4227 lines
162 KiB
C
4227 lines
162 KiB
C
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#if defined(SOKOL_IMPL) && !defined(SOKOL_GFX_IMGUI_IMPL)
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#define SOKOL_GFX_IMGUI_IMPL
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#endif
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#ifndef SOKOL_GFX_IMGUI_INCLUDED
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/*
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sokol_gfx_imgui.h -- debug-inspection UI for sokol_gfx.h using Dear ImGui
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Project URL: https://github.com/floooh/sokol
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Do this:
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#define SOKOL_IMPL or
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#define SOKOL_GFX_IMGUI_IMPL
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before you include this file in *one* C or C++ file to create the
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implementation.
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NOTE that the implementation can be compiled either as C++ or as C.
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When compiled as C++, sokol_gfx_imgui.h will directly call into the
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Dear ImGui C++ API. When compiled as C, sokol_gfx_imgui.h will call
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cimgui.h functions instead.
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Include the following file(s) before including sokol_gfx_imgui.h:
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sokol_gfx.h
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Additionally, include the following headers before including the
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implementation:
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If the implementation is compiled as C++:
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imgui.h
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If the implementation is compiled as C:
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cimgui.h
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The sokol_gfx.h implementation must be compiled with debug trace hooks
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enabled by defining:
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SOKOL_TRACE_HOOKS
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...before including the sokol_gfx.h implementation.
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Before including the sokol_gfx_imgui.h implementation, optionally
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override the following macros:
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SOKOL_ASSERT(c) -- your own assert macro, default: assert(c)
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SOKOL_UNREACHABLE -- your own macro to annotate unreachable code,
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default: SOKOL_ASSERT(false)
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SOKOL_GFX_IMGUI_API_DECL - public function declaration prefix (default: extern)
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SOKOL_API_DECL - same as SOKOL_GFX_IMGUI_API_DECL
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SOKOL_API_IMPL - public function implementation prefix (default: -)
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If sokol_gfx_imgui.h is compiled as a DLL, define the following before
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including the declaration or implementation:
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SOKOL_DLL
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On Windows, SOKOL_DLL will define SOKOL_GFX_IMGUI_API_DECL as __declspec(dllexport)
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or __declspec(dllimport) as needed.
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STEP BY STEP:
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=============
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--- create an sg_imgui_t struct (which must be preserved between frames)
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and initialize it with:
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sg_imgui_init(&sg_imgui, &(sg_imgui_desc_t){ 0 });
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Note that from C++ you can't inline the desc structure initialization:
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const sg_imgui_desc_t desc = { };
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sg_imgui_init(&sg_imgui, &desc);
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Provide optional memory allocator override functions (compatible with malloc/free) like this:
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sg_imgui_init(&sg_imgui, &(sg_imgui_desc_t){
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.allocator = {
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.alloc = my_malloc,
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.free = my_free,
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}
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});
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--- somewhere in the per-frame code call:
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sg_imgui_draw(&sg_imgui)
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this won't draw anything yet, since no windows are open.
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--- open and close windows directly by setting the following public
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booleans in the sg_imgui_t struct:
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sg_imgui.buffers.open = true;
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sg_imgui.images.open = true;
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sg_imgui.shaders.open = true;
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sg_imgui.pipelines.open = true;
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sg_imgui.passes.open = true;
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sg_imgui.capture.open = true;
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...for instance, to control the window visibility through
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menu items, the following code can be used:
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if (ImGui::BeginMainMenuBar()) {
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if (ImGui::BeginMenu("sokol-gfx")) {
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ImGui::MenuItem("Buffers", 0, &sg_imgui.buffers.open);
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ImGui::MenuItem("Images", 0, &sg_imgui.images.open);
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ImGui::MenuItem("Shaders", 0, &sg_imgui.shaders.open);
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ImGui::MenuItem("Pipelines", 0, &sg_imgui.pipelines.open);
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ImGui::MenuItem("Passes", 0, &sg_imgui.passes.open);
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ImGui::MenuItem("Calls", 0, &sg_imgui.capture.open);
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ImGui::EndMenu();
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}
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ImGui::EndMainMenuBar();
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}
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--- before application shutdown, call:
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sg_imgui_discard(&sg_imgui);
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...this is not strictly necessary because the application exits
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anyway, but not doing this may trigger memory leak detection tools.
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--- finally, your application needs an ImGui renderer, you can either
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provide your own, or drop in the sokol_imgui.h utility header
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ALTERNATIVE DRAWING FUNCTIONS:
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==============================
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Instead of the convenient, but all-in-one sg_imgui_draw() function,
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you can also use the following granular functions which might allow
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better integration with your existing UI:
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The following functions only render the window *content* (so you
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can integrate the UI into you own windows):
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void sg_imgui_draw_buffers_content(sg_imgui_t* ctx);
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void sg_imgui_draw_images_content(sg_imgui_t* ctx);
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void sg_imgui_draw_shaders_content(sg_imgui_t* ctx);
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void sg_imgui_draw_pipelines_content(sg_imgui_t* ctx);
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void sg_imgui_draw_passes_content(sg_imgui_t* ctx);
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void sg_imgui_draw_capture_content(sg_imgui_t* ctx);
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And these are the 'full window' drawing functions:
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void sg_imgui_draw_buffers_window(sg_imgui_t* ctx);
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void sg_imgui_draw_images_window(sg_imgui_t* ctx);
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void sg_imgui_draw_shaders_window(sg_imgui_t* ctx);
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void sg_imgui_draw_pipelines_window(sg_imgui_t* ctx);
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void sg_imgui_draw_passes_window(sg_imgui_t* ctx);
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void sg_imgui_draw_capture_window(sg_imgui_t* ctx);
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Finer-grained drawing functions may be moved to the public API
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in the future as needed.
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MEMORY ALLOCATION OVERRIDE
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==========================
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You can override the memory allocation functions at initialization time
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like this:
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void* my_alloc(size_t size, void* user_data) {
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return malloc(size);
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}
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void my_free(void* ptr, void* user_data) {
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free(ptr);
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}
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...
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sg_imgui_init(&(&ctx, &(sg_imgui_desc_t){
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// ...
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.allocator = {
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.alloc = my_alloc,
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.free = my_free,
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.user_data = ...;
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}
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});
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...
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This only affects memory allocation calls done by sokol_gfx_imgui.h
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itself though, not any allocations in OS libraries.
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LICENSE
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=======
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zlib/libpng license
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Copyright (c) 2018 Andre Weissflog
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the
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use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software in a
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product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not
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be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#define SOKOL_GFX_IMGUI_INCLUDED (1)
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#include <stdint.h>
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#include <stdbool.h>
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#include <stddef.h> // size_t
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#if !defined(SOKOL_GFX_INCLUDED)
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#error "Please include sokol_gfx.h before sokol_gfx_imgui.h"
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#endif
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#if defined(SOKOL_API_DECL) && !defined(SOKOL_GFX_IMGUI_API_DECL)
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#define SOKOL_GFX_IMGUI_API_DECL SOKOL_API_DECL
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#endif
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#ifndef SOKOL_GFX_IMGUI_API_DECL
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#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_GFX_IMGUI_IMPL)
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#define SOKOL_GFX_IMGUI_API_DECL __declspec(dllexport)
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#elif defined(_WIN32) && defined(SOKOL_DLL)
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#define SOKOL_GFX_IMGUI_API_DECL __declspec(dllimport)
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#else
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#define SOKOL_GFX_IMGUI_API_DECL extern
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#endif
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#endif
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#define SG_IMGUI_STRBUF_LEN (96)
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/* max number of captured calls per frame */
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#define SG_IMGUI_MAX_FRAMECAPTURE_ITEMS (4096)
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typedef struct sg_imgui_str_t {
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char buf[SG_IMGUI_STRBUF_LEN];
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} sg_imgui_str_t;
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typedef struct sg_imgui_buffer_t {
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sg_buffer res_id;
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sg_imgui_str_t label;
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sg_buffer_desc desc;
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} sg_imgui_buffer_t;
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typedef struct sg_imgui_image_t {
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sg_image res_id;
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float ui_scale;
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sg_imgui_str_t label;
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sg_image_desc desc;
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} sg_imgui_image_t;
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typedef struct sg_imgui_shader_t {
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sg_shader res_id;
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sg_imgui_str_t label;
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sg_imgui_str_t vs_entry;
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sg_imgui_str_t vs_d3d11_target;
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sg_imgui_str_t vs_image_name[SG_MAX_SHADERSTAGE_IMAGES];
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sg_imgui_str_t vs_uniform_name[SG_MAX_SHADERSTAGE_UBS][SG_MAX_UB_MEMBERS];
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sg_imgui_str_t fs_entry;
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sg_imgui_str_t fs_d3d11_target;
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sg_imgui_str_t fs_image_name[SG_MAX_SHADERSTAGE_IMAGES];
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sg_imgui_str_t fs_uniform_name[SG_MAX_SHADERSTAGE_UBS][SG_MAX_UB_MEMBERS];
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sg_imgui_str_t attr_name[SG_MAX_VERTEX_ATTRIBUTES];
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sg_imgui_str_t attr_sem_name[SG_MAX_VERTEX_ATTRIBUTES];
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sg_shader_desc desc;
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} sg_imgui_shader_t;
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typedef struct sg_imgui_pipeline_t {
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sg_pipeline res_id;
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sg_imgui_str_t label;
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sg_pipeline_desc desc;
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} sg_imgui_pipeline_t;
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typedef struct sg_imgui_pass_t {
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sg_pass res_id;
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sg_imgui_str_t label;
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float color_image_scale[SG_MAX_COLOR_ATTACHMENTS];
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float ds_image_scale;
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sg_pass_desc desc;
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} sg_imgui_pass_t;
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typedef struct sg_imgui_buffers_t {
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bool open;
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int num_slots;
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sg_buffer sel_buf;
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sg_imgui_buffer_t* slots;
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} sg_imgui_buffers_t;
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typedef struct sg_imgui_images_t {
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bool open;
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int num_slots;
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sg_image sel_img;
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sg_imgui_image_t* slots;
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} sg_imgui_images_t;
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typedef struct sg_imgui_shaders_t {
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bool open;
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int num_slots;
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sg_shader sel_shd;
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sg_imgui_shader_t* slots;
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} sg_imgui_shaders_t;
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typedef struct sg_imgui_pipelines_t {
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bool open;
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int num_slots;
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sg_pipeline sel_pip;
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sg_imgui_pipeline_t* slots;
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} sg_imgui_pipelines_t;
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typedef struct sg_imgui_passes_t {
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bool open;
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int num_slots;
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sg_pass sel_pass;
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sg_imgui_pass_t* slots;
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} sg_imgui_passes_t;
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typedef enum sg_imgui_cmd_t {
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SG_IMGUI_CMD_INVALID,
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SG_IMGUI_CMD_RESET_STATE_CACHE,
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SG_IMGUI_CMD_MAKE_BUFFER,
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SG_IMGUI_CMD_MAKE_IMAGE,
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SG_IMGUI_CMD_MAKE_SHADER,
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SG_IMGUI_CMD_MAKE_PIPELINE,
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SG_IMGUI_CMD_MAKE_PASS,
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SG_IMGUI_CMD_DESTROY_BUFFER,
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SG_IMGUI_CMD_DESTROY_IMAGE,
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SG_IMGUI_CMD_DESTROY_SHADER,
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SG_IMGUI_CMD_DESTROY_PIPELINE,
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SG_IMGUI_CMD_DESTROY_PASS,
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SG_IMGUI_CMD_UPDATE_BUFFER,
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SG_IMGUI_CMD_UPDATE_IMAGE,
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SG_IMGUI_CMD_APPEND_BUFFER,
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SG_IMGUI_CMD_BEGIN_DEFAULT_PASS,
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SG_IMGUI_CMD_BEGIN_PASS,
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SG_IMGUI_CMD_APPLY_VIEWPORT,
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SG_IMGUI_CMD_APPLY_SCISSOR_RECT,
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SG_IMGUI_CMD_APPLY_PIPELINE,
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SG_IMGUI_CMD_APPLY_BINDINGS,
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SG_IMGUI_CMD_APPLY_UNIFORMS,
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SG_IMGUI_CMD_DRAW,
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SG_IMGUI_CMD_END_PASS,
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SG_IMGUI_CMD_COMMIT,
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SG_IMGUI_CMD_ALLOC_BUFFER,
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SG_IMGUI_CMD_ALLOC_IMAGE,
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SG_IMGUI_CMD_ALLOC_SHADER,
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SG_IMGUI_CMD_ALLOC_PIPELINE,
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SG_IMGUI_CMD_ALLOC_PASS,
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SG_IMGUI_CMD_DEALLOC_BUFFER,
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SG_IMGUI_CMD_DEALLOC_IMAGE,
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SG_IMGUI_CMD_DEALLOC_SHADER,
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SG_IMGUI_CMD_DEALLOC_PIPELINE,
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SG_IMGUI_CMD_DEALLOC_PASS,
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SG_IMGUI_CMD_INIT_BUFFER,
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SG_IMGUI_CMD_INIT_IMAGE,
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SG_IMGUI_CMD_INIT_SHADER,
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SG_IMGUI_CMD_INIT_PIPELINE,
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SG_IMGUI_CMD_INIT_PASS,
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SG_IMGUI_CMD_UNINIT_BUFFER,
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SG_IMGUI_CMD_UNINIT_IMAGE,
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SG_IMGUI_CMD_UNINIT_SHADER,
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SG_IMGUI_CMD_UNINIT_PIPELINE,
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SG_IMGUI_CMD_UNINIT_PASS,
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SG_IMGUI_CMD_FAIL_BUFFER,
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SG_IMGUI_CMD_FAIL_IMAGE,
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SG_IMGUI_CMD_FAIL_SHADER,
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SG_IMGUI_CMD_FAIL_PIPELINE,
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SG_IMGUI_CMD_FAIL_PASS,
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SG_IMGUI_CMD_PUSH_DEBUG_GROUP,
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SG_IMGUI_CMD_POP_DEBUG_GROUP,
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SG_IMGUI_CMD_ERR_BUFFER_POOL_EXHAUSTED,
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SG_IMGUI_CMD_ERR_IMAGE_POOL_EXHAUSTED,
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SG_IMGUI_CMD_ERR_SHADER_POOL_EXHAUSTED,
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SG_IMGUI_CMD_ERR_PIPELINE_POOL_EXHAUSTED,
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SG_IMGUI_CMD_ERR_PASS_POOL_EXHAUSTED,
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SG_IMGUI_CMD_ERR_CONTEXT_MISMATCH,
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SG_IMGUI_CMD_ERR_PASS_INVALID,
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SG_IMGUI_CMD_ERR_DRAW_INVALID,
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SG_IMGUI_CMD_ERR_BINDINGS_INVALID,
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} sg_imgui_cmd_t;
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typedef struct sg_imgui_args_make_buffer_t {
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sg_buffer result;
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} sg_imgui_args_make_buffer_t;
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typedef struct sg_imgui_args_make_image_t {
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sg_image result;
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} sg_imgui_args_make_image_t;
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typedef struct sg_imgui_args_make_shader_t {
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sg_shader result;
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} sg_imgui_args_make_shader_t;
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typedef struct sg_imgui_args_make_pipeline_t {
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sg_pipeline result;
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} sg_imgui_args_make_pipeline_t;
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typedef struct sg_imgui_args_make_pass_t {
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sg_pass result;
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} sg_imgui_args_make_pass_t;
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||
|
typedef struct sg_imgui_args_destroy_buffer_t {
|
||
|
sg_buffer buffer;
|
||
|
} sg_imgui_args_destroy_buffer_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_destroy_image_t {
|
||
|
sg_image image;
|
||
|
} sg_imgui_args_destroy_image_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_destroy_shader_t {
|
||
|
sg_shader shader;
|
||
|
} sg_imgui_args_destroy_shader_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_destroy_pipeline_t {
|
||
|
sg_pipeline pipeline;
|
||
|
} sg_imgui_args_destroy_pipeline_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_destroy_pass_t {
|
||
|
sg_pass pass;
|
||
|
} sg_imgui_args_destroy_pass_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_update_buffer_t {
|
||
|
sg_buffer buffer;
|
||
|
size_t data_size;
|
||
|
} sg_imgui_args_update_buffer_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_update_image_t {
|
||
|
sg_image image;
|
||
|
} sg_imgui_args_update_image_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_append_buffer_t {
|
||
|
sg_buffer buffer;
|
||
|
size_t data_size;
|
||
|
int result;
|
||
|
} sg_imgui_args_append_buffer_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_begin_default_pass_t {
|
||
|
sg_pass_action action;
|
||
|
int width;
|
||
|
int height;
|
||
|
} sg_imgui_args_begin_default_pass_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_begin_pass_t {
|
||
|
sg_pass pass;
|
||
|
sg_pass_action action;
|
||
|
} sg_imgui_args_begin_pass_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_apply_viewport_t {
|
||
|
int x, y, width, height;
|
||
|
bool origin_top_left;
|
||
|
} sg_imgui_args_apply_viewport_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_apply_scissor_rect_t {
|
||
|
int x, y, width, height;
|
||
|
bool origin_top_left;
|
||
|
} sg_imgui_args_apply_scissor_rect_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_apply_pipeline_t {
|
||
|
sg_pipeline pipeline;
|
||
|
} sg_imgui_args_apply_pipeline_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_apply_bindings_t {
|
||
|
sg_bindings bindings;
|
||
|
} sg_imgui_args_apply_bindings_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_apply_uniforms_t {
|
||
|
sg_shader_stage stage;
|
||
|
int ub_index;
|
||
|
size_t data_size;
|
||
|
sg_pipeline pipeline; /* the pipeline which was active at this call */
|
||
|
size_t ubuf_pos; /* start of copied data in capture buffer */
|
||
|
} sg_imgui_args_apply_uniforms_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_draw_t {
|
||
|
int base_element;
|
||
|
int num_elements;
|
||
|
int num_instances;
|
||
|
} sg_imgui_args_draw_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_alloc_buffer_t {
|
||
|
sg_buffer result;
|
||
|
} sg_imgui_args_alloc_buffer_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_alloc_image_t {
|
||
|
sg_image result;
|
||
|
} sg_imgui_args_alloc_image_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_alloc_shader_t {
|
||
|
sg_shader result;
|
||
|
} sg_imgui_args_alloc_shader_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_alloc_pipeline_t {
|
||
|
sg_pipeline result;
|
||
|
} sg_imgui_args_alloc_pipeline_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_alloc_pass_t {
|
||
|
sg_pass result;
|
||
|
} sg_imgui_args_alloc_pass_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_dealloc_buffer_t {
|
||
|
sg_buffer buffer;
|
||
|
} sg_imgui_args_dealloc_buffer_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_dealloc_image_t {
|
||
|
sg_image image;
|
||
|
} sg_imgui_args_dealloc_image_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_dealloc_shader_t {
|
||
|
sg_shader shader;
|
||
|
} sg_imgui_args_dealloc_shader_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_dealloc_pipeline_t {
|
||
|
sg_pipeline pipeline;
|
||
|
} sg_imgui_args_dealloc_pipeline_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_dealloc_pass_t {
|
||
|
sg_pass pass;
|
||
|
} sg_imgui_args_dealloc_pass_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_init_buffer_t {
|
||
|
sg_buffer buffer;
|
||
|
} sg_imgui_args_init_buffer_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_init_image_t {
|
||
|
sg_image image;
|
||
|
} sg_imgui_args_init_image_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_init_shader_t {
|
||
|
sg_shader shader;
|
||
|
} sg_imgui_args_init_shader_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_init_pipeline_t {
|
||
|
sg_pipeline pipeline;
|
||
|
} sg_imgui_args_init_pipeline_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_init_pass_t {
|
||
|
sg_pass pass;
|
||
|
} sg_imgui_args_init_pass_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_uninit_buffer_t {
|
||
|
sg_buffer buffer;
|
||
|
} sg_imgui_args_uninit_buffer_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_uninit_image_t {
|
||
|
sg_image image;
|
||
|
} sg_imgui_args_uninit_image_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_uninit_shader_t {
|
||
|
sg_shader shader;
|
||
|
} sg_imgui_args_uninit_shader_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_uninit_pipeline_t {
|
||
|
sg_pipeline pipeline;
|
||
|
} sg_imgui_args_uninit_pipeline_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_uninit_pass_t {
|
||
|
sg_pass pass;
|
||
|
} sg_imgui_args_uninit_pass_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_fail_buffer_t {
|
||
|
sg_buffer buffer;
|
||
|
} sg_imgui_args_fail_buffer_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_fail_image_t {
|
||
|
sg_image image;
|
||
|
} sg_imgui_args_fail_image_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_fail_shader_t {
|
||
|
sg_shader shader;
|
||
|
} sg_imgui_args_fail_shader_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_fail_pipeline_t {
|
||
|
sg_pipeline pipeline;
|
||
|
} sg_imgui_args_fail_pipeline_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_fail_pass_t {
|
||
|
sg_pass pass;
|
||
|
} sg_imgui_args_fail_pass_t;
|
||
|
|
||
|
typedef struct sg_imgui_args_push_debug_group_t {
|
||
|
sg_imgui_str_t name;
|
||
|
} sg_imgui_args_push_debug_group_t;
|
||
|
|
||
|
typedef union sg_imgui_args_t {
|
||
|
sg_imgui_args_make_buffer_t make_buffer;
|
||
|
sg_imgui_args_make_image_t make_image;
|
||
|
sg_imgui_args_make_shader_t make_shader;
|
||
|
sg_imgui_args_make_pipeline_t make_pipeline;
|
||
|
sg_imgui_args_make_pass_t make_pass;
|
||
|
sg_imgui_args_destroy_buffer_t destroy_buffer;
|
||
|
sg_imgui_args_destroy_image_t destroy_image;
|
||
|
sg_imgui_args_destroy_shader_t destroy_shader;
|
||
|
sg_imgui_args_destroy_pipeline_t destroy_pipeline;
|
||
|
sg_imgui_args_destroy_pass_t destroy_pass;
|
||
|
sg_imgui_args_update_buffer_t update_buffer;
|
||
|
sg_imgui_args_update_image_t update_image;
|
||
|
sg_imgui_args_append_buffer_t append_buffer;
|
||
|
sg_imgui_args_begin_default_pass_t begin_default_pass;
|
||
|
sg_imgui_args_begin_pass_t begin_pass;
|
||
|
sg_imgui_args_apply_viewport_t apply_viewport;
|
||
|
sg_imgui_args_apply_scissor_rect_t apply_scissor_rect;
|
||
|
sg_imgui_args_apply_pipeline_t apply_pipeline;
|
||
|
sg_imgui_args_apply_bindings_t apply_bindings;
|
||
|
sg_imgui_args_apply_uniforms_t apply_uniforms;
|
||
|
sg_imgui_args_draw_t draw;
|
||
|
sg_imgui_args_alloc_buffer_t alloc_buffer;
|
||
|
sg_imgui_args_alloc_image_t alloc_image;
|
||
|
sg_imgui_args_alloc_shader_t alloc_shader;
|
||
|
sg_imgui_args_alloc_pipeline_t alloc_pipeline;
|
||
|
sg_imgui_args_alloc_pass_t alloc_pass;
|
||
|
sg_imgui_args_dealloc_buffer_t dealloc_buffer;
|
||
|
sg_imgui_args_dealloc_image_t dealloc_image;
|
||
|
sg_imgui_args_dealloc_shader_t dealloc_shader;
|
||
|
sg_imgui_args_dealloc_pipeline_t dealloc_pipeline;
|
||
|
sg_imgui_args_dealloc_pass_t dealloc_pass;
|
||
|
sg_imgui_args_init_buffer_t init_buffer;
|
||
|
sg_imgui_args_init_image_t init_image;
|
||
|
sg_imgui_args_init_shader_t init_shader;
|
||
|
sg_imgui_args_init_pipeline_t init_pipeline;
|
||
|
sg_imgui_args_init_pass_t init_pass;
|
||
|
sg_imgui_args_uninit_buffer_t uninit_buffer;
|
||
|
sg_imgui_args_uninit_image_t uninit_image;
|
||
|
sg_imgui_args_uninit_shader_t uninit_shader;
|
||
|
sg_imgui_args_uninit_pipeline_t uninit_pipeline;
|
||
|
sg_imgui_args_uninit_pass_t uninit_pass;
|
||
|
sg_imgui_args_fail_buffer_t fail_buffer;
|
||
|
sg_imgui_args_fail_image_t fail_image;
|
||
|
sg_imgui_args_fail_shader_t fail_shader;
|
||
|
sg_imgui_args_fail_pipeline_t fail_pipeline;
|
||
|
sg_imgui_args_fail_pass_t fail_pass;
|
||
|
sg_imgui_args_push_debug_group_t push_debug_group;
|
||
|
} sg_imgui_args_t;
|
||
|
|
||
|
typedef struct sg_imgui_capture_item_t {
|
||
|
sg_imgui_cmd_t cmd;
|
||
|
uint32_t color;
|
||
|
sg_imgui_args_t args;
|
||
|
} sg_imgui_capture_item_t;
|
||
|
|
||
|
typedef struct sg_imgui_capture_bucket_t {
|
||
|
size_t ubuf_size; /* size of uniform capture buffer in bytes */
|
||
|
size_t ubuf_pos; /* current uniform buffer pos */
|
||
|
uint8_t* ubuf; /* buffer for capturing uniform updates */
|
||
|
int num_items;
|
||
|
sg_imgui_capture_item_t items[SG_IMGUI_MAX_FRAMECAPTURE_ITEMS];
|
||
|
} sg_imgui_capture_bucket_t;
|
||
|
|
||
|
/* double-buffered call-capture buckets, one bucket is currently recorded,
|
||
|
the previous bucket is displayed
|
||
|
*/
|
||
|
typedef struct sg_imgui_capture_t {
|
||
|
bool open;
|
||
|
int bucket_index; /* which bucket to record to, 0 or 1 */
|
||
|
int sel_item; /* currently selected capture item by index */
|
||
|
sg_imgui_capture_bucket_t bucket[2];
|
||
|
} sg_imgui_capture_t;
|
||
|
|
||
|
typedef struct sg_imgui_caps_t {
|
||
|
bool open;
|
||
|
} sg_imgui_caps_t;
|
||
|
|
||
|
/*
|
||
|
sg_imgui_allocator_t
|
||
|
|
||
|
Used in sg_imgui_desc_t to provide custom memory-alloc and -free functions
|
||
|
to sokol_gfx_imgui.h. If memory management should be overridden, both the
|
||
|
alloc and free function must be provided (e.g. it's not valid to
|
||
|
override one function but not the other).
