debug = !mum.debug; }
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appy.inputs['C-space'] = function() {
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appy.inputs['C-space'] = function() {
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game.ooop = !game.ooop;
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game.ooop = !game.ooop;
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@ -258,7 +248,11 @@ Cmdline.register_order("play", function(argv) {
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game.title = project.title;
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game.title = project.title;
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game.size = [1280,720];
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game.size = [1280,720];
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window.size = game.size;
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window.size = game.size;
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global.mixin("config.js");
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if (io.exists("config.js"))
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global.mixin("config.js");
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else
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console.warn('No config.js file found. Starting with default parameters.');
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if (project.title) window.title = project.title;
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if (project.title) window.title = project.title;
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game.engine_start(function() {
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game.engine_start(function() {
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@ -13,6 +13,9 @@ static sgimgui_t sgimgui;
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#include "jsffi.h"
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#include "jsffi.h"
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static int wantkeys = 0;
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static int wantmouse = 0;
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JSC_SCALL(imgui_window,
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JSC_SCALL(imgui_window,
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bool active = true;
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bool active = true;
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ImGui::Begin(str, &active);
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ImGui::Begin(str, &active);
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@ -187,11 +190,12 @@ JSValue gui_init(JSContext *js)
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return imgui;
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return imgui;
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}
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}
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int gui_input(sapp_event *e)
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void gui_input(sapp_event *e)
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{
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{
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if (started)
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simgui_handle_event(e);
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return simgui_handle_event(e);
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ImGuiIO io = ImGui::GetIO();
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return 0;
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wantkeys = io.WantCaptureKeyboard;
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wantmouse = io.WantCaptureMouse;
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}
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}
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void gui_newframe(int x, int y, float dt)
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void gui_newframe(int x, int y, float dt)
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@ -213,3 +217,6 @@ void gui_exit()
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{
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{
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sgimgui_discard(&sgimgui);
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sgimgui_discard(&sgimgui);
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}
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}
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int gui_wantmouse() { return wantmouse; }
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int gui_wantkeys() { return wantkeys; }
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@ -11,10 +11,13 @@ extern "C" {
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JSValue gui_init(JSContext *js);
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JSValue gui_init(JSContext *js);
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void gui_newframe(int x, int y, float dt);
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void gui_newframe(int x, int y, float dt);
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void gfx_gui();
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void gfx_gui();
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int gui_input(sapp_event *e);
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void gui_input(sapp_event *e);
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void gui_endframe();
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void gui_endframe();
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void gui_exit();
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void gui_exit();
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int gui_wantmouse();
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int gui_wantkeys();
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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@ -2472,6 +2472,8 @@ JSC_GET(texture, width, number)
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JSC_GET(texture, height, number)
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JSC_GET(texture, height, number)
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JSC_GET(texture, frames, number)
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JSC_GET(texture, frames, number)
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JSC_GET(texture, delays, ints)
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JSC_GET(texture, delays, ints)
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JSC_GET(texture, size, number)
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JSC_GET(texture, gpusize, number)
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JSC_SCALL(texture_save, texture_save(js2texture(self), str));
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JSC_SCALL(texture_save, texture_save(js2texture(self), str));
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@ -2489,6 +2491,8 @@ static const JSCFunctionListEntry js_texture_funcs[] = {
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MIST_GET(texture, height),
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MIST_GET(texture, height),
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MIST_GET(texture, frames),
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MIST_GET(texture, frames),
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MIST_GET(texture, delays),
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MIST_GET(texture, delays),
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MIST_GET(texture, gpusize),
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MIST_GET(texture, size),
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MIST_FUNC_DEF(texture, save, 1),
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MIST_FUNC_DEF(texture, save, 1),
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MIST_FUNC_DEF(texture, blit, 5),
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MIST_FUNC_DEF(texture, blit, 5),
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MIST_FUNC_DEF(texture, getid, 0),
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MIST_FUNC_DEF(texture, getid, 0),
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@ -2973,8 +2977,6 @@ JSC_SCALL(os_gltf_skin,
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cgltf_parse_file(&options,str,&data);
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cgltf_parse_file(&options,str,&data);
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cgltf_load_buffers(&options,data,str);
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cgltf_load_buffers(&options,data,str);
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printf("file %s has %d skins\n", str, data->skins_count);
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if (data->skins_count <= 0) {
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if (data->skins_count <= 0) {
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ret = (JS_UNDEFINED);
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ret = (JS_UNDEFINED);
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goto CLEANUP;
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goto CLEANUP;
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@ -117,6 +117,8 @@ struct texture *texture_from_file(const char *path) {
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return NULL;
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return NULL;
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tex->data = data;
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tex->data = data;
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tex->size = tex->width*tex->height*4;
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tex->gpusize = tex->size;
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unsigned int nw = next_pow2(tex->width);
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unsigned int nw = next_pow2(tex->width);
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unsigned int nh = next_pow2(tex->height);
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unsigned int nh = next_pow2(tex->height);
