prosperon/source/engine/datastream.h

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#ifndef DATASTREAM_H
#define DATASTREAM_H
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#include <SDL2/SDL_audio.h>
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typedef struct plm_t plm_t;
struct datastream {
plm_t *plm;
struct mShader *shader;
double last_time;
int playing;
SDL_AudioDeviceID audio_device;
uint32_t texture_y;
uint32_t texture_cb;
uint32_t texture_cr;
};
struct datastream *MakeDatastream(struct mShader *shader);
void ds_openvideo(struct datastream *ds, const char *path,
const char *adriver);
void ds_advance(struct datastream *ds, uint32_t ms);
void ds_seek(struct datastream *ds, uint32_t time);
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void ds_advanceframes(struct datastream *ds, int frames);
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void ds_pause(struct datastream *ds);
void ds_stop(struct datastream *ds);
int ds_videodone(struct datastream *ds);
double ds_remainingtime(struct datastream *ds);
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double ds_length(struct datastream *ds);
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#endif