|
||
|
*/
|
||
|
typedef struct sg_imgui_allocator_t {
|
||
|
void* (*alloc)(size_t size, void* user_data);
|
||
|
void (*free)(void* ptr, void* user_data);
|
||
|
void* user_data;
|
||
|
} sg_imgui_allocator_t;
|
||
|
|
||
|
/*
|
||
|
sg_imgui_desc_t
|
||
|
|
||
|
Initialization options for sg_imgui_init().
|
||
|
*/
|
||
|
typedef struct sg_imgui_desc_t {
|
||
|
sg_imgui_allocator_t allocator; // optional memory allocation overrides (default: malloc/free)
|
||
|
} sg_imgui_desc_t;
|
||
|
|
||
|
typedef struct sg_imgui_t {
|
||
|
uint32_t init_tag;
|
||
|
sg_imgui_desc_t desc;
|
||
|
sg_imgui_buffers_t buffers;
|
||
|
sg_imgui_images_t images;
|
||
|
sg_imgui_shaders_t shaders;
|
||
|
sg_imgui_pipelines_t pipelines;
|
||
|
sg_imgui_passes_t passes;
|
||
|
sg_imgui_capture_t capture;
|
||
|
sg_imgui_caps_t caps;
|
||
|
sg_pipeline cur_pipeline;
|
||
|
sg_trace_hooks hooks;
|
||
|
} sg_imgui_t;
|
||
|
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_init(sg_imgui_t* ctx, const sg_imgui_desc_t* desc);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_discard(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw(sg_imgui_t* ctx);
|
||
|
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_buffers_content(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_images_content(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_shaders_content(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_pipelines_content(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_passes_content(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_capture_content(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_capabilities_content(sg_imgui_t* ctx);
|
||
|
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_buffers_window(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_images_window(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_shaders_window(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_pipelines_window(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_passes_window(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_capture_window(sg_imgui_t* ctx);
|
||
|
SOKOL_GFX_IMGUI_API_DECL void sg_imgui_draw_capabilities_window(sg_imgui_t* ctx);
|
||
|
|
||
|
#if defined(__cplusplus)
|
||
|
} /* extern "C" */
|
||
|
#endif
|
||
|
#endif /* SOKOL_GFX_IMGUI_INCLUDED */
|
||
|
|
||
|
/*=== IMPLEMENTATION =========================================================*/
|
||
|
#ifdef SOKOL_GFX_IMGUI_IMPL
|
||
|
#define SOKOL_GFX_IMGUI_IMPL_INCLUDED (1)
|
||
|
|
||
|
#if defined(SOKOL_MALLOC) || defined(SOKOL_CALLOC) || defined(SOKOL_FREE)
|
||
|
#error "SOKOL_MALLOC/CALLOC/FREE macros are no longer supported, please use sg_imgui_desc_t.allocator to override memory allocation functions"
|
||
|
#endif
|
||
|
|
||
|
#if defined(__cplusplus)
|
||
|
#if !defined(IMGUI_VERSION)
|
||
|
#error "Please include imgui.h before the sokol_imgui.h implementation"
|
||
|
#endif
|
||
|
#else
|
||
|
#if !defined(CIMGUI_INCLUDED)
|
||
|
#error "Please include cimgui.h before the sokol_imgui.h implementation"
|
||
|
#endif
|
||
|
#endif
|
||
|
#ifndef SOKOL_ASSERT
|
||
|
#include <assert.h>
|
||
|
#define SOKOL_ASSERT(c) assert(c)
|
||
|
#endif
|
||
|
#ifndef SOKOL_UNREACHABLE
|
||
|
#define SOKOL_UNREACHABLE SOKOL_ASSERT(false)
|
||
|
#endif
|
||
|
#ifndef _SOKOL_PRIVATE
|
||
|
#if defined(__GNUC__) || defined(__clang__)
|
||
|
#define _SOKOL_PRIVATE __attribute__((unused)) static
|
||
|
#else
|
||
|
#define _SOKOL_PRIVATE static
|
||
|
#endif
|
||
|
#endif
|
||
|
#ifndef _SOKOL_UNUSED
|
||
|
#define _SOKOL_UNUSED(x) (void)(x)
|
||
|
#endif
|
||
|
#ifndef SOKOL_API_IMPL
|
||
|
#define SOKOL_API_IMPL
|
||
|
#endif
|
||
|
|
||
|
#include <string.h>
|
||
|
#include <stdio.h> // snprintf
|
||
|
#include <stdlib.h> // malloc, free
|
||
|
|
||
|
#define _SG_IMGUI_SLOT_MASK (0xFFFF)
|
||
|
#define _SG_IMGUI_LIST_WIDTH (192)
|
||
|
#define _SG_IMGUI_COLOR_OTHER 0xFFCCCCCC
|
||
|
#define _SG_IMGUI_COLOR_RSRC 0xFF00FFFF
|
||
|
#define _SG_IMGUI_COLOR_DRAW 0xFF00FF00
|
||
|
#define _SG_IMGUI_COLOR_ERR 0xFF8888FF
|
||
|
|
||
|
/*--- C => C++ layer ---------------------------------------------------------*/
|
||
|
#if defined(__cplusplus)
|
||
|
#define IMVEC2(x,y) ImVec2(x,y)
|
||
|
#define IMVEC4(x,y,z,w) ImVec4(x,y,z,w)
|
||
|
_SOKOL_PRIVATE void igText(const char* fmt,...) {
|
||
|
va_list args;
|
||
|
va_start(args, fmt);
|
||
|
ImGui::TextV(fmt, args);
|
||
|
va_end(args);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igSeparator() {
|
||
|
return ImGui::Separator();
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igSameLine(float offset_from_start_x, float spacing) {
|
||
|
return ImGui::SameLine(offset_from_start_x,spacing);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igPushID_Int(int int_id) {
|
||
|
return ImGui::PushID(int_id);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igPopID() {
|
||
|
return ImGui::PopID();
|
||
|
}
|
||
|
_SOKOL_PRIVATE bool igSelectable_Bool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size) {
|
||
|
return ImGui::Selectable(label,selected,flags,size);
|
||
|
}
|
||
|
_SOKOL_PRIVATE bool igSmallButton(const char* label) {
|
||
|
return ImGui::SmallButton(label);
|
||
|
}
|
||
|
_SOKOL_PRIVATE bool igBeginChild_Str(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags) {
|
||
|
return ImGui::BeginChild(str_id,size,border,flags);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igEndChild() {
|
||
|
return ImGui::EndChild();
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igPushStyleColor_U32(ImGuiCol idx, ImU32 col) {
|
||
|
return ImGui::PushStyleColor(idx,col);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igPopStyleColor(int count) {
|
||
|
return ImGui::PopStyleColor(count);
|
||
|
}
|
||
|
_SOKOL_PRIVATE bool igTreeNode_StrStr(const char* str_id,const char* fmt,...) {
|
||
|
va_list args;
|
||
|
va_start(args, fmt);
|
||
|
bool ret = ImGui::TreeNodeV(str_id,fmt,args);
|
||
|
va_end(args);
|
||
|
return ret;
|
||
|
}
|
||
|
_SOKOL_PRIVATE bool igTreeNode_Str(const char* label) {
|
||
|
return ImGui::TreeNode(label);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igTreePop() {
|
||
|
return ImGui::TreePop();
|
||
|
}
|
||
|
_SOKOL_PRIVATE bool igIsItemHovered(ImGuiHoveredFlags flags) {
|
||
|
return ImGui::IsItemHovered(flags);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igSetTooltip(const char* fmt,...) {
|
||
|
va_list args;
|
||
|
va_start(args, fmt);
|
||
|
ImGui::SetTooltipV(fmt,args);
|
||
|
va_end(args);
|
||
|
}
|
||
|
_SOKOL_PRIVATE bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags) {
|
||
|
return ImGui::SliderFloat(label,v,v_min,v_max,format,flags);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) {
|
||
|
return ImGui::Image(user_texture_id,size,uv0,uv1,tint_col,border_col);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond) {
|
||
|
return ImGui::SetNextWindowSize(size,cond);
|
||
|
}
|
||
|
_SOKOL_PRIVATE bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags) {
|
||
|
return ImGui::Begin(name,p_open,flags);
|
||
|
}
|
||
|
_SOKOL_PRIVATE void igEnd() {
|
||
|
return ImGui::End();
|
||
|
}
|
||
|
#else
|
||
|
#define IMVEC2(x,y) (ImVec2){x,y}
|
||
|
#define IMVEC4(x,y,z,w) (ImVec4){x,y,z,w}
|
||
|
#endif
|
||
|
|
||
|
/*--- UTILS ------------------------------------------------------------------*/
|
||
|
_SOKOL_PRIVATE void _sg_imgui_clear(void* ptr, size_t size) {
|
||
|
SOKOL_ASSERT(ptr && (size > 0));
|
||
|
memset(ptr, 0, size);
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void* _sg_imgui_malloc(const sg_imgui_allocator_t* allocator, size_t size) {
|
||
|
SOKOL_ASSERT(allocator && (size > 0));
|
||
|
void* ptr;
|
||
|
if (allocator->alloc) {
|
||
|
ptr = allocator->alloc(size, allocator->user_data);
|
||
|
}
|
||
|
else {
|
||
|
ptr = malloc(size);
|
||
|
}
|
||
|
SOKOL_ASSERT(ptr);
|
||
|
return ptr;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void* _sg_imgui_malloc_clear(const sg_imgui_allocator_t* allocator, size_t size) {
|
||
|
void* ptr = _sg_imgui_malloc(allocator, size);
|
||
|
_sg_imgui_clear(ptr, size);
|
||
|
return ptr;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_free(const sg_imgui_allocator_t* allocator, void* ptr) {
|
||
|
SOKOL_ASSERT(allocator);
|
||
|
if (allocator->free) {
|
||
|
allocator->free(ptr, allocator->user_data);
|
||
|
}
|
||
|
else {
|
||
|
free(ptr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void* _sg_imgui_realloc(const sg_imgui_allocator_t* allocator, void* old_ptr, size_t old_size, size_t new_size) {
|
||
|
SOKOL_ASSERT(allocator && (new_size > 0) && (new_size > old_size));
|
||
|
void* new_ptr = _sg_imgui_malloc(allocator, new_size);
|
||
|
if (old_ptr) {
|
||
|
if (old_size > 0) {
|
||
|
memcpy(new_ptr, old_ptr, old_size);
|
||
|
}
|
||
|
_sg_imgui_free(allocator, old_ptr);
|
||
|
}
|
||
|
return new_ptr;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE int _sg_imgui_slot_index(uint32_t id) {
|
||
|
int slot_index = (int) (id & _SG_IMGUI_SLOT_MASK);
|
||
|
SOKOL_ASSERT(0 != slot_index);
|
||
|
return slot_index;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE uint32_t _sg_imgui_align_u32(uint32_t val, uint32_t align) {
|
||
|
SOKOL_ASSERT((align > 0) && ((align & (align - 1)) == 0));
|
||
|
return (val + (align - 1)) & ~(align - 1);
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE uint32_t _sg_imgui_std140_uniform_alignment(sg_uniform_type type, int array_count) {
|
||
|
SOKOL_ASSERT(array_count > 0);
|
||
|
if (array_count == 1) {
|
||
|
switch (type) {
|
||
|
case SG_UNIFORMTYPE_FLOAT:
|
||
|
case SG_UNIFORMTYPE_INT:
|
||
|
return 4;
|
||
|
case SG_UNIFORMTYPE_FLOAT2:
|
||
|
case SG_UNIFORMTYPE_INT2:
|
||
|
return 8;
|
||
|
case SG_UNIFORMTYPE_FLOAT3:
|
||
|
case SG_UNIFORMTYPE_FLOAT4:
|
||
|
case SG_UNIFORMTYPE_INT3:
|
||
|
case SG_UNIFORMTYPE_INT4:
|
||
|
return 16;
|
||
|
case SG_UNIFORMTYPE_MAT4:
|
||
|
return 16;
|
||
|
default:
|
||
|
SOKOL_UNREACHABLE;
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
return 16;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE uint32_t _sg_imgui_std140_uniform_size(sg_uniform_type type, int array_count) {
|
||
|
SOKOL_ASSERT(array_count > 0);
|
||
|
if (array_count == 1) {
|
||
|
switch (type) {
|
||
|
case SG_UNIFORMTYPE_FLOAT:
|
||
|
case SG_UNIFORMTYPE_INT:
|
||
|
return 4;
|
||
|
case SG_UNIFORMTYPE_FLOAT2:
|
||
|
case SG_UNIFORMTYPE_INT2:
|
||
|
return 8;
|
||
|
case SG_UNIFORMTYPE_FLOAT3:
|
||
|
case SG_UNIFORMTYPE_INT3:
|
||
|
return 12;
|
||
|
case SG_UNIFORMTYPE_FLOAT4:
|
||
|
case SG_UNIFORMTYPE_INT4:
|
||
|
return 16;
|
||
|
case SG_UNIFORMTYPE_MAT4:
|
||
|
return 64;
|
||
|
default:
|
||
|
SOKOL_UNREACHABLE;
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
switch (type) {
|
||
|
case SG_UNIFORMTYPE_FLOAT:
|
||
|
case SG_UNIFORMTYPE_FLOAT2:
|
||
|
case SG_UNIFORMTYPE_FLOAT3:
|
||
|
case SG_UNIFORMTYPE_FLOAT4:
|
||
|
case SG_UNIFORMTYPE_INT:
|
||
|
case SG_UNIFORMTYPE_INT2:
|
||
|
case SG_UNIFORMTYPE_INT3:
|
||
|
case SG_UNIFORMTYPE_INT4:
|
||
|
return 16 * (uint32_t)array_count;
|
||
|
case SG_UNIFORMTYPE_MAT4:
|
||
|
return 64 * (uint32_t)array_count;
|
||
|
default:
|
||
|
SOKOL_UNREACHABLE;
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_strcpy(sg_imgui_str_t* dst, const char* src) {
|
||
|
SOKOL_ASSERT(dst);
|
||
|
if (src) {
|
||
|
#if defined(_MSC_VER)
|
||
|
strncpy_s(dst->buf, SG_IMGUI_STRBUF_LEN, src, (SG_IMGUI_STRBUF_LEN-1));
|
||
|
#else
|
||
|
strncpy(dst->buf, src, SG_IMGUI_STRBUF_LEN);
|
||
|
#endif
|
||
|
dst->buf[SG_IMGUI_STRBUF_LEN-1] = 0;
|
||
|
}
|
||
|
else {
|
||
|
_sg_imgui_clear(dst->buf, SG_IMGUI_STRBUF_LEN);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_make_str(const char* str) {
|
||
|
sg_imgui_str_t res;
|
||
|
_sg_imgui_strcpy(&res, str);
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_str_dup(const sg_imgui_allocator_t* allocator, const char* src) {
|
||
|
SOKOL_ASSERT(allocator && src);
|
||
|
size_t len = strlen(src) + 1;
|
||
|
char* dst = (char*) _sg_imgui_malloc(allocator, len);
|
||
|
memcpy(dst, src, len);
|
||
|
return (const char*) dst;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const void* _sg_imgui_bin_dup(const sg_imgui_allocator_t* allocator, const void* src, size_t num_bytes) {
|
||
|
SOKOL_ASSERT(allocator && src && (num_bytes > 0));
|
||
|
void* dst = _sg_imgui_malloc(allocator, num_bytes);
|
||
|
memcpy(dst, src, num_bytes);
|
||
|
return (const void*) dst;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_snprintf(sg_imgui_str_t* dst, const char* fmt, ...) {
|
||
|
SOKOL_ASSERT(dst);
|
||
|
va_list args;
|
||
|
va_start(args, fmt);
|
||
|
vsnprintf(dst->buf, sizeof(dst->buf), fmt, args);
|
||
|
dst->buf[sizeof(dst->buf)-1] = 0;
|
||
|
va_end(args);
|
||
|
}
|
||
|
|
||
|
/*--- STRING CONVERSION ------------------------------------------------------*/
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_resourcestate_string(sg_resource_state s) {
|
||
|
switch (s) {
|
||
|
case SG_RESOURCESTATE_INITIAL: return "SG_RESOURCESTATE_INITIAL";
|
||
|
case SG_RESOURCESTATE_ALLOC: return "SG_RESOURCESTATE_ALLOC";
|
||
|
case SG_RESOURCESTATE_VALID: return "SG_RESOURCESTATE_VALID";
|
||
|
case SG_RESOURCESTATE_FAILED: return "SG_RESOURCESTATE_FAILED";
|
||
|
default: return "SG_RESOURCESTATE_INVALID";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_resource_slot(const sg_slot_info* slot) {
|
||
|
igText("ResId: %08X", slot->res_id);
|
||
|
igText("CtxId: %08X", slot->ctx_id);
|
||
|
igText("State: %s", _sg_imgui_resourcestate_string(slot->state));
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_backend_string(sg_backend b) {
|
||
|
switch (b) {
|
||
|
case SG_BACKEND_GLCORE33: return "SG_BACKEND_GLCORE33";
|
||
|
case SG_BACKEND_GLES3: return "SG_BACKEND_GLES3";
|
||
|
case SG_BACKEND_D3D11: return "SG_BACKEND_D3D11";
|
||
|
case SG_BACKEND_METAL_IOS: return "SG_BACKEND_METAL_IOS";
|
||
|
case SG_BACKEND_METAL_MACOS: return "SG_BACKEND_METAL_MACOS";
|
||
|
case SG_BACKEND_METAL_SIMULATOR: return "SG_BACKEND_METAL_SIMULATOR";
|
||
|
case SG_BACKEND_DUMMY: return "SG_BACKEND_DUMMY";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_buffertype_string(sg_buffer_type t) {
|
||
|
switch (t) {
|
||
|
case SG_BUFFERTYPE_VERTEXBUFFER: return "SG_BUFFERTYPE_VERTEXBUFFER";
|
||
|
case SG_BUFFERTYPE_INDEXBUFFER: return "SG_BUFFERTYPE_INDEXBUFFER";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_usage_string(sg_usage u) {
|
||
|
switch (u) {
|
||
|
case SG_USAGE_IMMUTABLE: return "SG_USAGE_IMMUTABLE";
|
||
|
case SG_USAGE_DYNAMIC: return "SG_USAGE_DYNAMIC";
|
||
|
case SG_USAGE_STREAM: return "SG_USAGE_STREAM";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_imagetype_string(sg_image_type t) {
|
||
|
switch (t) {
|
||
|
case SG_IMAGETYPE_2D: return "SG_IMAGETYPE_2D";
|
||
|
case SG_IMAGETYPE_CUBE: return "SG_IMAGETYPE_CUBE";
|
||
|
case SG_IMAGETYPE_3D: return "SG_IMAGETYPE_3D";
|
||
|
case SG_IMAGETYPE_ARRAY: return "SG_IMAGETYPE_ARRAY";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_samplertype_string(sg_sampler_type t) {
|
||
|
switch (t) {
|
||
|
case SG_SAMPLERTYPE_FLOAT: return "SG_SAMPLERTYPE_FLOAT";
|
||
|
case SG_SAMPLERTYPE_SINT: return "SG_SAMPLERTYPE_SINT";
|
||
|
case SG_SAMPLERTYPE_UINT: return "SG_SAMPLERTYPE_UINT";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_pixelformat_string(sg_pixel_format fmt) {
|
||
|
switch (fmt) {
|
||
|
case SG_PIXELFORMAT_NONE: return "SG_PIXELFORMAT_NONE";
|
||
|
case SG_PIXELFORMAT_R8: return "SG_PIXELFORMAT_R8";
|
||
|
case SG_PIXELFORMAT_R8SN: return "SG_PIXELFORMAT_R8SN";
|
||
|
case SG_PIXELFORMAT_R8UI: return "SG_PIXELFORMAT_R8UI";
|
||
|
case SG_PIXELFORMAT_R8SI: return "SG_PIXELFORMAT_R8SI";
|
||
|
case SG_PIXELFORMAT_R16: return "SG_PIXELFORMAT_R16";
|
||
|
case SG_PIXELFORMAT_R16SN: return "SG_PIXELFORMAT_R16SN";
|
||
|
case SG_PIXELFORMAT_R16UI: return "SG_PIXELFORMAT_R16UI";
|
||
|
case SG_PIXELFORMAT_R16SI: return "SG_PIXELFORMAT_R16SI";
|
||
|
case SG_PIXELFORMAT_R16F: return "SG_PIXELFORMAT_R16F";
|
||
|
case SG_PIXELFORMAT_RG8: return "SG_PIXELFORMAT_RG8";
|
||
|
case SG_PIXELFORMAT_RG8SN: return "SG_PIXELFORMAT_RG8SN";
|
||
|
case SG_PIXELFORMAT_RG8UI: return "SG_PIXELFORMAT_RG8UI";
|
||
|
case SG_PIXELFORMAT_RG8SI: return "SG_PIXELFORMAT_RG8SI";
|
||
|
case SG_PIXELFORMAT_R32UI: return "SG_PIXELFORMAT_R32UI";
|
||
|
case SG_PIXELFORMAT_R32SI: return "SG_PIXELFORMAT_R32SI";
|
||
|
case SG_PIXELFORMAT_R32F: return "SG_PIXELFORMAT_R32F";
|
||
|
case SG_PIXELFORMAT_RG16: return "SG_PIXELFORMAT_RG16";
|
||
|
case SG_PIXELFORMAT_RG16SN: return "SG_PIXELFORMAT_RG16SN";
|
||
|
case SG_PIXELFORMAT_RG16UI: return "SG_PIXELFORMAT_RG16UI";
|
||
|
case SG_PIXELFORMAT_RG16SI: return "SG_PIXELFORMAT_RG16SI";
|
||
|
case SG_PIXELFORMAT_RG16F: return "SG_PIXELFORMAT_RG16F";
|
||
|
case SG_PIXELFORMAT_RGBA8: return "SG_PIXELFORMAT_RGBA8";
|
||
|
case SG_PIXELFORMAT_SRGB8A8: return "SG_PIXELFORMAT_SRGB8A8";
|
||
|
case SG_PIXELFORMAT_RGBA8SN: return "SG_PIXELFORMAT_RGBA8SN";
|
||
|
case SG_PIXELFORMAT_RGBA8UI: return "SG_PIXELFORMAT_RGBA8UI";
|
||
|
case SG_PIXELFORMAT_RGBA8SI: return "SG_PIXELFORMAT_RGBA8SI";
|
||
|
case SG_PIXELFORMAT_BGRA8: return "SG_PIXELFORMAT_BGRA8";
|
||
|
case SG_PIXELFORMAT_RGB10A2: return "SG_PIXELFORMAT_RGB10A2";
|
||
|
case SG_PIXELFORMAT_RG11B10F: return "SG_PIXELFORMAT_RG11B10F";
|
||
|
case SG_PIXELFORMAT_RG32UI: return "SG_PIXELFORMAT_RG32UI";
|
||
|
case SG_PIXELFORMAT_RG32SI: return "SG_PIXELFORMAT_RG32SI";
|
||
|
case SG_PIXELFORMAT_RG32F: return "SG_PIXELFORMAT_RG32F";
|
||
|
case SG_PIXELFORMAT_RGBA16: return "SG_PIXELFORMAT_RGBA16";
|
||
|
case SG_PIXELFORMAT_RGBA16SN: return "SG_PIXELFORMAT_RGBA16SN";
|
||
|
case SG_PIXELFORMAT_RGBA16UI: return "SG_PIXELFORMAT_RGBA16UI";
|
||
|
case SG_PIXELFORMAT_RGBA16SI: return "SG_PIXELFORMAT_RGBA16SI";
|
||
|
case SG_PIXELFORMAT_RGBA16F: return "SG_PIXELFORMAT_RGBA16F";
|
||
|
case SG_PIXELFORMAT_RGBA32UI: return "SG_PIXELFORMAT_RGBA32UI";
|
||
|
case SG_PIXELFORMAT_RGBA32SI: return "SG_PIXELFORMAT_RGBA32SI";
|
||
|
case SG_PIXELFORMAT_RGBA32F: return "SG_PIXELFORMAT_RGBA32F";
|
||
|
case SG_PIXELFORMAT_DEPTH: return "SG_PIXELFORMAT_DEPTH";
|
||
|
case SG_PIXELFORMAT_DEPTH_STENCIL: return "SG_PIXELFORMAT_DEPTH_STENCIL";
|
||
|
case SG_PIXELFORMAT_BC1_RGBA: return "SG_PIXELFORMAT_BC1_RGBA";
|
||
|
case SG_PIXELFORMAT_BC2_RGBA: return "SG_PIXELFORMAT_BC2_RGBA";
|
||
|
case SG_PIXELFORMAT_BC3_RGBA: return "SG_PIXELFORMAT_BC3_RGBA";
|
||
|
case SG_PIXELFORMAT_BC4_R: return "SG_PIXELFORMAT_BC4_R";
|
||
|
case SG_PIXELFORMAT_BC4_RSN: return "SG_PIXELFORMAT_BC4_RSN";
|
||
|
