Fix makefile; smaller wasm; generalize widgets
This commit is contained in:
parent
5bb7ea32bf
commit
17d89f6314
1
.gitignore
vendored
1
.gitignore
vendored
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@ -2,6 +2,7 @@
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.obj/
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bin/
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build/
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*.zip
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*.o
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*.a
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*.d
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46
Makefile
46
Makefile
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@ -10,29 +10,18 @@ endif
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CXX:=$(CC)
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# Temp to strip long emcc paths to just emcc
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CC := $(notdir $(CC))
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OPT ?= 0
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INFO :=
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LD = $(CC)
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STEAM = steam/sdk
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STEAMAPI =
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ifeq ($(CC), emcc)
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LDFLAGS += -sUSE_WEBGPU --shell-file shell.html
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CPPFLAGS += -Wbad-function-cast -Wcast-function-type -sSTACK_SIZE=5MB -sALLOW_MEMORY_GROWTH
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OPT = 0
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ifeq ($(CROSS)$(CC), emcc)
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LDFLAGS += --shell-file shell.html --closure 1
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CPPFLAGS += -Wbad-function-cast -Wcast-function-type -sSTACK_SIZE=1MB -sALLOW_MEMORY_GROWTH -sINITIAL_MEMORY=128MB
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NDEBUG = 1
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AR = emar
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ARCH:= wasm
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endif
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CCC != $(CC) -v
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ifneq ($(findstring clangcc , $(CCC)),)
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LDFLAGS += -Wl,-rpath=./
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OPT=small
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endif
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ifdef NEDITOR
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@ -68,17 +57,13 @@ ifdef LEAK
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endif
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ifeq ($(OPT),small)
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CPPFLAGS += -Oz -flto -fno-ident -fno-asynchronous-unwind-tables -ffunction-sections -fdata-sections
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CPPFLAGS += -Os -flto -fno-ident -fno-asynchronous-unwind-tables -ffunction-sections -fdata-sections
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LDFLAGS += -flto
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ifeq ($(CC), emcc)
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LDFLAGS += --closure 1
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endif
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INFO :=$(INFO)_small
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else ifeq ($(OPT), 1)
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CPPFLAGS += -O2 -flto
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CPPFLAGS += -O3 -flto
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INFO :=$(INFO)_opt
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else
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CPPFLAGS += -O2
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@ -103,11 +88,11 @@ ifeq ($(OS), Windows_NT) # then WINDOWS
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LDFLAGS += -mwin32 -static
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CPPFLAGS += -mwin32
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LDLIBS += mingw32 kernel32 d3d11 user32 shell32 dxgi gdi32 ws2_32 ole32 winmm setupapi m pthread
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PKGCMD = zip -q -r $(MAKEDIR)/$(DISTDIR)/$(DIST) . -x \*.a ./obj/\*
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ZIP = .zip
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UNZIP = unzip -o -q $(DISTDIR)/$(DIST) -d $(DESTDIR)
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INFO :=$(INFO)_win
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EXT = .exe
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else ifeq ($(OS), IOS)
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CC = /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
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SDK = iphoneos
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@ -118,7 +103,7 @@ else ifeq ($(OS), IOS)
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CXXFLAGS += -std=c++11
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CFLAGS += -x objective-c
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INFO :=$(INFO)_ios
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else ifeq ($(CC), emcc) # Then WEB
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else ifeq ($(OS), wasm) # Then WEB
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OS := Web
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LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2
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CPPFLAGS += -DNSTEAM
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@ -199,20 +184,20 @@ install: $(NAME)
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$(NAME): $(OBJS) $(DEPS)
