main menu
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93f944affe
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26
breakout.js
26
breakout.js
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@ -177,20 +177,20 @@ let gamepawn =
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}
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}
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function gamegui() {
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function gamegui() {
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var xpos = 1000;
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GUI.column({
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items: [
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GUI.text_fn("SCORE", {color: Color.red}),
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GUI.text_fn(`${score}`),
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GUI.text_fn("HIGH SCORE", {color: Color.red}),
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GUI.text_fn(`${highscore}`),
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GUI.text_fn(`LIVES: ${lives}`),
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GUI.text_fn("YARKANOID", {color: [5,120,240,255]}),
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GUI.text("SCORE", [xpos,500],1,Color.red);
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GUI.text_fn("ODPLOT GAMES"),
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GUI.text(`${score}`, [xpos,480],1);
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GUI.text_fn("[C] 2023"),
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]
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GUI.text("HIGH SCORE", [xpos,450],1, Color.red);
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}).draw(Window.dimensions.scale([0.9,0.8]));
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GUI.text(`${highscore}`, [xpos,430],1);
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GUI.text(`LIVES: ${lives}`, [xpos, 400], 1, Color.white);
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GUI.text("YARKANOID", [xpos,300], 1,[5,120,240]);
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GUI.text("ODPLOT GAMES", [xpos,250],1);
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GUI.text("[C] 2023", [xpos,230]);
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}
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}
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register_gui(gamegui);
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register_gui(gamegui);
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61
startmenu.js
61
startmenu.js
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@ -1,29 +1,58 @@
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var startgame = function()
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{
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run("breakout.js");
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Player.players[0].uncontrol(startcontroller);
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unregister_gui(startmenu);
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};
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var exitgame = function()
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{
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quit();
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};
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var options = GUI.column({
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items: [
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GUI.text_fn("START", {action: startgame}),
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GUI.text_fn("EXIT", {action: exitgame}),
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GUI.image_fn({path:"ship1.png"}),
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],
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hovered: {
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color: Color.blue,
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},
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});
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var idx = 0;
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var item = options.items[idx];
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item.selected = true;
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function startmenu() {
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function startmenu() {
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GUI.text_fn("SUPER BREAKOUT", {font_size:6, anchor: [0.5,0.5]}).draw(Window.dimensions.scale([0.5,0.9]));
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GUI.text_fn("SUPER BREAKOUT", {font_size:6, anchor: [0.5,0.5]}).draw(Window.dimensions.scale([0.5,0.9]));
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var options = GUI.column({
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items: [
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GUI.text_fn("Press ENTER start"),
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GUI.text_fn("Press ESCAPE to exit"),
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GUI.text_fn("Press H for help"),
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GUI.image_fn({path:"bigball.png"}),
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GUI.image_fn({path:"arrow.png"}),
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],
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anchor: [0.5,0],
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font_size: 2,
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});
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options.draw(Window.dimensions.scale([0.5,0.5]));
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options.draw(Window.dimensions.scale([0.5,0.5]).add([-25,0]));
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GUI.image_fn({path:"arrow.png", anchor: [0,0]}).draw([options.items[0].bb.l, options.items[0].bb.t]);
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GUI.image_fn({path:"arrow.png", anchor: [1,0.5]}).draw([item.bb.l, (item.bb.b + item.bb.t)/2].add([-3,1]));
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}
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}
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register_gui(startmenu);
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register_gui(startmenu);
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var startcontroller = {
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var startcontroller = {
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input_s_pressed() {
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item.selected = false;
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idx = Math.clamp(idx+1, 0, options.items.length-1);
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item = options.items[idx];
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item.selected = true;
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},
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input_w_pressed() {
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item.selected = false;
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idx = Math.clamp(idx-1, 0, options.items.length-1);
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item = options.items[idx];
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item.selected = true;
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},
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input_enter_pressed() {
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input_enter_pressed() {
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run("breakout.js");
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item.action();
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Player.players[0].uncontrol(startcontroller);
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unregister_gui(startmenu);
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},
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},
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input_escape_pressed() {
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input_escape_pressed() {
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