case SG_PIXELFORMAT_BC5_RG: return "SG_PIXELFORMAT_BC5_RG";
|
||
|
case SG_PIXELFORMAT_BC5_RGSN: return "SG_PIXELFORMAT_BC5_RGSN";
|
||
|
case SG_PIXELFORMAT_BC6H_RGBF: return "SG_PIXELFORMAT_BC6H_RGBF";
|
||
|
case SG_PIXELFORMAT_BC6H_RGBUF: return "SG_PIXELFORMAT_BC6H_RGBUF";
|
||
|
case SG_PIXELFORMAT_BC7_RGBA: return "SG_PIXELFORMAT_BC7_RGBA";
|
||
|
case SG_PIXELFORMAT_PVRTC_RGB_2BPP: return "SG_PIXELFORMAT_PVRTC_RGB_2BPP";
|
||
|
case SG_PIXELFORMAT_PVRTC_RGB_4BPP: return "SG_PIXELFORMAT_PVRTC_RGB_4BPP";
|
||
|
case SG_PIXELFORMAT_PVRTC_RGBA_2BPP: return "SG_PIXELFORMAT_PVRTC_RGBA_2BPP";
|
||
|
case SG_PIXELFORMAT_PVRTC_RGBA_4BPP: return "SG_PIXELFORMAT_PVRTC_RGBA_4BPP";
|
||
|
case SG_PIXELFORMAT_ETC2_RGB8: return "SG_PIXELFORMAT_ETC2_RGB8";
|
||
|
case SG_PIXELFORMAT_ETC2_RGB8A1: return "SG_PIXELFORMAT_ETC2_RGB8A1";
|
||
|
case SG_PIXELFORMAT_ETC2_RGBA8: return "SG_PIXELFORMAT_ETC2_RGBA8";
|
||
|
case SG_PIXELFORMAT_ETC2_RG11: return "SG_PIXELFORMAT_ETC2_RG11";
|
||
|
case SG_PIXELFORMAT_ETC2_RG11SN: return "SG_PIXELFORMAT_ETC2_RG11SN";
|
||
|
case SG_PIXELFORMAT_RGB9E5: return "SG_PIXELFORMAT_RGB9E5";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_filter_string(sg_filter f) {
|
||
|
switch (f) {
|
||
|
case SG_FILTER_NEAREST: return "SG_FILTER_NEAREST";
|
||
|
case SG_FILTER_LINEAR: return "SG_FILTER_LINEAR";
|
||
|
case SG_FILTER_NEAREST_MIPMAP_NEAREST: return "SG_FILTER_NEAREST_MIPMAP_NEAREST";
|
||
|
case SG_FILTER_NEAREST_MIPMAP_LINEAR: return "SG_FILTER_NEAREST_MIPMAP_LINEAR";
|
||
|
case SG_FILTER_LINEAR_MIPMAP_NEAREST: return "SG_FILTER_LINEAR_MIPMAP_NEAREST";
|
||
|
case SG_FILTER_LINEAR_MIPMAP_LINEAR: return "SG_FILTER_LINEAR_MIPMAP_LINEAR";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_wrap_string(sg_wrap w) {
|
||
|
switch (w) {
|
||
|
case SG_WRAP_REPEAT: return "SG_WRAP_REPEAT";
|
||
|
case SG_WRAP_CLAMP_TO_EDGE: return "SG_WRAP_CLAMP_TO_EDGE";
|
||
|
case SG_WRAP_CLAMP_TO_BORDER: return "SG_WRAP_CLAMP_TO_BORDER";
|
||
|
case SG_WRAP_MIRRORED_REPEAT: return "SG_WRAP_MIRRORED_REPEAT";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_bordercolor_string(sg_border_color bc) {
|
||
|
switch (bc) {
|
||
|
case SG_BORDERCOLOR_TRANSPARENT_BLACK: return "SG_BORDERCOLOR_TRANSPARENT_BLACK";
|
||
|
case SG_BORDERCOLOR_OPAQUE_BLACK: return "SG_BORDERCOLOR_OPAQUE_BLACK";
|
||
|
case SG_BORDERCOLOR_OPAQUE_WHITE: return "SG_BORDERCOLOR_OPAQUE_WHITE";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_uniformtype_string(sg_uniform_type t) {
|
||
|
switch (t) {
|
||
|
case SG_UNIFORMTYPE_FLOAT: return "SG_UNIFORMTYPE_FLOAT";
|
||
|
case SG_UNIFORMTYPE_FLOAT2: return "SG_UNIFORMTYPE_FLOAT2";
|
||
|
case SG_UNIFORMTYPE_FLOAT3: return "SG_UNIFORMTYPE_FLOAT3";
|
||
|
case SG_UNIFORMTYPE_FLOAT4: return "SG_UNIFORMTYPE_FLOAT4";
|
||
|
case SG_UNIFORMTYPE_INT: return "SG_UNIFORMTYPE_INT";
|
||
|
case SG_UNIFORMTYPE_INT2: return "SG_UNIFORMTYPE_INT2";
|
||
|
case SG_UNIFORMTYPE_INT3: return "SG_UNIFORMTYPE_INT3";
|
||
|
case SG_UNIFORMTYPE_INT4: return "SG_UNIFORMTYPE_INT4";
|
||
|
case SG_UNIFORMTYPE_MAT4: return "SG_UNIFORMTYPE_MAT4";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_vertexstep_string(sg_vertex_step s) {
|
||
|
switch (s) {
|
||
|
case SG_VERTEXSTEP_PER_VERTEX: return "SG_VERTEXSTEP_PER_VERTEX";
|
||
|
case SG_VERTEXSTEP_PER_INSTANCE: return "SG_VERTEXSTEP_PER_INSTANCE";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_vertexformat_string(sg_vertex_format f) {
|
||
|
switch (f) {
|
||
|
case SG_VERTEXFORMAT_FLOAT: return "SG_VERTEXFORMAT_FLOAT";
|
||
|
case SG_VERTEXFORMAT_FLOAT2: return "SG_VERTEXFORMAT_FLOAT2";
|
||
|
case SG_VERTEXFORMAT_FLOAT3: return "SG_VERTEXFORMAT_FLOAT3";
|
||
|
case SG_VERTEXFORMAT_FLOAT4: return "SG_VERTEXFORMAT_FLOAT4";
|
||
|
case SG_VERTEXFORMAT_BYTE4: return "SG_VERTEXFORMAT_BYTE4";
|
||
|
case SG_VERTEXFORMAT_BYTE4N: return "SG_VERTEXFORMAT_BYTE4N";
|
||
|
case SG_VERTEXFORMAT_UBYTE4: return "SG_VERTEXFORMAT_UBYTE4";
|
||
|
case SG_VERTEXFORMAT_UBYTE4N: return "SG_VERTEXFORMAT_UBYTE4N";
|
||
|
case SG_VERTEXFORMAT_SHORT2: return "SG_VERTEXFORMAT_SHORT2";
|
||
|
case SG_VERTEXFORMAT_SHORT2N: return "SG_VERTEXFORMAT_SHORT2N";
|
||
|
case SG_VERTEXFORMAT_USHORT2N: return "SG_VERTEXFORMAT_USHORT2N";
|
||
|
case SG_VERTEXFORMAT_SHORT4: return "SG_VERTEXFORMAT_SHORT4";
|
||
|
case SG_VERTEXFORMAT_SHORT4N: return "SG_VERTEXFORMAT_SHORT4N";
|
||
|
case SG_VERTEXFORMAT_USHORT4N: return "SG_VERTEXFORMAT_USHORT4N";
|
||
|
case SG_VERTEXFORMAT_UINT10_N2: return "SG_VERTEXFORMAT_UINT10_N2";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_primitivetype_string(sg_primitive_type t) {
|
||
|
switch (t) {
|
||
|
case SG_PRIMITIVETYPE_POINTS: return "SG_PRIMITIVETYPE_POINTS";
|
||
|
case SG_PRIMITIVETYPE_LINES: return "SG_PRIMITIVETYPE_LINES";
|
||
|
case SG_PRIMITIVETYPE_LINE_STRIP: return "SG_PRIMITIVETYPE_LINE_STRIP";
|
||
|
case SG_PRIMITIVETYPE_TRIANGLES: return "SG_PRIMITIVETYPE_TRIANGLES";
|
||
|
case SG_PRIMITIVETYPE_TRIANGLE_STRIP: return "SG_PRIMITIVETYPE_TRIANGLE_STRIP";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_indextype_string(sg_index_type t) {
|
||
|
switch (t) {
|
||
|
case SG_INDEXTYPE_NONE: return "SG_INDEXTYPE_NONE";
|
||
|
case SG_INDEXTYPE_UINT16: return "SG_INDEXTYPE_UINT16";
|
||
|
case SG_INDEXTYPE_UINT32: return "SG_INDEXTYPE_UINT32";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_stencilop_string(sg_stencil_op op) {
|
||
|
switch (op) {
|
||
|
case SG_STENCILOP_KEEP: return "SG_STENCILOP_KEEP";
|
||
|
case SG_STENCILOP_ZERO: return "SG_STENCILOP_ZERO";
|
||
|
case SG_STENCILOP_REPLACE: return "SG_STENCILOP_REPLACE";
|
||
|
case SG_STENCILOP_INCR_CLAMP: return "SG_STENCILOP_INCR_CLAMP";
|
||
|
case SG_STENCILOP_DECR_CLAMP: return "SG_STENCILOP_DECR_CLAMP";
|
||
|
case SG_STENCILOP_INVERT: return "SG_STENCILOP_INVERT";
|
||
|
case SG_STENCILOP_INCR_WRAP: return "SG_STENCILOP_INCR_WRAP";
|
||
|
case SG_STENCILOP_DECR_WRAP: return "SG_STENCILOP_DECR_WRAP";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_comparefunc_string(sg_compare_func f) {
|
||
|
switch (f) {
|
||
|
case SG_COMPAREFUNC_NEVER: return "SG_COMPAREFUNC_NEVER";
|
||
|
case SG_COMPAREFUNC_LESS: return "SG_COMPAREFUNC_LESS";
|
||
|
case SG_COMPAREFUNC_EQUAL: return "SG_COMPAREFUNC_EQUAL";
|
||
|
case SG_COMPAREFUNC_LESS_EQUAL: return "SG_COMPAREFUNC_LESS_EQUAL";
|
||
|
case SG_COMPAREFUNC_GREATER: return "SG_COMPAREFUNC_GREATER";
|
||
|
case SG_COMPAREFUNC_NOT_EQUAL: return "SG_COMPAREFUNC_NOT_EQUAL";
|
||
|
case SG_COMPAREFUNC_GREATER_EQUAL: return "SG_COMPAREFUNC_GREATER_EQUAL";
|
||
|
case SG_COMPAREFUNC_ALWAYS: return "SG_COMPAREFUNC_ALWAYS";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_blendfactor_string(sg_blend_factor f) {
|
||
|
switch (f) {
|
||
|
case SG_BLENDFACTOR_ZERO: return "SG_BLENDFACTOR_ZERO";
|
||
|
case SG_BLENDFACTOR_ONE: return "SG_BLENDFACTOR_ONE";
|
||
|
case SG_BLENDFACTOR_SRC_COLOR: return "SG_BLENDFACTOR_SRC_COLOR";
|
||
|
case SG_BLENDFACTOR_ONE_MINUS_SRC_COLOR: return "SG_BLENDFACTOR_ONE_MINUS_SRC_COLOR";
|
||
|
case SG_BLENDFACTOR_SRC_ALPHA: return "SG_BLENDFACTOR_SRC_ALPHA";
|
||
|
case SG_BLENDFACTOR_ONE_MINUS_SRC_ALPHA: return "SG_BLENDFACTOR_ONE_MINUS_SRC_ALPHA";
|
||
|
case SG_BLENDFACTOR_DST_COLOR: return "SG_BLENDFACTOR_DST_COLOR";
|
||
|
case SG_BLENDFACTOR_ONE_MINUS_DST_COLOR: return "SG_BLENDFACTOR_ONE_MINUS_DST_COLOR";
|
||
|
case SG_BLENDFACTOR_DST_ALPHA: return "SG_BLENDFACTOR_DST_ALPHA";
|
||
|
case SG_BLENDFACTOR_ONE_MINUS_DST_ALPHA: return "SG_BLENDFACTOR_ONE_MINUS_DST_ALPHA";
|
||
|
case SG_BLENDFACTOR_SRC_ALPHA_SATURATED: return "SG_BLENDFACTOR_SRC_ALPHA_SATURATED";
|
||
|
case SG_BLENDFACTOR_BLEND_COLOR: return "SG_BLENDFACTOR_BLEND_COLOR";
|
||
|
case SG_BLENDFACTOR_ONE_MINUS_BLEND_COLOR: return "SG_BLENDFACTOR_ONE_MINUS_BLEND_COLOR";
|
||
|
case SG_BLENDFACTOR_BLEND_ALPHA: return "SG_BLENDFACTOR_BLEND_ALPHA";
|
||
|
case SG_BLENDFACTOR_ONE_MINUS_BLEND_ALPHA: return "SG_BLENDFACTOR_ONE_MINUS_BLEND_ALPHA";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_blendop_string(sg_blend_op op) {
|
||
|
switch (op) {
|
||
|
case SG_BLENDOP_ADD: return "SG_BLENDOP_ADD";
|
||
|
case SG_BLENDOP_SUBTRACT: return "SG_BLENDOP_SUBTRACT";
|
||
|
case SG_BLENDOP_REVERSE_SUBTRACT: return "SG_BLENDOP_REVERSE_SUBTRACT";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_colormask_string(sg_color_mask m) {
|
||
|
static const char* str[] = {
|
||
|
"NONE",
|
||
|
"R",
|
||
|
"G",
|
||
|
"RG",
|
||
|
"B",
|
||
|
"RB",
|
||
|
"GB",
|
||
|
"RGB",
|
||
|
"A",
|
||
|
"RA",
|
||
|
"GA",
|
||
|
"RGA",
|
||
|
"BA",
|
||
|
"RBA",
|
||
|
"GBA",
|
||
|
"RGBA",
|
||
|
};
|
||
|
return str[m & 0xF];
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_cullmode_string(sg_cull_mode cm) {
|
||
|
switch (cm) {
|
||
|
case SG_CULLMODE_NONE: return "SG_CULLMODE_NONE";
|
||
|
case SG_CULLMODE_FRONT: return "SG_CULLMODE_FRONT";
|
||
|
case SG_CULLMODE_BACK: return "SG_CULLMODE_BACK";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_facewinding_string(sg_face_winding fw) {
|
||
|
switch (fw) {
|
||
|
case SG_FACEWINDING_CCW: return "SG_FACEWINDING_CCW";
|
||
|
case SG_FACEWINDING_CW: return "SG_FACEWINDING_CW";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_shaderstage_string(sg_shader_stage stage) {
|
||
|
switch (stage) {
|
||
|
case SG_SHADERSTAGE_VS: return "SG_SHADERSTAGE_VS";
|
||
|
case SG_SHADERSTAGE_FS: return "SG_SHADERSTAGE_FS";
|
||
|
default: return "???";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_bool_string(bool b) {
|
||
|
return b ? "true" : "false";
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE const char* _sg_imgui_color_string(sg_imgui_str_t* dst_str, sg_color color) {
|
||
|
_sg_imgui_snprintf(dst_str, "%.3f %.3f %.3f %.3f", color.r, color.g, color.b, color.a);
|
||
|
return dst_str->buf;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_res_id_string(uint32_t res_id, const char* label) {
|
||
|
SOKOL_ASSERT(label);
|
||
|
sg_imgui_str_t res;
|
||
|
if (label[0]) {
|
||
|
_sg_imgui_snprintf(&res, "'%s'", label);
|
||
|
}
|
||
|
else {
|
||
|
_sg_imgui_snprintf(&res, "0x%08X", res_id);
|
||
|
}
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_buffer_id_string(sg_imgui_t* ctx, sg_buffer buf_id) {
|
||
|
if (buf_id.id != SG_INVALID_ID) {
|
||
|
const sg_imgui_buffer_t* buf_ui = &ctx->buffers.slots[_sg_imgui_slot_index(buf_id.id)];
|
||
|
return _sg_imgui_res_id_string(buf_id.id, buf_ui->label.buf);
|
||
|
}
|
||
|
else {
|
||
|
return _sg_imgui_make_str("<invalid>");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_image_id_string(sg_imgui_t* ctx, sg_image img_id) {
|
||
|
if (img_id.id != SG_INVALID_ID) {
|
||
|
const sg_imgui_image_t* img_ui = &ctx->images.slots[_sg_imgui_slot_index(img_id.id)];
|
||
|
return _sg_imgui_res_id_string(img_id.id, img_ui->label.buf);
|
||
|
}
|
||
|
else {
|
||
|
return _sg_imgui_make_str("<invalid>");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_shader_id_string(sg_imgui_t* ctx, sg_shader shd_id) {
|
||
|
if (shd_id.id != SG_INVALID_ID) {
|
||
|
const sg_imgui_shader_t* shd_ui = &ctx->shaders.slots[_sg_imgui_slot_index(shd_id.id)];
|
||
|
return _sg_imgui_res_id_string(shd_id.id, shd_ui->label.buf);
|
||
|
}
|
||
|
else {
|
||
|
return _sg_imgui_make_str("<invalid>");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_pipeline_id_string(sg_imgui_t* ctx, sg_pipeline pip_id) {
|
||
|
if (pip_id.id != SG_INVALID_ID) {
|
||
|
const sg_imgui_pipeline_t* pip_ui = &ctx->pipelines.slots[_sg_imgui_slot_index(pip_id.id)];
|
||
|
return _sg_imgui_res_id_string(pip_id.id, pip_ui->label.buf);
|
||
|
}
|
||
|
else {
|
||
|
return _sg_imgui_make_str("<invalid>");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_pass_id_string(sg_imgui_t* ctx, sg_pass pass_id) {
|
||
|
if (pass_id.id != SG_INVALID_ID) {
|
||
|
const sg_imgui_pass_t* pass_ui = &ctx->passes.slots[_sg_imgui_slot_index(pass_id.id)];
|
||
|
return _sg_imgui_res_id_string(pass_id.id, pass_ui->label.buf);
|
||
|
}
|
||
|
else {
|
||
|
return _sg_imgui_make_str("<invalid>");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*--- RESOURCE HELPERS -------------------------------------------------------*/
|
||
|
_SOKOL_PRIVATE void _sg_imgui_buffer_created(sg_imgui_t* ctx, sg_buffer res_id, int slot_index, const sg_buffer_desc* desc) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->buffers.num_slots));
|
||
|
sg_imgui_buffer_t* buf = &ctx->buffers.slots[slot_index];
|
||
|
buf->res_id = res_id;
|
||
|
buf->desc = *desc;
|
||
|
buf->label = _sg_imgui_make_str(desc->label);
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_buffer_destroyed(sg_imgui_t* ctx, int slot_index) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->buffers.num_slots));
|
||
|
sg_imgui_buffer_t* buf = &ctx->buffers.slots[slot_index];
|
||
|
buf->res_id.id = SG_INVALID_ID;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_image_created(sg_imgui_t* ctx, sg_image res_id, int slot_index, const sg_image_desc* desc) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->images.num_slots));
|
||
|
sg_imgui_image_t* img = &ctx->images.slots[slot_index];
|
||
|
img->res_id = res_id;
|
||
|
img->desc = *desc;
|
||
|
img->ui_scale = 1.0f;
|
||
|
img->label = _sg_imgui_make_str(desc->label);
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_image_destroyed(sg_imgui_t* ctx, int slot_index) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->images.num_slots));
|
||
|
sg_imgui_image_t* img = &ctx->images.slots[slot_index];
|
||
|
img->res_id.id = SG_INVALID_ID;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_shader_created(sg_imgui_t* ctx, sg_shader res_id, int slot_index, const sg_shader_desc* desc) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->shaders.num_slots));
|
||
|
sg_imgui_shader_t* shd = &ctx->shaders.slots[slot_index];
|
||
|
shd->res_id = res_id;
|
||
|
shd->desc = *desc;
|
||
|
shd->label = _sg_imgui_make_str(desc->label);
|
||
|
if (shd->desc.vs.entry) {
|
||
|
shd->vs_entry = _sg_imgui_make_str(shd->desc.vs.entry);
|
||
|
shd->desc.vs.entry = shd->vs_entry.buf;
|
||
|
}
|
||
|
if (shd->desc.fs.entry) {
|
||
|
shd->fs_entry = _sg_imgui_make_str(shd->desc.fs.entry);
|
||
|
shd->desc.fs.entry = shd->fs_entry.buf;
|
||
|
}
|
||
|
if (shd->desc.vs.d3d11_target) {
|
||
|
shd->vs_d3d11_target = _sg_imgui_make_str(shd->desc.vs.d3d11_target);
|
||
|
shd->desc.fs.d3d11_target = shd->vs_d3d11_target.buf;
|
||
|
}
|
||
|
if (shd->desc.fs.d3d11_target) {
|
||
|
shd->fs_d3d11_target = _sg_imgui_make_str(shd->desc.fs.d3d11_target);
|
||
|
shd->desc.fs.d3d11_target = shd->fs_d3d11_target.buf;
|
||
|
}
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_UBS; i++) {
|
||
|
for (int j = 0; j < SG_MAX_UB_MEMBERS; j++) {
|
||
|
sg_shader_uniform_desc* ud = &shd->desc.vs.uniform_blocks[i].uniforms[j];
|
||
|
if (ud->name) {
|
||
|
shd->vs_uniform_name[i][j] = _sg_imgui_make_str(ud->name);
|
||
|
ud->name = shd->vs_uniform_name[i][j].buf;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_UBS; i++) {
|
||
|
for (int j = 0; j < SG_MAX_UB_MEMBERS; j++) {
|
||
|
sg_shader_uniform_desc* ud = &shd->desc.fs.uniform_blocks[i].uniforms[j];
|
||
|
if (ud->name) {
|
||
|
shd->fs_uniform_name[i][j] = _sg_imgui_make_str(ud->name);
|
||
|
ud->name = shd->fs_uniform_name[i][j].buf;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
||
|
if (shd->desc.vs.images[i].name) {
|
||
|
shd->vs_image_name[i] = _sg_imgui_make_str(shd->desc.vs.images[i].name);
|
||
|
shd->desc.vs.images[i].name = shd->vs_image_name[i].buf;
|
||
|
}
|
||
|
}
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
||
|
if (shd->desc.fs.images[i].name) {
|
||
|
shd->fs_image_name[i] = _sg_imgui_make_str(shd->desc.fs.images[i].name);
|
||
|
shd->desc.fs.images[i].name = shd->fs_image_name[i].buf;
|
||
|
}
|
||
|
}
|
||
|
if (shd->desc.vs.source) {
|
||
|
shd->desc.vs.source = _sg_imgui_str_dup(&ctx->desc.allocator, shd->desc.vs.source);
|
||
|
}
|
||
|
if (shd->desc.vs.bytecode.ptr) {
|
||
|
shd->desc.vs.bytecode.ptr = _sg_imgui_bin_dup(&ctx->desc.allocator, shd->desc.vs.bytecode.ptr, shd->desc.vs.bytecode.size);
|
||
|
}
|
||
|
if (shd->desc.fs.source) {
|
||
|
shd->desc.fs.source = _sg_imgui_str_dup(&ctx->desc.allocator, shd->desc.fs.source);
|
||
|
}
|
||
|
if (shd->desc.fs.bytecode.ptr) {
|
||
|
shd->desc.fs.bytecode.ptr = _sg_imgui_bin_dup(&ctx->desc.allocator, shd->desc.fs.bytecode.ptr, shd->desc.fs.bytecode.size);
|
||
|
}
|
||
|
for (int i = 0; i < SG_MAX_VERTEX_ATTRIBUTES; i++) {
|
||
|
sg_shader_attr_desc* ad = &shd->desc.attrs[i];
|
||
|
if (ad->name) {
|
||
|
shd->attr_name[i] = _sg_imgui_make_str(ad->name);
|
||
|
ad->name = shd->attr_name[i].buf;
|
||
|
}
|
||
|
if (ad->sem_name) {
|
||
|
shd->attr_sem_name[i] = _sg_imgui_make_str(ad->sem_name);
|
||
|
ad->sem_name = shd->attr_sem_name[i].buf;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_shader_destroyed(sg_imgui_t* ctx, int slot_index) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->shaders.num_slots));
|
||
|
sg_imgui_shader_t* shd = &ctx->shaders.slots[slot_index];
|
||
|
shd->res_id.id = SG_INVALID_ID;
|
||
|
if (shd->desc.vs.source) {
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)shd->desc.vs.source);
|
||
|
shd->desc.vs.source = 0;
|
||
|
}
|
||
|
if (shd->desc.vs.bytecode.ptr) {
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)shd->desc.vs.bytecode.ptr);
|
||
|
shd->desc.vs.bytecode.ptr = 0;
|
||
|
}
|
||
|
if (shd->desc.fs.source) {
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)shd->desc.fs.source);
|
||
|
shd->desc.fs.source = 0;
|
||
|
}
|
||
|
if (shd->desc.fs.bytecode.ptr) {
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)shd->desc.fs.bytecode.ptr);
|
||
|
shd->desc.fs.bytecode.ptr = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_pipeline_created(sg_imgui_t* ctx, sg_pipeline res_id, int slot_index, const sg_pipeline_desc* desc) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->pipelines.num_slots));
|
||
|
sg_imgui_pipeline_t* pip = &ctx->pipelines.slots[slot_index];
|
||
|
pip->res_id = res_id;
|
||
|
pip->label = _sg_imgui_make_str(desc->label);
|
||
|
pip->desc = *desc;
|
||
|
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_pipeline_destroyed(sg_imgui_t* ctx, int slot_index) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->pipelines.num_slots));
|
||
|
sg_imgui_pipeline_t* pip = &ctx->pipelines.slots[slot_index];
|
||
|
pip->res_id.id = SG_INVALID_ID;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_pass_created(sg_imgui_t* ctx, sg_pass res_id, int slot_index, const sg_pass_desc* desc) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->passes.num_slots));
|
||
|
