2023-01-04 18:09:42 -06:00
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#include "yugine.h"
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2022-02-06 10:14:57 -06:00
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#include "render.h"
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2022-02-04 11:36:24 -06:00
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#include "camera.h"
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#include "window.h"
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2022-01-19 16:43:21 -06:00
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#include "engine.h"
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2022-02-04 11:36:24 -06:00
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#include "input.h"
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#include "openglrender.h"
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2022-08-14 18:10:29 -05:00
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#include "script.h"
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2022-12-23 13:48:29 -06:00
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2022-11-18 12:03:07 -06:00
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#include "log.h"
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2022-11-24 01:54:17 -06:00
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#include <stdio.h>
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#include <stdlib.h>
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2022-12-23 13:48:29 -06:00
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2023-01-04 18:09:42 -06:00
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2022-12-22 03:50:40 -06:00
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#include "2dphysics.h"
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2022-12-23 13:48:29 -06:00
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#if ED
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#include "editor.h"
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#endif
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2022-12-12 10:48:21 -06:00
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#ifdef __linux__
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2022-11-24 01:54:17 -06:00
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#include <execinfo.h>
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2022-12-12 10:48:21 -06:00
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#endif
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2022-11-24 01:54:17 -06:00
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#include <signal.h>
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#include <time.h>
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2022-02-04 11:36:24 -06:00
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2022-08-14 14:19:36 -05:00
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#include "string.h"
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2022-02-04 11:36:24 -06:00
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int physOn = 0;
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2022-02-06 10:14:57 -06:00
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double renderlag = 0;
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2022-08-12 14:03:56 -05:00
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double physlag = 0;
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double updatelag = 0;
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2022-12-20 08:16:26 -06:00
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double renderMS = 1/165.f;
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2022-08-12 14:03:56 -05:00
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double physMS = 1/120.f;
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double updateMS = 1/60.f;
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2022-02-04 11:36:24 -06:00
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2022-08-14 14:19:36 -05:00
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static int ed = 1;
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2022-12-22 03:50:40 -06:00
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static int sim_play = 0;
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static double lastTick;
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2022-08-14 14:19:36 -05:00
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2022-12-22 16:58:06 -06:00
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static float timescale = 1.f;
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2022-12-29 04:26:21 -06:00
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#define FPSBUF 10
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static double framems[FPSBUF];
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int framei = 0;
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int fps;
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2022-12-27 17:54:39 -06:00
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2022-11-24 01:54:17 -06:00
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void seghandle(int sig) {
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2022-12-12 10:48:21 -06:00
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#ifdef __linux__
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2022-11-24 01:54:17 -06:00
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void *ents[512];
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size_t size;
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size = backtrace(ents, 512);
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if (strsignal(sig)) {
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YughCritical("CRASH! Signal: %s.", strsignal(sig));
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}
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else {
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YughCritical("CRASH! Signal: %d.", sig);
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}
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YughCritical("====================BACKTRACE====================");
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char **stackstr = backtrace_symbols(ents, size);
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for (int i = 0; i < size; i++) {
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YughCritical(stackstr[i]);
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}
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exit(1);
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2022-12-12 10:48:21 -06:00
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#endif
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2022-11-24 01:54:17 -06:00
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}
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2022-02-04 11:36:24 -06:00
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2022-08-07 01:43:45 -05:00
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int main(int argc, char **args) {
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2022-12-15 17:30:22 -06:00
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int logout = 1;
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2022-08-14 14:19:36 -05:00
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for (int i = 1; i < argc; i++) {
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if (args[i][0] == '-') {
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2022-11-24 01:54:17 -06:00
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switch(args[i][1]) {
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case 'p':
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if (strncmp(&args[i][2], "lay", 3))
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continue;
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ed = 0;
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break;
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case 'l':
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if (i+1 < argc && args[i+1][0] != '-') {
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log_setfile(args[i+1]);
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i++;
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continue;
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}
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else {
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YughError("Expected a file for command line arg '-l'.");
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exit(1);
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}
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2022-11-24 10:58:36 -06:00
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case 'v':
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printf("Yugine version %s, %s build.\n", VER, INFO);
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printf("Copyright 2022 odplot productions LLC.\n");
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exit(1);
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break;
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2022-12-14 13:01:42 -06:00
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case 'h':
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printf("-l Set log file\n");
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printf("-play Launch engine in play mode instead of editor mode\n");
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printf("-v Display engine info\n");
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exit(0);
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break;
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2022-12-15 17:30:22 -06:00
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case 'c':
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logout = 0;
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break;
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2022-08-14 14:19:36 -05:00
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}
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}
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}
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2022-12-23 13:48:29 -06:00
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#if DBG
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if (logout) {
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2022-11-24 01:54:17 -06:00
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time_t now = time(NULL);
