Add spacebar input; add shape enabling/disablg and sensors
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parent
4ee6e1683b
commit
5085597eeb
2
Makefile
2
Makefile
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@ -115,7 +115,7 @@ $(BIN)$(NAME): $(objprefix)/source/engine/yugine.o $(ENGINE)
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$(CC) $< $(LINK) -o $(BIN)$(NAME)
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$(CC) $< $(LINK) -o $(BIN)$(NAME)
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@echo Finished build
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@echo Finished build
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$(BIN)$(DIST): $(BIN)$(NAME) source/scripts/* source/shaders/*
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$(BIN)$(DIST): $(BIN)$(NAME) source/shaders/*
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@echo Creating distribution $(DIST)
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@echo Creating distribution $(DIST)
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@mkdir -p $(BIN)dist
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@mkdir -p $(BIN)dist
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@cp $(BIN)$(NAME) $(BIN)dist
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@cp $(BIN)$(NAME) $(BIN)dist
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@ -467,6 +467,11 @@ void phys2d_dbgdrawedge(struct phys2d_edge *edge)
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}
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}
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}
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}
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cpShape *id2shape(int id)
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{
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return NULL;
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}
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void phys2d_reindex_body(cpBody *body) {
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void phys2d_reindex_body(cpBody *body) {
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cpSpaceReindexShapesForBody(space, body);
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cpSpaceReindexShapesForBody(space, body);
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}
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}
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@ -97,6 +97,8 @@ void phys2d_add_handler_type(int cmd, int go, struct callee c);
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void register_collide(void *sym);
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void register_collide(void *sym);
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void phys2d_set_gravity(cpVect v);
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void phys2d_set_gravity(cpVect v);
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cpShape *id2shape(int id);
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struct color {
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struct color {
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unsigned char r;
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unsigned char r;
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unsigned char g;
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unsigned char g;
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@ -152,6 +152,17 @@ duk_ret_t duk_cmd(duk_context *duk) {
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set_trigger_color(duk2color(duk, 1));
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set_trigger_color(duk2color(duk, 1));
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break;
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break;
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case 18:
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cpShapeSetSensor(id2shape(duk_to_int(duk, 1)), duk_to_boolean(duk, 2));
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break;
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case 19:
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if (id2shape(duk_to_int(duk, 1)))
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duk_push_boolean(duk, cpShapeGetSensor(id2shape(duk_to_int(duk, 1))));
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else
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duk_push_undefined(duk);
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return 1;
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}
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}
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return 0;
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return 0;
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@ -127,6 +127,10 @@ const char *keyname_extd(int key, int scancode) {
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case GLFW_KEY_RIGHT_ALT:
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case GLFW_KEY_RIGHT_ALT:
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kkey= "ralt";
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kkey= "ralt";
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break;
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break;
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case GLFW_KEY_SPACE:
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kkey = "space";
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break;
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}
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}
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if (kkey) return kkey;
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if (kkey) return kkey;
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@ -1,165 +0,0 @@
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(define-macro (time expr)
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`(let ((start (*s7* 'cpu-time)))
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(let ((res (list ,expr)))
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(list (car res)
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(- (*s7* 'cpu-time) start)))))
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(define-macro (funcinfo func info)
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`(*function* (funclet ,func) ,info))
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(define-macro (funcloc func)
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`(format #f "~A:~A" (funcinfo ,func 'file) (funcinfo ,func 'line)))
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(define-macro (funcsrc func)
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`(funcinfo ,func 'source))
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(define (objects->string . objs)
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(apply string-append (map (lambda (obj) (object->string obj #f)) objs)))
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(define-bacro (glog data lvl)
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(let ((file (port-filename))
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(line (port-line-number)))
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`(log ,lvl ,data
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(if (equal? ,file "*stdin*") (*function* (outlet (curlet)) 'file) ,file)
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(if (equal? ,file "*stdin*") (*function* (outlet (curlet)) 'line) ,line))))
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(define-bacro (loginfo . data)
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`(glog (objects->string ,@data) 0))
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(define-bacro (logwarn . data)
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`(glog (objects->string ,@data) 1))
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(define-bacro (logerr . data)
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`(glog (objects->string ,@data) 2))
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(define-bacro (logcrit . data)
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`(glog (objects->string ,@data) 3))
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(define (set_fps fps) (settings_cmd 0 (/ 1 fps)))