sg_imgui_pass_t* pass = &ctx->passes.slots[slot_index];
|
||
|
pass->res_id = res_id;
|
||
|
for (int i = 0; i < SG_MAX_COLOR_ATTACHMENTS; i++) {
|
||
|
pass->color_image_scale[i] = 0.25f;
|
||
|
}
|
||
|
pass->ds_image_scale = 0.25f;
|
||
|
pass->label = _sg_imgui_make_str(desc->label);
|
||
|
pass->desc = *desc;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_pass_destroyed(sg_imgui_t* ctx, int slot_index) {
|
||
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->passes.num_slots));
|
||
|
sg_imgui_pass_t* pass = &ctx->passes.slots[slot_index];
|
||
|
pass->res_id.id = SG_INVALID_ID;
|
||
|
}
|
||
|
|
||
|
/*--- COMMAND CAPTURING ------------------------------------------------------*/
|
||
|
_SOKOL_PRIVATE void _sg_imgui_capture_init(sg_imgui_t* ctx) {
|
||
|
const size_t ubuf_initial_size = 256 * 1024;
|
||
|
for (int i = 0; i < 2; i++) {
|
||
|
sg_imgui_capture_bucket_t* bucket = &ctx->capture.bucket[i];
|
||
|
bucket->ubuf_size = ubuf_initial_size;
|
||
|
bucket->ubuf = (uint8_t*) _sg_imgui_malloc(&ctx->desc.allocator, bucket->ubuf_size);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_capture_discard(sg_imgui_t* ctx) {
|
||
|
for (int i = 0; i < 2; i++) {
|
||
|
sg_imgui_capture_bucket_t* bucket = &ctx->capture.bucket[i];
|
||
|
SOKOL_ASSERT(bucket->ubuf);
|
||
|
_sg_imgui_free(&ctx->desc.allocator, bucket->ubuf);
|
||
|
bucket->ubuf = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_capture_bucket_t* _sg_imgui_capture_get_write_bucket(sg_imgui_t* ctx) {
|
||
|
return &ctx->capture.bucket[ctx->capture.bucket_index & 1];
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_capture_bucket_t* _sg_imgui_capture_get_read_bucket(sg_imgui_t* ctx) {
|
||
|
return &ctx->capture.bucket[(ctx->capture.bucket_index + 1) & 1];
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_capture_next_frame(sg_imgui_t* ctx) {
|
||
|
ctx->capture.bucket_index = (ctx->capture.bucket_index + 1) & 1;
|
||
|
sg_imgui_capture_bucket_t* bucket = &ctx->capture.bucket[ctx->capture.bucket_index];
|
||
|
bucket->num_items = 0;
|
||
|
bucket->ubuf_pos = 0;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_capture_grow_ubuf(sg_imgui_t* ctx, size_t required_size) {
|
||
|
sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_write_bucket(ctx);
|
||
|
SOKOL_ASSERT(required_size > bucket->ubuf_size);
|
||
|
size_t old_size = bucket->ubuf_size;
|
||
|
size_t new_size = required_size + (required_size>>1); /* allocate a bit ahead */
|
||
|
bucket->ubuf_size = new_size;
|
||
|
bucket->ubuf = (uint8_t*) _sg_imgui_realloc(&ctx->desc.allocator, bucket->ubuf, old_size, new_size);
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_capture_item_t* _sg_imgui_capture_next_write_item(sg_imgui_t* ctx) {
|
||
|
sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_write_bucket(ctx);
|
||
|
if (bucket->num_items < SG_IMGUI_MAX_FRAMECAPTURE_ITEMS) {
|
||
|
sg_imgui_capture_item_t* item = &bucket->items[bucket->num_items++];
|
||
|
return item;
|
||
|
}
|
||
|
else {
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE int _sg_imgui_capture_num_read_items(sg_imgui_t* ctx) {
|
||
|
sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_read_bucket(ctx);
|
||
|
return bucket->num_items;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_capture_item_t* _sg_imgui_capture_read_item_at(sg_imgui_t* ctx, int index) {
|
||
|
sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_read_bucket(ctx);
|
||
|
SOKOL_ASSERT(index < bucket->num_items);
|
||
|
return &bucket->items[index];
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE size_t _sg_imgui_capture_uniforms(sg_imgui_t* ctx, const sg_range* data) {
|
||
|
sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_write_bucket(ctx);
|
||
|
const size_t required_size = bucket->ubuf_pos + data->size;
|
||
|
if (required_size > bucket->ubuf_size) {
|
||
|
_sg_imgui_capture_grow_ubuf(ctx, required_size);
|
||
|
}
|
||
|
SOKOL_ASSERT(required_size <= bucket->ubuf_size);
|
||
|
memcpy(bucket->ubuf + bucket->ubuf_pos, data->ptr, data->size);
|
||
|
const size_t pos = bucket->ubuf_pos;
|
||
|
bucket->ubuf_pos += data->size;
|
||
|
SOKOL_ASSERT(bucket->ubuf_pos <= bucket->ubuf_size);
|
||
|
return pos;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_capture_item_string(sg_imgui_t* ctx, int index, const sg_imgui_capture_item_t* item) {
|
||
|
sg_imgui_str_t str = _sg_imgui_make_str(0);
|
||
|
switch (item->cmd) {
|
||
|
case SG_IMGUI_CMD_RESET_STATE_CACHE:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_reset_state_cache()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_MAKE_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.make_buffer.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_make_buffer(desc=..) => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_MAKE_IMAGE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_image_id_string(ctx, item->args.make_image.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_make_image(desc=..) => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_MAKE_SHADER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_shader_id_string(ctx, item->args.make_shader.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_make_shader(desc=..) => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_MAKE_PIPELINE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pipeline_id_string(ctx, item->args.make_pipeline.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_make_pipeline(desc=..) => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_MAKE_PASS:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pass_id_string(ctx, item->args.make_pass.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_make_pass(desc=..) => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DESTROY_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.destroy_buffer.buffer);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_destroy_buffer(buf=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DESTROY_IMAGE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_image_id_string(ctx, item->args.destroy_image.image);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_destroy_image(img=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DESTROY_SHADER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_shader_id_string(ctx, item->args.destroy_shader.shader);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_destroy_shader(shd=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DESTROY_PIPELINE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pipeline_id_string(ctx, item->args.destroy_pipeline.pipeline);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_destroy_pipeline(pip=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DESTROY_PASS:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pass_id_string(ctx, item->args.destroy_pass.pass);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_destroy_pass(pass=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_UPDATE_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.update_buffer.buffer);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_update_buffer(buf=%s, data.size=%d)",
|
||
|
index, res_id.buf,
|
||
|
item->args.update_buffer.data_size);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_UPDATE_IMAGE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_image_id_string(ctx, item->args.update_image.image);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_update_image(img=%s, data=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_APPEND_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.append_buffer.buffer);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_append_buffer(buf=%s, data.size=%d) => %d",
|
||
|
index, res_id.buf,
|
||
|
item->args.append_buffer.data_size,
|
||
|
item->args.append_buffer.result);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_BEGIN_DEFAULT_PASS:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_begin_default_pass(pass_action=.., width=%d, height=%d)",
|
||
|
index,
|
||
|
item->args.begin_default_pass.width,
|
||
|
item->args.begin_default_pass.height);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_BEGIN_PASS:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pass_id_string(ctx, item->args.begin_pass.pass);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_begin_pass(pass=%s, pass_action=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_APPLY_VIEWPORT:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_apply_viewport(x=%d, y=%d, width=%d, height=%d, origin_top_left=%s)",
|
||
|
index,
|
||
|
item->args.apply_viewport.x,
|
||
|
item->args.apply_viewport.y,
|
||
|
item->args.apply_viewport.width,
|
||
|
item->args.apply_viewport.height,
|
||
|
_sg_imgui_bool_string(item->args.apply_viewport.origin_top_left));
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_APPLY_SCISSOR_RECT:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_apply_scissor_rect(x=%d, y=%d, width=%d, height=%d, origin_top_left=%s)",
|
||
|
index,
|
||
|
item->args.apply_scissor_rect.x,
|
||
|
item->args.apply_scissor_rect.y,
|
||
|
item->args.apply_scissor_rect.width,
|
||
|
item->args.apply_scissor_rect.height,
|
||
|
_sg_imgui_bool_string(item->args.apply_scissor_rect.origin_top_left));
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_APPLY_PIPELINE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pipeline_id_string(ctx, item->args.apply_pipeline.pipeline);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_apply_pipeline(pip=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_APPLY_BINDINGS:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_apply_bindings(bindings=..)", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_APPLY_UNIFORMS:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_apply_uniforms(stage=%s, ub_index=%d, data.size=%d)",
|
||
|
index,
|
||
|
_sg_imgui_shaderstage_string(item->args.apply_uniforms.stage),
|
||
|
item->args.apply_uniforms.ub_index,
|
||
|
item->args.apply_uniforms.data_size);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DRAW:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_draw(base_element=%d, num_elements=%d, num_instances=%d)",
|
||
|
index,
|
||
|
item->args.draw.base_element,
|
||
|
item->args.draw.num_elements,
|
||
|
item->args.draw.num_instances);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_END_PASS:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_end_pass()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_COMMIT:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_commit()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ALLOC_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.alloc_buffer.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_alloc_buffer() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ALLOC_IMAGE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_image_id_string(ctx, item->args.alloc_image.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_alloc_image() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ALLOC_SHADER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_shader_id_string(ctx, item->args.alloc_shader.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_alloc_shader() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ALLOC_PIPELINE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pipeline_id_string(ctx, item->args.alloc_pipeline.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_alloc_pipeline() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ALLOC_PASS:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pass_id_string(ctx, item->args.alloc_pass.result);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_alloc_pass() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DEALLOC_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.dealloc_buffer.buffer);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_dealloc_buffer() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DEALLOC_IMAGE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_image_id_string(ctx, item->args.dealloc_image.image);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_dealloc_image() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DEALLOC_SHADER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_shader_id_string(ctx, item->args.dealloc_shader.shader);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_dealloc_shader() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DEALLOC_PIPELINE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pipeline_id_string(ctx, item->args.dealloc_pipeline.pipeline);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_dealloc_pipeline() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_DEALLOC_PASS:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pass_id_string(ctx, item->args.dealloc_pass.pass);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_dealloc_pass() => %s", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_INIT_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.init_buffer.buffer);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_init_buffer(buf=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_INIT_IMAGE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_image_id_string(ctx, item->args.init_image.image);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_init_image(img=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_INIT_SHADER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_shader_id_string(ctx, item->args.init_shader.shader);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_init_shader(shd=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_INIT_PIPELINE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pipeline_id_string(ctx, item->args.init_pipeline.pipeline);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_init_pipeline(pip=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_INIT_PASS:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pass_id_string(ctx, item->args.init_pass.pass);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_init_pass(pass=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_UNINIT_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.uninit_buffer.buffer);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_uninit_buffer(buf=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_UNINIT_IMAGE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_image_id_string(ctx, item->args.uninit_image.image);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_uninit_image(img=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_UNINIT_SHADER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_shader_id_string(ctx, item->args.uninit_shader.shader);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_uninit_shader(shd=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_UNINIT_PIPELINE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pipeline_id_string(ctx, item->args.uninit_pipeline.pipeline);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_uninit_pipeline(pip=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_UNINIT_PASS:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pass_id_string(ctx, item->args.uninit_pass.pass);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_uninit_pass(pass=%s, desc=..)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_FAIL_BUFFER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_buffer_id_string(ctx, item->args.fail_buffer.buffer);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_fail_buffer(buf=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_FAIL_IMAGE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_image_id_string(ctx, item->args.fail_image.image);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_fail_image(img=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_FAIL_SHADER:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_shader_id_string(ctx, item->args.fail_shader.shader);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_fail_shader(shd=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_FAIL_PIPELINE:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pipeline_id_string(ctx, item->args.fail_pipeline.pipeline);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_fail_pipeline(shd=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_FAIL_PASS:
|
||
|
{
|
||
|
sg_imgui_str_t res_id = _sg_imgui_pass_id_string(ctx, item->args.fail_pass.pass);
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_fail_pass(pass=%s)", index, res_id.buf);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_PUSH_DEBUG_GROUP:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_push_debug_group(name=%s)", index,
|
||
|
item->args.push_debug_group.name.buf);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_POP_DEBUG_GROUP:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_pop_debug_group()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_BUFFER_POOL_EXHAUSTED:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_buffer_pool_exhausted()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_IMAGE_POOL_EXHAUSTED:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_image_pool_exhausted()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_SHADER_POOL_EXHAUSTED:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_shader_pool_exhausted()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_PIPELINE_POOL_EXHAUSTED:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_pipeline_pool_exhausted()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_PASS_POOL_EXHAUSTED:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_pass_pool_exhausted()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_CONTEXT_MISMATCH:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_context_mismatch()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_PASS_INVALID:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_pass_invalid()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_DRAW_INVALID:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_draw_invalid()", index);
|
||
|
break;
|
||
|
|
||
|
case SG_IMGUI_CMD_ERR_BINDINGS_INVALID:
|
||
|
_sg_imgui_snprintf(&str, "%d: sg_err_bindings_invalid()", index);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
_sg_imgui_snprintf(&str, "%d: ???", index);
|
||
|
break;
|
||
|
}
|
||
|
return str;
|
||
|
}
|
||
|
|
||
|
/*--- CAPTURE CALLBACKS ------------------------------------------------------*/
|
||
|
_SOKOL_PRIVATE void _sg_imgui_reset_state_cache(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_RESET_STATE_CACHE;
|
||
|
item->color = _SG_IMGUI_COLOR_OTHER;
|
||
|
}
|
||
|
if (ctx->hooks.reset_state_cache) {
|
||
|
