prosperon/source/engine/sound/music.h

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#ifndef MUSIC_H
#define MUSIC_H
#include "tsf.h"
#include "tml.h"
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#include "dsp.h"
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struct dsp_midi_song {
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float bpm;
double time;
tml_message *midi;
tsf *sf;
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};
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dsp_node *dsp_midi(const char *midi, tsf *sf);
tsf *make_soundfont(const char *sf);
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void play_song(const char *midi, const char *sf);
void dsp_midi_fillbuf(struct dsp_midi_song *song, void *out, int n);
#endif