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(define (set_update fps) (settings_cmd 1 (/ 1 fps)))
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(define (set_phys fps) (settings_cmd 2 (/ 1 fps)))
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(define (zoom! amt) (settings_cmd 5 amt))
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(define (win_fulltoggle) (win_cmd 0 0))
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(define (win_fullscreen) (win_cmd 0 1))
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(define (win_unfullscreen) (win_cmd 0 2))
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(define (win_w) (win_cmd 0 3))
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(define (win_h) (win_cmd 0 4))
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(define (load_level s) (gen_cmd 0 s))
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(define (load_prefab s) (gen_cmd 1 s))
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(define (newobject) (sys_cmd 7))
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(define (clear_level) (sys_cmd 9))
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(define (fps) (sys_cmd 8))
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(define (quit) (sys_cmd 0))
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(define (exit) (quit))
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(define (sound_play sound) (sound_cmd sound 0))
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(define (sound_pause sound) (sound_cmd sound 1))
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(define (sound_stop sound) (sound_cmd sound 2))
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(define (sound_restart sound) (sound_cmd sound 3))
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(define-macro (anim_play anim)
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`(anim_cmd 0 body ,anim))
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(define-macro (registertype type . expr)
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(let ((f (gensym)))
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`(begin
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(define (,f) (begin . ,expr))
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(register ,(case type
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((update) 0)
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((gui) 1)) ,f))))
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(define-macro (update . expr)
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(let ((f (gensym)))
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`(begin
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(define (,f dt) (begin . ,expr))
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(register 0 ,f))))
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(define-macro (gui . expr)
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`(registertype gui
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(let ((pos #(0 0))) ,@expr)))
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(define-macro (while condition . body)
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(let ((loop (gensym)))
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`(let ,loop ()
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(cond (,condition
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(begin . ,body)
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(,loop))))))
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(define (clamp val min max)
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(cond ((< val min) min)
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((> val max) max)
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(else val)))
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(define (lerp s f dt)
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(+ s (* (clamp dt 0 1) (- f s))))
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(define (deg2rad deg)
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(* deg 0.01745329252))
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(define-macro (body_type! body type)
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`(set_body ,body 1 ,(case type
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((static) 2)
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((dynamic) 0)
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((kinematic) 1))))
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(define (body_angle! body angle) (set_body body 0 angle))
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(define (body_pos! body pos) (set_body body 2 pos))
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(define (body_move! body vec) (set_body body 3 vec))
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(define (body_flipx! body flip) (set_body body 5 flip))
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(define (body_flipy! body flip) (set_body body 6 flip))
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(define (gravity! x y) (phys_set 0 x y))
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(define (b2i val) (if (eq? val #f) 0 1))
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(define (dbg_draw_phys val) (settings_cmd 3 (b2i val)))
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(define (timescale! val) (settings_cmd 4 val))
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(define (sim_play) (sys_cmd 1))
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(define (sim_stop) (sys_cmd 2))
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(define (sim_pause) (sys_cmd 3))
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(define (sim_step) (sys_cmd 4))
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(define (sim_play?) (sys_cmd 5))
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(define (sim_pause?) (sys_cmd 6))
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(define (camera! body) (int_cmd 0 body))
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(define (bodytype? body) (phys_q body 0))
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(define-macro (register-phys type . expr)
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(let ((f (gensym)))
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`(begin
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(define (,f hit norm) (begin . ,expr))
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(phys_cmd body ,(case type
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((collide) 0)
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((separate) 3)) ,f))))
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(define-macro (collide . expr)
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`(register-phys collide ,@expr))
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(define-macro (separate . expr)
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`(register-phys separate ,@expr))
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(define-macro (not! var)
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`(set! ,var (not ,var)))
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(define-macro* (define-script name (lets ()) . expr )
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`(define* (,name (gameobject -1))
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(let ((body gameobject)
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,@lets)
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,@expr
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(curlet))))
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(define-macro (input key . expr)
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`(define (,(symbol "input_" (symbol->string key))) (begin . ,expr)))
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(define-macro (+=! var amt)
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`(set! ,var (+ ,var ,amt)))
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(define-macro (-=! var amt)
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`(set! ,var (- ,var ,amt)))
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(define (attach-script script object)
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(let-set! script 'body object))
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