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@echo Linking $(NAME)
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$(LD) $^ $(CPPFLAGS) $(LDFLAGS) -L. $(LDPATHS) $(LDLIBS) -o $@
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$(CROSS)$(LD) $^ $(CPPFLAGS) $(LDFLAGS) -L. $(LDPATHS) $(LDLIBS) -o $@
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@echo Finished build
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%$(INFO).o: %.c
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@echo Making C object $@
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$(CC) $(CPPFLAGS) $(CFLAGS) -c $< -o $@
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$(CROSS)$(CC) $(CPPFLAGS) $(CFLAGS) -c $< -o $@
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%$(INFO).o: %.cpp
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@echo Making C++ object $@
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$(CXX) $(CPPFLAGS) $(CXXFLAGS) -fpermissive -c $< -o $@
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$(CROSS)$(CXX) $(CPPFLAGS) $(CXXFLAGS) -fpermissive -c $< -o $@
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%$(INFO).o: %.m
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@echo Making Objective-C object $@
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$(CC) $(CPPFLAGS) $(CFLAGS) -c $< -o $@
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$(CROSS)$(CC) $(CPPFLAGS) $(CFLAGS) -c $< -o $@
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shaders: $(SHADERS)
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@echo Making shaders
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@ -246,7 +231,7 @@ icon.ico: $(ICON)
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rm $(ICNNAME)
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resource.o: resource.rc resource.manifest icon.ico
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windres -i $< -o $@
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$(CROSS)windres -i $< -o $@
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crossios:
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make OS=IOS ARCH=arm64 DEBUG=$(DEBUG) OPT=$(OPT)
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@ -272,8 +257,11 @@ crossmac: Prosperon.icns
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cp Info.plist Prosperon.app/Contents
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cp Prosperon.icns Prosperon.app/Contents/Resources
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crosswin:
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make CROSS=x86_64-w64-mingw32- OS=Windows_NT CC=gcc
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crossweb:
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make CC=emcc
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make CROSS=em OS=wasm
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mv $(APP).html index.html
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clean:
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@ -1372,129 +1372,6 @@ editor.inputs.s.doc = "Scale selected.";
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editor.inputs.s.released = function() { this.scalelist = []; };
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var inputpanel = {
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title: "untitled",
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toString() { return this.title; },
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value: "",
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on: false,
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pos:[100,window.size.y-50],
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wh:[350,600],
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anchor: [0,1],
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padding:[5,-15],
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gui() {
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this.win ??= Mum.window({width:this.wh.x,height:this.wh.y, color:Color.black.alpha(0.1), anchor:this.anchor, padding:this.padding});
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var itms = this.guibody();
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if (!Array.isArray(itms)) itms = [itms];
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if (this.title)
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this.win.items = [
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Mum.column({items: [Mum.text({str:this.title}), ...itms ]})
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];
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else
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this.win.items = itms;
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this.win.draw([100, window.size.y-50]);
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},
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guibody() {
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return [
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Mum.text({str:this.value, color:Color.green}),
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Mum.button({str:"SUBMIT", action:this.submit.bind(this)})
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];
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},
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open() {
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this.on = true;
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this.value = "";
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this.start();
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this.keycb();
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},
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start() {},
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close() {
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player[0].uncontrol(this);
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this.on = false;
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if ('on_close' in this)