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char fname[100];
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snprintf(fname, 100, "yugine-%d.log", now);
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log_setfile(fname);
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}
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YughInfo("Starting yugine version %s.", VER);
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FILE *sysinfo = NULL;
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sysinfo = popen("uname -a", "r");
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if (!sysinfo) {
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YughWarn("Failed to get sys info.");
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} else {
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log_cat(sysinfo);
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pclose(sysinfo);
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}
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2022-08-14 14:19:36 -05:00
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2022-12-23 13:48:29 -06:00
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signal(SIGSEGV, seghandle);
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#endif
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2022-11-24 10:58:36 -06:00
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FILE *gameinfo = NULL;
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gameinfo = fopen("game.info", "w");
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fprintf(gameinfo, "Yugine v. %s, sys %s.", VER, INFO);
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fclose(gameinfo);
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2022-01-19 16:43:21 -06:00
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engine_init();
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2022-08-15 16:38:21 -05:00
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const GLFWvidmode *vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
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2022-11-18 12:03:07 -06:00
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YughInfo("Refresh rate is %d", vidmode->refreshRate);
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2022-08-15 16:38:21 -05:00
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renderMS = 1.0/vidmode->refreshRate;
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2022-08-07 01:43:45 -05:00
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window_set_icon("icon.png");
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2022-08-14 14:19:36 -05:00
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if (ed) {
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editor_init(MakeSDLWindow("Editor", 600, 600, 0));
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} else {
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2022-12-13 12:32:36 -06:00
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script_dofile("game.scm");
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2022-08-14 14:19:36 -05:00
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}
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2022-01-19 16:43:21 -06:00
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2022-02-04 11:36:24 -06:00
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openglInit();
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2022-12-22 03:50:40 -06:00
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sim_stop();
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2022-12-16 11:54:05 -06:00
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while (!want_quit()) {
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2022-12-20 08:16:26 -06:00
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double elapsed = glfwGetTime() - lastTick;
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deltaT = elapsed;
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2022-08-12 14:03:56 -05:00
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lastTick = glfwGetTime();
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2022-12-29 04:26:21 -06:00
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double wait = fmax(0, renderMS-elapsed);
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input_poll(wait);
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window_all_handle_events();
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2022-01-19 16:43:21 -06:00
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2022-12-29 04:26:21 -06:00
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framems[framei++] = elapsed;
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if (framei == FPSBUF) framei = 0;
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2022-12-20 08:16:26 -06:00
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2022-12-28 16:50:54 -06:00
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timer_update(elapsed);
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2022-08-22 08:55:54 -05:00
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2022-12-22 03:50:40 -06:00
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if (sim_play) {
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physlag += elapsed;
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2022-12-22 16:58:06 -06:00
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call_updates(elapsed * timescale);
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while (physlag >= physMS) {
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2022-12-22 03:50:40 -06:00
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physlag -= physMS;
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2022-12-22 16:58:06 -06:00
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phys2d_update(physMS * timescale);
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call_physics(physMS * timescale);
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if (sim_play == 2) sim_pause();
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2022-12-22 03:50:40 -06:00
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}
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}
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renderlag += elapsed;
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2022-08-07 01:43:45 -05:00
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if (renderlag >= renderMS) {
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renderlag -= renderMS;
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2022-12-20 08:16:26 -06:00
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window_renderall();
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2022-08-07 01:43:45 -05:00
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}
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2022-01-19 16:43:21 -06:00
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}
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2022-11-03 16:58:03 -05:00
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return 0;
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2022-01-19 16:43:21 -06:00
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}
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2022-12-22 03:50:40 -06:00
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2022-12-29 04:26:21 -06:00
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int frame_fps()
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{
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double fpsms = 0;
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for (int i = 0; i < FPSBUF; i++) {
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fpsms += framems[i];
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}
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return floor((float)FPSBUF / fpsms);
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}
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2022-12-22 03:50:40 -06:00
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int sim_playing() { return sim_play; }
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2022-12-22 16:58:06 -06:00
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int sim_paused() { return (!sim_play && gameobjects_saved()); }
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2022-12-22 03:50:40 -06:00
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void sim_start() {
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/* Save starting state of everything */
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2022-12-22 16:58:06 -06:00
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if (!gameobjects_saved())
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gameobject_saveall();
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2022-12-22 03:50:40 -06:00
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sim_play = 1;
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}
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void sim_pause() {
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sim_play = 0;
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}
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void sim_stop() {
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/* Revert starting state of everything from sim_start */
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sim_play = 0;
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2022-12-22 16:58:06 -06:00
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gameobject_loadall();
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2022-12-22 03:50:40 -06:00
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}
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void sim_step() {
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2022-12-22 16:58:06 -06:00
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if (sim_paused()) {
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sim_play = 2;
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}
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}
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2022-12-22 03:50:40 -06:00
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2022-12-22 16:58:06 -06:00
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void set_timescale(float val) {
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timescale = val;
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2022-12-22 03:50:40 -06:00
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}
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