collider sensor and enabled query; color swapping functions
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7639b7a781
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1a1884f61a
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@ -18,50 +18,65 @@
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cpSpace *space = NULL;
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cpSpace *space = NULL;
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float phys2d_gravity = -50.f;
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float phys2d_gravity = -50.f;
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static float dbg_color[3] = {0.836f, 1.f, 0.45f};
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float dbg_color[3] = {0.836f, 1.f, 0.45f};
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static float trigger_color[3] = {0.278f, 0.953f, 1.f};
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float trigger_color[3] = {0.278f, 0.953f, 1.f};
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static float disabled_color[3] = {0.58f, 0.58f, 0.58f};
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float disabled_color[3] = {0.58f, 0.58f, 0.58f};
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float dynamic_color[3] = {255/255, 70/255, 46/255};
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float kinematic_color[3] = {255/255, 206/255,71/255};
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float static_color[3] = {0.22f, 0.271f, 1.f};
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static struct color static_color = {56, 69, 255};
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static struct color static_color = {56, 69, 255};
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void color2float(struct color color, float *fcolor)
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{
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fcolor[0] = (float)color.r/255;
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fcolor[1] = (float)color.b/255;
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fcolor[2] = (float)color.g/255;
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}
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struct color float2color(float *fcolor)
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{
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struct color new;
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new.r = fcolor[0]*255;
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new.b = fcolor[1]*255;
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new.g = fcolor[2]*255;
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return new;
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}
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int cpshape_enabled(cpShape *c)
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{
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cpShapeFilter filter = cpShapeGetFilter(c);
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if (filter.categories == ~CP_ALL_CATEGORIES && filter.mask == ~CP_ALL_CATEGORIES)
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return 1;
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return 0;
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}
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float *shape_outline_color(cpShape *shape)
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{
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switch (cpBodyGetType(cpShapeGetBody(shape))) {
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case CP_BODY_TYPE_DYNAMIC:
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return dynamic_color;
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case CP_BODY_TYPE_KINEMATIC:
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return kinematic_color;
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case CP_BODY_TYPE_STATIC:
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return static_color;
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}
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return static_color;
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}
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float *shape_color(cpShape *shape)
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float *shape_color(cpShape *shape)
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{
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{
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cpShapeFilter filter = cpShapeGetFilter(shape);
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if (cpshape_enabled(shape)) return disabled_color;
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if (filter.categories == ~CP_ALL_CATEGORIES && filter.mask == ~CP_ALL_CATEGORIES)
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return disabled_color;
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if (cpShapeGetSensor(shape)) return trigger_color;
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if (cpShapeGetSensor(shape)) return trigger_color;
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switch (cpBodyGetType(cpShapeGetBody(shape))) {
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case CP_BODY_TYPE_DYNAMIC:
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return dbg_color;
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break;
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case CP_BODY_TYPE_KINEMATIC:
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return dbg_color;
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break;
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case CP_BODY_TYPE_STATIC:
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return dbg_color;
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break;
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}
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return dbg_color;
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return dbg_color;
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}
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}
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void set_dbg_color(struct color color)
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{
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dbg_color[0] = (float)color.r/255;
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dbg_color[1] = (float)color.b/255;
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dbg_color[2] = (float)color.g/255;
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}
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void set_trigger_color(struct color color)
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{
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trigger_color[0] = (float)color.r/255;
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trigger_color[1] = (float)color.b/255;
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trigger_color[2] = (float)color.g/255;
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}
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void phys2d_init()
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void phys2d_init()
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{
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{
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space = cpSpaceNew();
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space = cpSpaceNew();
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@ -495,23 +510,35 @@ void phys2d_dbgdrawedge(struct phys2d_edge *edge)
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void shape_enabled(struct phys2d_shape *shape, int enabled)
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void shape_enabled(struct phys2d_shape *shape, int enabled)
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{
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{
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YughInfo("Setting shape %p to enabled? %d.", shape, enabled);
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if (enabled)
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if (enabled)
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cpShapeSetFilter(shape->shape, CP_SHAPE_FILTER_ALL);
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cpShapeSetFilter(shape->shape, CP_SHAPE_FILTER_ALL);
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else
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else
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cpShapeSetFilter(shape->shape, CP_SHAPE_FILTER_NONE);
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cpShapeSetFilter(shape->shape, CP_SHAPE_FILTER_NONE);
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}
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}
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int shape_is_enabled(struct phys2d_shape *shape)
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{
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if (cpshape_enabled(shape->shape))