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this.on_close();
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},
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action() {
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},
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closeonsubmit: true,
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submit() {
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if (!this.submit_check()) return;
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this.action();
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if (this.closeonsubmit)
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this.close();
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},
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submit_check() { return true; },
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keycb() {},
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caret: 0,
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reset_value() {
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this.value = "";
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this.caret = 0;
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},
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input_backspace_pressrep() {
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this.value = this.value.slice(0,-1);
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this.keycb();
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},
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};
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inputpanel.inputs = {};
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inputpanel.inputs.block = true;
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inputpanel.inputs.post = function() { this.keycb(); }
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inputpanel.inputs.char = function(c) {
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this.value = this.value.slice(0,this.caret) + c + this.value.slice(this.caret);
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this.caret++;
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}
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inputpanel.inputs['C-d'] = function() { this.value = this.value.slice(0,this.caret) + this.value.slice(this.caret+1); };
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inputpanel.inputs['C-d'].rep = true;
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inputpanel.inputs.tab = function() {
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this.value = tab_complete(this.value, this.assets);
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this.caret = this.value.length;
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}
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inputpanel.inputs.escape = function() { this.close(); }
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inputpanel.inputs['C-b'] = function() {
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if (this.caret === 0) return;
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this.caret--;
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};
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inputpanel.inputs['C-b'].rep = true;
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inputpanel.inputs['C-u'] = function()
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{
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this.value = this.value.slice(this.caret);
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this.caret = 0;
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}
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inputpanel.inputs['C-f'] = function() {
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if (this.caret === this.value.length) return;
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this.caret++;
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};
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inputpanel.inputs['C-f'].rep = true;
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inputpanel.inputs['C-a'] = function() { this.caret = 0; };
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inputpanel.inputs['C-e'] = function() { this.caret = this.value.length; };
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inputpanel.inputs.backspace = function() {
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if (this.caret === 0) return;
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this.value = this.value.slice(0,this.caret-1) + this.value.slice(this.caret);
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this.caret--;
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};
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inputpanel.inputs.backspace.rep = true;
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inputpanel.inputs.enter = function() { this.submit(); }
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inputpanel.inputs['C-k'] = function() {
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this.value = this.value.slice(0,this.caret);
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};
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inputpanel.inputs.lm = function() { gui.controls.check_submit(); }
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var replpanel = Object.copy(inputpanel, {
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title: "",
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closeonsubmit:false,
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@ -1579,11 +1456,11 @@ replpanel.inputs.tab = function() {
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var comp = "";
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if (stub)
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comp = tab_complete(stub, keys);
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comp = input.tabcomplete(stub, keys);
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else if (!this.value.includes('.'))
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comp = tab_complete(o, keys);
