Makefile edits
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parent
a7378e1d17
commit
34d0565886
37
Makefile
37
Makefile
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@ -33,11 +33,21 @@ edirs := $(filter-out %docs %doc %include% %src %examples , $(edirs))
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eobjects := $(sort $(patsubst .%.cpp, $(objprefix)%.o, $(filter %.cpp, $(esrcs))) $(patsubst .%.c, $(objprefix)%.o, $(filter %.c, $(esrcs))))
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eobjects := $(sort $(patsubst .%.cpp, $(objprefix)%.o, $(filter %.cpp, $(esrcs))) $(patsubst .%.c, $(objprefix)%.o, $(filter %.c, $(esrcs))))
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edsrcs := $(shell find ./source/editor -name '*.c*')
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imguidir := ./source/editor/imgui/
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imguisrcs := $(addprefix $(imguidir), imgui imgui_draw imgui_widgets imgui_tables backends/imgui_impl_sdl backends/imgui_impl_opengl3)
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imguisrcs := $(addsuffix .cpp, $(imguisrcs))
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imguiobjs := $(sort $(patsubst .%.cpp, $(objprefix)%.o, $(filter %.cpp, $(imguisrcs))) $(patsubst .%.c, $(objprefix)%.o, $(filter %.c, $(imguisrcs))))
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edsrcs := $(wildcard ./source/editor/*)
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edheaders := $(shell find ./source/editor -name '*.h')
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edheaders := $(shell find ./source/editor -name '*.h')
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eddirs := $(shell find ./source/editor -type d)
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eddirs := $(shell find ./source/editor -type d)
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edobjects := $(sort $(patsubst .%.cpp, $(objprefix)%.o, $(filter %.cpp, $(edsrcs))) $(patsubst .%.c, $(objprefix)%.o, $(filter %.c, $(edsrcs))))
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edobjects := $(sort $(patsubst .%.cpp, $(objprefix)%.o, $(filter %.cpp, $(edsrcs))) $(patsubst .%.c, $(objprefix)%.o, $(filter %.c, $(edsrcs)))) $(imguiobjs)
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eobjects := $(filter-out %yugine.o %pl_mpeg_extract_frames.o %pl_mpeg_player.o, $(eobjects)) $(edobjects)
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edirs := $(edirs) $(eddirs)
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bssrcs := $(shell find ./source/brainstorm -name '*.c*')
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bssrcs := $(shell find ./source/brainstorm -name '*.c*')
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bsheaders := $(shell find ./source/brainstorm -name '*.h')
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bsheaders := $(shell find ./source/brainstorm -name '*.h')
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@ -51,12 +61,13 @@ pindirs := $(shell find ./source/pinball -type d)
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edobjects := $(sort $(patsubst .%.cpp, $(objprefix)%.o, $(filter %.cpp, $(edsrcs))) $(patsubst .%.c, $(objprefix)%.o, $(filter %.c, $(edsrcs))))
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edobjects := $(sort $(patsubst .%.cpp, $(objprefix)%.o, $(filter %.cpp, $(edsrcs))) $(patsubst .%.c, $(objprefix)%.o, $(filter %.c, $(edsrcs))))
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includeflag := $(addprefix -I, $(edirs) $(eddirs) $(pindirs) $(bsdirs))
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includeflag := $(addprefix -I, $(edirs) $(eddirs) $(pindirs) $(bsdirs) ./source/editor ./source/editor/imgui ./source/editor/imgui/backends)
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#COMPILER_FLAGS specifies the additional compilation options we're using
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#COMPILER_FLAGS specifies the additional compilation options we're using
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WARNING_FLAGS := -w #-pedantic -Wall -Wextra -Wwrite-strings
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WARNING_FLAGS := -w #-pedantic -Wall -Wextra -Wwrite-strings
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COMPILER_FLAGS := -g -O0 $(WARNING_FLAGS)
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COMPILER_FLAGS := -g -O0 $(WARNING_FLAGS)
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LIBPATH := $(addprefix -L, .)
