prosperon/source/engine/nuke.h

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#ifndef NUKE_H
#define NUKE_H
#include "nuklear.h"
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extern struct nk_context *ctx;
struct mSDLWindow;
void nuke_init(struct mSDLWindow *win);
void nuke_start();
void nuke_end();
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void nk_property_float3(struct nk_context *ctx, const char *label, float min, float *val, float max, float step, float dragstep);
void nk_property_float2(struct nk_context *ctx, const char *label, float min, float *val, float max, float step, float dragstep);
void nk_radio_button_label(struct nk_context *ctx, const char *label, int *val, int cmp);
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#endif