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comp = input.tabcomplete(o, keys);
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else
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comp = tab_complete("",keys);
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comp = input.tabcomplete("",keys);
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if (stub)
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this.value = o + '.' + comp;
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@ -1848,33 +1725,6 @@ var quitpanel = Object.copy(inputpanel, {
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},
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});
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var notifypanel = Object.copy(inputpanel, {
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title: "notification",
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msg: "Refusing to save. File already exists.",
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action() {
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this.close();
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},
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guibody() {
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return Mum.column({items: [
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Mum.text({str:this.msg}),
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Mum.button({str:"OK", action:this.close.bind(this)})
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]});
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},
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});
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var gen_notify = function(val, fn) {
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var panel = Object.create(notifypanel);
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panel.msg = val;
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panel.yes = fn;
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panel.inputs = {};
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panel.inputs.y = function() { panel.yes(); panel.close(); };
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panel.inputs.y.doc = "Confirm yes.";
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panel.inputs.enter = function() { panel.close(); };
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panel.inputs.enter.doc = "Close.";
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return panel;
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};
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var allfiles = [];
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allfiles.push(Resources.scripts, Resources.images, Resources.sounds);
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allfiles = allfiles.flat();
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@ -1904,29 +1754,6 @@ var componentexplorer = Object.copy(inputpanel, {
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},
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});
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function tab_complete(val, list) {
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if (!val) return val;
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list.dofilter(function(x) { return x.startsWith(val); });
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if (list.length === 1) {
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return list[0];
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}
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var ret = undefined;
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var i = val.length;
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while (!ret && !Object.empty(list)) {
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var char = list[0][i];
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if (!list.every(function(x) { return x[i] === char; }))
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ret = list[0].slice(0, i);
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else {
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i++;
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list.dofilter(function(x) { return x.length-1 > i; });
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}
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}
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return ret ? ret : val;
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}
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var entitylistpanel = Object.copy(inputpanel, {
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title: "Level object list",
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level: {},
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@ -254,6 +254,9 @@ global.check_registers = function(obj)
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if (typeof obj.gui === 'function')
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obj.timers.push(Register.gui.register(obj.gui.bind(obj)));
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if (typeof obj.screengui === 'function')
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obj.timers.push(Register.screengui.register(obj.screengui.bind(obj)));
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for (var k in obj) {
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if (!k.startswith("on_")) continue;
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var signal = k.fromfirst("on_");
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@ -335,9 +338,12 @@ function process()
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debug.draw(); // calls needed debugs
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render.flush();
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render.set_window();
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render.hud_res(window.rendersize);
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prosperon.gui();
