prosperon/source/engine/sound/dsp.c

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#include "dsp.h"
#include "sound.h"
#include "limits.h"
#include "math.h"
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#include "stdlib.h"
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#include "iir.h"
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#include "log.h"
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#include "stb_ds.h"
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#define PI 3.14159265
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struct dsp_filter *filters;
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struct dsp_filter make_dsp(void *data, void (*in)(void *data, soundbyte *out, int n)) {
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struct dsp_filter new;
new.data = data;
new.filter = in;
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return new;
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if (arrlen(filters) == 0) {
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}
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}
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void dsp_run(struct dsp_filter filter, soundbyte *out, int n) {
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filter.dirty = 1; // Always on for testing
if (!filter.dirty)
return;
for (int i = 0; i < filter.inputs; i++)
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dsp_run(*(filter.in[i]), out, n);
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filter.filter(filter.data, out, n);
}
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void dsp_filter_addin(struct dsp_filter filter, struct dsp_filter *in)
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{
if (filter.inputs > 5) {
YughError("Too many inputs in filter.", 0);
}
filter.in[filter.inputs++] = in;
}
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void am_mod(struct dsp_ammod *mod, soundbyte *c, int n)
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{
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dsp_run(mod->ina, mod->abuf, n);
dsp_run(mod->inb, mod->bbuf, n);
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// for (int i = 0; i < n*CHANNELS; i++)
// c[i] = (mod->abuf[i]*mod->bbuf[i])>>15;
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}
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void fm_mod(float *in1, float *in2, float *out, int n)
{
}
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static struct wav make_wav(float freq, int sr, int ch) {
struct wav new;
new.ch = ch;
new.samplerate = sr;
new.frames = sr/freq;
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new.data = calloc(new.frames*new.ch, sizeof(soundbyte));
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return new;
}
struct wav gen_sine(float amp, float freq, int sr, int ch)
{
struct wav new = make_wav(freq, sr, ch);
if (amp > 1) amp = 1;
if (amp < 0) amp = 0;
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soundbyte samp = amp*SHRT_MAX;
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soundbyte *data = (soundbyte*)new.data;
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for (int i = 0; i < new.frames; i++) {
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soundbyte val = samp * sin(2*PI*((float)i / new.frames));
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for (int j = 0; j < new.ch; j++) {
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data[i*new.ch+j] = val;
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}
}
YughInfo("Made sine with %i frames.", new.frames);
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return new;
}
struct wav gen_square(float amp, float freq, int sr, int ch)
{
struct wav new = make_wav(freq, sr, ch);
int crossover = new.frames/2;
if (amp > 1) amp = 1;
if (amp < 0) amp = 0;
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soundbyte samp = amp * SHRT_MAX;
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soundbyte *data = (soundbyte*)new.data;
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for (int i = 0; i < new.frames; i++) {
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soundbyte val = -2 * floor(2 * i / new.frames) + 1;
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for (int j = 0; j < new.ch; j++) {
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data[i*new.frames+j] = val;
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}
}
return new;
}
struct wav gen_triangle(float amp, float freq, int sr, int ch)
{
struct wav new = make_wav(freq, sr, ch);
if (amp > 1) amp = 1;
if (amp < 0) amp = 0;
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soundbyte *data = (soundbyte*)new.data;
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for (int i = 0; i < new.frames; i++) {
soundbyte val = 2 * fabsf( (i/new.frames) - floor( (i/new.frames) + 0.5));
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for (int j = 0; j < new.ch; j++) {
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data[i+j] = val;
