diff --git a/source/scripts/engine.js b/source/scripts/engine.js index 2f00745..8637d41 100644 --- a/source/scripts/engine.js +++ b/source/scripts/engine.js @@ -364,6 +364,66 @@ var Ease = { }, }; +function make_easing_fns(num) { + var obj = {}; + + obj.in = function(t) { + return Math.pow(t,num); + }; + + obj.out = function(t) { + return 1 - Math.pow(1 - t, num); + }; + + var mult = Math.pow(2, num-1); + + obj.inout = function(t) { + return t < 0.5 ? mult * Math.pow(t, num) : 1 - Math.pow(-2 * t + 2, num) / 2; + }; + + return obj; +}; + +Ease.quad = make_easing_fns(2); +Ease.cubic = make_easing_fns(3); +Ease.quart = make_easing_fns(4); +Ease.quint = make_easing_fns(5); + +Ease.expo = { + in(t) { + return t === 0 ? 0 : Math.pow(2, 10 * t - 10); + }, + + out(t) { + return t === 1 ? 1 : 1 - Math.pow(2, -10 * t); + }, + + inout(t) { + return t === 0 ? 0 : t === 1 ? 1 : t < 0.5 ? Math.pow(2, 20 * t - 10) / 2 : (2 - Math.pow(2, -20 * t + 10)) / 2; + } +}; + +Ease.bounce = { + in(t) { + return 1 - this.out(t - 1); + }, + + out(t) { + var n1 = 7.5625; + var d1 = 2.75; + + if (t < 1 / d1) { return n1 * t * t; } + else if (t < 2 / d1) { return n1 * (t -= 1.5 / d1) * t + 0.75; } + else if (t < 2.5 / d1) { return n1 * (t -= 2.25 / d1) * t + 0.9375; } + else + return n1 * (t -= 2.625 / d1) * t + 0.984375; + }, + + inout(t) { + return t < 0.5 ? (1 - this.out(1 - 2 * t)) / 2 : (1 + this.out(2 * t - 1)) / 2; + } +}; + Ease.sine = { in(t) { return 1 - Math.cos((t * Math.PI)/2); },