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render.flush();
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render.hud_res(window.size);
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prosperon.screengui();
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render.flush();
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render.end_pass();
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}
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@ -379,7 +385,7 @@ game.tag_clear_guid = function(guid)
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game.objects_with_tag = function(tag)
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{
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if (!game.tags[tag]) return;
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if (!game.tags[tag]) return [];
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return Object.values(game.tags[tag]);
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}
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@ -545,6 +551,7 @@ Register.add_cb("physupdate");
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Register.add_cb("gui");
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Register.add_cb("debug");
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Register.add_cb("draw");
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Register.add_cb("screengui");
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var Event = {
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events: {},
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@ -611,6 +618,9 @@ function world_start() {
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}
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global.mixin("scripts/physics");
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global.mixin("scripts/widget");
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globalThis.mum = app.spawn("scripts/mum");
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window.title = `Prosperon v${prosperon.version}`;
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window.size = [500,500];
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@ -245,6 +245,29 @@ input.action = {
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actions: [],
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};
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input.tabcomplete = function(val, list) {
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if (!val) return val;
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list.dofilter(function(x) { return x.startsWith(val); });
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if (list.length === 1) {
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return list[0];
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}
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var ret = undefined;
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var i = val.length;
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while (!ret && !Object.empty(list)) {
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var char = list[0][i];
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if (!list.every(function(x) { return x[i] === char; }))
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ret = list[0].slice(0, i);
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else {
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i++;
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list.dofilter(function(x) { return x.length-1 > i; });
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}
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}
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return ret ? ret : val;
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}
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/* May be a human player; may be an AI player */
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var Player = {
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players: [],
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21
scripts/mum.js
Normal file
21
scripts/mum.js
Normal file
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@ -0,0 +1,21 @@
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var panel;
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self.screengui = function()
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{
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if (panel) panel.gui();
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}
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self.prompt = function(msg = "prompt", value = "", list = [], cb = function() {})
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{
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console.info(`creating popup`);
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panel = Object.create(listpanel);
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panel.title = msg;
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panel.value = value;
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panel.allassets = list;
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panel.action = function() {
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cb(panel.value);
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panel = undefined;
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}
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panel.start();
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player[0].control(panel);
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}
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@ -44,7 +44,7 @@ os.openurl = function(url) {
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os.system(`open ${url}`);
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}
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var projectfile = ".prosperon/project.json";
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var projectfile = "project.prosperon";
