Clean up music & sound
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afc38d91c3
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37d6b64bb9
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@ -5,6 +5,7 @@
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#include "tml.h"
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#include "mix.h"
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#include "sound.h"
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#include "log.h"
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#define TSF_BLOCK 32
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@ -62,8 +63,19 @@ void dsp_midi_fillbuf(struct dsp_midi_song *song, void *out, int n)
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void play_song(const char *midi, const char *sf)
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{
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gsong.midi = tml_load_filename("sounds/one-winged-angel.mid");
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gsong.sf = tsf_load_filename("sounds/mario.sf2");
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gsong.midi = tml_load_filename(midi);
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if (gsong.midi == NULL) {
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YughWarn("Midi %s not found.", midi);
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return;
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}
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gsong.sf = tsf_load_filename(sf);
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if (gsong.sf == NULL) {
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YughWarn("SF2 %s not found.", sf);
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return;
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}
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gsong.time = 0.f;
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tsf_set_output(gsong.sf, TSF_STEREO_INTERLEAVED, SAMPLERATE, 0.f);
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@ -31,32 +31,14 @@
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const char *audioDriver;
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struct sound *mus_cur;
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struct circbuf vidbuf;
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drmp3 mp3;
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struct wav mwav;
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struct sound wavsound;
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struct wav sin440;
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struct sound a440;
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int vidplaying = 0;
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struct wav change_samplerate(struct wav w, int rate)
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{
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printf("Going from sr %i to sr %i.\n", w.samplerate, rate);
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SDL_AudioStream *stream = SDL_NewAudioStream(AUDIO_S16, w.ch, w.samplerate, AUDIO_S16, w.ch, rate);
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SDL_AudioStreamPut(stream, w.data, w.frames*w.ch*sizeof(short));
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int oldframes = w.frames;
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w.frames *= (float)rate/w.samplerate;
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printf("Went from %i to %i frames.\n", oldframes, w.frames);
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w.samplerate = rate;
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int samples = sizeof(short)*w.ch*w.frames;
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short *new = malloc(samples);
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@ -71,7 +53,6 @@ struct wav change_samplerate(struct wav w, int rate)
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static int patestCallback(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, void *userData)
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{
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/* Cast data passed through stream to our structure. */
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short *out = (short*)outputBuffer;
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bus_fill_buffers(outputBuffer, framesPerBuffer);
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@ -112,88 +93,6 @@ struct sound s600wavsound;
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void sound_init()
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{
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vidbuf = circbuf_init(sizeof(short), 262144);
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mwav.data = drwav_open_file_and_read_pcm_frames_s16("sounds/alert.wav", &mwav.ch, &mwav.samplerate, &mwav.frames, NULL);
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mwav.gain = 0;
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printf("Loaded wav: ch %i, sr %i, fr %i.\n", mwav.ch, mwav.samplerate, mwav.frames);
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// mwav = change_samplerate(mwav, 48000);
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//mwav = gen_square(1, 150, 48000, 2);
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wavsound.data = &mwav;
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wavsound.loop = 1;
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normalize_gain(&mwav, -3);
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//play_sound(&wavsound);
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sin440 = gen_sine(0.4f, 30, SAMPLERATE, 2);
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a440.data = &sin440;
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a440.loop = 1;
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//play_sound(&a440);
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printf("Playing wav with %i frames.\n", wavsound.data->frames);
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sin600.f = tri_phasor;
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sin600.p = phasor_make(SAMPLERATE, 200);
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sin20.f = sin_phasor;
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sin20.p.sr = SAMPLERATE;
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sin20.p.freq = 250;
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s600wav = gen_sine(0.6f, 600, SAMPLERATE, CHANNELS);
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s600wavsound.loop = -1;
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s600wavsound.data = &s600wav;
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struct dsp_filter s600;
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s600.data = &s600wavsound;
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s600.filter = sound_fillbuf;
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struct dsp_filter s20;
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s20.data = &sin20;
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s20.filter = osc_fillbuf;
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struct dsp_filter am_filter;
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am_filter.filter = am_mod;
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am_filter.data = &dspammod;
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dspdel = dsp_delay_make(150);
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dspdel.in = am_filter;
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struct dsp_filter del_filter;
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del_filter.filter = dsp_delay_filbuf;
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del_filter.data = &dspdel;
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struct dsp_filter ad = make_adsr(50, 200, 500, 100);
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dspammod.ina = s600;
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dspammod.inb = s20;
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//first_free_bus(am_filter);
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struct dsp_filter wn;
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wn.filter = gen_pinknoise;
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//first_free_bus(wn);
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/*
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if (!drmp3_init_file(&mp3, "sounds/circus.mp3", NULL)) {
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YughError("Could not open mp3.",0);
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}
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printf("CIrcus mp3 channels: %ui, samplerate: %ui\n", mp3.channels, mp3.sampleRate);
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*/
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PaError err = Pa_Initialize();
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check_pa_err(err);
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@ -223,11 +122,6 @@ void sound_init()
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err = Pa_StartStream(stream_def);
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check_pa_err(err);
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play_song("", "");
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}
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void audio_open(const char *device)
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@ -240,77 +134,48 @@ void audio_close()
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//Mix_CloseAudio();
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}
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struct sound *make_sound(const char *wav)