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ifeq ($(UNAME), Windows_NT)
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ifeq ($(UNAME), Windows_NT)
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LINKER_FLAGS:= -static
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LINKER_FLAGS:= -static
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@ -66,42 +77,40 @@ ifeq ($(UNAME), Windows_NT)
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EXT := .exe
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EXT := .exe
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else
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else
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LINKER_FLAGS :=
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LINKER_FLAGS :=
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ELIBS :=
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ELIBS := engine
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CLIBS := SDL2 SDL2_mixer GLEW GL dl pthread
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CLIBS := SDL2 SDL2_mixer GLEW GL dl pthread
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EXT :=
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EXT :=
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endif
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endif
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LELIBS := -Wl,-Bstatic $(addprefix -l, ${ELIBS}) -Wl,-Bdynamic $(addprefix -l, $(CLIBS))
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LELIBS := -Wl,-Bstatic $(addprefix -l, ${ELIBS}) -Wl,-Bdynamic $(addprefix -l, $(CLIBS))
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dir_guard = @mkdir -p $(@D)
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FILENAME = $(TARGET)$(INFO)_$(UNAME_P)$(EXT)
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eobjects := $(filter-out %yugine.o, $(eobjects))
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yuginec := ./source/engine/yugine.c
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.SECONARY: $(eobjects)
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.SECONARY: $(eobjects)
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engine: engine.a
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engine: engine.a
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@echo Linking engine
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@echo Linking engine
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-$(CXX) $^ -DGLEW_STATIC $(LINKER_FLAGS) $(LELIBS) -o $@
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$(CXX) $(yuginec) -DGLEW_STATIC $(includeflag) $(LIBPATH) $(LINKER_FLAGS) $(LELIBS) -o yugine
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engine.a: $(eobjects)
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engine.a: $(eobjects)
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@echo Making library engine.a
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@echo Making library engine.a
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-@ar -rv engine.a $(eobjects)
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@ar -rv libengine.a $(eobjects)
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brainstorms: engine.a $(bsobjects)
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brainstorms: engine.a $(bsobjects)
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@echo Making brainstorm
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@echo Making brainstorm
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$(CXX) $^ -DGLEW_STATIC $(LINKER_FLAGS) $(LELIBS) -o $@
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$(CXX) $(bsobjects) -DGLEW_STATIC $(includeflag) $(LIBPATH) $(LINKER_FLAGS) $(LELIBS) -o $@
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$(objprefix)/%.o:%.cpp
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$(objprefix)/%.o:%.cpp
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$(dir_guard)
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@mkdir -p $(@D)
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@echo Making C++ object $@
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@echo Making C++ object $@
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-@$(CXX) $(includeflag) $(COMPILER_FLAGS) -c $< -o $@
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@$(CXX) $(includeflag) $(COMPILER_FLAGS) -c $< -o $@
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$(objprefix)/%.o:%.c
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$(objprefix)/%.o:%.c
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$(dir_guard)
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@mkdir -p $(@D)
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@echo Making C object $@
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@echo Making C object $@
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$(CC) $(includeflag) $(COMPILER_FLAGS) -c $< -o $@
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@$(CC) $(includeflag) $(COMPILER_FLAGS) -c $< -o $@
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clean:
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clean:
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@echo Cleaning project
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@echo Cleaning project
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@ -54,8 +54,8 @@
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#include "imgui_impl_sdl.h"
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#include "imgui_impl_sdl.h"
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// SDL
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// SDL
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#include <SDL.h>
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#include <SDL2/SDL.h>
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#include <SDL_syswm.h>
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#include <SDL2/SDL_syswm.h>
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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#include <TargetConditionals.h>
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#include <TargetConditionals.h>
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#endif
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#endif
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@ -1,7 +1,7 @@
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#include "registry.h"
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#include "registry.h"
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#include "gameobject.h"
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#include "gameobject.h"
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#include "2dphysics.h"
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#include "2dphysics.h"
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#include "editor.h"
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#include <editor.h>
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#include "sprite.h"
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#include "sprite.h"
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#include "pinball.h"
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#include "pinball.h"
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