this.draw_layer = 5; var sp = this.add_component(component.sprite); sp.path = "yellowbird-midflap.png"; this.physupdate = function() { Game.camera.pos = [this.pos.x,0]; this.angle = this.velocity.y / 6000; }; var flap = true; this.inputs = {}; this.inputs.space = function() { this.velocity = [this.velocity.x,0]; this.pulse([0,400]); this.cry("wing.qoa"); } this.collide = function(hit) { if (hit.obj.ur === 'pipe' || hit.obj.ur === 'ground') { flap = false; this.circle2d.enabled = false; this.velocity = [0,0]; player[0].uncontrol(this); game.gameover(); this.cry("hit.qoa"); } }