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Resources.is_sound = function(path) {
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var ext = path.ext();
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@ -204,29 +204,31 @@ Cmdline.register_order("edit", function() {
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}, "Edit the project in this folder. Give it the name of an UR to edit that specific object.", "?UR?");
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Cmdline.register_order("init", function() {
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say('top of init');
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if (io.exists(projectfile)) {
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say("Already a game here.");
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return;
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}
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say('top of ls');
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if (!(io.ls().length === 0)) {
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say("Directory is not empty. Make an empty one and init there.");
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return;
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}
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say('top of mkdir');
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io.mkdir(".prosperon");
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var project = {};
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project.version = prosperon.version;
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project.revision = prosperon.revision;
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io.slurpwrite(projectfile, json.encode(project));
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}, "Turn the directory into a Prosperon game.");
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Cmdline.register_order("debug", function() {
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Cmdline.orders.play([]);
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}, "Play the game with debugging enabled.");
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Cmdline.register_order("web", function() {
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Cmdline.orders.play([]);
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}, "Play the game in a web browser.");
|
||||
|
||||
Cmdline.register_order("play", function(argv) {
|
||||
if (argv[0])
|
||||
io.chdir(argv[0]);
|
||||
|
@ -244,7 +246,6 @@ Cmdline.register_order("play", function(argv) {
|
|||
global.mixin("config.js");
|
||||
if (project.title) window.title = project.title;
|
||||
|
||||
|
||||
if (window.rendersize.equal([0,0])) window.rendersize = window.size;
|
||||
console.info(`Starting game with window size ${window.size} and render ${window.rendersize}.`);
|
||||
|
||||
|
|
192
scripts/widget.js
Normal file
192
scripts/widget.js
Normal file
|
@ -0,0 +1,192 @@
|
|||
|
||||
var inputpanel = {
|
||||
title: "untitled",
|
||||
toString() { return this.title; },
|
||||
value: "",
|
||||
on: false,
|
||||
pos:[20,window.size.y-20],
|
||||
wh:[100,100],
|
||||
anchor: [0,1],
|
||||
padding:[5,-15],
|
||||
|
||||
gui() {
|
||||
this.win ??= Mum.window({width:this.wh.x,height:this.wh.y, color:Color.black.alpha(0.1), anchor:this.anchor, padding:this.padding});
|
||||
var itms = this.guibody();
|
||||
if (!Array.isArray(itms)) itms = [itms];
|
||||
if (this.title)
|
||||
this.win.items = [
|
||||
Mum.column({items: [Mum.text({str:this.title}), ...itms ]})
|
||||
];
|
||||
else
|
||||
this.win.items = itms;
|
||||
|
||||
this.win.draw([100, window.size.y-50]);
|
||||
},
|
||||
|
||||
guibody() {
|
||||
return [
|
||||
Mum.text({str:this.value, color:Color.green}),
|
||||
Mum.button({str:"SUBMIT", action:this.submit.bind(this)})
|
||||
];
|
||||
},
|
||||
|
||||
open() {
|
||||
this.on = true;
|
||||
this.value = "";
|
||||
this.start();
|
||||
this.keycb();
|
||||
},
|
||||
|
||||
start() {},
|
||||
|
||||
close() {
|
||||
player[0].uncontrol(this);
|
||||
this.on = false;
|
||||
if ('on_close' in this)
|
||||
this.on_close();
|
||||
},
|
||||
|
||||
action() {
|
||||
|
||||
},
|
||||
|
||||
closeonsubmit: true,
|
||||
submit() {
|
||||
if (!this.submit_check()) return;
|
||||
this.action();
|
||||
if (this.closeonsubmit)
|
||||
this.close();
|
||||
},
|
||||
|
||||
submit_check() { return true; },
|
||||
|
||||
keycb() {},
|
||||
|
||||
caret: 0,
|
||||
|
||||
reset_value() {
|
||||
this.value = "";
|
||||
this.caret = 0;
|
||||
},
|
||||
|
||||
input_backspace_pressrep() {
|
||||
this.value = this.value.slice(0,-1);
|
||||
this.keycb();
|
||||
},
|
||||
};
|
||||
|
||||
inputpanel.inputs = {};
|
||||
inputpanel.inputs.block = true;
|
||||
|
||||
inputpanel.inputs.post = function() { this.keycb(); }
|
||||
|
||||
inputpanel.inputs.char = function(c) {
|
||||
this.value = this.value.slice(0,this.caret) + c + this.value.slice(this.caret);
|
||||
this.caret++;
|
||||
}
|
||||
inputpanel.inputs['C-d'] = function() { this.value = this.value.slice(0,this.caret) + this.value.slice(this.caret+1); };
|
||||
inputpanel.inputs['C-d'].rep = true;
|
||||
inputpanel.inputs.tab = function() {
|
||||
this.value = input.tabcomplete(this.value, this.assets);
|
||||
this.caret = this.value.length;
|
||||
}
|
||||
inputpanel.inputs.escape = function() { this.close(); }
|
||||
inputpanel.inputs['C-b'] = function() {
|
||||
if (this.caret === 0) return;
|
||||
this.caret--;
|
||||
};
|
||||
inputpanel.inputs['C-b'].rep = true;
|
||||
inputpanel.inputs['C-u'] = function()
|
||||
{
|
||||
this.value = this.value.slice(this.caret);
|
||||
this.caret = 0;
|
||||
}
|
||||
inputpanel.inputs['C-f'] = function() {
|
||||
if (this.caret === this.value.length) return;
|
||||
this.caret++;
|
||||
};
|
||||
inputpanel.inputs['C-f'].rep = true;
|
||||
inputpanel.inputs['C-a'] = function() { this.caret = 0; };
|
||||
inputpanel.inputs['C-e'] = function() { this.caret = this.value.length; };
|
||||
inputpanel.inputs.backspace = function() {
|
||||
