prosperon/source/engine/font.c

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#include "font.h"
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#include "log.h"
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#include "render.h"
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#include <ctype.h>
#include <limits.h>
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#include <shader.h>
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <window.h>
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#include <chipmunk/chipmunk.h>
#include "2dphysics.h"
#include "resources.h"
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#include "debugdraw.h"
#include "text.sglsl.h"
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#include "stb_image_write.h"
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#include "stb_rect_pack.h"
#include "stb_truetype.h"
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#include "HandmadeMath.h"
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struct sFont *font;
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#define max_chars 4000
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static sg_shader fontshader;
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static sg_bindings bind_text;
static sg_pipeline pipe_text;
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struct text_vert {
struct draw_p pos;
struct draw_p wh;
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struct uv_n uv;
struct uv_n st;
struct rgba color;
};
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static struct text_vert *text_buffer;
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void font_init() {
text_buffer = malloc(sizeof(*text_buffer)*max_chars);
fontshader = sg_make_shader(text_shader_desc(sg_query_backend()));
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pipe_text = sg_make_pipeline(&(sg_pipeline_desc){
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.shader = fontshader,
.layout = {
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.attrs = {
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[0].format = SG_VERTEXFORMAT_FLOAT2, /* verts */
[0].buffer_index = 1,
[1].format = SG_VERTEXFORMAT_FLOAT2, /* pos */
[2].format = SG_VERTEXFORMAT_FLOAT2, /* width and height */
[3].format = SG_VERTEXFORMAT_USHORT2N, /* uv pos */
[4].format = SG_VERTEXFORMAT_USHORT2N, /* uv width and height */
[5].format = SG_VERTEXFORMAT_UBYTE4N, /* color */
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},
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.buffers[0].step_func = SG_VERTEXSTEP_PER_INSTANCE
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},
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.primitive_type = SG_PRIMITIVETYPE_TRIANGLE_STRIP,
.colors[0].blend = blend_trans,
.label = "text",
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});
float text_verts[8] = {
0,0,
0,1,
1,0,
1,1
};
bind_text.vertex_buffers[1] = sg_make_buffer(&(sg_buffer_desc){
.data = SG_RANGE(text_verts),
.usage = SG_USAGE_IMMUTABLE
});
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bind_text.vertex_buffers[0] = sg_make_buffer(&(sg_buffer_desc){
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.size = sizeof(struct text_vert)*max_chars,
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.type = SG_BUFFERTYPE_VERTEXBUFFER,
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.usage = SG_USAGE_STREAM,
.label = "text buffer"
});
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// font = MakeFont("fonts/LessPerfectDOSVGA.ttf", 16);
font = MakeFont("fonts/c64.ttf", 8);
bind_text.fs.images[0] = font->texID;
bind_text.fs.samplers[0] = sg_make_sampler(&(sg_sampler_desc){});
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}
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struct sFont *MakeSDFFont(const char *fontfile, int height)
{
YughInfo("Making sdf font %s.", fontfile);
int packsize = 1024;
struct sFont *newfont = calloc(1, sizeof(struct sFont));
newfont->height = height;
char fontpath[256];
snprintf(fontpath, 256, "fonts/%s", fontfile);
unsigned char *ttf_buffer = slurp_file(fontpath, NULL);
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unsigned char *bitmap = malloc(packsize * packsize);
stbtt_fontinfo fontinfo;
if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) {
YughError("Failed to make font %s", fontfile);
}
for (int i = 32; i < 95; i++) {
int w, h, xoff, yoff;
// unsigned char *stbtt_GetGlyphSDF(&fontinfo, height, i, 1, 0, 1, &w, &h, &xoff, &yoff);
}
return newfont;
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}
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struct sFont *MakeFont(const char *fontfile, int height) {
int packsize = 1024;
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struct sFont *newfont = calloc(1, sizeof(struct sFont));
newfont->height = height;
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unsigned char *ttf_buffer = slurp_file(fontfile, NULL);
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unsigned char *bitmap = malloc(packsize * packsize);
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stbtt_packedchar glyphs[95];
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stbtt_pack_context pc;
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int pad = 2;
stbtt_PackBegin(&pc, bitmap, packsize, packsize, 0, pad, NULL);
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stbtt_PackFontRange(&pc, ttf_buffer, 0, height, 32, 95, glyphs);
stbtt_PackEnd(&pc);
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stbtt_fontinfo fontinfo;
if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) {
YughError("Failed to make font %s", fontfile);
}
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stbtt_GetFontVMetrics(&fontinfo, &newfont->ascent, &newfont->descent, &newfont->linegap);
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newfont->emscale = stbtt_ScaleForMappingEmToPixels(&fontinfo, 16);
newfont->linegap = (newfont->ascent - newfont->descent) * newfont->emscale;
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newfont->texID = sg_make_image(&(sg_image_desc){
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.type = SG_IMAGETYPE_2D,
.width = packsize,
.height = packsize,
.pixel_format = SG_PIXELFORMAT_R8,
.usage = SG_USAGE_IMMUTABLE,
.data.subimage[0][0] = {
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.ptr = bitmap,
.size = packsize * packsize}});
free(ttf_buffer);
free(bitmap);
for (unsigned char c = 32; c < 127; c++) {
stbtt_packedchar glyph = glyphs[c - 32];
struct glrect r;
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r.s0 = (glyph.x0) / (float)packsize;
r.s1 = (glyph.x1) / (float)packsize;
r.t0 = (glyph.y0) / (float)packsize;
r.t1 = (glyph.y1) / (float)packsize;
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stbtt_GetCodepointHMetrics(&fontinfo, c, &newfont->Characters[c].Advance, &newfont->Characters[c].leftbearing);
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newfont->Characters[c].leftbearing *= newfont->emscale;
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newfont->Characters[c].Advance = glyph.xadvance; /* x distance from this char to the next */
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newfont->Characters[c].Size[0] = glyph.x1 - glyph.x0;
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newfont->Characters[c].Size[1] = glyph.y1 - glyph.y0;
newfont->Characters[c].Bearing[0] = glyph.xoff;
