breakout/proto.json

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{
"camera2d": {
"zoom": 1,
"selectable": false,
"phys": 1,
"speed": 300,
"speedmult": 1,
"from": "gameobject"
},
"polygon2d": {
"polygon2d": {
"points": []
},
"from": "gameobject"
},
"edge2d": {
"edge2d": {
"cpoints": []
},
"from": "gameobject"
},
"sprite": {
"sprite": {},
"from": "gameobject"
},
"ball": {
"collider": {
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"radius": 4.39338754070273,
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"ofset": [
0,
0
]
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},
"img": {
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"pos": [
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-0.5,
-0.5
],
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"path": "ball.png"
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},
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"scale": 2.919193983078003,
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"from": "gameobject"
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},
"paddle": {
"collider": {
"points": [
[
-15.97066593170166,
4.0240020751953125
]
],
"mirrory": true,
"mirrorx": true
},
"img": {
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"pos": [
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-0.5,
-0.5
],
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"path": "pill3.png"
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},
"from": "gameobject",
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"scale": 2.9100000858306885
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},
"breakoutfield": {
"from": "edge2d",
"edge2d": {
"cpoints": [
[
-509,
305
]
],
"degrees": 1,
"mirrory": true,
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"mirrorx": true,
"thickness": 10
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}
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},
"brick": {
"collider": {
"points": [
[
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-8,
4
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]
],
"mirrory": true,
"mirrorx": true
},
"char": {
"anims": {
"flash": {
"path": "brick.png",
"sprite": true,
"mips": false,
"gamma": false,
"frames": 6,
"fps": 24,
"loop": false
}
},
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"path": "brick.png",
"pos": [ -0.5, -0.5 ]
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},
"pos": [
43,
-165
],
"angle": 0,
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"scale": 2.91,
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"from": "gameobject"
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}
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}