ctx->hooks.reset_state_cache(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_make_buffer(const sg_buffer_desc* desc, sg_buffer buf_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_MAKE_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.make_buffer.result = buf_id;
|
||
|
}
|
||
|
if (ctx->hooks.make_buffer) {
|
||
|
ctx->hooks.make_buffer(desc, buf_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (buf_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_buffer_created(ctx, buf_id, _sg_imgui_slot_index(buf_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_make_image(const sg_image_desc* desc, sg_image img_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_MAKE_IMAGE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.make_image.result = img_id;
|
||
|
}
|
||
|
if (ctx->hooks.make_image) {
|
||
|
ctx->hooks.make_image(desc, img_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (img_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_image_created(ctx, img_id, _sg_imgui_slot_index(img_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_make_shader(const sg_shader_desc* desc, sg_shader shd_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_MAKE_SHADER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.make_shader.result = shd_id;
|
||
|
}
|
||
|
if (ctx->hooks.make_shader) {
|
||
|
ctx->hooks.make_shader(desc, shd_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (shd_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_shader_created(ctx, shd_id, _sg_imgui_slot_index(shd_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_make_pipeline(const sg_pipeline_desc* desc, sg_pipeline pip_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_MAKE_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.make_pipeline.result = pip_id;
|
||
|
}
|
||
|
if (ctx->hooks.make_pipeline) {
|
||
|
ctx->hooks.make_pipeline(desc, pip_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (pip_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pipeline_created(ctx, pip_id, _sg_imgui_slot_index(pip_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_make_pass(const sg_pass_desc* desc, sg_pass pass_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_MAKE_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.make_pass.result = pass_id;
|
||
|
}
|
||
|
if (ctx->hooks.make_pass) {
|
||
|
ctx->hooks.make_pass(desc, pass_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (pass_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pass_created(ctx, pass_id, _sg_imgui_slot_index(pass_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_destroy_buffer(sg_buffer buf, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DESTROY_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.destroy_buffer.buffer = buf;
|
||
|
}
|
||
|
if (ctx->hooks.destroy_buffer) {
|
||
|
ctx->hooks.destroy_buffer(buf, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (buf.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_buffer_destroyed(ctx, _sg_imgui_slot_index(buf.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_destroy_image(sg_image img, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DESTROY_IMAGE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.destroy_image.image = img;
|
||
|
}
|
||
|
if (ctx->hooks.destroy_image) {
|
||
|
ctx->hooks.destroy_image(img, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (img.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_image_destroyed(ctx, _sg_imgui_slot_index(img.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_destroy_shader(sg_shader shd, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DESTROY_SHADER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.destroy_shader.shader = shd;
|
||
|
}
|
||
|
if (ctx->hooks.destroy_shader) {
|
||
|
ctx->hooks.destroy_shader(shd, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (shd.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_shader_destroyed(ctx, _sg_imgui_slot_index(shd.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_destroy_pipeline(sg_pipeline pip, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DESTROY_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.destroy_pipeline.pipeline = pip;
|
||
|
}
|
||
|
if (ctx->hooks.destroy_pipeline) {
|
||
|
ctx->hooks.destroy_pipeline(pip, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (pip.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pipeline_destroyed(ctx, _sg_imgui_slot_index(pip.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_destroy_pass(sg_pass pass, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DESTROY_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.destroy_pass.pass = pass;
|
||
|
}
|
||
|
if (ctx->hooks.destroy_pass) {
|
||
|
ctx->hooks.destroy_pass(pass, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (pass.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pass_destroyed(ctx, _sg_imgui_slot_index(pass.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_update_buffer(sg_buffer buf, const sg_range* data, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_UPDATE_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.update_buffer.buffer = buf;
|
||
|
item->args.update_buffer.data_size = data->size;
|
||
|
}
|
||
|
if (ctx->hooks.update_buffer) {
|
||
|
ctx->hooks.update_buffer(buf, data, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_update_image(sg_image img, const sg_image_data* data, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_UPDATE_IMAGE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.update_image.image = img;
|
||
|
}
|
||
|
if (ctx->hooks.update_image) {
|
||
|
ctx->hooks.update_image(img, data, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_append_buffer(sg_buffer buf, const sg_range* data, int result, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_APPEND_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.append_buffer.buffer = buf;
|
||
|
item->args.append_buffer.data_size = data->size;
|
||
|
item->args.append_buffer.result = result;
|
||
|
}
|
||
|
if (ctx->hooks.append_buffer) {
|
||
|
ctx->hooks.append_buffer(buf, data, result, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_begin_default_pass(const sg_pass_action* pass_action, int width, int height, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
SOKOL_ASSERT(pass_action);
|
||
|
item->cmd = SG_IMGUI_CMD_BEGIN_DEFAULT_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
item->args.begin_default_pass.action = *pass_action;
|
||
|
item->args.begin_default_pass.width = width;
|
||
|
item->args.begin_default_pass.height = height;
|
||
|
}
|
||
|
if (ctx->hooks.begin_default_pass) {
|
||
|
ctx->hooks.begin_default_pass(pass_action, width, height, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_begin_pass(sg_pass pass, const sg_pass_action* pass_action, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
SOKOL_ASSERT(pass_action);
|
||
|
item->cmd = SG_IMGUI_CMD_BEGIN_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
item->args.begin_pass.pass = pass;
|
||
|
item->args.begin_pass.action = *pass_action;
|
||
|
}
|
||
|
if (ctx->hooks.begin_pass) {
|
||
|
ctx->hooks.begin_pass(pass, pass_action, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_apply_viewport(int x, int y, int width, int height, bool origin_top_left, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_APPLY_VIEWPORT;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
item->args.apply_viewport.x = x;
|
||
|
item->args.apply_viewport.y = y;
|
||
|
item->args.apply_viewport.width = width;
|
||
|
item->args.apply_viewport.height = height;
|
||
|
item->args.apply_viewport.origin_top_left = origin_top_left;
|
||
|
}
|
||
|
if (ctx->hooks.apply_viewport) {
|
||
|
ctx->hooks.apply_viewport(x, y, width, height, origin_top_left, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_apply_scissor_rect(int x, int y, int width, int height, bool origin_top_left, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_APPLY_SCISSOR_RECT;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
item->args.apply_scissor_rect.x = x;
|
||
|
item->args.apply_scissor_rect.y = y;
|
||
|
item->args.apply_scissor_rect.width = width;
|
||
|
item->args.apply_scissor_rect.height = height;
|
||
|
item->args.apply_scissor_rect.origin_top_left = origin_top_left;
|
||
|
}
|
||
|
if (ctx->hooks.apply_scissor_rect) {
|
||
|
ctx->hooks.apply_scissor_rect(x, y, width, height, origin_top_left, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_apply_pipeline(sg_pipeline pip, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
ctx->cur_pipeline = pip; /* stored for _sg_imgui_apply_uniforms */
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_APPLY_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
item->args.apply_pipeline.pipeline = pip;
|
||
|
}
|
||
|
if (ctx->hooks.apply_pipeline) {
|
||
|
ctx->hooks.apply_pipeline(pip, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_apply_bindings(const sg_bindings* bindings, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
SOKOL_ASSERT(bindings);
|
||
|
item->cmd = SG_IMGUI_CMD_APPLY_BINDINGS;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
item->args.apply_bindings.bindings = *bindings;
|
||
|
}
|
||
|
if (ctx->hooks.apply_bindings) {
|
||
|
ctx->hooks.apply_bindings(bindings, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_apply_uniforms(sg_shader_stage stage, int ub_index, const sg_range* data, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
SOKOL_ASSERT(data);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_APPLY_UNIFORMS;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
sg_imgui_args_apply_uniforms_t* args = &item->args.apply_uniforms;
|
||
|
args->stage = stage;
|
||
|
args->ub_index = ub_index;
|
||
|
args->data_size = data->size;
|
||
|
args->pipeline = ctx->cur_pipeline;
|
||
|
args->ubuf_pos = _sg_imgui_capture_uniforms(ctx, data);
|
||
|
}
|
||
|
if (ctx->hooks.apply_uniforms) {
|
||
|
ctx->hooks.apply_uniforms(stage, ub_index, data, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw(int base_element, int num_elements, int num_instances, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DRAW;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
item->args.draw.base_element = base_element;
|
||
|
item->args.draw.num_elements = num_elements;
|
||
|
item->args.draw.num_instances = num_instances;
|
||
|
}
|
||
|
if (ctx->hooks.draw) {
|
||
|
ctx->hooks.draw(base_element, num_elements, num_instances, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_end_pass(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
ctx->cur_pipeline.id = SG_INVALID_ID;
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_END_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
}
|
||
|
if (ctx->hooks.end_pass) {
|
||
|
ctx->hooks.end_pass(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_commit(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_COMMIT;
|
||
|
item->color = _SG_IMGUI_COLOR_DRAW;
|
||
|
}
|
||
|
_sg_imgui_capture_next_frame(ctx);
|
||
|
if (ctx->hooks.commit) {
|
||
|
ctx->hooks.commit(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_alloc_buffer(sg_buffer result, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ALLOC_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.alloc_buffer.result = result;
|
||
|
}
|
||
|
if (ctx->hooks.alloc_buffer) {
|
||
|
ctx->hooks.alloc_buffer(result, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_alloc_image(sg_image result, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ALLOC_IMAGE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.alloc_image.result = result;
|
||
|
}
|
||
|
if (ctx->hooks.alloc_image) {
|
||
|
ctx->hooks.alloc_image(result, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_alloc_shader(sg_shader result, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ALLOC_SHADER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.alloc_shader.result = result;
|
||
|
}
|
||
|
if (ctx->hooks.alloc_shader) {
|
||
|
ctx->hooks.alloc_shader(result, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_alloc_pipeline(sg_pipeline result, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ALLOC_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.alloc_pipeline.result = result;
|
||
|
}
|
||
|
if (ctx->hooks.alloc_pipeline) {
|
||
|
ctx->hooks.alloc_pipeline(result, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_alloc_pass(sg_pass result, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ALLOC_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.alloc_pass.result = result;
|
||
|
}
|
||
|
if (ctx->hooks.alloc_pass) {
|
||
|
ctx->hooks.alloc_pass(result, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_dealloc_buffer(sg_buffer buf_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DEALLOC_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.dealloc_buffer.buffer = buf_id;
|
||
|
}
|
||
|
if (ctx->hooks.dealloc_buffer) {
|
||
|
ctx->hooks.dealloc_buffer(buf_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_dealloc_image(sg_image img_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DEALLOC_IMAGE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.dealloc_image.image = img_id;
|
||
|
}
|
||
|
if (ctx->hooks.dealloc_image) {
|
||
|
ctx->hooks.dealloc_image(img_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_dealloc_shader(sg_shader shd_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DEALLOC_SHADER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.dealloc_shader.shader = shd_id;
|
||
|
}
|
||
|
if (ctx->hooks.dealloc_shader) {
|
||
|
ctx->hooks.dealloc_shader(shd_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_dealloc_pipeline(sg_pipeline pip_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DEALLOC_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.dealloc_pipeline.pipeline = pip_id;
|
||
|
}
|
||
|
if (ctx->hooks.dealloc_pipeline) {
|
||
|
ctx->hooks.dealloc_pipeline(pip_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_dealloc_pass(sg_pass pass_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_DEALLOC_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.dealloc_pass.pass = pass_id;
|
||
|
}
|
||
|
if (ctx->hooks.dealloc_pass) {
|
||
|
ctx->hooks.dealloc_pass(pass_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_init_buffer(sg_buffer buf_id, const sg_buffer_desc* desc, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_INIT_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.init_buffer.buffer = buf_id;
|
||
|
}
|
||
|
if (ctx->hooks.init_buffer) {
|
||
|
ctx->hooks.init_buffer(buf_id, desc, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (buf_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_buffer_created(ctx, buf_id, _sg_imgui_slot_index(buf_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_init_image(sg_image img_id, const sg_image_desc* desc, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_INIT_IMAGE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.init_image.image = img_id;
|
||
|
}
|
||
|
if (ctx->hooks.init_image) {
|
||
|
ctx->hooks.init_image(img_id, desc, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (img_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_image_created(ctx, img_id, _sg_imgui_slot_index(img_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_init_shader(sg_shader shd_id, const sg_shader_desc* desc, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_INIT_SHADER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.init_shader.shader = shd_id;
|
||
|
}
|
||
|
if (ctx->hooks.init_shader) {
|
||
|
ctx->hooks.init_shader(shd_id, desc, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (shd_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_shader_created(ctx, shd_id, _sg_imgui_slot_index(shd_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_init_pipeline(sg_pipeline pip_id, const sg_pipeline_desc* desc, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_INIT_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.init_pipeline.pipeline = pip_id;
|
||
|
}
|
||
|
if (ctx->hooks.init_pipeline) {
|
||
|
ctx->hooks.init_pipeline(pip_id, desc, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (pip_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pipeline_created(ctx, pip_id, _sg_imgui_slot_index(pip_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_init_pass(sg_pass pass_id, const sg_pass_desc* desc, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_INIT_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.init_pass.pass = pass_id;
|
||
|
}
|
||
|
if (ctx->hooks.init_pass) {
|
||
|
ctx->hooks.init_pass(pass_id, desc, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (pass_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pass_created(ctx, pass_id, _sg_imgui_slot_index(pass_id.id), desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_uninit_buffer(sg_buffer buf, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_UNINIT_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.uninit_buffer.buffer = buf;
|
||
|
}
|
||
|
if (ctx->hooks.uninit_buffer) {
|
||
|
ctx->hooks.uninit_buffer(buf, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (buf.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_buffer_destroyed(ctx, _sg_imgui_slot_index(buf.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_uninit_image(sg_image img, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_UNINIT_IMAGE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.uninit_image.image = img;
|
||
|
}
|
||
|
if (ctx->hooks.uninit_image) {
|
||
|
ctx->hooks.uninit_image(img, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (img.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_image_destroyed(ctx, _sg_imgui_slot_index(img.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_uninit_shader(sg_shader shd, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_UNINIT_SHADER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.uninit_shader.shader = shd;
|
||
|
}
|
||
|
if (ctx->hooks.uninit_shader) {
|
||
|
ctx->hooks.uninit_shader(shd, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (shd.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_shader_destroyed(ctx, _sg_imgui_slot_index(shd.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_uninit_pipeline(sg_pipeline pip, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_UNINIT_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.uninit_pipeline.pipeline = pip;
|
||
|
}
|
||
|
if (ctx->hooks.uninit_pipeline) {
|
||
|
ctx->hooks.uninit_pipeline(pip, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (pip.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pipeline_destroyed(ctx, _sg_imgui_slot_index(pip.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_uninit_pass(sg_pass pass, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_UNINIT_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.uninit_pass.pass = pass;