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return 1;
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return 0;
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}
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void shape_set_sensor(struct phys2d_shape *shape, int sensor)
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void shape_set_sensor(struct phys2d_shape *shape, int sensor)
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{
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{
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YughInfo("Setting shape %p to sensor? %d.", shape, sensor);
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cpShapeSetSensor(shape->shape, sensor);
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cpShapeSetSensor(shape->shape, sensor);
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}
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}
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int shape_get_sensor(struct phys2d_shape *shape)
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{
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return cpShapeGetSensor(shape->shape);
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}
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void phys2d_reindex_body(cpBody *body) {
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void phys2d_reindex_body(cpBody *body) {
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cpSpaceReindexShapesForBody(space, body);
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cpSpaceReindexShapesForBody(space, body);
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}
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}
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void register_collide(void *sym) {
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void register_collide(void *sym) {
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}
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}
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@ -8,6 +8,14 @@ extern float phys2d_gravity;
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extern int physOn;
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extern int physOn;
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extern cpSpace *space;
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extern cpSpace *space;
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extern float dbg_color[3];
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extern float trigger_color[3];
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extern float disabled_color[3];
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extern float dynamic_color[3];
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extern float kinematic_color[3];
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extern float static_color[3];
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struct phys2d_shape {
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struct phys2d_shape {
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cpShape *shape;
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cpShape *shape;
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int go;
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int go;
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@ -98,7 +106,9 @@ void register_collide(void *sym);
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void phys2d_set_gravity(cpVect v);
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void phys2d_set_gravity(cpVect v);
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void shape_enabled(struct phys2d_shape *shape, int enabled);
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void shape_enabled(struct phys2d_shape *shape, int enabled);
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int shape_is_enabled(struct phys2d_shape *shape);
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void shape_set_sensor(struct phys2d_shape *shape, int sensor);
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void shape_set_sensor(struct phys2d_shape *shape, int sensor);
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int shape_get_sensor(struct phys2d_shape *shape);
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struct color {
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struct color {
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unsigned char r;
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unsigned char r;
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@ -106,8 +116,8 @@ struct color {
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unsigned char b;
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unsigned char b;
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};
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};
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void set_dbg_color(struct color);
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void color2float(struct color, float *fcolor);
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void set_trigger_color(struct color);
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struct color float2color(float *fcolor);
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void shape_gui(struct phys2d_shape *shape);
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void shape_gui(struct phys2d_shape *shape);
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@ -131,7 +131,6 @@ duk_ret_t duk_cmd(duk_context *duk) {
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//anim2d_delete(duk_to_int(duk, 1));
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//anim2d_delete(duk_to_int(duk, 1));
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break;
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break;
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case 13:
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case 13:
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play_song(duk_to_string(duk, 1), duk_to_string(duk, 2));
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play_song(duk_to_string(duk, 1), duk_to_string(duk, 2));
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break;
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break;
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@ -145,11 +144,11 @@ duk_ret_t duk_cmd(duk_context *duk) {
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break;
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break;
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case 16:
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case 16:
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set_dbg_color(duk2color(duk, 1));
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color2float(duk2color(duk, 1), dbg_color);
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break;
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break;
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case 17:
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case 17:
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set_trigger_color(duk2color(duk, 1));
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color2float(duk2color(duk, 1), trigger_color);
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break;
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break;
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case 18:
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case 18:
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@ -165,11 +164,16 @@ duk_ret_t duk_cmd(duk_context *duk) {
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break;
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break;
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case 21:
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case 21:
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break;
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duk_push_boolean(duk, shape_get_sensor(duk_to_pointer(duk, 1)));
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return 1;
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case 22:
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case 22:
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shape_enabled(duk_to_pointer(duk, 1), duk_to_int(duk, 2));
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shape_enabled(duk_to_pointer(duk, 1), duk_to_int(duk, 2));
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break;
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break;
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case 23:
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duk_push_boolean(duk, shape_is_enabled(duk_to_pointer(duk, 1)));
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return 1;
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}
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}
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return 0;
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return 0;
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