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681fb27ae4
prosperon
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source
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shaders
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poly_f.glsl
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line rendering
2023-05-13 22:01:53 -05:00
#version 330 core
out vec4 fcolor;
efficient opengl rendering
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in vec4 color;
line rendering
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in vec2 uv;
void main()
{
efficient opengl rendering
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fcolor = color;
line rendering
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}
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