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@ -142,6 +144,7 @@ struct texture *texture_from_file(const char *path) {
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mipdata[i] = malloc(w * h * 4);
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mipdata[i] = malloc(w * h * 4);
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stbir_resize_uint8_linear(mipdata[i-1], mipw, miph, 0, mipdata[i], w, h, 0, 4);
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stbir_resize_uint8_linear(mipdata[i-1], mipw, miph, 0, mipdata[i], w, h, 0, 4);
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sg_img_data.subimage[0][i] = (sg_range){ .ptr = mipdata[i], .size = w*h*4 };
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sg_img_data.subimage[0][i] = (sg_range){ .ptr = mipdata[i], .size = w*h*4 };
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tex->gpusize += w*h*4;
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mipw = w;
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mipw = w;
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miph = h;
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miph = h;
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@ -159,6 +162,8 @@ struct texture *texture_from_file(const char *path) {
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for (int i = 1; i < mips; i++)
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for (int i = 1; i < mips; i++)
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free(mipdata[i]);
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free(mipdata[i]);
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return tex;
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return tex;
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}
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}
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@ -23,6 +23,8 @@ struct texture {
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int width;
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int width;
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int height;
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int height;
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unsigned char *data;
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unsigned char *data;
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int size;
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int gpusize;
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int frames;
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int frames;
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int *delays;
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int *delays;
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};
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};
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@ -13,7 +13,6 @@ timer *timer_make()
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void timer_free(timer *t)
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void timer_free(timer *t)
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{
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{
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printf("before free arrlen if timers is now %d\n", arrlen(timers));
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for (int i = 0; i < arrlen(timers); i++) {
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for (int i = 0; i < arrlen(timers); i++) {
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if (timers[i] == t) {
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if (timers[i] == t) {
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arrdelswap(timers,i);
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arrdelswap(timers,i);
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@ -22,7 +21,6 @@ void timer_free(timer *t)
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}
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}
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free(t);
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free(t);
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printf("arrlen if timers is now %d\n", arrlen(timers));
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}
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}
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void timer_update(double dt)
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void timer_update(double dt)
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@ -110,34 +110,41 @@ void c_clean() {
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void c_event(const sapp_event *e)
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void c_event(const sapp_event *e)
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{
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{
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if (gui_input(e) && e->type != SAPP_EVENTTYPE_KEY_UP) return;
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gui_input(e);
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char lcfmt[5];
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char lcfmt[5];
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switch (e->type) {
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switch (e->type) {
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case SAPP_EVENTTYPE_MOUSE_MOVE:
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case SAPP_EVENTTYPE_MOUSE_MOVE:
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if (gui_wantmouse()) return;
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script_evalf("prosperon.mousemove([%g, %g], [%g, %g]);", e->mouse_x, e->mouse_y, e->mouse_dx, -e->mouse_dy);
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script_evalf("prosperon.mousemove([%g, %g], [%g, %g]);", e->mouse_x, e->mouse_y, e->mouse_dx, -e->mouse_dy);
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break;
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break;
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case SAPP_EVENTTYPE_MOUSE_SCROLL:
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case SAPP_EVENTTYPE_MOUSE_SCROLL:
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if (gui_wantmouse()) return;
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script_evalf("prosperon.mousescroll([%g, %g]);", e->scroll_x, e->scroll_y);
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script_evalf("prosperon.mousescroll([%g, %g]);", e->scroll_x, e->scroll_y);
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break;
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break;
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case SAPP_EVENTTYPE_KEY_DOWN:
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case SAPP_EVENTTYPE_KEY_DOWN:
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if (gui_wantkeys()) return;
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script_evalf("prosperon.keydown(%d, %d);", e->key_code, e->key_repeat);
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script_evalf("prosperon.keydown(%d, %d);", e->key_code, e->key_repeat);
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break;
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break;
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case SAPP_EVENTTYPE_KEY_UP:
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case SAPP_EVENTTYPE_KEY_UP:
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if (gui_wantkeys()) return;
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script_evalf("prosperon.keyup(%d);", e->key_code);
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script_evalf("prosperon.keyup(%d);", e->key_code);
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break;
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break;
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case SAPP_EVENTTYPE_MOUSE_UP:
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case SAPP_EVENTTYPE_MOUSE_UP:
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if (gui_wantmouse()) return;
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script_evalf("prosperon.mouseup(%d);", e->mouse_button);
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script_evalf("prosperon.mouseup(%d);", e->mouse_button);
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break;
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break;
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case SAPP_EVENTTYPE_MOUSE_DOWN:
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case SAPP_EVENTTYPE_MOUSE_DOWN:
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if (gui_wantmouse()) return;
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script_evalf("prosperon.mousedown(%d);", e->mouse_button);
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script_evalf("prosperon.mousedown(%d);", e->mouse_button);
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break;
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break;
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case SAPP_EVENTTYPE_CHAR:
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case SAPP_EVENTTYPE_CHAR:
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if (gui_wantkeys()) return;
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if (iswcntrl(e->char_code)) break;
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if (iswcntrl(e->char_code)) break;
|
||||||
snprintf(lcfmt, 5, "%lc", e->char_code);
|
snprintf(lcfmt, 5, "%lc", e->char_code);
|
||||||
script_evalf("prosperon.textinput(`%s`);", lcfmt);
|
script_evalf("prosperon.textinput(`%s`);", lcfmt);
|
||||||
|
@ -176,9 +183,11 @@ void c_event(const sapp_event *e)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SAPP_EVENTTYPE_MOUSE_ENTER:
|
case SAPP_EVENTTYPE_MOUSE_ENTER:
|
||||||
|
if (gui_wantmouse()) return;
|
||||||
script_evalf("prosperon.mouseenter();");
|
script_evalf("prosperon.mouseenter();");
|
||||||
break;
|
break;
|
||||||
case SAPP_EVENTTYPE_MOUSE_LEAVE:
|
case SAPP_EVENTTYPE_MOUSE_LEAVE:
|
||||||
|
if (gui_wantmouse()) return;
|
||||||
script_evalf("prosperon.mouseleave();");
|
script_evalf("prosperon.mouseleave();");
|
||||||
break;
|
break;
|
||||||
case SAPP_EVENTTYPE_TOUCHES_BEGAN:
|
case SAPP_EVENTTYPE_TOUCHES_BEGAN:
|
||||||
|
|
Loading…
Reference in a new issue