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struct wav make_sound(const char *wav)
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{
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struct wav mwav;
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mwav.data = drwav_open_file_and_read_pcm_frames_s16("sounds/alert.wav", &mwav.ch, &mwav.samplerate, &mwav.frames, NULL);
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struct sound *new = calloc(1, sizeof(struct sound));
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/* ma_result res = ma_sound_init_from_file(&engine, wav, 0, NULL, NULL, &new->sound);
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if (res != MA_SUCCESS) {
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printf("HONO!!!!");
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if (mwav.samplerate != SAMPLERATE) {
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mwav = change_samplerate(mwav, 48000);
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}
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*/
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mwav.gain = 0;
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normalize_gain(&mwav, -3);
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return mwav;
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}
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struct sound play_sound(struct wav *wav)
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{
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struct sound new;
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new.loop = 0;
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new.frame = 0;
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new.gain = 0;
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new.data = wav;
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// TODO: Make filter to send to mixer
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return new;
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}
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struct sound *make_music(const char *ogg)
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struct music make_music(const char *mp3)
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{
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drmp3 new;
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if (!drmp3_init_file(&new, mp3, NULL)) {
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YughError("Could not open mp3 file %s.", mp3);
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}
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struct sound *sound = calloc(1, sizeof(struct sound));
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// ma_result res = ma_sound_init_from_file(&engine, ogg, 0, NULL, &mus_grp, &sound->sound);
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return sound;
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//printf("CIrcus mp3 channels: %ui, samplerate: %ui\n", mp3.channels, mp3.sampleRate);
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}
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void play_music(struct sound *music)
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{
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//ma_sound_start(&music->sound);
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//music->state = MUS_PLAY;
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// mus_cur = music;
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}
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void music_set(struct sound *music)
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{
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}
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void music_volume(unsigned char vol)
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{
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// ma_sound_group_set_volume(&mus_grp, (float)vol/127);
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}
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int music_playing()
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{
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//return ma_sound_is_playing(&mus_cur->sound);
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return 0;
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}
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int music_paused()
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{
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// return mus_cur->state == MUS_PAUSE;
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return 0;
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}
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void music_resume()
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{
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// ma_sound_start(&mus_cur->sound);
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}
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void music_pause()
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{
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//ma_sound_stop(&mus_cur->sound);
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//mus_cur->state = MUS_PAUSE;
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}
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void music_stop()
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{
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// ma_sound_stop(&mus_cur->sound);
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// mus_cur->state = MUS_STOP;
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// ma_sound_seek_to_pcm_frame(&mus_cur->sound, 0);
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}
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void audio_init()
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{
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@ -341,13 +206,6 @@ int open_device(const char *adriver)
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return 0;
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}
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void play_sound(struct sound *sound)
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{
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sound->frame = 0;
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//struct bus *b = first_free_bus(sound, sound_fillbuf);
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}
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void sound_fillbuf(struct sound *s, short *buf, int n)
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{
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short *in = s->data->data;
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@ -26,18 +26,24 @@ struct soundstream soundstream_make();
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struct sound {
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int loop;
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int frame;
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float gain;
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struct wav *data;
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unsigned char volume;
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};
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struct wav {
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unsigned int ch;
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unsigned int samplerate;
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unsigned int frames;
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double gain;
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float gain;
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void *data;
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};
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struct music {
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};
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extern const char *audioDriver;
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void sound_init();
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@ -46,22 +52,14 @@ void audio_close();
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void sound_fillbuf(struct sound *s, short *buf, int n);
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struct sound *make_sound(const char *wav);
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struct wav make_sound(const char *wav);
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struct sound *make_music(const char *ogg);
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void play_sound(struct sound *sound);
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void play_sound(struct wav wav);
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const char *get_audio_driver();
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void play_music(struct sound *music);
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void music_set(struct sound *music);
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int music_playing();
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int music_paused();
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void music_volume(unsigned char vol);
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void music_resume();
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void music_pause();
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void music_stop();
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void soundstream_fillbuf(struct soundstream *stream, short *buf, int n);
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void close_audio_device(int device);
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