newfont->Characters[c].Bearing[1] = glyph.yoff2;
newfont->Characters[c].rect = r;
}
return newfont;
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}
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static int curchar = 0;
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void draw_char_box(struct Character c, HMM_Vec2 cursor, float scale, struct rgba color)
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{
cpVect wh;
wh.x = 8 * scale;
wh.y = 14;
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cursor.X += wh.x / 2.f;
cursor.Y += wh.y / 2.f;
cpVect b;
b.x = cursor.X;
b.y = cursor.Y;
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draw_box(b, wh, color);
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}
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void text_flush(HMM_Mat4 *proj) {
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if (curchar == 0) return;
sg_apply_pipeline(pipe_text);
sg_apply_bindings(&bind_text);
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sg_apply_uniforms(SG_SHADERSTAGE_VS, 0, SG_RANGE_REF(*proj));
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sg_range verts;
verts.ptr = text_buffer;
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verts.size = sizeof(struct text_vert) * curchar;
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sg_update_buffer(bind_text.vertex_buffers[0], &verts);
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sg_draw(0, 4, curchar);
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curchar = 0;
}
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static int drawcaret = 0;
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void sdrawCharacter(struct Character c, HMM_Vec2 cursor, float scale, struct rgba color) {
if (curchar == max_chars)
return;
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struct text_vert vert;
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float lsize = 1.0 / 1024.0;
float oline = 1.0;
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vert.pos.x = cursor.X + c.Bearing[0] * scale + oline;
vert.pos.y = cursor.Y - c.Bearing[1] * scale - oline;
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vert.wh.x = c.Size[0] * scale + (oline*2);
vert.wh.y = c.Size[1] * scale + (oline*2);
vert.uv.u = (c.rect.s0 - oline*lsize)*USHRT_MAX;
vert.uv.v = (c.rect.t0 - oline*lsize)*USHRT_MAX;
vert.st.u = (c.rect.s1-c.rect.s0+oline*lsize*2.0)*USHRT_MAX;
vert.st.v = (c.rect.t1-c.rect.t0+oline*lsize*2.0)*USHRT_MAX;
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vert.color = color;
memcpy(text_buffer + curchar, &vert, sizeof(struct text_vert));
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curchar++;
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}
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void text_settype(struct sFont *mfont) {
font = mfont;
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}
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struct boundingbox text_bb(const char *text, float scale, float lw, float tracking)
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{
HMM_Vec2 cursor = {0,0};
const unsigned char *c = text;
const unsigned char *wordstart;
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while (*c != '\0') {
if (isblank(*c)) {
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cursor.X += font->Characters[*c].Advance * tracking * scale;
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c++;
} else if (isspace(*c)) {
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cursor.Y -= scale * font->linegap;
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cursor.X = 0;
c++;
} else {
wordstart = c;
int wordwidth = 0;
while (!isspace(*c) && *c != '\0') {
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wordwidth += font->Characters[*c].Advance * tracking * scale;
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c++;
}
if (lw > 0 && (cursor.X + wordwidth) >= lw) {
cursor.X = 0;
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cursor.Y -= scale * font->linegap;
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}
while (wordstart < c) {
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cursor.X += font->Characters[*wordstart].Advance * tracking * scale;
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wordstart++;
}
}
}
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float height = cursor.Y + (font->height*scale);
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float width = lw > 0 ? lw : cursor.X;
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struct boundingbox bb = {};
bb.l = 0;
bb.t = font->ascent * font->emscale * scale;
bb.b = font->descent * font->emscale * scale;
bb.r = cursor.X;
return bb;
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return cwh2bb((HMM_Vec2){0,0}, (HMM_Vec2){width,height});
}
/* pos given in screen coordinates */
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int renderText(const char *text, HMM_Vec2 pos, float scale, struct rgba color, float lw, int caret, float tracking) {
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int len = strlen(text);
drawcaret = caret;
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HMM_Vec2 cursor = pos;
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const unsigned char *line, *wordstart, *drawstart;
line = drawstart = (unsigned char *)text;
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struct rgba usecolor = color;
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while (*line != '\0') {
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if (caret == curchar)
draw_char_box(font->Characters[69], cursor, scale, color);
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if (isblank(*line)) {
sdrawCharacter(font->Characters[*line], cursor, scale, usecolor);
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cursor.X += font->Characters[*line].Advance * tracking * scale;
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line++;
} else if (isspace(*line)) {
sdrawCharacter(font->Characters[*line], cursor, scale, usecolor);
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cursor.Y -= scale * font->linegap;
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cursor.X = pos.X;
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line++;
} else {
wordstart = line;
int wordWidth = 0;
while (!isspace(*line) && *line != '\0') {
wordWidth += font->Characters[*line].Advance * tracking * scale;
line++;
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}
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if (lw > 0 && (cursor.X + wordWidth - pos.X) >= lw) {
cursor.X = pos.X;
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cursor.Y -= scale * font->linegap;
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}
while (wordstart < line) {
sdrawCharacter(font->Characters[*wordstart], cursor, scale, usecolor);
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cursor.X += font->Characters[*wordstart].Advance * tracking * scale;
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wordstart++;
}
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}
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}
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// if (caret > curchar)
// draw_char_box(font->Characters[69], cursor, scale, color);
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return cursor.Y - pos.Y;
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}