@ -1,4 +1,3 @@
Log.warn("start of config");
gameobject.elasticity = 1;
gameobject.clone("ball", {
@ -153,5 +152,3 @@ var paddle = gameobject.clone("paddle", {
obj.velocity = obj.velocity.mult([-1,1]).scale(scaler);
},
});
Log.warn("end of config");