63 lines
1.8 KiB
HTML
63 lines
1.8 KiB
HTML
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<!doctype html>
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<html lang="en-us">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Emscripten-Generated Code</title>
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<style>
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body {
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margin: 0;
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}
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#canvas-container {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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}
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canvas {
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display: block;
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width: 100%;
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height: 100%;
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}
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</style>
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</head>
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<body>
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<script type='text/javascript'>
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window.onload = function () { window.focus(); }
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window.onclick = function () { window.focus(); }
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</script>
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<div id="canvas-container">
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<canvas class="game" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
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</div>
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<script type="text/javascript">
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var Module = {
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preRun: [],
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postRun: [],
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print: (function() {
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return function(text) {
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text = Array.prototype.slice.call(arguments).join(' ');
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console.log(text);
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};
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})(),
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printErr: function(text) {
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text = Array.prototype.slice.call(arguments).join(' ');
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console.error(text);
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},
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canvas: (function() {
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var canvas = document.getElementById('canvas');
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canvas.addEventListener("webglcontextlost", function(e) { alert('FIXME: WebGL context lost, please reload the page'); e.preventDefault(); }, false);
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return canvas;
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})(),
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setStatus: function(text) { },
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monitorRunDependencies: function(left) { },
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};
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window.onerror = function(event) {
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console.log("onerror: " + event.message);
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};
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</script>
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{{{ SCRIPT }}}
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</body>
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</html>
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