64 lines
1.3 KiB
JavaScript
64 lines
1.3 KiB
JavaScript
var startgame = function()
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{
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run("breakout.js");
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Player.players[0].uncontrol(startcontroller);
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unregister_gui(startmenu);
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};
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var exitgame = function()
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{
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quit();
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};
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var options = GUI.column({
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items: [
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GUI.text_fn("START", {action: startgame}),
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GUI.text_fn("EXIT", {action: exitgame}),
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GUI.image_fn({path:"ship1.png"}),
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],
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hovered: {
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color: Color.blue,
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},
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});
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var idx = 0;
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var item = options.items[idx];
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item.selected = true;
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function startmenu() {
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GUI.text_fn("SUPER BREAKOUT", {font_size:6, anchor: [0.5,0.5]}).draw(Window.dimensions.scale([0.5,0.9]));
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options.draw(Window.dimensions.scale([0.5,0.5]).add([-25,0]));
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GUI.image_fn({path:"arrow.png", anchor: [1,0.5]}).draw([item.bb.l, (item.bb.b + item.bb.t)/2].add([-3,1]));
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}
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register_gui(startmenu);
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var startcontroller = {
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input_s_pressed() {
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item.selected = false;
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idx = Math.clamp(idx+1, 0, options.items.length-1);
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item = options.items[idx];
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item.selected = true;
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},
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input_w_pressed() {
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item.selected = false;
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idx = Math.clamp(idx-1, 0, options.items.length-1);
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item = options.items[idx];
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item.selected = true;
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},
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input_enter_pressed() {
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item.action();
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},
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input_escape_pressed() {
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quit();
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},
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};
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Player.players[0].control(startcontroller);
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