Brainstorm now compiles
This commit is contained in:
parent
e6ca94c2df
commit
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24
Makefile
24
Makefile
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@ -1,5 +1,5 @@
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procs != nproc
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MAKEFLAGS = --jobs=$(procs)
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#procs != nproc
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#MAKEFLAGS = --jobs=$(procs)
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UNAME != uname
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@ -10,7 +10,7 @@ endif
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UNAME_P != uname -m
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#CC specifies which compiler we're using
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CC = tcc -std=c99
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CC = clang
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MUSL = /usr/local/musl/include
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@ -57,7 +57,7 @@ edirs != find ./source/engine -type d -name include
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edirs += ./source/engine
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ehead != $(call findindir,./source/engine,*.h)
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eobjects != $(call make_objs, ./source/engine)
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eobjects != $(call rm,$(eobjects),sqlite pl_mpeg_extract_frames pl_mpeg_player yugine.c yugine.c)
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eobjects != $(call rm,$(eobjects),sqlite pl_mpeg_extract_frames pl_mpeg_player yugine)
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eddirs != find ./source/editor -type d
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eddirs += ./source/editor
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@ -76,7 +76,7 @@ includeflag != $(call prefix,$(edirs) $(eddirs) $(pindirs) $(bsdirs),-I)
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COMPINCLUDE = $(edirs) $(eddirs) $(pindirs) $(bsdirs)
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#COMPILER_FLAGS specifies the additional compilation options we're using
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WARNING_FLAGS = #-Wall -Wextra -Wwrite-strings -Wno-unused-parameter -Wno-unused-function -Wno-missing-braces -Wno-incompatible-function-pointer-types -Wno-gnu-statement-expression -Wno-complex-component-init -pedantic
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WARNING_FLAGS = -Wno-everything#-Wall -Wextra -Wwrite-strings -Wno-unused-parameter -Wno-unused-function -Wno-missing-braces -Wno-incompatible-function-pointer-types -Wno-gnu-statement-expression -Wno-complex-component-init -pedantic
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#COMPILER_FLAGS = $(includeflag) -g -O0 $(WARNING_FLAGS) -DGLEW_STATIC -D_GLFW_X11 -D_POSIX_C_SOURCE=1993809L -c -MMD -MP $< -o $@
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COMPILER_FLAGS = $(includeflag) -I/usr/local/include -g -O0 $(WARNING_FLAGS) -DGLEW_STATIC -D_GLFW_X11 -D_POSIX_C_SOURCE=1993809L -c $< -o $@
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@ -90,7 +90,7 @@ ifeq ($(UNAME), Windows_NT)
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EXT = .exe
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else
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LINKER_FLAGS = -fPIC -rdynamic
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ELIBS = editor engine glfw3 m c tcc tcc1
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ELIBS = m c engine editor glfw3
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CLIBS =
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EXT =
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endif
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@ -117,27 +117,27 @@ LINK = $(LIBPATH) $(LINKER_FLAGS) $(LELIBS) -o $@
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engine: $(yuginec:.%.c=$(objprefix)%.o) $(ENGINE)
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@echo Linking engine
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@$(CC) $< $(LINK)
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@$(CC) $^ $(LINK)
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@echo Finished build
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editor: $(yuginec:.%.c=$(objprefix)%.o) $(EDITOR) $(ENGINE)
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@echo Linking editor
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$(CC) $< $(LINK)
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$(CC) $^ $(LINK)
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@echo Finished build
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$(ENGINE): $(eobjects) bin/libglfw3.a
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@echo Making library engine.a
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@ar -r $(ENGINE) $(eobjects)
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@ar -r $(ENGINE) $^
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@cp -u -r $(ehead) $(INCLUDE)
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$(EDITOR): $(edobjects)
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@echo Making editor library
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@ar -r $(EDITOR) $(edobjects)
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@ar -r $(EDITOR) $^
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@cp -u -r $(edhead) $(INCLUDE)
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xbrainstorm: $(ENGINE) $(bsobjects)
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xbrainstorm: $(bsobjects) $(ENGINE) $(EDITOR)
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@echo Making brainstorm
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@$(CC) $(bsobjects) $(LINK) -o $@
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$(CC) $^ $(LINK)
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@mv xbrainstorm brainstorm/brainstorm$(EXT)
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pinball: $(ENGINE) $(pinobjects)
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@ -488,6 +488,16 @@ void editor_project_gui()
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NK_WINDOW_TITLE|NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|
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NK_WINDOW_NO_SCROLLBAR))
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{
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nk_layout_row_dynamic(ctx, 25, 2);
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static struct sound *ss;
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if (nk_button_label(ctx, "Load sound")) {
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ss = make_sound("alert.wav");
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}
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if (nk_button_label(ctx, "Play sound")) {
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play_sound(ss);
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}
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nk_layout_row_dynamic(ctx, 30, 2);
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nk_label(ctx, "Floating point:", NK_TEXT_RIGHT);
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@ -3,10 +3,15 @@
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#define STB_DS_IMPLEMENTATION
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#include <stb_ds.h>
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//#define STB_TRUETYPE_IMPLEMENTATION
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//#include <stb_truetype.h>
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#define PL_MPEG_IMPLEMENTATION
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#include <pl_mpeg.h>
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#define MINIAUDIO_IMPLEMENTATION
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#include <miniaudio.h>
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#ifdef EDITOR
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#include "editor.h"
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#endif
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@ -1,25 +1,46 @@
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#define MINIAUDIO_IMPLEMENTATION
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#include "sound.h"
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#include "resources.h"
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ma_engine engine;
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const char *audioDriver;
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static int mus_ch = -1;
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struct sound *mus_cur;
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ma_sound_group mus_grp;
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void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
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{
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// In playback mode copy data to pOutput. In capture mode read data from pInput. In full-duplex mode, both
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// pOutput and pInput will be valid and you can move data from pInput into pOutput. Never process more than
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// frameCount frames.