if (this.caret === 0) return;
|
||||
this.value = this.value.slice(0,this.caret-1) + this.value.slice(this.caret);
|
||||
this.caret--;
|
||||
};
|
||||
inputpanel.inputs.backspace.rep = true;
|
||||
inputpanel.inputs.enter = function() { this.submit(); }
|
||||
|
||||
inputpanel.inputs['C-k'] = function() {
|
||||
this.value = this.value.slice(0,this.caret);
|
||||
};
|
||||
|
||||
inputpanel.inputs.lm = function() { gui.controls.check_submit(); }
|
||||
|
||||
var notifypanel = Object.copy(inputpanel, {
|
||||
title: "notification",
|
||||
msg: "Refusing to save. File already exists.",
|
||||
action() {
|
||||
this.close();
|
||||
},
|
||||
|
||||
guibody() {
|
||||
return Mum.column({items: [
|
||||
Mum.text({str:this.msg}),
|
||||
Mum.button({str:"OK", action:this.close.bind(this)})
|
||||
]});
|
||||
},
|
||||
});
|
||||
|
||||
var gen_notify = function(val, fn) {
|
||||
var panel = Object.create(notifypanel);
|
||||
panel.msg = val;
|
||||
panel.yes = fn;
|
||||
panel.inputs = {};
|
||||
panel.inputs.y = function() { panel.yes(); panel.close(); };
|
||||
panel.inputs.y.doc = "Confirm yes.";
|
||||
panel.inputs.enter = function() { panel.close(); };
|
||||
panel.inputs.enter.doc = "Close.";
|
||||
return panel;
|
||||
};
|
||||
|
||||
var listpanel = Object.copy(inputpanel, {
|
||||
assets: [],
|
||||
allassets: [],
|
||||
mumlist: {},
|
||||
|
||||
submit_check() {
|
||||
if (this.assets.length === 0) return false;
|
||||
|
||||
this.value = this.assets[0];
|
||||
return true;
|
||||
},
|
||||
|
||||
start() {
|
||||
this.assets = this.allassets.slice();
|
||||
this.caret = 0;
|
||||
this.mumlist = [];
|
||||
this.assets.forEach(function(x) {
|
||||
this.mumlist[x] = Mum.text({str:x, action:this.action, color: Color.blue, hovered: {color:Color.red}, selectable:true});
|
||||
}, this);
|
||||
},
|
||||
|
||||
keycb() {
|
||||
if(this.value)
|
||||
this.assets = this.allassets.filter(x => x.startswith(this.value));
|
||||
else
|
||||
this.assets = this.allassets.slice();
|
||||
for (var m in this.mumlist)
|
||||
this.mumlist[m].hide = true;
|
||||
this.assets.forEach(function(x) {
|
||||
this.mumlist[x].hide = false;
|
||||
}, this);
|
||||
},
|
||||
|
||||
guibody() {
|
||||
var a = [Mum.text({str:this.value,color:Color.green, caret:this.caret})];
|
||||
var b = a.concat(Object.values(this.mumlist));
|
||||
return Mum.column({items:b, offset:[0,-10]});
|
||||
},
|
||||
});
|
||||
|
||||
return {inputpanel, gen_notify, notifypanel, listpanel}
|
62
shell.html
Normal file
62
shell.html
Normal file
|
@ -0,0 +1,62 @@
|
|||
<!doctype html>
|
||||
<html lang="en-us">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<title>Emscripten-Generated Code</title>
|
||||
<style>
|
||||
body {
|
||||
margin: 0;
|
||||
}
|
||||
#canvas-container {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
canvas {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<script type='text/javascript'>
|
||||
window.onload = function () { window.focus(); }
|
||||
window.onclick = function () { window.focus(); }
|
||||
</script>
|
||||
|
||||
<div id="canvas-container">
|
||||
<canvas class="game" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
|
||||
</div>
|
||||
<script type="text/javascript">
|
||||
var Module = {
|
||||
preRun: [],
|
||||
postRun: [],
|
||||
print: (function() {
|
||||
return function(text) {
|
||||
text = Array.prototype.slice.call(arguments).join(' ');
|
||||
console.log(text);
|
||||
};
|
||||
})(),
|
||||
printErr: function(text) {
|
||||
text = Array.prototype.slice.call(arguments).join(' ');
|
||||
console.error(text);
|
||||
},
|
||||
canvas: (function() {
|
||||
var canvas = document.getElementById('canvas');
|
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('FIXME: WebGL context lost, please reload the page'); e.preventDefault(); }, false);
|
||||
return canvas;
|
||||
})(),
|
||||
setStatus: function(text) { },
|
||||
monitorRunDependencies: function(left) { },
|
||||
};
|
||||
window.onerror = function(event) {
|
||||
console.log("onerror: " + event.message);
|
||||
};
|
||||
</script>
|
||||
{{{ SCRIPT }}}
|
||||
</body>
|
||||
</html>
|
|
@ -610,7 +610,10 @@ JSC_CCALL(render_end_pass,
|
|||
)
|
||||
JSC_SCALL(render_text_size, ret = bb2js(text_bb(str, js2number(argv[1]), js2number(argv[2]), 1)))
|
||||
JSC_CCALL(render_set_camera, useproj = projection)
|
||||
JSC_CCALL(render_set_window, useproj = hudproj)
|
||||
JSC_CCALL(render_hud_res,
|
||||
HMM_Vec2 xy = js2vec2(argv[0]);
|
||||
useproj = HMM_Orthographic_LH_ZO(0, xy.x, 0, xy.y, -1, 1);
|
||||
)
|
||||
JSC_CCALL(render_clear_color,
|
||||
sg_color c;
|
||||
rgba2floats(&c, js2color(argv[0]));
|
||||
|
@ -630,7 +633,7 @@ static const JSCFunctionListEntry js_render_funcs[] = {
|
|||
MIST_FUNC_DEF(render, end_pass, 0),
|
||||
MIST_FUNC_DEF(render, text_size, 3),
|
||||
MIST_FUNC_DEF(render, set_camera, 0),
|
||||
MIST_FUNC_DEF(render, set_window, 0),
|
||||
MIST_FUNC_DEF(render, hud_res, 1),
|
||||
MIST_FUNC_DEF(render, clear_color, 1),
|
||||
};
|
||||
|
||||
|
|
|
@ -304,8 +304,6 @@ HMM_Mat4 projection = {0.f};
|
|||
HMM_Mat4 hudproj = {0.f};
|
||||
HMM_Mat4 useproj = {0};
|
||||
|
||||
HMM_Vec3 dirl_pos = {4, 100, 20};
|
||||
|
||||
#define MODE_STRETCH 0
|
||||
#define MODE_KEEP 1
|
||||
#define MODE_WIDTH 2
|
||||
|
@ -357,8 +355,6 @@ void openglRender(struct window *window, gameobject *cam, float zoom) {
|
|||
campos.y - camzoom * usesize.y / 2,
|
||||
campos.y + camzoom * usesize.y / 2, -10000.f, 10000.f);
|
||||
|
||||
hudproj = HMM_Orthographic_LH_ZO(0, usesize.x, 0, usesize.y, -1.f, 1.f);
|
||||
|
||||
/* if (gif.rec && (apptime() - gif.timer) > gif.spf) {
|
||||
sg_begin_pass(&(sg_pass){
|
||||
.action = pass_action,
|
||||
|
|
|
@ -195,6 +195,9 @@ void pack_end()
|
|||
}
|
||||
|
||||
#else
|
||||
void pack_start(const char *name){}
|
||||
void pack_add(const char *path){}
|
||||
void pack_end() {}
|
||||
void fill_extensions(char *paths, const char *path, const char *ext)
|
||||
{};
|
||||
char **ls(const char *path) { return NULL; }
|
||||
|
|
Loading…
Reference in a new issue