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}
}
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return new;
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}
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struct wav gen_saw(float amp, float freq, int sr, int ch)
{
struct wav new = make_wav(freq, sr, ch);
if (amp > 1) amp = 1;
if (amp < 0) amp = 0;
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soundbyte samp = amp*SHRT_MAX;
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soundbyte *data = (soundbyte*)new.data;
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for (int i = 0; i < new.frames; i++) {
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soundbyte val = samp * 2 * i/sr - samp;
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for (int j = 0; j < new.ch; j++) {
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data[i+j] = val;
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}
}
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return new;
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}
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struct dsp_filter dsp_filter(void *data, void (*filter)(void *data, soundbyte *out, int samples))
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{
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struct dsp_filter new;
new.data = data;
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new.filter = filter;
new.inputs = 0;
new.bus = NULL;
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return new;
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}
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void dsp_rectify(soundbyte *in, soundbyte *out, int n)
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{
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for (int i = 0; i < n; i++)
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out[i] = abs(in[i]);
}
struct phasor phasor_make(unsigned int sr, float freq)
{
struct phasor new;
new.sr = sr;
new.cur = 0.f;
new.freq = freq;
new.cstep = 0;
new.clen = new.sr / new.freq;
new.cache = malloc(new.clen * sizeof(float));
for (int i = 0; i < new.clen; i++) {
new.cache[i] = (float)i / new.clen;
}
return new;
}
float phasor_step(struct phasor *p)
{
p->cur += p->freq/p->sr;
if (p->cur >= 1.f) p->cur = 0.f;
return p->cur;
}
float sin_phasor(float p)
{
return sin(2*PI*p);
}
float square_phasor(float p)
{
return lround(p);
}
float saw_phasor(float p)
{
return 2*p-1;
}
float tri_phasor(float p)
{
return 4*(p * 0.5f ? p : (1-p)) - 1;
}
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void osc_fillbuf(struct osc *osc, soundbyte *buf, int n)
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{
for (int i = 0; i < n; i++) {
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soundbyte val = SHRT_MAX * osc->f(phasor_step(&osc->p));
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buf[i*CHANNELS] = buf[i*CHANNELS+1] = val;
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}
}
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void gen_whitenoise(void *data, soundbyte *out, int n)
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{
for (int i = 0; i < n; i++) {
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for (int j = 0; j < CHANNELS; j++) {
out[i*CHANNELS+j] = (rand()>>15) - USHRT_MAX;
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}
}
}
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void gen_pinknoise(void *data, soundbyte *out, int n)
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{
gen_whitenoise(NULL, out, n);
double b[2][7] = {0};
double ccof[6] = {0.99886, 0.99332, 0.96900, 0.8550, 0.55000, -0.76160};
double dcof[6] = {0.0555179, 0.0750759, 0.1538520, 0.3104856, 0.5329522, 0.0168960};
for (int i = 0; i < n; i++) {
for (int j = 0; j < CHANNELS; j++) {
double pink;
double white = (double)out[i*CHANNELS+j]/SHRT_MAX;
for (int k = 0; k < 5; k++) {
b[j][k] = ccof[k]*b[j][k] + white * dcof[k];
pink += b[j][k];
}
pink += b[j][5] + white*0.5362;
b[j][5] = white*0.115926;
out[i*CHANNELS+j] = pink * SHRT_MAX;
}
}
/*
* The above is a loopified version of this
* https://www.firstpr.com.au/dsp/pink-noise/
b0 = 0.99886 * b0 + white * 0.0555179;
b1 = 0.99332 * b1 + white * 0.0750759;
b2 = 0.96900 * b2 + white * 0.1538520;
b3 = 0.86650 * b3 + white * 0.3104856;
b4 = 0.55000 * b4 + white * 0.5329522;
b5 = -0.7616 * b5 - white * 0.0168980;
pink = b0 + b1 + b2 + b3 + b4 + b5 + b6 + white * 0.5362;
b6 = white * 0.115926;
*/
}
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soundbyte iir_filter(struct dsp_iir *miir, soundbyte val)
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{
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struct dsp_iir iir = *miir;
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float a = 0.f;
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iir.dx[0] = (float)val/SHRT_MAX;
for (int i = 0; i < iir.n; i++)
a += iir.ccof[i] * iir.dx[i];
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for (int i = iir.n-1; i > 0; i--)