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}
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void sound_init()
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{
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/*
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int flags = MIX_INIT_MP3 | MIX_INIT_OGG;
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int err = Mix_Init(flags);
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if ((err&flags) != flags) {
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printf("MIX did not init!!");
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}
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*/
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//mus_ch = Mix_AllocateChannels(1);
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ma_device_config cnf = ma_device_config_init(ma_device_type_playback);
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cnf.playback.format = ma_format_f32;
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cnf.playback.channels = 0;
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cnf.sampleRate = 0;
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cnf.dataCallback = data_callback;
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//Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048);
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ma_device device;
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ma_device_init(NULL, &cnf, &device);
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ma_device_start(&device);
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*/
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ma_result result = ma_engine_init(NULL, &engine);
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if (result != MA_SUCCESS) {
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printf("UHOH!!!");
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}
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ma_sound_group_init(&engine, 0, NULL, &mus_grp);
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}
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void audio_open(const char *device)
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@ -35,28 +56,35 @@ void audio_close()
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struct sound *make_sound(const char *wav)
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{
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struct sound *new = calloc(1, sizeof(struct sound));
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//new->sound = Mix_LoadWAV(wav);
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ma_result res = ma_sound_init_from_file(&engine, wav, 0, NULL, NULL, &new->sound);
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if (res != MA_SUCCESS) {
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printf("HONO!!!!");
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}
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return new;
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}
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struct music *make_music(const char *ogg)
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struct sound *make_music(const char *ogg)
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{
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struct music *sound = calloc(1, sizeof(struct music));
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//sound->music = Mix_LoadMUS(make_path(ogg));
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struct sound *sound = calloc(1, sizeof(struct sound));
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ma_result res = ma_sound_init_from_file(&engine, ogg, 0, NULL, &mus_grp, &sound->sound);
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return sound;
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}
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void play_sound(struct sound *sound)
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{
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//Mix_VolumeChunk(sound->sound, sound->volume);
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//Mix_PlayChannel(-1, sound->sound, 0);
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//ma_sound_set_volume(&sound->sound, (float)sound->volume/127);
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ma_sound_start(&sound->sound);
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sound->state = MUS_PLAY;
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}
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void play_music(struct sound *music)
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{
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//Mix_PlayChannel(mus_ch, music->sound, -1);
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ma_sound_start(&music->sound);
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music->state = MUS_PLAY;
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mus_cur = music;
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}
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void music_set(struct sound *music)
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void music_volume(unsigned char vol)
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{
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//Mix_Volume(mus_ch, vol);
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ma_sound_group_set_volume(&mus_grp, (float)vol/127);
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}
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int music_playing()
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{
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//return Mix_Playing(mus_ch);
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return 0;
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return ma_sound_is_playing(&mus_cur->sound);
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}
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int music_paused()
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{
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//return Mix_Paused(mus_ch);
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return 0;
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return mus_cur->state == MUS_PAUSE;
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}
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void music_resume()
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{
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//Mix_Resume(mus_ch);
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ma_sound_start(&mus_cur->sound);
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}
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void music_pause()
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{
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//Mix_Pause(mus_ch);
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ma_sound_stop(&mus_cur->sound);
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mus_cur->state = MUS_PAUSE;
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}
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void music_stop()
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{
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//Mix_HaltChannel(mus_ch);
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ma_sound_stop(&mus_cur->sound);
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mus_cur->state = MUS_STOP;
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ma_sound_seek_to_pcm_frame(&mus_cur->sound, 0);
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}
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int open_device(const char *adriver)
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{
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/*
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SDL_AudioSpec audio_spec;
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SDL_memset(&audio_spec, 0, sizeof(audio_spec));
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#include <miniaudio.h>
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struct Mix_Chunk {
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int i;
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};
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int i;
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};
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struct sound {
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struct Mix_Chunk *sound;
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unsigned char volume;
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enum MUS {
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MUS_STOP,
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MUS_PLAY,
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MUS_PAUSE
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};
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struct music {
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struct Mix_Music *music;
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struct sound {
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ma_sound sound;
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enum MUS state;
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unsigned char volume;
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};
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void audio_close();
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struct sound *make_sound(const char *wav);
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struct music *make_music(const char *ogg);
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struct sound *make_music(const char *ogg);
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void play_sound(struct sound *sound);
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3476
source/engine/thirdparty/pl_mpeg/pl_mpeg.c
vendored
Normal file
3476
source/engine/thirdparty/pl_mpeg/pl_mpeg.c
vendored
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File diff suppressed because it is too large
Load diff
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@ -19,7 +19,7 @@ struct mSDLWindow *MakeSDLWindow(const char *name, int width, int height,
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struct mSDLWindow *w = calloc(1, sizeof(struct mSDLWindow));
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w->width = width;
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w->height = height;
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w->window = glfwCreateWindow(width, height, "New Game", NULL, NULL);
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w->window = glfwCreateWindow(width, height, name, NULL, NULL);
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if (!w->window) {
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printf("Couldn't make GLFW window\n");
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