|
||
|
}
|
||
|
if (ctx->hooks.uninit_pass) {
|
||
|
ctx->hooks.uninit_pass(pass, ctx->hooks.user_data);
|
||
|
}
|
||
|
if (pass.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pass_destroyed(ctx, _sg_imgui_slot_index(pass.id));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_fail_buffer(sg_buffer buf_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_FAIL_BUFFER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.fail_buffer.buffer = buf_id;
|
||
|
}
|
||
|
if (ctx->hooks.fail_buffer) {
|
||
|
ctx->hooks.fail_buffer(buf_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_fail_image(sg_image img_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_FAIL_IMAGE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.fail_image.image = img_id;
|
||
|
}
|
||
|
if (ctx->hooks.fail_image) {
|
||
|
ctx->hooks.fail_image(img_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_fail_shader(sg_shader shd_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_FAIL_SHADER;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.fail_shader.shader = shd_id;
|
||
|
}
|
||
|
if (ctx->hooks.fail_shader) {
|
||
|
ctx->hooks.fail_shader(shd_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_fail_pipeline(sg_pipeline pip_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_FAIL_PIPELINE;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.fail_pipeline.pipeline = pip_id;
|
||
|
}
|
||
|
if (ctx->hooks.fail_pipeline) {
|
||
|
ctx->hooks.fail_pipeline(pip_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_fail_pass(sg_pass pass_id, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_FAIL_PASS;
|
||
|
item->color = _SG_IMGUI_COLOR_RSRC;
|
||
|
item->args.fail_pass.pass = pass_id;
|
||
|
}
|
||
|
if (ctx->hooks.fail_pass) {
|
||
|
ctx->hooks.fail_pass(pass_id, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_push_debug_group(const char* name, void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_PUSH_DEBUG_GROUP;
|
||
|
item->color = _SG_IMGUI_COLOR_OTHER;
|
||
|
item->args.push_debug_group.name = _sg_imgui_make_str(name);
|
||
|
}
|
||
|
if (ctx->hooks.push_debug_group) {
|
||
|
ctx->hooks.push_debug_group(name, ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_pop_debug_group(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_POP_DEBUG_GROUP;
|
||
|
item->color = _SG_IMGUI_COLOR_OTHER;
|
||
|
}
|
||
|
if (ctx->hooks.pop_debug_group) {
|
||
|
ctx->hooks.pop_debug_group(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_buffer_pool_exhausted(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_BUFFER_POOL_EXHAUSTED;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_buffer_pool_exhausted) {
|
||
|
ctx->hooks.err_buffer_pool_exhausted(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_image_pool_exhausted(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_IMAGE_POOL_EXHAUSTED;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_image_pool_exhausted) {
|
||
|
ctx->hooks.err_image_pool_exhausted(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_shader_pool_exhausted(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_SHADER_POOL_EXHAUSTED;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_shader_pool_exhausted) {
|
||
|
ctx->hooks.err_shader_pool_exhausted(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_pipeline_pool_exhausted(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_PIPELINE_POOL_EXHAUSTED;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_pipeline_pool_exhausted) {
|
||
|
ctx->hooks.err_pipeline_pool_exhausted(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_pass_pool_exhausted(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_PASS_POOL_EXHAUSTED;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_pass_pool_exhausted) {
|
||
|
ctx->hooks.err_pass_pool_exhausted(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_context_mismatch(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_CONTEXT_MISMATCH;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_context_mismatch) {
|
||
|
ctx->hooks.err_context_mismatch(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_pass_invalid(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_PASS_INVALID;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_pass_invalid) {
|
||
|
ctx->hooks.err_pass_invalid(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_draw_invalid(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_DRAW_INVALID;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_draw_invalid) {
|
||
|
ctx->hooks.err_draw_invalid(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_err_bindings_invalid(void* user_data) {
|
||
|
sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
||
|
SOKOL_ASSERT(ctx);
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
||
|
if (item) {
|
||
|
item->cmd = SG_IMGUI_CMD_ERR_BINDINGS_INVALID;
|
||
|
item->color = _SG_IMGUI_COLOR_ERR;
|
||
|
}
|
||
|
if (ctx->hooks.err_bindings_invalid) {
|
||
|
ctx->hooks.err_bindings_invalid(ctx->hooks.user_data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*--- IMGUI HELPERS ----------------------------------------------------------*/
|
||
|
_SOKOL_PRIVATE bool _sg_imgui_draw_resid_list_item(uint32_t res_id, const char* label, bool selected) {
|
||
|
igPushID_Int((int)res_id);
|
||
|
bool res;
|
||
|
if (label[0]) {
|
||
|
res = igSelectable_Bool(label, selected, 0, IMVEC2(0,0));
|
||
|
}
|
||
|
else {
|
||
|
sg_imgui_str_t str;
|
||
|
_sg_imgui_snprintf(&str, "0x%08X", res_id);
|
||
|
res = igSelectable_Bool(str.buf, selected, 0, IMVEC2(0,0));
|
||
|
}
|
||
|
igPopID();
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE bool _sg_imgui_draw_resid_link(uint32_t res_type, uint32_t res_id, const char* label) {
|
||
|
SOKOL_ASSERT(label);
|
||
|
sg_imgui_str_t str_buf;
|
||
|
const char* str;
|
||
|
if (label[0]) {
|
||
|
str = label;
|
||
|
}
|
||
|
else {
|
||
|
_sg_imgui_snprintf(&str_buf, "0x%08X", res_id);
|
||
|
str = str_buf.buf;
|
||
|
}
|
||
|
igPushID_Int((int)((res_type<<24)|res_id));
|
||
|
bool res = igSmallButton(str);
|
||
|
igPopID();
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE bool _sg_imgui_draw_buffer_link(sg_imgui_t* ctx, sg_buffer buf) {
|
||
|
bool retval = false;
|
||
|
if (buf.id != SG_INVALID_ID) {
|
||
|
const sg_imgui_buffer_t* buf_ui = &ctx->buffers.slots[_sg_imgui_slot_index(buf.id)];
|
||
|
retval = _sg_imgui_draw_resid_link(1, buf.id, buf_ui->label.buf);
|
||
|
}
|
||
|
return retval;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE bool _sg_imgui_draw_image_link(sg_imgui_t* ctx, sg_image img) {
|
||
|
bool retval = false;
|
||
|
if (img.id != SG_INVALID_ID) {
|
||
|
const sg_imgui_image_t* img_ui = &ctx->images.slots[_sg_imgui_slot_index(img.id)];
|
||
|
retval = _sg_imgui_draw_resid_link(2, img.id, img_ui->label.buf);
|
||
|
}
|
||
|
return retval;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE bool _sg_imgui_draw_shader_link(sg_imgui_t* ctx, sg_shader shd) {
|
||
|
bool retval = false;
|
||
|
if (shd.id != SG_INVALID_ID) {
|
||
|
const sg_imgui_shader_t* shd_ui = &ctx->shaders.slots[_sg_imgui_slot_index(shd.id)];
|
||
|
retval = _sg_imgui_draw_resid_link(3, shd.id, shd_ui->label.buf);
|
||
|
}
|
||
|
return retval;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_show_buffer(sg_imgui_t* ctx, sg_buffer buf) {
|
||
|
ctx->buffers.open = true;
|
||
|
ctx->buffers.sel_buf = buf;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_show_image(sg_imgui_t* ctx, sg_image img) {
|
||
|
ctx->images.open = true;
|
||
|
ctx->images.sel_img = img;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_show_shader(sg_imgui_t* ctx, sg_shader shd) {
|
||
|
ctx->shaders.open = true;
|
||
|
ctx->shaders.sel_shd = shd;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_buffer_list(sg_imgui_t* ctx) {
|
||
|
igBeginChild_Str("buffer_list", IMVEC2(_SG_IMGUI_LIST_WIDTH,0), true, 0);
|
||
|
for (int i = 0; i < ctx->buffers.num_slots; i++) {
|
||
|
sg_buffer buf = ctx->buffers.slots[i].res_id;
|
||
|
sg_resource_state state = sg_query_buffer_state(buf);
|
||
|
if ((state != SG_RESOURCESTATE_INVALID) && (state != SG_RESOURCESTATE_INITIAL)) {
|
||
|
bool selected = ctx->buffers.sel_buf.id == buf.id;
|
||
|
if (_sg_imgui_draw_resid_list_item(buf.id, ctx->buffers.slots[i].label.buf, selected)) {
|
||
|
ctx->buffers.sel_buf.id = buf.id;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_image_list(sg_imgui_t* ctx) {
|
||
|
igBeginChild_Str("image_list", IMVEC2(_SG_IMGUI_LIST_WIDTH,0), true, 0);
|
||
|
for (int i = 0; i < ctx->images.num_slots; i++) {
|
||
|
sg_image img = ctx->images.slots[i].res_id;
|
||
|
sg_resource_state state = sg_query_image_state(img);
|
||
|
if ((state != SG_RESOURCESTATE_INVALID) && (state != SG_RESOURCESTATE_INITIAL)) {
|
||
|
bool selected = ctx->images.sel_img.id == img.id;
|
||
|
if (_sg_imgui_draw_resid_list_item(img.id, ctx->images.slots[i].label.buf, selected)) {
|
||
|
ctx->images.sel_img.id = img.id;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_shader_list(sg_imgui_t* ctx) {
|
||
|
igBeginChild_Str("shader_list", IMVEC2(_SG_IMGUI_LIST_WIDTH,0), true, 0);
|
||
|
for (int i = 0; i < ctx->shaders.num_slots; i++) {
|
||
|
sg_shader shd = ctx->shaders.slots[i].res_id;
|
||
|
sg_resource_state state = sg_query_shader_state(shd);
|
||
|
if ((state != SG_RESOURCESTATE_INVALID) && (state != SG_RESOURCESTATE_INITIAL)) {
|
||
|
bool selected = ctx->shaders.sel_shd.id == shd.id;
|
||
|
if (_sg_imgui_draw_resid_list_item(shd.id, ctx->shaders.slots[i].label.buf, selected)) {
|
||
|
ctx->shaders.sel_shd.id = shd.id;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_pipeline_list(sg_imgui_t* ctx) {
|
||
|
igBeginChild_Str("pipeline_list", IMVEC2(_SG_IMGUI_LIST_WIDTH,0), true, 0);
|
||
|
for (int i = 1; i < ctx->pipelines.num_slots; i++) {
|
||
|
sg_pipeline pip = ctx->pipelines.slots[i].res_id;
|
||
|
sg_resource_state state = sg_query_pipeline_state(pip);
|
||
|
if ((state != SG_RESOURCESTATE_INVALID) && (state != SG_RESOURCESTATE_INITIAL)) {
|
||
|
bool selected = ctx->pipelines.sel_pip.id == pip.id;
|
||
|
if (_sg_imgui_draw_resid_list_item(pip.id, ctx->pipelines.slots[i].label.buf, selected)) {
|
||
|
ctx->pipelines.sel_pip.id = pip.id;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_pass_list(sg_imgui_t* ctx) {
|
||
|
igBeginChild_Str("pass_list", IMVEC2(_SG_IMGUI_LIST_WIDTH,0), true, 0);
|
||
|
for (int i = 1; i < ctx->passes.num_slots; i++) {
|
||
|
sg_pass pass = ctx->passes.slots[i].res_id;
|
||
|
sg_resource_state state = sg_query_pass_state(pass);
|
||
|
if ((state != SG_RESOURCESTATE_INVALID) && (state != SG_RESOURCESTATE_INITIAL)) {
|
||
|
bool selected = ctx->passes.sel_pass.id == pass.id;
|
||
|
if (_sg_imgui_draw_resid_list_item(pass.id, ctx->passes.slots[i].label.buf, selected)) {
|
||
|
ctx->passes.sel_pass.id = pass.id;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_capture_list(sg_imgui_t* ctx) {
|
||
|
igBeginChild_Str("capture_list", IMVEC2(_SG_IMGUI_LIST_WIDTH,0), true, 0);
|
||
|
const int num_items = _sg_imgui_capture_num_read_items(ctx);
|
||
|
uint64_t group_stack = 1; /* bit set: group unfolded, cleared: folded */
|
||
|
for (int i = 0; i < num_items; i++) {
|
||
|
const sg_imgui_capture_item_t* item = _sg_imgui_capture_read_item_at(ctx, i);
|
||
|
sg_imgui_str_t item_string = _sg_imgui_capture_item_string(ctx, i, item);
|
||
|
igPushStyleColor_U32(ImGuiCol_Text, item->color);
|
||
|
igPushID_Int(i);
|
||
|
if (item->cmd == SG_IMGUI_CMD_PUSH_DEBUG_GROUP) {
|
||
|
if (group_stack & 1) {
|
||
|
group_stack <<= 1;
|
||
|
const char* group_name = item->args.push_debug_group.name.buf;
|
||
|
if (igTreeNode_StrStr(group_name, "Group: %s", group_name)) {
|
||
|
group_stack |= 1;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
group_stack <<= 1;
|
||
|
}
|
||
|
}
|
||
|
else if (item->cmd == SG_IMGUI_CMD_POP_DEBUG_GROUP) {
|
||
|
if (group_stack & 1) {
|
||
|
igTreePop();
|
||
|
}
|
||
|
group_stack >>= 1;
|
||
|
}
|
||
|
else if (group_stack & 1) {
|
||
|
if (igSelectable_Bool(item_string.buf, ctx->capture.sel_item == i, 0, IMVEC2(0,0))) {
|
||
|
ctx->capture.sel_item = i;
|
||
|
}
|
||
|
if (igIsItemHovered(0)) {
|
||
|
igSetTooltip("%s", item_string.buf);
|
||
|
}
|
||
|
}
|
||
|
igPopID();
|
||
|
igPopStyleColor(1);
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_buffer_panel(sg_imgui_t* ctx, sg_buffer buf) {
|
||
|
if (buf.id != SG_INVALID_ID) {
|
||
|
igBeginChild_Str("buffer", IMVEC2(0,0), false, 0);
|
||
|
sg_buffer_info info = sg_query_buffer_info(buf);
|
||
|
if (info.slot.state == SG_RESOURCESTATE_VALID) {
|
||
|
const sg_imgui_buffer_t* buf_ui = &ctx->buffers.slots[_sg_imgui_slot_index(buf.id)];
|
||
|
igText("Label: %s", buf_ui->label.buf[0] ? buf_ui->label.buf : "---");
|
||
|
_sg_imgui_draw_resource_slot(&info.slot);
|
||
|
igSeparator();
|
||
|
igText("Type: %s", _sg_imgui_buffertype_string(buf_ui->desc.type));
|
||
|
igText("Usage: %s", _sg_imgui_usage_string(buf_ui->desc.usage));
|
||
|
igText("Size: %d", buf_ui->desc.size);
|
||
|
if (buf_ui->desc.usage != SG_USAGE_IMMUTABLE) {
|
||
|
igSeparator();
|
||
|
igText("Num Slots: %d", info.num_slots);
|
||
|
igText("Active Slot: %d", info.active_slot);
|
||
|
igText("Update Frame Index: %d", info.update_frame_index);
|
||
|
igText("Append Frame Index: %d", info.append_frame_index);
|
||
|
igText("Append Pos: %d", info.append_pos);
|
||
|
igText("Append Overflow: %s", _sg_imgui_bool_string(info.append_overflow));
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
igText("Buffer 0x%08X not valid.", buf.id);
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE bool _sg_imgui_image_renderable(sg_image_type type, sg_pixel_format fmt) {
|
||
|
return (type == SG_IMAGETYPE_2D) && sg_query_pixelformat(fmt).sample && !sg_query_pixelformat(fmt).depth;
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_embedded_image(sg_imgui_t* ctx, sg_image img, float* scale) {
|
||
|
if (sg_query_image_state(img) == SG_RESOURCESTATE_VALID) {
|
||
|
sg_imgui_image_t* img_ui = &ctx->images.slots[_sg_imgui_slot_index(img.id)];
|
||
|
if (_sg_imgui_image_renderable(img_ui->desc.type, img_ui->desc.pixel_format)) {
|
||
|
igPushID_Int((int)img.id);
|
||
|
igSliderFloat("Scale", scale, 0.125f, 8.0f, "%.3f", ImGuiSliderFlags_Logarithmic);
|
||
|
float w = (float)img_ui->desc.width * (*scale);
|
||
|
float h = (float)img_ui->desc.height * (*scale);
|
||
|
igImage((ImTextureID)(intptr_t)img.id, IMVEC2(w, h), IMVEC2(0,0), IMVEC2(1,1), IMVEC4(1,1,1,1), IMVEC4(0,0,0,0));
|
||
|
igPopID();
|
||
|
}
|
||
|
else {
|
||
|
igText("Image not renderable.");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_image_panel(sg_imgui_t* ctx, sg_image img) {
|
||
|
if (img.id != SG_INVALID_ID) {
|
||
|
igBeginChild_Str("image", IMVEC2(0,0), false, 0);
|
||
|
sg_image_info info = sg_query_image_info(img);
|
||
|
if (info.slot.state == SG_RESOURCESTATE_VALID) {
|
||
|
sg_imgui_image_t* img_ui = &ctx->images.slots[_sg_imgui_slot_index(img.id)];
|
||
|
const sg_image_desc* desc = &img_ui->desc;
|
||
|
igText("Label: %s", img_ui->label.buf[0] ? img_ui->label.buf : "---");
|
||
|
_sg_imgui_draw_resource_slot(&info.slot);
|
||
|
igSeparator();
|
||
|
_sg_imgui_draw_embedded_image(ctx, img, &img_ui->ui_scale);
|
||
|
igSeparator();
|
||
|
igText("Type: %s", _sg_imgui_imagetype_string(desc->type));
|
||
|
igText("Usage: %s", _sg_imgui_usage_string(desc->usage));
|
||
|
igText("Render Target: %s", _sg_imgui_bool_string(desc->render_target));
|
||
|
igText("Width: %d", desc->width);
|
||
|
igText("Height: %d", desc->height);
|
||
|
igText("Num Slices: %d", desc->num_slices);
|
||
|
igText("Num Mipmaps: %d", desc->num_mipmaps);
|
||
|
igText("Pixel Format: %s", _sg_imgui_pixelformat_string(desc->pixel_format));
|
||
|
igText("Sample Count: %d", desc->sample_count);
|
||
|
igText("Min Filter: %s", _sg_imgui_filter_string(desc->min_filter));
|
||
|
igText("Mag Filter: %s", _sg_imgui_filter_string(desc->mag_filter));
|
||
|
igText("Wrap U: %s", _sg_imgui_wrap_string(desc->wrap_u));
|
||
|
igText("Wrap V: %s", _sg_imgui_wrap_string(desc->wrap_v));
|
||
|
igText("Wrap W: %s", _sg_imgui_wrap_string(desc->wrap_w));
|
||
|
igText("Border Color: %s", _sg_imgui_bordercolor_string(desc->border_color));
|
||
|
igText("Max Anisotropy: %d", desc->max_anisotropy);
|
||
|
igText("Min LOD: %.3f", desc->min_lod);
|
||
|
igText("Max LOD: %.3f", desc->max_lod);
|
||
|
if (desc->usage != SG_USAGE_IMMUTABLE) {
|
||
|
igSeparator();
|
||
|
igText("Num Slots: %d", info.num_slots);
|
||
|
igText("Active Slot: %d", info.active_slot);
|
||
|
igText("Update Frame Index: %d", info.upd_frame_index);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
igText("Image 0x%08X not valid.", img.id);
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_shader_stage(const sg_shader_stage_desc* stage) {
|
||
|
int num_valid_ubs = 0;
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_UBS; i++) {
|
||
|
const sg_shader_uniform_block_desc* ub = &stage->uniform_blocks[i];
|
||
|
for (int j = 0; j < SG_MAX_UB_MEMBERS; j++) {
|
||
|
const sg_shader_uniform_desc* u = &ub->uniforms[j];
|
||
|
if (SG_UNIFORMTYPE_INVALID != u->type) {
|
||
|
num_valid_ubs++;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
int num_valid_images = 0;
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
||
|
if (_SG_IMAGETYPE_DEFAULT != stage->images[i].image_type) {
|
||
|
num_valid_images++;
|
||
|
}
|
||
|
else {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (num_valid_ubs > 0) {
|
||
|
if (igTreeNode_Str("Uniform Blocks")) {
|
||
|
for (int i = 0; i < num_valid_ubs; i++) {
|
||
|
igText("#%d:", i);
|
||
|
const sg_shader_uniform_block_desc* ub = &stage->uniform_blocks[i];
|
||
|
for (int j = 0; j < SG_MAX_UB_MEMBERS; j++) {
|
||
|
const sg_shader_uniform_desc* u = &ub->uniforms[j];
|
||
|
if (SG_UNIFORMTYPE_INVALID != u->type) {
|
||
|
if (u->array_count <= 1) {
|
||
|
igText(" %s %s", _sg_imgui_uniformtype_string(u->type), u->name ? u->name : "");
|
||
|
}
|
||
|
else {
|
||
|
igText(" %s[%d] %s", _sg_imgui_uniformtype_string(u->type), u->array_count, u->name ? u->name : "");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
if (num_valid_images > 0) {
|
||
|
if (igTreeNode_Str("Images")) {
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
||
|
const sg_shader_image_desc* sid = &stage->images[i];
|
||
|
if (sid->image_type != _SG_IMAGETYPE_DEFAULT) {
|
||
|
igText("slot: %d\n name: %s\n image_type: %s\n sampler_type: %s",