iir.dx[i] = iir.dx[i-1];
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for (int i =0; i < iir.n; i++)
a -= iir.dcof[i] * iir.dy[i];
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iir.dy[0] = a;
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for (int i = iir.n-1; i > 0; i--)
iir.dy[i] = iir.dy[i-1];
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return a * SHRT_MAX;
}
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void dsp_iir_fillbuf(struct dsp_iir *iir, soundbyte *out, int n)
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{
dsp_run(iir->in, out, n);
for (int i = 0; i < n; i++) {
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soundbyte v = iir_filter(iir, out[i*CHANNELS]);
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for (int j = 0; j < CHANNELS; j++) {
out[i*CHANNELS+j] = v;
}
}
}
struct dsp_filter lpf_make(int poles, float freq)
{
struct dsp_iir *new = malloc(sizeof(*new));
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(*new) = make_iir(3, 1);
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double fcf = new->freq*2/SAMPLERATE;
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double sf = sf_bwlp(poles, fcf);
YughInfo("Making LPF filter, fcf: %f, coeffs: %i, scale %1.15lf", fcf, new->n, sf);
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int *ccof = ccof_bwlp(new->n);
new->dcof = dcof_bwlp(new->n, fcf);
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for (int i = 0; i < new->n; i++)
new->ccof[i] = (float)ccof[i] * sf;
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new->dcof[0] = 0.f;
free(ccof);
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YughInfo("LPF coefficients are:", 0);
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for (int i = 0; i < new->n; i++)
YughInfo("%f, %f", new->ccof[i], new->dcof[i]);
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struct dsp_filter lpf;
lpf.data = new;
lpf.filter = dsp_iir_fillbuf;
return lpf;
}
struct dsp_filter hpf_make(int poles, float freq)
{
struct dsp_iir *new = malloc(sizeof(*new));
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*new = make_iir(3, 1);
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double fcf = new->freq*2/SAMPLERATE;
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double sf = sf_bwhp(new->n, fcf);
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int *ccof = ccof_bwhp(new->n);
new->dcof = dcof_bwhp(new->n, fcf);
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for (int i = 0; i < new->n; i++)
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new->ccof[i] = ccof[i] * sf;
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for (int i = 0; i < new->n; i++)
YughInfo("%f, %f", new->ccof[i], new->dcof[i]);
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free(ccof);
struct dsp_filter hpf;
hpf.data = new;
hpf.filter = dsp_iir_fillbuf;
return hpf;
}
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soundbyte fir_filter(struct dsp_fir *fir, soundbyte val)
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{
float ret = 0.f;
fir->dx[fir->head] = (float)val/SHRT_MAX;
for (int i = 0; i < fir->n; i++) {
ret += fir->cof[i] * fir->dx[fir->head--];
if (fir->head < 0) fir->head = fir->n-1;
}
return ret * SHRT_MAX;
}
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void dsp_fir_fillbuf(struct dsp_fir *fir, soundbyte *out, int n)
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{
dsp_run(fir->in, out, n);
for (int i = 0; i < n; i++) {
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soundbyte val = fir_filter(fir, out[i*CHANNELS]);
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for (int j = 0; j < CHANNELS; j++)
out[i*CHANNELS + j] = val*5;
}
}
struct dsp_filter lp_fir_make(float freq)
{
struct dsp_fir fir;
fir.freq = freq;
fir.n = 9;
fir.head = 0;
double fcf = freq * 2 / SAMPLERATE;
fir.dx = calloc(sizeof(float), fir.n);
fir.cof = fir_lp(fir.n, fcf);
struct dsp_filter new;
new.data = malloc(sizeof(fir));
*(struct dsp_fir*)(new.data) = fir;
new.filter = dsp_fir_fillbuf;
for (int i = 0; i < fir.n; i++) {
printf("%f\n", fir.cof[i]);
}
return new;
}
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struct dsp_delay dsp_delay_make(unsigned int ms_delay)
{
struct dsp_delay new;
new.ms_delay = ms_delay;
/* Circular buffer size is enough to have the delay */
unsigned int datasize = ms_delay * CHANNELS * (SAMPLERATE / 1000);
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// new.buf = circbuf_init(sizeof(soundbyte), datasize);
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// new.buf.write = datasize;
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// YughInfo("Buffer size is %u.", new.buf.len);
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return new;
}
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void dsp_delay_filbuf(struct dsp_delay *delay, soundbyte *buf, int n)
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{
soundbyte cache[BUF_FRAMES*2];
