prosperon/source/engine/skybox.h

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2021-11-30 21:29:18 -06:00
#ifndef SKYBOX_H
#define SKYBOX_H
struct mCamera;
struct mSkybox {
unsigned int VAO;
unsigned int VBO;
unsigned int id;
struct mShader *shader;
};
struct mSkybox *MakeSkybox(const char *cubemap);
void skybox_draw(const struct mSkybox *skybox,
const struct mCamera *camera);
#endif