2024-02-29 13:54:33 -06:00
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this.phys = physics.kinematic;
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this.dir_view2world = function(dir) { return dir.scale(this.realzoom()); };
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this.view2world = function(pos) { return cmd(137,pos); };
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this.world2view = function(pos) { return cmd(136,pos); };
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this.realzoom = function() { return cmd(135); };
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2024-03-01 11:45:06 -06:00
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this.right = function()
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{
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2024-03-05 00:11:34 -06:00
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return this.pos.x + (Game.width/2);
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2024-03-01 11:45:06 -06:00
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}
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this.left = function()
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{
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2024-03-05 00:11:34 -06:00
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return this.pos.x - (Game.width/2);
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2024-03-01 11:45:06 -06:00
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}
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2024-02-29 13:54:33 -06:00
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this.mixin({
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get zoom() {
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2024-03-05 00:11:34 -06:00
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// var z = Game.native.y / Window.dimensions.y;
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return cmd(135);///z;
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2024-02-29 13:54:33 -06:00
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},
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set zoom(x) {
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x = Math.clamp(x,0.1,10);
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2024-03-05 00:11:34 -06:00
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// var z = Game.native.y / Window.dimensions.y;
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// z *= x;
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cmd(62,x);
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2024-02-29 13:54:33 -06:00
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},
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});
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