|
||
|
i, sid->name ? sid->name : "NONE",
|
||
|
_sg_imgui_imagetype_string(sid->image_type),
|
||
|
_sg_imgui_samplertype_string(sid->sampler_type));
|
||
|
}
|
||
|
else {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
if (stage->entry) {
|
||
|
igText("Entry: %s", stage->entry);
|
||
|
}
|
||
|
if (stage->d3d11_target) {
|
||
|
igText("D3D11 Target: %s", stage->d3d11_target);
|
||
|
}
|
||
|
if (stage->source) {
|
||
|
if (igTreeNode_Str("Source")) {
|
||
|
igText("%s", stage->source);
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
else if (stage->bytecode.ptr) {
|
||
|
if (igTreeNode_Str("Byte Code")) {
|
||
|
igText("Byte-code display currently not supported.");
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_shader_panel(sg_imgui_t* ctx, sg_shader shd) {
|
||
|
if (shd.id != SG_INVALID_ID) {
|
||
|
igBeginChild_Str("shader", IMVEC2(0,0), false, ImGuiWindowFlags_HorizontalScrollbar);
|
||
|
sg_shader_info info = sg_query_shader_info(shd);
|
||
|
if (info.slot.state == SG_RESOURCESTATE_VALID) {
|
||
|
const sg_imgui_shader_t* shd_ui = &ctx->shaders.slots[_sg_imgui_slot_index(shd.id)];
|
||
|
igText("Label: %s", shd_ui->label.buf[0] ? shd_ui->label.buf : "---");
|
||
|
_sg_imgui_draw_resource_slot(&info.slot);
|
||
|
igSeparator();
|
||
|
if (igTreeNode_Str("Attrs")) {
|
||
|
for (int i = 0; i < SG_MAX_VERTEX_ATTRIBUTES; i++) {
|
||
|
const sg_shader_attr_desc* a_desc = &shd_ui->desc.attrs[i];
|
||
|
if (a_desc->name || a_desc->sem_index) {
|
||
|
igText("#%d:", i);
|
||
|
igText(" Name: %s", a_desc->name ? a_desc->name : "---");
|
||
|
igText(" Sem Name: %s", a_desc->sem_name ? a_desc->sem_name : "---");
|
||
|
igText(" Sem Index: %d", a_desc->sem_index);
|
||
|
}
|
||
|
}
|
||
|
igTreePop();
|
||
|
}
|
||
|
if (igTreeNode_Str("Vertex Shader Stage")) {
|
||
|
_sg_imgui_draw_shader_stage(&shd_ui->desc.vs);
|
||
|
igTreePop();
|
||
|
}
|
||
|
if (igTreeNode_Str("Fragment Shader Stage")) {
|
||
|
_sg_imgui_draw_shader_stage(&shd_ui->desc.fs);
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
igText("Shader 0x%08X not valid!", shd.id);
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_vertex_layout(const sg_layout_desc* layout) {
|
||
|
if (igTreeNode_Str("Buffers")) {
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_BUFFERS; i++) {
|
||
|
const sg_buffer_layout_desc* l_desc = &layout->buffers[i];
|
||
|
if (l_desc->stride > 0) {
|
||
|
igText("#%d:", i);
|
||
|
igText(" Stride: %d", l_desc->stride);
|
||
|
igText(" Step Func: %s", _sg_imgui_vertexstep_string(l_desc->step_func));
|
||
|
igText(" Step Rate: %d", l_desc->step_rate);
|
||
|
}
|
||
|
}
|
||
|
igTreePop();
|
||
|
}
|
||
|
if (igTreeNode_Str("Attrs")) {
|
||
|
for (int i = 0; i < SG_MAX_VERTEX_ATTRIBUTES; i++) {
|
||
|
const sg_vertex_attr_desc* a_desc = &layout->attrs[i];
|
||
|
if (a_desc->format != SG_VERTEXFORMAT_INVALID) {
|
||
|
igText("#%d:", i);
|
||
|
igText(" Format: %s", _sg_imgui_vertexformat_string(a_desc->format));
|
||
|
igText(" Offset: %d", a_desc->offset);
|
||
|
igText(" Buffer Index: %d", a_desc->buffer_index);
|
||
|
}
|
||
|
}
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_stencil_face_state(const sg_stencil_face_state* sfs) {
|
||
|
igText("Fail Op: %s", _sg_imgui_stencilop_string(sfs->fail_op));
|
||
|
igText("Depth Fail Op: %s", _sg_imgui_stencilop_string(sfs->depth_fail_op));
|
||
|
igText("Pass Op: %s", _sg_imgui_stencilop_string(sfs->pass_op));
|
||
|
igText("Compare: %s", _sg_imgui_comparefunc_string(sfs->compare));
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_stencil_state(const sg_stencil_state* ss) {
|
||
|
igText("Enabled: %s", _sg_imgui_bool_string(ss->enabled));
|
||
|
igText("Read Mask: 0x%02X", ss->read_mask);
|
||
|
igText("Write Mask: 0x%02X", ss->write_mask);
|
||
|
igText("Ref: 0x%02X", ss->ref);
|
||
|
if (igTreeNode_Str("Front")) {
|
||
|
_sg_imgui_draw_stencil_face_state(&ss->front);
|
||
|
igTreePop();
|
||
|
}
|
||
|
if (igTreeNode_Str("Back")) {
|
||
|
_sg_imgui_draw_stencil_face_state(&ss->back);
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_depth_state(const sg_depth_state* ds) {
|
||
|
igText("Pixel Format: %s", _sg_imgui_pixelformat_string(ds->pixel_format));
|
||
|
igText("Compare: %s", _sg_imgui_comparefunc_string(ds->compare));
|
||
|
igText("Write Enabled: %s", _sg_imgui_bool_string(ds->write_enabled));
|
||
|
igText("Bias: %f", ds->bias);
|
||
|
igText("Bias Slope: %f", ds->bias_slope_scale);
|
||
|
igText("Bias Clamp: %f", ds->bias_clamp);
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_blend_state(const sg_blend_state* bs) {
|
||
|
igText("Blend Enabled: %s", _sg_imgui_bool_string(bs->enabled));
|
||
|
igText("Src Factor RGB: %s", _sg_imgui_blendfactor_string(bs->src_factor_rgb));
|
||
|
igText("Dst Factor RGB: %s", _sg_imgui_blendfactor_string(bs->dst_factor_rgb));
|
||
|
igText("Op RGB: %s", _sg_imgui_blendop_string(bs->op_rgb));
|
||
|
igText("Src Factor Alpha: %s", _sg_imgui_blendfactor_string(bs->src_factor_alpha));
|
||
|
igText("Dst Factor Alpha: %s", _sg_imgui_blendfactor_string(bs->dst_factor_alpha));
|
||
|
igText("Op Alpha: %s", _sg_imgui_blendop_string(bs->op_alpha));
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_color_state(const sg_color_state* cs) {
|
||
|
igText("Pixel Format: %s", _sg_imgui_pixelformat_string(cs->pixel_format));
|
||
|
igText("Write Mask: %s", _sg_imgui_colormask_string(cs->write_mask));
|
||
|
if (igTreeNode_Str("Blend State:")) {
|
||
|
_sg_imgui_draw_blend_state(&cs->blend);
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_pipeline_panel(sg_imgui_t* ctx, sg_pipeline pip) {
|
||
|
if (pip.id != SG_INVALID_ID) {
|
||
|
igBeginChild_Str("pipeline", IMVEC2(0,0), false, 0);
|
||
|
sg_pipeline_info info = sg_query_pipeline_info(pip);
|
||
|
if (info.slot.state == SG_RESOURCESTATE_VALID) {
|
||
|
const sg_imgui_pipeline_t* pip_ui = &ctx->pipelines.slots[_sg_imgui_slot_index(pip.id)];
|
||
|
igText("Label: %s", pip_ui->label.buf[0] ? pip_ui->label.buf : "---");
|
||
|
_sg_imgui_draw_resource_slot(&info.slot);
|
||
|
igSeparator();
|
||
|
igText("Shader: "); igSameLine(0,-1);
|
||
|
if (_sg_imgui_draw_shader_link(ctx, pip_ui->desc.shader)) {
|
||
|
_sg_imgui_show_shader(ctx, pip_ui->desc.shader);
|
||
|
}
|
||
|
if (igTreeNode_Str("Vertex Layout")) {
|
||
|
_sg_imgui_draw_vertex_layout(&pip_ui->desc.layout);
|
||
|
igTreePop();
|
||
|
}
|
||
|
if (igTreeNode_Str("Depth State")) {
|
||
|
_sg_imgui_draw_depth_state(&pip_ui->desc.depth);
|
||
|
igTreePop();
|
||
|
}
|
||
|
if (igTreeNode_Str("Stencil State")) {
|
||
|
_sg_imgui_draw_stencil_state(&pip_ui->desc.stencil);
|
||
|
igTreePop();
|
||
|
}
|
||
|
igText("Color Count: %d", pip_ui->desc.color_count);
|
||
|
for (int i = 0; i < pip_ui->desc.color_count; i++) {
|
||
|
sg_imgui_str_t str;
|
||
|
_sg_imgui_snprintf(&str, "Color %d", i);
|
||
|
if (igTreeNode_Str(str.buf)) {
|
||
|
_sg_imgui_draw_color_state(&pip_ui->desc.colors[i]);
|
||
|
igTreePop();
|
||
|
}
|
||
|
}
|
||
|
igText("Prim Type: %s", _sg_imgui_primitivetype_string(pip_ui->desc.primitive_type));
|
||
|
igText("Index Type: %s", _sg_imgui_indextype_string(pip_ui->desc.index_type));
|
||
|
igText("Cull Mode: %s", _sg_imgui_cullmode_string(pip_ui->desc.cull_mode));
|
||
|
igText("Face Winding: %s", _sg_imgui_facewinding_string(pip_ui->desc.face_winding));
|
||
|
igText("Sample Count: %d", pip_ui->desc.sample_count);
|
||
|
sg_imgui_str_t blend_color_str;
|
||
|
igText("Blend Color: %.3f %.3f %.3f %.3f", _sg_imgui_color_string(&blend_color_str, pip_ui->desc.blend_color));
|
||
|
igText("Alpha To Coverage: %s", _sg_imgui_bool_string(pip_ui->desc.alpha_to_coverage_enabled));
|
||
|
}
|
||
|
else {
|
||
|
igText("Pipeline 0x%08X not valid.", pip.id);
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_pass_attachment(sg_imgui_t* ctx, const sg_pass_attachment_desc* att, float* img_scale) {
|
||
|
igText(" Image: "); igSameLine(0,-1);
|
||
|
if (_sg_imgui_draw_image_link(ctx, att->image)) {
|
||
|
_sg_imgui_show_image(ctx, att->image);
|
||
|
}
|
||
|
igText(" Mip Level: %d", att->mip_level);
|
||
|
igText(" Slice: %d", att->slice);
|
||
|
_sg_imgui_draw_embedded_image(ctx, att->image, img_scale);
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_pass_panel(sg_imgui_t* ctx, sg_pass pass) {
|
||
|
if (pass.id != SG_INVALID_ID) {
|
||
|
igBeginChild_Str("pass", IMVEC2(0,0), false, 0);
|
||
|
sg_pass_info info = sg_query_pass_info(pass);
|
||
|
if (info.slot.state == SG_RESOURCESTATE_VALID) {
|
||
|
sg_imgui_pass_t* pass_ui = &ctx->passes.slots[_sg_imgui_slot_index(pass.id)];
|
||
|
igText("Label: %s", pass_ui->label.buf[0] ? pass_ui->label.buf : "---");
|
||
|
_sg_imgui_draw_resource_slot(&info.slot);
|
||
|
for (int i = 0; i < SG_MAX_COLOR_ATTACHMENTS; i++) {
|
||
|
if (pass_ui->desc.color_attachments[i].image.id == SG_INVALID_ID) {
|
||
|
break;
|
||
|
}
|
||
|
igSeparator();
|
||
|
igText("Color Attachment #%d:", i);
|
||
|
_sg_imgui_draw_pass_attachment(ctx, &pass_ui->desc.color_attachments[i], &pass_ui->color_image_scale[i]);
|
||
|
}
|
||
|
if (pass_ui->desc.depth_stencil_attachment.image.id != SG_INVALID_ID) {
|
||
|
igSeparator();
|
||
|
igText("Depth-Stencil Attachemnt:");
|
||
|
_sg_imgui_draw_pass_attachment(ctx, &pass_ui->desc.depth_stencil_attachment, &pass_ui->ds_image_scale);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
igText("Pass 0x%08X not valid.", pass.id);
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_bindings_panel(sg_imgui_t* ctx, const sg_bindings* bnd) {
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_BUFFERS; i++) {
|
||
|
sg_buffer buf = bnd->vertex_buffers[i];
|
||
|
if (buf.id != SG_INVALID_ID) {
|
||
|
igSeparator();
|
||
|
igText("Vertex Buffer Slot #%d:", i);
|
||
|
igText(" Buffer: "); igSameLine(0,-1);
|
||
|
if (_sg_imgui_draw_buffer_link(ctx, buf)) {
|
||
|
_sg_imgui_show_buffer(ctx, buf);
|
||
|
}
|
||
|
igText(" Offset: %d", bnd->vertex_buffer_offsets[i]);
|
||
|
}
|
||
|
else {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (bnd->index_buffer.id != SG_INVALID_ID) {
|
||
|
sg_buffer buf = bnd->index_buffer;
|
||
|
if (buf.id != SG_INVALID_ID) {
|
||
|
igSeparator();
|
||
|
igText("Index Buffer Slot:");
|
||
|
igText(" Buffer: "); igSameLine(0,-1);
|
||
|
if (_sg_imgui_draw_buffer_link(ctx, buf)) {
|
||
|
_sg_imgui_show_buffer(ctx, buf);
|
||
|
}
|
||
|
igText(" Offset: %d", bnd->index_buffer_offset);
|
||
|
}
|
||
|
}
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
||
|
sg_image img = bnd->vs_images[i];
|
||
|
if (img.id != SG_INVALID_ID) {
|
||
|
igSeparator();
|
||
|
igText("Vertex Stage Image Slot #%d:", i);
|
||
|
igText(" Image: "); igSameLine(0,-1);
|
||
|
if (_sg_imgui_draw_image_link(ctx, img)) {
|
||
|
_sg_imgui_show_image(ctx, img);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
||
|
sg_image img = bnd->fs_images[i];
|
||
|
if (img.id != SG_INVALID_ID) {
|
||
|
igSeparator();
|
||
|
igText("Fragment Stage Image Slot #%d:", i);
|
||
|
igText(" Image: "); igSameLine(0,-1);
|
||
|
if (_sg_imgui_draw_image_link(ctx, img)) {
|
||
|
_sg_imgui_show_image(ctx, img);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_uniforms_panel(sg_imgui_t* ctx, const sg_imgui_args_apply_uniforms_t* args) {
|
||
|
SOKOL_ASSERT(args->ub_index < SG_MAX_SHADERSTAGE_BUFFERS);
|
||
|
|
||
|
/* check if all the required information for drawing the structured uniform block content
|
||
|
is available, otherwise just render a generic hexdump
|
||
|
*/
|
||
|
if (sg_query_pipeline_state(args->pipeline) != SG_RESOURCESTATE_VALID) {
|
||
|
igText("Pipeline object not valid!");
|
||
|
return;
|
||
|
}
|
||
|
sg_imgui_pipeline_t* pip_ui = &ctx->pipelines.slots[_sg_imgui_slot_index(args->pipeline.id)];
|
||
|
if (sg_query_shader_state(pip_ui->desc.shader) != SG_RESOURCESTATE_VALID) {
|
||
|
igText("Shader object not valid!");
|
||
|
return;
|
||
|
}
|
||
|
sg_imgui_shader_t* shd_ui = &ctx->shaders.slots[_sg_imgui_slot_index(pip_ui->desc.shader.id)];
|
||
|
SOKOL_ASSERT(shd_ui->res_id.id == pip_ui->desc.shader.id);
|
||
|
const sg_shader_uniform_block_desc* ub_desc = (args->stage == SG_SHADERSTAGE_VS) ?
|
||
|
&shd_ui->desc.vs.uniform_blocks[args->ub_index] :
|
||
|
&shd_ui->desc.fs.uniform_blocks[args->ub_index];
|
||
|
SOKOL_ASSERT(args->data_size <= ub_desc->size);
|
||
|
bool draw_dump = false;
|
||
|
if (ub_desc->uniforms[0].type == SG_UNIFORMTYPE_INVALID) {
|
||
|
draw_dump = true;
|
||
|
}
|
||
|
|
||
|
sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_read_bucket(ctx);
|
||
|
SOKOL_ASSERT((args->ubuf_pos + args->data_size) <= bucket->ubuf_size);
|
||
|
const float* uptrf = (const float*) (bucket->ubuf + args->ubuf_pos);
|
||
|
const int32_t* uptri32 = (const int32_t*) uptrf;
|
||
|
if (!draw_dump) {
|
||
|
uint32_t u_off = 0;
|
||
|
for (int i = 0; i < SG_MAX_UB_MEMBERS; i++) {
|
||
|
const sg_shader_uniform_desc* ud = &ub_desc->uniforms[i];
|
||
|
if (ud->type == SG_UNIFORMTYPE_INVALID) {
|
||
|
break;
|
||
|
}
|
||
|
int num_items = (ud->array_count > 1) ? ud->array_count : 1;
|
||
|
if (num_items > 1) {
|
||
|
igText("%d: %s %s[%d] =", i, _sg_imgui_uniformtype_string(ud->type), ud->name?ud->name:"", ud->array_count);
|
||
|
}
|
||
|
else {
|
||
|
igText("%d: %s %s =", i, _sg_imgui_uniformtype_string(ud->type), ud->name?ud->name:"");
|
||
|
}
|
||
|
for (int item_index = 0; item_index < num_items; item_index++) {
|
||
|
const uint32_t u_size = _sg_imgui_std140_uniform_size(ud->type, ud->array_count) / 4;
|
||
|
const uint32_t u_align = _sg_imgui_std140_uniform_alignment(ud->type, ud->array_count) / 4;
|
||
|
u_off = _sg_imgui_align_u32(u_off, u_align);
|
||
|
switch (ud->type) {
|
||
|
case SG_UNIFORMTYPE_FLOAT:
|
||
|
igText(" %.3f", uptrf[u_off]);
|
||
|
break;
|
||
|
case SG_UNIFORMTYPE_INT:
|
||
|
igText(" %d", uptri32[u_off]);
|
||
|
break;
|
||
|
case SG_UNIFORMTYPE_FLOAT2:
|
||
|
igText(" %.3f, %.3f", uptrf[u_off], uptrf[u_off+1]);
|
||
|
break;
|
||
|
case SG_UNIFORMTYPE_INT2:
|
||
|
igText(" %d, %d", uptri32[u_off], uptri32[u_off+1]);
|
||
|
break;
|
||
|
case SG_UNIFORMTYPE_FLOAT3:
|
||
|
igText(" %.3f, %.3f, %.3f", uptrf[u_off], uptrf[u_off+1], uptrf[u_off+2]);
|
||
|
break;
|
||
|
case SG_UNIFORMTYPE_INT3:
|
||
|
igText(" %d, %d, %d", uptri32[u_off], uptri32[u_off+1], uptri32[u_off+2]);
|
||
|
break;
|
||
|
case SG_UNIFORMTYPE_FLOAT4:
|
||
|
igText(" %.3f, %.3f, %.3f, %.3f", uptrf[u_off], uptrf[u_off+1], uptrf[u_off+2], uptrf[u_off+3]);
|
||
|
break;
|
||
|
case SG_UNIFORMTYPE_INT4:
|
||
|
igText(" %d, %d, %d, %d", uptri32[u_off], uptri32[u_off+1], uptri32[u_off+2], uptri32[u_off+3]);
|
||
|
break;
|
||
|
case SG_UNIFORMTYPE_MAT4:
|
||
|
igText(" %.3f, %.3f, %.3f, %.3f\n"
|
||
|
" %.3f, %.3f, %.3f, %.3f\n"
|
||
|
" %.3f, %.3f, %.3f, %.3f\n"
|
||
|
" %.3f, %.3f, %.3f, %.3f",
|
||
|
uptrf[u_off+0], uptrf[u_off+1], uptrf[u_off+2], uptrf[u_off+3],
|
||
|
uptrf[u_off+4], uptrf[u_off+5], uptrf[u_off+6], uptrf[u_off+7],
|
||
|
uptrf[u_off+8], uptrf[u_off+9], uptrf[u_off+10], uptrf[u_off+11],
|
||
|
uptrf[u_off+12], uptrf[u_off+13], uptrf[u_off+14], uptrf[u_off+15]);
|
||
|
break;
|
||
|
default:
|
||
|
igText("???");
|
||
|
break;
|
||
|
}
|
||
|
u_off += u_size;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// FIXME: float vs int
|
||
|
const size_t num_floats = ub_desc->size / sizeof(float);
|
||
|
for (uint32_t i = 0; i < num_floats; i++) {
|
||
|
igText("%.3f, ", uptrf[i]);
|
||
|
if (((i + 1) % 4) != 0) {
|
||
|
igSameLine(0,-1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_passaction_panel(sg_imgui_t* ctx, sg_pass pass, const sg_pass_action* action) {
|
||
|
/* determine number of valid color attachments in the pass */
|
||
|
int num_color_atts = 0;
|
||
|
if (SG_INVALID_ID == pass.id) {
|
||
|
/* default pass: one color attachment */
|
||
|
num_color_atts = 1;
|
||
|
}
|
||
|
else {
|
||
|
const sg_imgui_pass_t* pass_ui = &ctx->passes.slots[_sg_imgui_slot_index(pass.id)];
|
||
|
for (int i = 0; i < SG_MAX_COLOR_ATTACHMENTS; i++) {
|
||
|
if (pass_ui->desc.color_attachments[i].image.id != SG_INVALID_ID) {
|
||
|
num_color_atts++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
igText("Pass Action: ");
|
||
|
for (int i = 0; i < num_color_atts; i++) {
|
||
|
const sg_color_attachment_action* c_att = &action->colors[i];
|
||
|
igText(" Color Attachment %d:", i);
|
||
|
sg_imgui_str_t color_str;
|
||
|
switch (c_att->action) {
|
||
|
case SG_ACTION_LOAD: igText(" SG_ACTION_LOAD"); break;
|
||
|
case SG_ACTION_DONTCARE: igText(" SG_ACTION_DONTCARE"); break;
|
||
|
default:
|
||
|
igText(" SG_ACTION_CLEAR: %s", _sg_imgui_color_string(&color_str, c_att->value));
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
const sg_depth_attachment_action* d_att = &action->depth;
|
||
|
igText(" Depth Attachment:");
|
||
|
switch (d_att->action) {
|
||
|
case SG_ACTION_LOAD: igText(" SG_ACTION_LOAD"); break;
|
||
|
case SG_ACTION_DONTCARE: igText(" SG_ACTION_DONTCARE"); break;
|
||
|
default: igText(" SG_ACTION_CLEAR: %.3f", d_att->value); break;
|
||
|
}
|
||
|
const sg_stencil_attachment_action* s_att = &action->stencil;
|
||
|
igText(" Stencil Attachment");
|
||
|
switch (s_att->action) {
|
||
|
case SG_ACTION_LOAD: igText(" SG_ACTION_LOAD"); break;
|
||
|
case SG_ACTION_DONTCARE: igText(" SG_ACTION_DONTCARE"); break;
|
||
|
default: igText(" SG_ACTION_CLEAR: 0x%02X", s_att->value); break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_capture_panel(sg_imgui_t* ctx) {
|
||
|
int sel_item_index = ctx->capture.sel_item;
|
||
|
if (sel_item_index >= _sg_imgui_capture_num_read_items(ctx)) {
|
||
|
return;
|
||
|
}
|
||
|
sg_imgui_capture_item_t* item = _sg_imgui_capture_read_item_at(ctx, sel_item_index);
|
||
|
igBeginChild_Str("capture_item", IMVEC2(0, 0), false, 0);
|
||
|
igPushStyleColor_U32(ImGuiCol_Text, item->color);
|
||
|
igText("%s", _sg_imgui_capture_item_string(ctx, sel_item_index, item).buf);
|
||
|
igPopStyleColor(1);
|
||
|
igSeparator();
|
||
|
switch (item->cmd) {
|
||
|
case SG_IMGUI_CMD_RESET_STATE_CACHE:
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_MAKE_BUFFER:
|
||
|
_sg_imgui_draw_buffer_panel(ctx, item->args.make_buffer.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_MAKE_IMAGE:
|
||
|
_sg_imgui_draw_image_panel(ctx, item->args.make_image.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_MAKE_SHADER:
|
||
|
_sg_imgui_draw_shader_panel(ctx, item->args.make_shader.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_MAKE_PIPELINE:
|
||
|
_sg_imgui_draw_pipeline_panel(ctx, item->args.make_pipeline.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_MAKE_PASS:
|
||
|
