prosperon/scripts/achievements.js

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JavaScript
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var achievement = {
api: "",
name: "",
description: "",
hidden: false,
icon: "",
licon: "",
max: 1,
};
achievement.doc = {
doc: "Generic achivement.",
api: "String used to access the achievement via APIs.",
name: "Displayed name of the achievement.",
description: "Description of the achievement.",
hidden: "True if the player shouldn't see this achievement.",
icon: "Path to an unlocked icon.",
licon: "Path to icon for not achieved.",
max: "Value needed to reach to unlock the achievement."
};