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dsp_run(delay->in, cache, n);
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for (int i = 0; i < n*CHANNELS; i++) {
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// cbuf_push(&delay->buf, cache[i] / 2);
// buf[i] = cache[i] + cbuf_shift(&delay->buf);
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}
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}
/* Get decay constant for a given pole */
/* Samples to decay 1 time constant is exp(-1/timeconstant) */
double tau2pole(double tau)
{
return exp(-1/(tau*SAMPLERATE));
}
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void dsp_adsr_fillbuf(struct dsp_adsr *adsr, soundbyte *out, int n)
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{
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soundbyte val;
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for (int i = 0; i < n; i++) {
if (adsr->time > adsr->rls) {
// Totally decayed
adsr->out = 0.f;
goto fin;
}
if (adsr->time > adsr->sus) {
// Release phase
adsr->out = adsr->rls_t * adsr->out;
goto fin;
}
if (adsr->time > adsr->dec) {
// Sustain phase
adsr->out = adsr->sus_pwr;
goto fin;
}
if (adsr->time > adsr->atk) {
// Decay phase
adsr->out = (1 - adsr->dec_t) * adsr->sus_pwr + adsr->dec_t * adsr->out;
goto fin;
}
// Attack phase
adsr->out = (1-adsr->atk_t) + adsr->atk_t * adsr->out;
fin:
val = SHRT_MAX * adsr->out;
out[i*CHANNELS] = out[i*CHANNELS+1] = val;
adsr->time += (double)(1000.f / SAMPLERATE);
}
}
struct dsp_filter make_adsr(unsigned int atk, unsigned int dec, unsigned int sus, unsigned int rls)
{
struct dsp_adsr *adsr = calloc(sizeof(*adsr), 1);
adsr->atk = atk;
/* decay to 3 tau */
adsr->atk_t = tau2pole(atk / 3000.f);
adsr->dec = dec + adsr->atk;
adsr->dec_t = tau2pole(dec / 3000.f);
adsr->sus = sus + adsr->dec;
adsr->sus_pwr = 0.8f;
adsr->rls = rls + adsr->sus;
adsr->rls_t = tau2pole(rls / 3000.f);
return make_dsp(adsr, dsp_adsr_fillbuf);
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}
struct dsp_filter make_reverb()
{
}
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void dsp_reverb_fillbuf(struct dsp_reverb *r, soundbyte *out, int n)
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{
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}
struct dsp_filter dsp_make_compressor()
{
struct dsp_filter filter;
struct dsp_compressor new;
new.ratio = 4000;
new.atk = 50;
new.rls = 250;
new.target = 0.f;
new.threshold = -3.f;
new.atk_tau = tau2pole(new.atk / 3000.f);
new.rls_tau = tau2pole(new.rls / 3000.f);
struct dsp_compressor *c = malloc(sizeof(*c));
*c = new;
filter.data = c;
filter.filter = dsp_compressor_fillbuf;
return filter;
}
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void dsp_compressor_fillbuf(struct dsp_compressor *comp, soundbyte *out, int n)
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{
float val;
float db;
db = comp->target * (val - comp->threshold) / comp->ratio;
for (int i = 0; i < n; i++) {
val = short2db(out[i*CHANNELS]);
if (val < comp->threshold) {
comp->target = comp->rls_tau * comp->target;
val += db;
} else {
comp->target = (1 - comp->atk_tau) + comp->atk_tau * comp->target; // TODO: Bake in the 1 - atk_tau
val -= db;
}
// Apply same compression to both channels
out[i*CHANNELS] = out[i*CHANNELS+1] = db2short(val) * ( out[i*CHANNELS] > 0 ? 1 : -1);
}
}
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void dsp_pan(float *deg, soundbyte *out, int n)
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{
if (*deg < -100) *deg = -100.f;
else if (*deg > 100) *deg = 100.f;
if (*deg == 0.f) return;
float db1, db2;
float pct = *deg / 100.f;
if (*deg > 0) {
db1 = pct2db(1 - pct);
db2 = pct2db(pct);
} else {
db1 = pct2db(1 + pct);
db2 = pct2db(-1*pct);
}
for (int i = 0; i < n; i++) {
double pct = *deg / 100.f;
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soundbyte L = out[i*CHANNELS];
soundbyte R = out[i*CHANNELS +1];
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if (*deg > 0) {
out[i*CHANNELS] = short_gain(L, db1);
out[i*CHANNELS+1] = (R + short_gain(L, db2)) / 2;
continue;
}
out[i*CHANNELS+1] = short_gain(R, db1);
out[i*CHANNELS] = short_gain(L, db1) + short_gain(R, db2);
}
}
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void dsp_mono(void *p, soundbyte *out, int n)
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{
for (int i = 0; i < n; i++) {
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soundbyte val = (out[i*CHANNELS] + out[i*CHANNELS+1]) / 2;
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for (int j = 0; j < CHANNELS; j++)
out[i*CHANNELS+j] = val;
}
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}
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void dsp_bitcrush(void *p, soundbyte *out, int n)
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{
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// for (int i = 0; i < n; i++) {
// for (int j = 0; j < CHANNELS; j++)
// out[i*CHANNELS+j] = (out[i*CHANNELS+j] | 0xFF); /* Mask out the lower 8 bits */
// }
}