_sg_imgui_draw_pass_panel(ctx, item->args.make_pass.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_DESTROY_BUFFER:
|
||
|
_sg_imgui_draw_buffer_panel(ctx, item->args.destroy_buffer.buffer);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_DESTROY_IMAGE:
|
||
|
_sg_imgui_draw_image_panel(ctx, item->args.destroy_image.image);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_DESTROY_SHADER:
|
||
|
_sg_imgui_draw_shader_panel(ctx, item->args.destroy_shader.shader);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_DESTROY_PIPELINE:
|
||
|
_sg_imgui_draw_pipeline_panel(ctx, item->args.destroy_pipeline.pipeline);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_DESTROY_PASS:
|
||
|
_sg_imgui_draw_pass_panel(ctx, item->args.destroy_pass.pass);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_UPDATE_BUFFER:
|
||
|
_sg_imgui_draw_buffer_panel(ctx, item->args.update_buffer.buffer);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_UPDATE_IMAGE:
|
||
|
_sg_imgui_draw_image_panel(ctx, item->args.update_image.image);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_APPEND_BUFFER:
|
||
|
_sg_imgui_draw_buffer_panel(ctx, item->args.update_buffer.buffer);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_BEGIN_DEFAULT_PASS:
|
||
|
{
|
||
|
sg_pass inv_pass = { SG_INVALID_ID };
|
||
|
_sg_imgui_draw_passaction_panel(ctx, inv_pass, &item->args.begin_default_pass.action);
|
||
|
}
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_BEGIN_PASS:
|
||
|
_sg_imgui_draw_passaction_panel(ctx, item->args.begin_pass.pass, &item->args.begin_pass.action);
|
||
|
igSeparator();
|
||
|
_sg_imgui_draw_pass_panel(ctx, item->args.begin_pass.pass);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_APPLY_VIEWPORT:
|
||
|
case SG_IMGUI_CMD_APPLY_SCISSOR_RECT:
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_APPLY_PIPELINE:
|
||
|
_sg_imgui_draw_pipeline_panel(ctx, item->args.apply_pipeline.pipeline);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_APPLY_BINDINGS:
|
||
|
_sg_imgui_draw_bindings_panel(ctx, &item->args.apply_bindings.bindings);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_APPLY_UNIFORMS:
|
||
|
_sg_imgui_draw_uniforms_panel(ctx, &item->args.apply_uniforms);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_DRAW:
|
||
|
case SG_IMGUI_CMD_END_PASS:
|
||
|
case SG_IMGUI_CMD_COMMIT:
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_ALLOC_BUFFER:
|
||
|
_sg_imgui_draw_buffer_panel(ctx, item->args.alloc_buffer.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_ALLOC_IMAGE:
|
||
|
_sg_imgui_draw_image_panel(ctx, item->args.alloc_image.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_ALLOC_SHADER:
|
||
|
_sg_imgui_draw_shader_panel(ctx, item->args.alloc_shader.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_ALLOC_PIPELINE:
|
||
|
_sg_imgui_draw_pipeline_panel(ctx, item->args.alloc_pipeline.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_ALLOC_PASS:
|
||
|
_sg_imgui_draw_pass_panel(ctx, item->args.alloc_pass.result);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_INIT_BUFFER:
|
||
|
_sg_imgui_draw_buffer_panel(ctx, item->args.init_buffer.buffer);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_INIT_IMAGE:
|
||
|
_sg_imgui_draw_image_panel(ctx, item->args.init_image.image);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_INIT_SHADER:
|
||
|
_sg_imgui_draw_shader_panel(ctx, item->args.init_shader.shader);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_INIT_PIPELINE:
|
||
|
_sg_imgui_draw_pipeline_panel(ctx, item->args.init_pipeline.pipeline);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_INIT_PASS:
|
||
|
_sg_imgui_draw_pass_panel(ctx, item->args.init_pass.pass);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_FAIL_BUFFER:
|
||
|
_sg_imgui_draw_buffer_panel(ctx, item->args.fail_buffer.buffer);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_FAIL_IMAGE:
|
||
|
_sg_imgui_draw_image_panel(ctx, item->args.fail_image.image);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_FAIL_SHADER:
|
||
|
_sg_imgui_draw_shader_panel(ctx, item->args.fail_shader.shader);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_FAIL_PIPELINE:
|
||
|
_sg_imgui_draw_pipeline_panel(ctx, item->args.fail_pipeline.pipeline);
|
||
|
break;
|
||
|
case SG_IMGUI_CMD_FAIL_PASS:
|
||
|
_sg_imgui_draw_pass_panel(ctx, item->args.fail_pass.pass);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
igEndChild();
|
||
|
}
|
||
|
|
||
|
_SOKOL_PRIVATE void _sg_imgui_draw_caps_panel(void) {
|
||
|
igText("Backend: %s\n\n", _sg_imgui_backend_string(sg_query_backend()));
|
||
|
sg_features f = sg_query_features();
|
||
|
igText("Features:");
|
||
|
igText(" origin_top_left: %s", _sg_imgui_bool_string(f.origin_top_left));
|
||
|
igText(" image_clamp_to_border: %s", _sg_imgui_bool_string(f.image_clamp_to_border));
|
||
|
igText(" mrt_independent_blend_state: %s", _sg_imgui_bool_string(f.mrt_independent_blend_state));
|
||
|
igText(" mrt_independent_write_mask: %s", _sg_imgui_bool_string(f.mrt_independent_write_mask));
|
||
|
sg_limits l = sg_query_limits();
|
||
|
igText("\nLimits:\n");
|
||
|
igText(" max_image_size_2d: %d", l.max_image_size_2d);
|
||
|
igText(" max_image_size_cube: %d", l.max_image_size_cube);
|
||
|
igText(" max_image_size_3d: %d", l.max_image_size_3d);
|
||
|
igText(" max_image_size_array: %d", l.max_image_size_array);
|
||
|
igText(" max_image_array_layers: %d", l.max_image_array_layers);
|
||
|
igText(" max_vertex_attrs: %d", l.max_vertex_attrs);
|
||
|
igText(" gl_max_vertex_uniform_vectors: %d", l.gl_max_vertex_uniform_vectors);
|
||
|
igText(" gl_max_combined_texture_image_units: %d", l.gl_max_combined_texture_image_units);
|
||
|
igText("\nUsable Pixelformats:");
|
||
|
for (int i = (int)(SG_PIXELFORMAT_NONE+1); i < (int)_SG_PIXELFORMAT_NUM; i++) {
|
||
|
sg_pixel_format fmt = (sg_pixel_format)i;
|
||
|
sg_pixelformat_info info = sg_query_pixelformat(fmt);
|
||
|
if (info.sample) {
|
||
|
igText(" %s: %s%s%s%s%s%s",
|
||
|
_sg_imgui_pixelformat_string(fmt),
|
||
|
info.sample ? "SAMPLE ":"",
|
||
|
info.filter ? "FILTER ":"",
|
||
|
info.blend ? "BLEND ":"",
|
||
|
info.render ? "RENDER ":"",
|
||
|
info.msaa ? "MSAA ":"",
|
||
|
info.depth ? "DEPTH ":"");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#define _sg_imgui_def(val, def) (((val) == 0) ? (def) : (val))
|
||
|
|
||
|
_SOKOL_PRIVATE sg_imgui_desc_t _sg_imgui_desc_defaults(const sg_imgui_desc_t* desc) {
|
||
|
SOKOL_ASSERT((desc->allocator.alloc && desc->allocator.free) || (!desc->allocator.alloc && !desc->allocator.free));
|
||
|
sg_imgui_desc_t res = *desc;
|
||
|
// FIXME: any additional default overrides would go here
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
/*--- PUBLIC FUNCTIONS -------------------------------------------------------*/
|
||
|
SOKOL_API_IMPL void sg_imgui_init(sg_imgui_t* ctx, const sg_imgui_desc_t* desc) {
|
||
|
SOKOL_ASSERT(ctx && desc);
|
||
|
_sg_imgui_clear(ctx, sizeof(sg_imgui_t));
|
||
|
ctx->init_tag = 0xABCDABCD;
|
||
|
ctx->desc = _sg_imgui_desc_defaults(desc);
|
||
|
_sg_imgui_capture_init(ctx);
|
||
|
|
||
|
/* hook into sokol_gfx functions */
|
||
|
sg_trace_hooks hooks;
|
||
|
_sg_imgui_clear(&hooks, sizeof(hooks));
|
||
|
hooks.user_data = (void*) ctx;
|
||
|
hooks.reset_state_cache = _sg_imgui_reset_state_cache;
|
||
|
hooks.make_buffer = _sg_imgui_make_buffer;
|
||
|
hooks.make_image = _sg_imgui_make_image;
|
||
|
hooks.make_shader = _sg_imgui_make_shader;
|
||
|
hooks.make_pipeline = _sg_imgui_make_pipeline;
|
||
|
hooks.make_pass = _sg_imgui_make_pass;
|
||
|
hooks.destroy_buffer = _sg_imgui_destroy_buffer;
|
||
|
hooks.destroy_image = _sg_imgui_destroy_image;
|
||
|
hooks.destroy_shader = _sg_imgui_destroy_shader;
|
||
|
hooks.destroy_pipeline = _sg_imgui_destroy_pipeline;
|
||
|
hooks.destroy_pass = _sg_imgui_destroy_pass;
|
||
|
hooks.update_buffer = _sg_imgui_update_buffer;
|
||
|
hooks.update_image = _sg_imgui_update_image;
|
||
|
hooks.append_buffer = _sg_imgui_append_buffer;
|
||
|
hooks.begin_default_pass = _sg_imgui_begin_default_pass;
|
||
|
hooks.begin_pass = _sg_imgui_begin_pass;
|
||
|
hooks.apply_viewport = _sg_imgui_apply_viewport;
|
||
|
hooks.apply_scissor_rect = _sg_imgui_apply_scissor_rect;
|
||
|
hooks.apply_pipeline = _sg_imgui_apply_pipeline;
|
||
|
hooks.apply_bindings = _sg_imgui_apply_bindings;
|
||
|
hooks.apply_uniforms = _sg_imgui_apply_uniforms;
|
||
|
hooks.draw = _sg_imgui_draw;
|
||
|
hooks.end_pass = _sg_imgui_end_pass;
|
||
|
hooks.commit = _sg_imgui_commit;
|
||
|
hooks.alloc_buffer = _sg_imgui_alloc_buffer;
|
||
|
hooks.alloc_image = _sg_imgui_alloc_image;
|
||
|
hooks.alloc_shader = _sg_imgui_alloc_shader;
|
||
|
hooks.alloc_pipeline = _sg_imgui_alloc_pipeline;
|
||
|
hooks.alloc_pass = _sg_imgui_alloc_pass;
|
||
|
hooks.dealloc_buffer = _sg_imgui_dealloc_buffer;
|
||
|
hooks.dealloc_image = _sg_imgui_dealloc_image;
|
||
|
hooks.dealloc_shader = _sg_imgui_dealloc_shader;
|
||
|
hooks.dealloc_pipeline = _sg_imgui_dealloc_pipeline;
|
||
|
hooks.dealloc_pass = _sg_imgui_dealloc_pass;
|
||
|
hooks.init_buffer = _sg_imgui_init_buffer;
|
||
|
hooks.init_image = _sg_imgui_init_image;
|
||
|
hooks.init_shader = _sg_imgui_init_shader;
|
||
|
hooks.init_pipeline = _sg_imgui_init_pipeline;
|
||
|
hooks.init_pass = _sg_imgui_init_pass;
|
||
|
hooks.uninit_buffer = _sg_imgui_uninit_buffer;
|
||
|
hooks.uninit_image = _sg_imgui_uninit_image;
|
||
|
hooks.uninit_shader = _sg_imgui_uninit_shader;
|
||
|
hooks.uninit_pipeline = _sg_imgui_uninit_pipeline;
|
||
|
hooks.uninit_pass = _sg_imgui_uninit_pass;
|
||
|
hooks.fail_buffer = _sg_imgui_fail_buffer;
|
||
|
hooks.fail_image = _sg_imgui_fail_image;
|
||
|
hooks.fail_shader = _sg_imgui_fail_shader;
|
||
|
hooks.fail_pipeline = _sg_imgui_fail_pipeline;
|
||
|
hooks.fail_pass = _sg_imgui_fail_pass;
|
||
|
hooks.push_debug_group = _sg_imgui_push_debug_group;
|
||
|
hooks.pop_debug_group = _sg_imgui_pop_debug_group;
|
||
|
hooks.err_buffer_pool_exhausted = _sg_imgui_err_buffer_pool_exhausted;
|
||
|
hooks.err_image_pool_exhausted = _sg_imgui_err_image_pool_exhausted;
|
||
|
hooks.err_shader_pool_exhausted = _sg_imgui_err_shader_pool_exhausted;
|
||
|
hooks.err_pipeline_pool_exhausted = _sg_imgui_err_pipeline_pool_exhausted;
|
||
|
hooks.err_pass_pool_exhausted = _sg_imgui_err_pass_pool_exhausted;
|
||
|
hooks.err_context_mismatch = _sg_imgui_err_context_mismatch;
|
||
|
hooks.err_pass_invalid = _sg_imgui_err_pass_invalid;
|
||
|
hooks.err_draw_invalid = _sg_imgui_err_draw_invalid;
|
||
|
hooks.err_bindings_invalid = _sg_imgui_err_bindings_invalid;
|
||
|
ctx->hooks = sg_install_trace_hooks(&hooks);
|
||
|
|
||
|
/* allocate resource debug-info slots */
|
||
|
const sg_desc sgdesc = sg_query_desc();
|
||
|
ctx->buffers.num_slots = sgdesc.buffer_pool_size;
|
||
|
ctx->images.num_slots = sgdesc.image_pool_size;
|
||
|
ctx->shaders.num_slots = sgdesc.shader_pool_size;
|
||
|
ctx->pipelines.num_slots = sgdesc.pipeline_pool_size;
|
||
|
ctx->passes.num_slots = sgdesc.pass_pool_size;
|
||
|
|
||
|
const size_t buffer_pool_size = (size_t)ctx->buffers.num_slots * sizeof(sg_imgui_buffer_t);
|
||
|
ctx->buffers.slots = (sg_imgui_buffer_t*) _sg_imgui_malloc_clear(&ctx->desc.allocator, buffer_pool_size);
|
||
|
|
||
|
const size_t image_pool_size = (size_t)ctx->images.num_slots * sizeof(sg_imgui_image_t);
|
||
|
ctx->images.slots = (sg_imgui_image_t*) _sg_imgui_malloc_clear(&ctx->desc.allocator, image_pool_size);
|
||
|
|
||
|
const size_t shader_pool_size = (size_t)ctx->shaders.num_slots * sizeof(sg_imgui_shader_t);
|
||
|
ctx->shaders.slots = (sg_imgui_shader_t*) _sg_imgui_malloc_clear(&ctx->desc.allocator, shader_pool_size);
|
||
|
|
||
|
const size_t pipeline_pool_size = (size_t)ctx->pipelines.num_slots * sizeof(sg_imgui_pipeline_t);
|
||
|
ctx->pipelines.slots = (sg_imgui_pipeline_t*) _sg_imgui_malloc_clear(&ctx->desc.allocator, pipeline_pool_size);
|
||
|
|
||
|
const size_t pass_pool_size = (size_t)ctx->passes.num_slots * sizeof(sg_imgui_pass_t);
|
||
|
ctx->passes.slots = (sg_imgui_pass_t*) _sg_imgui_malloc_clear(&ctx->desc.allocator, pass_pool_size);
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_discard(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
/* restore original trace hooks */
|
||
|
sg_install_trace_hooks(&ctx->hooks);
|
||
|
ctx->init_tag = 0;
|
||
|
_sg_imgui_capture_discard(ctx);
|
||
|
if (ctx->buffers.slots) {
|
||
|
for (int i = 0; i < ctx->buffers.num_slots; i++) {
|
||
|
if (ctx->buffers.slots[i].res_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_buffer_destroyed(ctx, i);
|
||
|
}
|
||
|
}
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)ctx->buffers.slots);
|
||
|
ctx->buffers.slots = 0;
|
||
|
}
|
||
|
if (ctx->images.slots) {
|
||
|
for (int i = 0; i < ctx->images.num_slots; i++) {
|
||
|
if (ctx->images.slots[i].res_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_image_destroyed(ctx, i);
|
||
|
}
|
||
|
}
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)ctx->images.slots);
|
||
|
ctx->images.slots = 0;
|
||
|
}
|
||
|
if (ctx->shaders.slots) {
|
||
|
for (int i = 0; i < ctx->shaders.num_slots; i++) {
|
||
|
if (ctx->shaders.slots[i].res_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_shader_destroyed(ctx, i);
|
||
|
}
|
||
|
}
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)ctx->shaders.slots);
|
||
|
ctx->shaders.slots = 0;
|
||
|
}
|
||
|
if (ctx->pipelines.slots) {
|
||
|
for (int i = 0; i < ctx->pipelines.num_slots; i++) {
|
||
|
if (ctx->pipelines.slots[i].res_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pipeline_destroyed(ctx, i);
|
||
|
}
|
||
|
}
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)ctx->pipelines.slots);
|
||
|
ctx->pipelines.slots = 0;
|
||
|
}
|
||
|
if (ctx->passes.slots) {
|
||
|
for (int i = 0; i < ctx->passes.num_slots; i++) {
|
||
|
if (ctx->passes.slots[i].res_id.id != SG_INVALID_ID) {
|
||
|
_sg_imgui_pass_destroyed(ctx, i);
|
||
|
}
|
||
|
}
|
||
|
_sg_imgui_free(&ctx->desc.allocator, (void*)ctx->passes.slots);
|
||
|
ctx->passes.slots = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
sg_imgui_draw_buffers_window(ctx);
|
||
|
sg_imgui_draw_images_window(ctx);
|
||
|
sg_imgui_draw_shaders_window(ctx);
|
||
|
sg_imgui_draw_pipelines_window(ctx);
|
||
|
sg_imgui_draw_passes_window(ctx);
|
||
|
sg_imgui_draw_capture_window(ctx);
|
||
|
sg_imgui_draw_capabilities_window(ctx);
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_buffers_window(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
if (!ctx->buffers.open) {
|
||
|
return;
|
||
|
}
|
||
|
igSetNextWindowSize(IMVEC2(440, 280), ImGuiCond_Once);
|
||
|
if (igBegin("Buffers", &ctx->buffers.open, 0)) {
|
||
|
sg_imgui_draw_buffers_content(ctx);
|
||
|
}
|
||
|
igEnd();
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_images_window(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
if (!ctx->images.open) {
|
||
|
return;
|
||
|
}
|
||
|
igSetNextWindowSize(IMVEC2(440, 400), ImGuiCond_Once);
|
||
|
if (igBegin("Images", &ctx->images.open, 0)) {
|
||
|
sg_imgui_draw_images_content(ctx);
|
||
|
}
|
||
|
igEnd();
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_shaders_window(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
if (!ctx->shaders.open) {
|
||
|
return;
|
||
|
}
|
||
|
igSetNextWindowSize(IMVEC2(440, 400), ImGuiCond_Once);
|
||
|
if (igBegin("Shaders", &ctx->shaders.open, 0)) {
|
||
|
sg_imgui_draw_shaders_content(ctx);
|
||
|
}
|
||
|
igEnd();
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_pipelines_window(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
if (!ctx->pipelines.open) {
|
||
|
return;
|
||
|
}
|
||
|
igSetNextWindowSize(IMVEC2(540, 400), ImGuiCond_Once);
|
||
|
if (igBegin("Pipelines", &ctx->pipelines.open, 0)) {
|
||
|
sg_imgui_draw_pipelines_content(ctx);
|
||
|
}
|
||
|
igEnd();
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_passes_window(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
if (!ctx->passes.open) {
|
||
|
return;
|
||
|
}
|
||
|
igSetNextWindowSize(IMVEC2(440, 400), ImGuiCond_Once);
|
||
|
if (igBegin("Passes", &ctx->passes.open, 0)) {
|
||
|
sg_imgui_draw_passes_content(ctx);
|
||
|
}
|
||
|
igEnd();
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_capture_window(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
if (!ctx->capture.open) {
|
||
|
return;
|
||
|
}
|
||
|
igSetNextWindowSize(IMVEC2(640, 400), ImGuiCond_Once);
|
||
|
if (igBegin("Frame Capture", &ctx->capture.open, 0)) {
|
||
|
sg_imgui_draw_capture_content(ctx);
|
||
|
}
|
||
|
igEnd();
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_capabilities_window(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
if (!ctx->caps.open) {
|
||
|
return;
|
||
|
}
|
||
|
igSetNextWindowSize(IMVEC2(440, 400), ImGuiCond_Once);
|
||
|
if (igBegin("Capabilities", &ctx->caps.open, 0)) {
|
||
|
sg_imgui_draw_capabilities_content(ctx);
|
||
|
}
|
||
|
igEnd();
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_buffers_content(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
_sg_imgui_draw_buffer_list(ctx);
|
||
|
igSameLine(0,-1);
|
||
|
_sg_imgui_draw_buffer_panel(ctx, ctx->buffers.sel_buf);
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_images_content(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
_sg_imgui_draw_image_list(ctx);
|
||
|
igSameLine(0,-1);
|
||
|
_sg_imgui_draw_image_panel(ctx, ctx->images.sel_img);
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_shaders_content(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
_sg_imgui_draw_shader_list(ctx);
|
||
|
igSameLine(0,-1);
|
||
|
_sg_imgui_draw_shader_panel(ctx, ctx->shaders.sel_shd);
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_pipelines_content(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
_sg_imgui_draw_pipeline_list(ctx);
|
||
|
igSameLine(0,-1);
|
||
|
_sg_imgui_draw_pipeline_panel(ctx, ctx->pipelines.sel_pip);
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_passes_content(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
_sg_imgui_draw_pass_list(ctx);
|
||
|
igSameLine(0,-1);
|
||
|
_sg_imgui_draw_pass_panel(ctx, ctx->passes.sel_pass);
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_capture_content(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
_sg_imgui_draw_capture_list(ctx);
|
||
|
igSameLine(0,-1);
|
||
|
_sg_imgui_draw_capture_panel(ctx);
|
||
|
}
|
||
|
|
||
|
SOKOL_API_IMPL void sg_imgui_draw_capabilities_content(sg_imgui_t* ctx) {
|
||
|
SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
||
|
_SOKOL_UNUSED(ctx);
|
||
|
_sg_imgui_draw_caps_panel();
|
||
|
}
|
||
|
|
||
|
#endif /* SOKOL_GFX_IMGUI_IMPL */
|