prosperon/scripts/geometry.js

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JavaScript
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2024-01-01 17:30:42 -06:00
var Sphere = {};
Sphere.volume = function(r) { return Math.pi*r*r*r*4/3; };
Sphere.random = function(r,theta,phi)
{
if (typeof r === 'number') r = [r,r];
theta ??= [0,1];
phi ??= [-0.5,0.5];
if (typeof theta === 'number') theta = [theta,theta];
if (typeof phi === 'number') phi = [phi,phi];
var ra = Math.random_range(r[0],r[1]);
var ta = Math.turn2rad(Math.random_range(theta[0],theta[1]));
var pa = Math.turn2rad(Math.random_range(phi[0],phi[1]));
return [
ra*Math.sin(ta)*Math.cos(pa),
ra*Math.sin(ta)*Math.sin(pa),
ra*Math.cos(ta)
];
}
var Circle = {};
Circle.area = function(r) { return Math.pi*r*r; };
Circle.random = function(r,theta)
{
return Sphere.random(r,theta).xz;
}